ircam

IRCAMAX 2 effects put sonic science into your Ableton Live sets

IRCAM is Paris’ legendary research center. It’s the place where the original Max was born, and it’s still a hub for some of the brightest minds in sound in the world. IRCAMAX 2 is a new set of effects and instruments for Max for Live. And it does some amazing stuff – though maybe the best way to demonstrate that is not to explain, but to let you listen. They’ve made not just demos but some beautiful music, via artist Najo:

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maxology_physical

Get physical modeling sonic powers, free, in Max starter kit

There is a powerful world of sound exploration in your hands. But sometimes the hardest part is just starting. So the quiet launch of a site called Maxology is very good news. It’s evidently a place to go for tutorials and projects and more. And right now, you can grab a bunch of free and open source objects for physical modeling, built for Max 7 and Max for Live. That opens a window into a world of realistic and impossible sounds, built on algorithms that mimic the way instruments work physically and acoustically.

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yamaha

Antiques Roadshow? Yamaha to Celebrate Its Synth Legacy with Vintage Gear

Hey – don’t forget Yamaha. For all the buzz about Roland and KORG (and American makers like Moog), the titan Japanese maker surely deserves its own enormous claim to synthesizer history. This is the company that made one the most influential polyphonic synths of all time (the CS-80), and introduced the world to FM synthesis (DX series) and physical modeling (VP series). You can still make DX and VP sounds that seem like they fell out of the future. And Yamaha are no newcomer, either. This year will mark the 40th anniversary since the firm first entered the synth market …

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Photophore_Flock_Closeup

Angry Bees! Swarms and Flocks of Sound in a New iPad Synth

Now, your iPad can go from sweet-sounding pads to hordes of angry bees and back again, all by modeling physical behaviors of flocking. It’s called the Photophore, and it’s a “flock synthesis” instrument. You may have seen synths that produce lush sounds by combining oscillators – the eight-oscillator Swarmatron springs to mind. Well, this synth puts the “swarm” in “Swarmatron.” With up to one hundred oscillators per patch, it uses physical modeling to transform sound by simulating flocking behaviors. I’ve seen experiments that have done things like this with flocking algorithms and particle systems, but this must be the first …

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Photo (CC-BY-ND) Bill Selak.

Here Are Your Best Black Friday Deals on Music Tools

Sure, Black Friday may conjure unpleasant images of hordes rushing a Wal-Mart. But with so much of music gear now online in software form, it is a chance to load up with some new music tools for the winter (or, erm, southern hemisphere, the summer), save some money, and make more music. And that’s a good thing. So here are some of the nicest-looking deals in our inbox, too good not to share.

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K2

Pianoteq 5 Improves Piano Modeling, Without Eating Up Your Hard Drive

If you want a fake piano, you can have a fake piano. You can have increasingly-good models and samples in hardware, but you can really get a fake piano on your computer. You can buy entire hard drives just to store the gigabytes of samples. You can load massive instances of Kontakt with different recorded sounds for every note, every articulation. You can have new pianos, old pianos, countless Steinway samples. You can even have a ridiculously-tall upright. Or, you can have Pianoteq. Whereas others gobble hard drive space, Pianoteq uses sophisticated modeling techniques that skip the samples, meaning it …

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With Just One Contact Mic, Any Surface Magically Becomes a Gestural Instrument

Look around the room you’re in. Drum your fingers against some of the objects around you. Now imagine that you could turn those touches into any imaginable sound – and all you’d need to play them is a single contact mic. And we’re not talking just simplistic sounds – think expressive, responsive transformation of the world around you, all with just that one mic, thanks to clever gestural recognition. Bruno Zamborlin has made that idea a reality, with hold-onto-your-chair results. It’s not available yet for public consumption, but it’s coming. Bruno explains to CDM:

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Rob_Papen_Punch

Rob Papen Punch: Sample+Synth Drums, Now Shipping; Software Drum Machine Scene Looking Hot

In a sea of software and hardware, a handful of releases every year stand out. On the software side, one of the most promising is Rob Papen’s Punch. It reflects a number of trends in soft synth design – given a choice between sampling and synthesis, it choose both; 64-bit support comes standard; pattern sequencing is built in. But it’s worth examining for two reasons: one, independent soft synth designer Rob Papen has done some of the best work in recent years, and two, it appears to offer a rich set of practical features in equal measure. The video above …

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imeasequencer

Indie Music Devs Band Together with Deals on Synths, Effects, Tools, through 5/23

Game makers and (particularly Mac) utility developers have joined forces to do various bundles of their software. I have to say, I generally like the model – particularly the fantastic Humble Bundle of indie games. That collection not only encouraged people to try adventurous (often experimental) independent game titles, but gives some of the proceeds to relevant charities. Linux users have been buying up the bundles disproportionately, contrary to the idea that they won’t spend money on software, and some of the developers even set a goal to earn enough money to open source their tools. (The open source software …

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