Audiomulch 2.0, Available Mac+PC; Live Patching Video with Hypnotic Guitar

AudioMulch 2.0 live patching screencast from AudioMulch on Vimeo.

Wonderful things come from Australia. Developer Ross Bencina has released AudioMulch 2.0, the audio patching environment, now on both Mac and Windows.

Audiomulch is all pretty in black now with a new UI. But why is it special? AudioMulch has always been distinguished in its quick workflow, its ready-to-use objects that allow sophisticated patches with relatively simple structures, and its idiosyncratic soundmakers. The Metasurface multi-parameter controller is also a favorite.

The price is higher, which may scare away some – US$189, or $89 upgrade. There’s a 60-day trial that you can try out.

But the best part of this launch is that, instead of releasing a flashy demo with pans over girls in bikinis or booming drum beats and type flying through that says something like “THE FUTURE OF MUSIC IS NOW … HOLD THE SOUND IN YOUR FIST … BE THE MUSIC … WHERE IS YOUR GOD NOW?”, they just released a video showing someone making a piece of music. (What a concept!)

The video at top is a live-patching video, and it really reveals how, powerful as many interactive music environments may be, having some objects that get straight to what you want musically makes a real difference. (That’s something to keep in mind even as you create macros or code in other environments, too, I think.)

I like the idea of other people doing live-patching videos that work as music and not just tech demos, not only in AudioMulch but whatever your tool of choice may be.

If you give AudioMulch 2 a try, let us know what you think.

http://www.audiomulch.com

Renoise 2.1, Now with Mac-PC ReWire, Plus JACK on Linux, Live Performance Tools

renoise_2_1

Renoise has already earned a passionate following among lovers of trackers. The once-forgotten alternative to conventional sequencers, these music editors were beloved for their quick workflow and vertical, atomic approach to assembling beats and patterns. But Renoise is increasingly poised to appeal to other kinds of music makers, too, not just tracker purists.

2.1 you can sum up pretty easily: now you can integrate Renoise with other stuff easily. There’s ReWire support (appropriately enough for a tool beginning with “Re” in the title). And if you’re on Linux, you can pipe control and audio through the ultra-elegant, ultra-powerful JACK. (If you’re not on Linux, you may have just gotten a good reason to give it a try.)

http://www.renoise.com/

This is on top of a rapidly-growing set of features like multi-core balancing, automatic delay compensation, audio recording (cough, Reason), and MIDI inputs and outputs. In other words, this is a tracker you can use without giving up modern luxuries. Maybe it’s like the difference between having a tent in gorgeous mountainous wilderness, and having a mansion with a hot tub and a T1 Internet line.

ReWire is the headline, but some of the live performance tools may make an even bigger difference. Live control tools and live pattern sequencing could make Renoise a lot more useful in performance, even without just ReWiring into Live and recording clips. The pattern triggering looks especially nice, because it brings a feature Game Boy trackers have often used live. (Add JACK on Linux, and you could add your own custom instruments.)

And, oh yeah, the whole program runs on every OS, has an incredibly responsive and involved community that impacts the direction of the tool, and is distributed on a shareware model rather than with painful copy protection.

Full disclosure: I’m slightly biased by enjoying a couple of beers with Renoise’s Dac, and by the fact that I think this looks completely delicious.

Here’s the full changelog.

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Sibelius 6: Notation Software Gets Magnetic Layout, ReWire, More – Details

sib6

Sibelius today gets the biggest upgrade I’ve seen from the tool in a long time, with major improvements to the way the notation package lays out musical objects on the score, and ReWire support so you can integrate it with your host of choice.

This is an especially meaningful upgrade to me, as I’ve spent a lot of time with Sibelius since its first Mac release about a decade ago, both composing and teaching with it. In case you missed it Friday, I just spoke about some tips that can help with working in both education and composing:

Five Sibelius 5 Notation Tips, for Education and Experimentation with Scores

A couple of the recent upgrades, while nice enough, were not necessarily “must-haves” – a natural part of any upgrade cycle. But this to me looks different.

Here’s what’s new in Sibelius 6:

