DIY, Free Drum Editors for Pd, RjDj – Patch-Phobic Tutorial Included!

Editing drum patterns in RjDj/Pd from Frank Barknecht on Vimeo.

If making your own musical tools seems like a lot of work, you’re not wrong. The beauty of making your own stuff is all about making your own reusable modules that help you build musical solutions more quickly. Finding those useful modules can also help people new to programming or patching.

In Pure Data, the free and open source cousin of Max/MSP, one form of these reusable modules is called the “abstraction.” It’s an object that you can stick into your creations to help build what you need without a lot of fuss.

Translation: even if you’ve never patched before, you can start making fun drum pattern makers quickly using all-free software. The folks at RjDj, who have been creating mobile interactive toys for the iPhone and iPod touch (see our interview, recent story) have also been building a library of useful abstractions. Because that library is also free and open source and built for Pd, it works with your Mac, Windows, or Linux machine.

Here’s a great starter tutorial, useful for even newcomers:
Editing Drum Patterns in RjDj

For more Pd learning (see additional tips in comments):
Be a Music Geek Ninja with Electronic Music Programming in Pd: New Book

If you create stuff with this, be sure to share with us! And it’s brand new, but feel free to come join our Pd group on the in-alpha/beta Noisepages:
Pd Group

I wish I could be in London in July, but since I can’t, hopefully some readers of this site can make it to the upcoming Music Hackday, which features RjDj and lots of other online music projects (Soundcloud, Last.fm, the music API for The Echo Nest, 7digital, more):
http://musichackday.org/

Microsounds: Compressed Sound Art to Amuse, Shock, and Confuse

Digital technology has the power to transmit information more efficiently, to make the invisible visible, and to express new things. It can also be pushed so far to the limits of actually transmitting information to be meaningless. It can push well beyond what we can even perceive in a useful way. What’s bizarre and wonderful about Johannes Kreidler’s work is that he’s not afraid of pushing toward that boundary. The results may have only a shred of remaining meaning, or be intentionally, comically meaningless. But he’s nothing if not inventive.

Compression Sound Art (2009) [“Comments on Music – Musical Zip-Files … Time is relative!”

The video above, politically speaking, is Not Safe For Anything – where else can you bring up Hitler and Britney Spears and condoms? But the only visually tantalizing information is the brief view of a condom speaker membrane and a chest with pasties.

The creations range from:

An oven pipe imported in 1972 from Alaska to New Zealand, vibrated at 574 cycles per second using a gasoline motor. Then, in 2003, this recording was manipulated and filtered on an old atari computer using hacked software.

…to:

Immanuel Kant: Critique of Pure Reason, played 22,000 times in one second (audible only to bats).

The controversial nods and humor aside, I think this really does say something about time and data. I could tell you, but I’d need a microsecond. Let’s just avoid any mention of datamosh.

Johannes Kreidler does know how to encode information in useful, accessible ways, too, however. He’s done just that with a terrific book on Pd (Pure Data), the open source, visual programming environment in which he created works like the one above. Can’t dance to it? You can do other things with Pd, too. You can dance to it? Then, by all means, go for it:

Be a Music Geek Ninja with Electronic Music Programming in Pd: New Book

Previous Kreidler sightings:

A song made from 70,2000 samples

The stock market declines, as a song

Physical Objects for Performance, and Join Our Global Tangible Interface Hackday June 6!

Trackmate :: 5 ways to get started from adam kumpf on Vimeo.

The folks reading this site comprise an incredible worldwide community of creative musicians and technologists. So it’s always fantastic when we get to connect. Here’s our first experiment in doing just that with a one-day project starter to share. The theme: tangible interfaces.

The knob/potentiometer – when you get enough of them, plugged into the right things, in the hands of the right people – has given us some wonderful music. (Heck, see also the string.) Simple inventions + lots of people + creativity + experimentation = brilliant output.

Computer interfaces that make use of physical objects for input are nothing new. But what is new is easier tools for making use of them, plus emerging communities of people who are new to the idea bringing fresh ideas. So, as opposed to our usual behind-the-computer isolation, we’re going to get folks together for the first in a series of experiments in virtual, shared hacking.

June 6 (and in the days around it), we’ll have a shared online event, plus an in-person event in NYC at the wonderful New Work City, working with projects based on the simple-and-cheap, open-source Trackmate hardware+software, a tangible interface you can build for as little as US$50 in parts, including the essential webcam.

What you need: some cheap parts, a webcam, a computer, some objects to track, and some inclination – the tracking software is even already built for you.

What you can do: Apply stickers to track the physical objects, and turn any tangible real-world stuff into a musical interface. (Some coding or patching experience is recommended for connecting your interface to tools like Max or Pd or SuperCollider to make sounds, or for translating to MIDI for other tools.)

For musicians, I could imagine some really interesting possibilities. You can compose a wide variety of music and synthesized sound using nothing but a mouse as input; add a physical input with multiple points, and you lierally open more dimensions.

How to get involved:

On Create Digital Motion I’ve written a more detailed explanation of the event, why we’re doing it, and how to get involved:

Global Hackdays: Experimenting with Cheap Tangible Interfaces, June 6

…and I’ve been adding to a blog on this project and future hackdays, which will be updated with more resources, ideas, tests, and tutorials leading up to, during, and after our first-ever global hackday:

http://hackday.noisepages.com/

By the way, apologies for completely botching our livestream of Handmade Music this week. Lesson learned: you need a reliably fast network to avoid total failure. New Work City is set up as an online-connected office, and they have a plenty-fast network, and if you follow me on Twitter I’ll be testing it the week of June 1. Readers have watched CDM experiment and learn by trial-and-error, though, and I always appreciate your support.

Also, this is not to be confused with Hack-A-Day, one of my all-time favorite places on the Internet. But let’s make every day a hackday.

Online form:

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Handmade (and Handheld) Music in Brooklyn, Plus Online Stream, Thursday

The Gamelatron at the Chelsea Museaum Teaser

Handmade Music hits Brooklyn again Thursday night with a terrific lineup:

  • Robotic gamelan instruments with the Gamelatron, created by Zemi17 and the League of Electronic Musical Urban Robots (LEMUR) – check the video above!
  • Rescued PDAs and iPods making music, with the Linux-powered ReWare project (which even allows you to run Pd on an old iPod), by Hans-Christoph Steiner – expect a box full of handhelds making noise
  • Gestural Android handheld music, as I demonstrate the possibilities of the Google Android platform and G1 phone for OSC
  • The Arduino-based Hard/Soft synth, designed by Gijs Gieskes and built by MAKE’s Collin Cunningham

Full project details at:

http://handmademusic.noisepages.com/

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Cycling ‘74 Ditches Plug-in Development Support; Free + Commercial Alternatives

pluggom4l

David Zicarelli has announced that Cycling ‘74 is discontinuing Max/MSP Pluggo-based products, meaning the company will no longer develop Pluggo, Mode, Hipno, or UpMix. More significantly, this means an end to the use of Max/MSP as a way of developing plug-ins; David writes that there will be “no further development on … their supporting technology.” It’s the supporting technology that Max patchers have relied upon to make their own instruments and effects for VST/AU/RTAS Mac and Windows hosts, and its demise to me is the real news here for the Max community.

The article touts the upcoming availability of Max for Live as an alternative. Now, I think Max for Live is a very exciting technology – I’m finally editing some videos and discussion with Jeremy Bernstein, so we’ll have a preview next week. The flipside is:

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