Video, Interview: ATOM by Robert Henke, Christoph Bauder – Musical Balloon Sculpture

Inside a computer, digital music is entirely unseen. But translate it into the tangible world, and it can be anything you imagine – not limited by acoustic reality or practicality, music can become three-dimensional sculpture.

For artist Christoph Bauder and composer Robert Henke, ATOM’s light and sound sculpture found a three-dimensional matrix of balloons as its medium. Flashing in hypnotic patterns and moving into different configurations, accompanied by live laptop music from Henke (aka Monolake), music and visuals become an inseparable fusion.

ATOM received its North American premiere at Montreal’s MUTEK in May. That turned out to be perfect programming, as it placed ATOM in a week that featured complementary work from artists Artificiel. Henke says some of his matrix manipulations – and even the specific Max/MSP patches from ATOM – came from collaboration with Artificiel and their light bulbs. For their part, at MUTEK they unveiled a new audiovisual etude called POWEr Play involving a live-sampled Tesla Coil. The science fair ethos of ATOM and POWEr Play could have been gimmicky or overly fixated on spectacle, but in these pieces, it was anything but. Both works contemplated their subject matter so thoughtfully that balloons and electrical coils seemed perfectly natural media for the audiovisual imagination, and audiences were left marveling at phenomena in a way too rare in 2009.

atomonceiling

Video episode at Blip.tv [includes mobile/desktop video downloads]
YouTube Part 1 and Part 2 (if you prefer YouTube for viewing)

It’s worth downloading the video above and really getting to soak up some of this piece when you have time. I also have an audio interview of a conversation with Robert and Christoph immediately following one of the performances.

You’ll hear Christoph’s voice first, followed by the unmistakable percussive enthusiasm of Robert. For me, the best part of the interview was hearing them discuss whether you should notice some of the unintentional randomness of drifting balloons or technical hiccups, and how they structured the work formally with a palette of possible balloon patterns.

Download the audio interview

Play this track:

 

For more on POWEr Play, see my Montreal flat mate Greg Smith writing for Rhizome – and stay tuned for the CDM audio interview, coming next week:
power play – artificiel at mutek [Serial Consign Blog]
Variable Frame Rate: Multimedia Performance at MUTEK 2009 [Rhizome]

More information:
Atom project Information at monolake.de
Text interview by Bertram Niessen for Digimag magazine, October 2007, also at monolake.de

Ableton Live Lounge Saturday Night in NYC; Live Controller History in Progress

eggbeater

Handheld eggs, ironing boards, machinedrums, phones … live setups can involve all sorts of oddities, especially among the rabid (in a good way) Ableton Live fanbase, and we’ll be showing them in NYC. Saturday night, we’ll chill out after Dubspot’s day-long workshop with a free, open party in Manhattan’s Meatpacking District at 675 Bar to explore some new musical interfaces, have a few drinks, meet each other, and hear some new sounds. [Facebook RSVP]

For more on the whole week’s events with Dubspot, see our previous post.

Confirmed lineup:

  • Isomer Transition (aka RJ Valeo) doing some superb-quality techno with lots of knobs and a machinedrum + Ableton Live
  • Ted Hayes’ EggBeater wireless shaker for rhythms, built in free software Pure Data and used (in this case) with Ableton Live
  • Sound artist Ranjit Bhatnagar with a musical MIDI ironing board (pictured below) controlling Live, as seen at Handmade Music (at which it was covered by Wired.com)
  • Track Team Audio’s Michael Hatsis showing some tweaked-out Live control in action – hopefully including his APC40 hacks and monome patches.
  • Me, playing a set with control TBD – possibly Lemur and/or my Android phone

The “beater” application is really quite nice, and follows with a lot of handheld-style, gestural controllers we’re seeing lately. That could mean that soon we could have some sort of software layer that works with any of these controllers — substituting, say, a Wii or mobile phone. Here’s a great video from the ITP show (the bi-annual exposition of the work of interactive technology students at New York University):

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Gijs’ Servo Sequencer, Opto-Mechanical Music, Events in Breda + Eindhoven

serv_seq

The Servo Sequencer with its hypnotic-looking optical disc. Photo courtesy Gijs Gieskes.