  • Magnetic Layout: Sibelius has always been “magnetic” in that it automatically reflows objects and page layout to keep everything looking “tidy” as its English creators would say. It’s also always been fast at the task. The problem is, a lot of objects have still required lots of manual tweaking. Sibelius users, you know what I’m talking about: hours spent fine-tuning dynamics and text indications, rehearsal marks, and the like. Basically, all the objects that we’ren’t magnetic now are. (see above)
  • Magnetic Layout implementation: In addition to the more intelligent objects and space optimization, you’ll see clever collision avoidance, and red-colored collision highlighting when a collision is unavoidable. It also looks like there are nice new guides for, say, making a forte, piano, and hairpin descrescendo all line up, something that required painful manual tweaks previously.
  • Versions and comments: Scores now track and manage revisions, and you can create comments on the score. Theoretically, this is for collaboration and teaching, though I imagine it’ll be useful even to a solo composer as a score is developed – enough so that you may start to haul your laptop to rehearsals instead of just paper.
  • ReWire: Sibelius will now act as a ReWire client, so you can record the output of the notation software itself (see the new instruments), or simply sync Sibelius to an existing project. Avid is naturally talking all about Pro Tools, but because the integration is with ReWire and not just Pro Tools, Ableton Live, SONAR, Logic, DP, and the like all become possible, too. I’ve never much liked the notation facilities in standard DAWs, so that’s good news – and this should be huge for the composer just wanting to record a quick mock-up with virtual instruments as well as someone doing film score.
  • stemlets Notation improvements: Slurs have always been reasonably elegant and automatic in Sibelius, but when it comes to manually overriding those controls, they’ve been more challenging. Sibelius 6 includes (appropriately enough) six handles for controlling slurs. There are also optional stemlets when beaming across rests (hugely helpful for people who write complex, cough, rhythms in their music), automatic feathered beams (instead of the hack we’ve been using), and smarter articulation placement. There are new jazz repeat bars, and cautionary accidentals are finally added automatically. These are minor things, but quite frankly, it’s little details like that that often make the biggest day-to-day difference. (The cautionary accidentals alone might be worth an upgrade.)
  • New integrated instruments: Profiting from Sibelius’ acquisition by Avid (formerly its Digidesign unit), Sibelius now acquires the lovely virtual instruments from the AIR team who have been doing soft synths for Pro Tools. There’s a new player, plus M-Audio’s General MIDI sound player. This replaces a previous player from Native Instruments. I love NI, but the NI player in Sibelius often wasn’t quite plug-and-play, and this promises to be an improvement. (See additional notes below.)

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How Propellerhead’s New “Ignition Key” Authorization for Record Works

usbkey Propellerhead’s upcoming Record has attracted a lot of attention and discussion, but some of the forum chatter has centered on the new authorization scheme. Record will in fact use a hardware dongle as a key. Propellerhead obviously anticipated a response, as on their own site, they concede: “Wait – a USB device? You mean… a dongle? Are you insane?” But in the current description, and the teasers over the weekend, they also promised a “different” way of doing authorization – a promise that in the short term may have made people even more confused.

At the risk of causing a flame war, let’s at least look at exactly how the authorization works. Authorization is, of course, always annoying to paid users on some level, and I expect some of you will still be unhappy with the USB key approach. Looking at it on balance, there are some advantages in certain situations, when compared to software-only authorization, and disadvantages in others.

This is a preview only of a non-shipping product, based on information Propellerhead has shared and my own experience. It’s also not intended to be an opinion piece; I just want to look at the big picture in the hopes that the online discussions can be better-informed.

First, to clear up a misconception: the authorization does not slow down boot time. In fact, Record is one of the fastest-booting audio apps I’ve seen. (Note: any comment about performance is just speculative, as we don’t have a final build yet. But this is partly objective; remember, by not supporting plug-ins, Record doesn’t have to slog through your plug-in folder, something you can leave to other tools.)

The first time you load Record, you’ll see something like this if your USB key isn’t plugged in:

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Propellerhead Record In-Depth Preview: Recording, Reason-Style; Beta Test Now

Record Interface

What do you really want from a recording tool on a computer? The Digital Audio Workstation answer to that question has for years been on giving you a generalized set of tools that try to anticipate every possible need. The “workstation” approach puts a whole bunch of functionality in one place, in particular adding features like plug-in hosting for supporting third-party effects and instruments, video editing and scoring, and music notation.

Record is a different animal: it’s a specialized tool focused on making music with audio, instead of a generalized tool. Reason has focused on synths, with a distinctive set of hardware-styled modules in a virtual rack. Record focuses on sound, with a distinctive set of hardware-styled modules in a virtual rack. Get it?

What’s left out is important. There’s no plug-in support, but by limiting use to the internal sound modules, Record is entirely agnostic about things like sample rate and can be far more flexible with modular audio routing and fluid tempo changes. (There’s also no MIDI out support, but if you’re looking to sequence external hardware, I might look elsewhere, anyway – especially with gems like Numerology out there.) Record also supports ReWire and has various export features, so the assumption is that – as with Reason – when you really want plug-ins, you can use your existing environment of choice.

Maybe you can call the results a DAW, if you really want to. But the one thing that isn’t debatable: Record is Reason for sound.

CDM was first with the official story from Propellerhead over the weekend, talking about the philosophy behind Record. Now we can talk about the specifics inside – and I have a test version here I’ve been working with while on the road.

Basically, Record combines comp-based recording with Reason-style racks and a whole load of goodies for processing and mixing your sound, including Line 6 guitar effects and an emulated SSL mixing desk. Why am I excited to begin working with it? Basically, it’s what happens when you flip the Record interface around. The most important screenshot (see any of these shots bigger by clicking on them):

Record Rack Backside

Here’s what you get:

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