Life After Giga: SONiVOX Now Doing Their Own Development, Among Others

What do you do if Tascam lets you down, and you’re a sound house dependent on their GigaStudio/GigSampler player? For major soundware development house SONiVOX, the answer was: make your own software.

Somerville, Mass-based SONiVOX has announced “announced the existence” of an in-house software development team. Read: the team has been there already, but they haven’t wanted to talk about it until news broke that Tascam’s GigaStudio was going away.

SONiVOX says they have developed “a universally compatible player technology that focus on intelligent MIDI performance, intuitive interfaces, and the highest sonic fidelity.” It will support not only SONiVOX’s own products, but third party-products, as well. SONiVOX points out their experience working with clients like Motorola, Analog Devices, and Google, on sound software.

The press release apparently went out on Friday, but I missed it. Now, with it clear that Giga is dead, the news makes more sense. Peter Alexander at Film Music Magazine, who also broke the GigaStudio discontinuation story, correctly read the signs as early as Monday. He has a long, excellent opinion piece on that site that laments Tascam’s failure to develop their own, long-promised player. He wrote then:

“SONiVOX, an American company substantively smaller than either Tascam or their publicly traded parent, TEAC, has beaten the Giant to market by creating their own dual platform player for both PC and Mac with product ready for shipping by late July early August.”

Memo: To Sample and Software Developers [Film Music Magazine]

Nor is SONiVOX alone. They join EastWest and Spectrasonics, as Peter observes, along with Garritan, whose Steinway-authorized piano instrument runs on the in-house ARIA Player. And that’s to say nothing of developers like Native Instruments, Cakewalk, Steinberg, MOTU, and Apple, all of whom might be considered soundware developers themselves, running on their own virtual instrument products.

Of course, this also illustrates just how tough the market is for any sampler, even one from a company the size of TEAC. In fact, it seems to be the independent companies who are most willing to keep fighting in that climate.

What remains to be seen is how well SONiVOX can support third parties. If they can do so affordably and effectively, you could see serious migration to their sound platform.

SONiVOX’s own virtual instruments, the first for the platform, are scheduled for release at the end of the month:

http://www.sonivoxmi.com/

CES: Pacemaker DJ Mobile Gear to Cost $700?!

Darth Vader, your garage door opener has arrived.

We first took a look at the Pacemaker DJ when it was announced in May. The idea is interesting: it’s a mobile 120GB hard drive with touch controls for internal mixing/cross-fading, effects, a separate cueing output, and pitch control, along with rich format support (even OGG, FLAC, AAC). That’s all well and good, but the device will apparently cost US$700.

Barb Dybwad at Engadget optimistically offers that “it’s a relatively low-cost convenient practice setup for DJs on the road or an attractive option for aspiring amateurs.” Hmmm … I normally agree with Barb, but in this case, let’s make that:

  • relatively high-cost
  • DJs would normally practice with real decks or software, not this
  • aspiring amateurs have much more attractive options. (A laptop and Deckadance, for one. Assuming you’ve got the laptop, that’ll set you back US$99 – 179. And you could pick up a basic M-Audio controller for about US$100, and it’ll be easier to control than this.)

Not that you need me to tell you any of that. I’d still like to get my mitts on one to see what they’ve done; I just can’t imagine who this is for. If you know, write in.

Beatportal goes way over the top and asks if this is “a revolution for DJ and youth culture.” Let me answer that question: no. Youth culture? Dude, I grew up in a generation for which Garbage Pail Kids and slap bracelets revolutionized youth culture. Kids don’t really need that much for entertainment. The ones who really define culture tend not to blow a grand on mobile gadgets. And as far as something that is “set to revolutionize the way we think about DJing and mixing,” didn’t laptops do that already?

Still, since I was one of the people arguing for a “pro-level” iPod way back in 2001, I have to admire the idea. It just seems to lack some meat, like recording capabilities, or the ability to really integrate into a DJ setup. Of course, in 2001 I was much more innocent and immature. I’ve been working out, and now I can lift big boy hardware.

Speaking of things you probably don’t want: Dr. Dre-branded headphones manufactured by Monster Cable. I don’t know, maybe they’re great.

We’re just counting the hours until next week, when the NAMM show hits and we get really cool music stuff. Those gadget bloggers in Vegas at CES don’t know what they’re missing.

Like iTunes for DJs: Free Beatport Sync, Powered by Traktor

Beatport Sync

Beatport Sync, now an easy, free way to play OGG/FLAC files, browse external drives, and cross-fade.

Beaport Sync is a free, DJ-friendly music player / librarian / mixing app for Windows and Mac. On its surface, it looks like a hook for online music store Beatport and a beginner-friendly DJ mixer (two tracks, auto tempo detection and time stretching, pitch control) — and it is that.

But aside from the ability to mix and cross-fade, Beatport Sync has some features Apple’s iTunes lacks, which makes it potentially worth a download for just about anyone. First, it has real file format support: MP3 / MP4 / AAC / WMA / WAV / AIFF / FLAC / OGG (plus audio CDs, of course). WMA, FLAC, and OGG are all missing in iTunes. Second, it has advanced meta-data editing and file browsing, making it useful for organizing your music collection. What I really like: not only can you backup your library to external media, but you can browse external media, too. It’s a reminder that iTunes remains pretty primitive for listening and organization — it’s added some decent features, but not so much for the desktop listening experience.