Artists Gijs Gieskes’ sequencers are almost like physical, mechanical software, an expression of musical structure in object form. As such, even as they make strange sounds, they become musical sculpture. His latest Servo Sequencer combines optical and mechanical process, as frequency circles spin on a turntable and tone arms float above them.

The Servo Sequencer is built for exhibition use – meaning, yes, he’s brave enough to let you play with this contraption. Sequence the arms using buttons, then adjust the volume mix and placement of each arm using the joystick.

Serv Seq from Gijs on Vimeo.

This project is unusually well-documented. Gijs provides complete specs, the script that controls the arms, and even a little web app that generates those lovely patterns.

http://gieskes.nl/instruments/?file=serv-seq

But for those of you near the Netherlands, you should go check this out in person. Updated: The piece will be part of an exhibition in Breda through August 23, with multiple opening events featuring local artists from Eindhoven and Breda, plus live performances and concerts including Gijs and his talented brethren and neighbors.

Here & There Exhibition, mu.nl [Info in English]

The events:
Opening Part 1:
KOP, Breda
Thursday 25/06 08.00 pm

MU, Eindhoven
Friday 26/06 08.00 pm

(It’s a bit confusing as the events swap between Breda and Eindhoven — there’s a second opening Saturday July 25. Gijs explains “the first [opening] is in breda (thursday), then a day later (friday) in eindhoven, where my machine will be. and then a month later its the other way around.”)

You know, Breda. Like, right … here. We’ve got a number of readers in the area (whom I suspect know more or less exactly where this is); let us know if you make it!

Maker-Faire Music: VAMP and Glove-Controlled Vocals

Elly Jessop and VAMP at the Maker Faire from The Amazing Rolo on Vimeo.

Yann Seznec aka The Amazing Rolo brings CDM his coverage of music tech at the Maker Faire in three episodes today.

Continuing the tradition of computer-augmented vocal performance and interactive gloves, Elena “Elly” Jessop shows off her VAMP system at Maker Faire. Elly is a Masters student at the MIT Media Lab’s Opera of the Future research group, headed by Todd Machover. Interestingly, Elly’s background is in conventional theater, including stage and costume design and choreography.

http://web.media.mit.edu/~ejessop/

VAMP stands for “Vocal Augmentation and Manipulation Prosthesis.” What’s really nice in this demo is that the results sound like more than just effects – they begin to become real augmentation, setting up a complex relationship between the vocalist and the sounds that come out.

It’ll be great to see your work evolve over time, Elly, as you fuse that experience. (And I know what a challenge can be, as I’m still working on fusions of my own, having likewise come from various non-digital backgrounds… heck, I made my way through puppetry class at Sarah Lawrence, even. It’s a lifetime-scale commitment.)

For more on data gloves and such: composer, computer scientist, and futurist Jaron Lanier did lots of seminal thinking about these ideas leading back to the 80s. And you can find some extraordinary work from “augmented vocalists” like Laetitia Sonami and Pamela Z. Here’s a terrific 2006 interview by Sua Constabile for Cycling ‘74 with Laetitia:

Maker-Faire Music: The K-Bow for Sensor-Augmented Violin

Barry Threw demos the K-Bow at Maker Faire from The Amazing Rolo on Vimeo.

Yann Seznec aka The Amazing Rolo brings CDM his coverage of
music tech at the Maker Faire in three episodes today.

As long as there have been computers, violinists have looked for ways of extending the nuances of their physical performance into the digital realm. (Us keyboardists have it easy – we’re used to pressing an array of levers, and a lot of the gestures we make are, arguably, superfluous.) Many of these concepts return to the idea of the bow.

The K-Bow by Keith McMillen Instruments is a Bluetooth-enabled bow with sensors that read bow angle, length, acceleration, grip pressure, and even hair tension. It’s accompanied by software developed in Max/MSP. The bow itself is one of those “if you have to ask, you can’t afford it situations,” at US$4000-5000 retail, though they claim the bow itself – specially-designed kevlar and carbon graphite, anyone? – can compete with more expensive bows even before you add in the sensors.

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