Those aren’t a huge deal on Windows or even Linux with various reliable alternative music players, but they’re big news on the iTunes-dominated Mac. Native Instruments tells CDM that they do expect even their die-hard Traktor users may want Beatport Sync as an organizing tool or basic player.

As far as DJ-style features, this player is pretty decent for a freebie:

  • Two-deck mixer with manual/automatic crossfader
  • Pitch control
  • Time-stretching and tempo detection, for smooth crossfades even if you don’t know what you’re doing (or you’re, say, folding laundry or cleaning your studio and want the software to DJ for you — it happens)
  • Rip and burn CDs
  • Access external devices for browsing and backup
  • iTunes library integration (no playback support for DRMed tracks, though meta-data will appear)

Metadata editing

Meta data editing is more advanced and less clunky than in iTunes.

I’ve been testing the release build since just before it came out, and I have to say, I like it. The player is largely no-nonsense, and in terms of format support and playback fidelity, it’s great. You also have the kind of hardware driver support you normally only get from a pro app. And the ability to browse through all your drives instantly is great.

I have just a few caveats for you. If you don’t like getting a music store advertised in your music player, be aware that Beatport is a prominent choice in the sidebar — and the only one. Of course, that’s not to say you can’t buy online music from Beatport rivals like Dance Tracks Digital, or your local record store for those who like physical media. While it’s an aesthetic complaint, you also get the blue and green Beatport colors, which look like they escaped from the local scuba shop. (Give us an alternative black skin, please!) Some might not like the hierarchical file navigation, though I actually do enjoy it. The one downside I did find significant is that there’s not much in the way of stream and radio support. Electronic-music centric Proton is there, if that’s all you want to listen to, but there’s no equivalent for the integrated Shoutcast support in players like Winamp and Songbird. (Hey, I want J-Pop followed by Turkish folk music, okay? Does that make me less of an electronica fan?)

Still, overall, it’s a great player. If you’re serious about your digital music collection, I’d say this is worth at least adding to your tool belt — and the price is right.

Beatport Sync [Native Instruments]

Previously:
MediaMonkey Review: The Ultimate Music Player and Library Organizer for PC (though, on PC, no reason not to run both)

Pacemaker: 120GB Pocket DJ MP3 Player

Pacemaker portable DJ player

We’ve seen DJ parties with iPods and now handheld remote controls for DJ software. But what about building mixing features into the portable player itself? That’s the idea of the Pacemaker, a new portable player promised for Fall.

Pacemaker site (Warning: auto-plays music)
Tonium, the mysterious manufacturers’ site

DJ features and mixing are internal to the player, and there’s rich playback support in general. You can cross-fade on the unit itself, and add effects, with dedicated headphone and line out jacks and cueing features. There’s a multi-function touch control for all these features. As a player, it looks great on paper, with a 120 GB hard drive and support for OGG, FLAC, and AAC in addition to the usual MP3, WMA, and WAV. (Apparently no line recording, which would really make this a must-have, but some of the specs are still unclear.) If they don’t botch the design somehow, I can see this appealing to electronic musicians as much as DJs.

read more

DIY Portable Music Player Kits

Enough of whining about Apple, Microsoft, and other hardware players: make your own media player instead. Co-Editor Jaymis has been hitting nasty firmware issues with his iPod, and I’ve been having issues with oddities on Zune. So let’s do things the DIY way and build a player that’s exactly what we want!

yampp, “Yet Another MP3 Player”, is a completely open sourced project. It’s designed to hook up to the commonly-available Nokia 3310 LCD, uses standard parts, and connects and charges via USB. The most recent generation runs off of the ATmega161 CPU, a familiar chip to hardware DIYers. You can expand it with CompactFlash cards up to 4GB, play 256kbps MP3s, and powers off of a Li-Ion battery. PC Gamer even ran a friendly how-to that even a hardware newbie could easily follow; it was the Ultimate How-Tos for Gamers special issue if you can dig that up.

Check the project page first, but the jelu Web-Shop carries all the parts, and promises a complete US$99 player with an enclosure. (Pre-built, but hackable since it’s built on an open source project.) Color LCD? Check. MP3, WMA, AAC, and WAV support? Check.

MAKE is getting into the game, too, with an open source MP3 player kit called the Daisy MP3 Player Kit.

These machines may not save you money, but they could be a better investment in the long run, given their flexibility and customizability. And I expect we could hack one of them to work with Wi-Fi support.

Why build your own? You learn more, have more fun, get something that lasts longer (since you can service it), something you can hack to fit your needs, and something that can even be adapted to work in your latest art installation or custom music instrument. (How about this: a MIDI controller that triggers MP3s for when you screw up your live patch or crash your machine?)

Have any of you worked with any of these kits? Want to suggest others? Let us know!

And I know I’ll be asking for one of these kits for Christmas instead of an iPod or Zune.

For Microsoft people who are reading this, let me just say, I look forward to syncing my custom music player to Windows Media Player 11. Really.

[tags]hardware, players, MP3, DIY, hacks, electronics, homebrew[/tags]