A Free, Drag-and-Drop Granular Sample Player Mashes Up Sound

Grain Main Frame is a sound sketch, a one-off piece of software that loads audio files and plays them via several inventive, homebrewed sample players. Via granular techniques, methods of slicing sounds into tiny grains and then re-assembling them, a single sound can be stretched, sliced, and retriggered creatively. The software supports drag-and-drop functionality, as well, so you can drop files and go. It’s a simple app conceptually, but it’s already packed with functionality in this early version. In addition to drag-and-drop file loading and a folder full of homemade samples to play, the software includes: Gesture recording of mouse …

READ MORE →

LA, NY: Learn Control + Interfacing with OSC, Arduino, Pd, Processing

Joshue Ott’s Multidraw in action, as an Apple mobile provides wireless, collaborative drawing for anyone. Today, iPhone/iPod touch/iPad, but tomorrow, more computers and devices will be supported. Come learn more in NY, using free (as in freedom) tools – or choose open source tactile controls in LA – or stick around for more online. For computers, digital tech means the ability to turn anything into numbers. For humans, it means a chance to translate between gestures, ideas, sounds, and images. We can interface with musical, visual creations intuitively and collaboratively – now with ubiquitous, cheap touch and electronics. Two events …

READ MORE →

Robotic Twitter Songwriter Generates Tweet Poetry

Marvim Gainsbug: the Twitter based Song Composer from jeraman on Vimeo. It should come as no surprise, but Twitter can compose existential nihilistic poetry. Just ask the creepy, detached voice of Marvim Gainsbug. The robotic, generative songwriter will produce a “song” from Tweet keywords of your choice. And be prepared for some finger snaps at the end of his beat-poetic recitation. The evil genius of this work is the product of a duo from Recife, Brazil. Details: Marvim Gainsbug is a musician, singer and composer, created in 2009. His main influences are Serge Gainsbourg, Bob Dylan, the Brazilian Northeastern Musician, …

READ MORE →

In/Out Festival Preview, Goodies and Patches from the Artists

Look! We even like vinyl, too. Lori Ann Napolean aka subk plays as Switchboard Operator tomorrow – and she means it literally. Bleeding edge tech meets arcane tech — not the gramophone, but the switchboard. There’s not really a name for it, but there’s a growing scene around advanced musical performance. Once the domain primarily of academia, the notion of creating novel controls for music – from felt to monomes – is gaining traction across many scenes, and firing up a larger-than-ever, global population of makers. That’s why I’m excited to be part of the in/out Festival tomorrow here in …

READ MORE →

Subcycle: Multitouch Sound Crunching with Gestures, 3D Waveforms

multi-touch the storm – interactive sound visuals – subcycle labs from christian bannister on Vimeo. What if you could mash, mangle, mush, and morph sounds with your fingers on a screen, watching the waveforms dance in response in three dimensions? That “what if” is expressed beautifully in a project by musician-developer Christian Bannister of Portland, Oregon, who works as Subcycle Labs. The result is like being able to touch sound directly. Three-dimensional forms morph and vibrate using visuals programmed in Processing, making architectural-organic shapes and spaces that really begin to “look” like sound. These forms can represent synthesis and effects …

READ MORE →

Wild Musical Inventions from Berlin Hackday

Nodes of musical events, arrayed onto virtual tracks, in Jakob Penca’s iLoveAcid sequencer. Take a weekend, and make something: that’s the challenge behind the Music Hack Day, which joins a growing phenomenon of events built around collective creation. (CDM held its own tangible interface hackday online, which I definitely hope to follow up soon!) Initiated by Dave Haynes of music sharing service Soundcloud, the Hack Day has already hit London. Many of the events were Web app-based and focused on consumption rather than creation of music, but we also saw a chordal synth plug-in and beer bottle percussion instrument. The …

READ MORE →

Music Sequencing as Bicycle Wheels, Rubik’s Cubes at Fest in Argentina

Performance with Cubie from sadmb on Vimeo. Music sequencing as a Rubik’s Cube-style game, or hypnotic, kinetic rotating wheels – your piano roll won’t know what hit it. New musical art is set to be performed in Argentina, but you can download both tools, free. Computer interfaces for music date back decades now, but with ingrained notions of hardware sound sequencers, linear media like tape, and hundreds of years of notation in staves and bars, old habits can be hard to kick. Yet it seems that suddenly, a younger generation of audiovisual composers is exploding notions of how musical interface …

READ MORE →

Gestural Music Sequencer: Video, Processing, and Ableton Live

Gestural Music Sequencer from Unearthed Music on Vimeo. Something as simple as remapping a single knob can give you new musical ideas. So expand that to entire gestures and live video input, and you can help push your performance in new directions and out of old habits. That’s why it’s always great to see projects like the Gestural Music Sequencer. Built entirely in free tools – tools fairly friendly even to non-coders – the GMS lets composer and musician John Keston explore new ideas through gestures captured in a video stream. It’s easier to see than to talk about, so …

READ MORE →

Tangible Interface Hackday: Music with Soda Bottles, Floor Toms, More

Fritzcrate Project / lusidLearn Early Demo from Michael Schieben on Vimeo. Knobs and faders can be rigid. Fancy multitouch devices can be expensive. But for the cost of a webcam and some spare materials, you can build computer interfaces with objects around the house, thanks to the power of open source software. In just one day, a group of artists in the CDM community, from Austria and Germany to New York to Australia, got quite a lot working with tangible interfaces. At top, Michael Schieben and Christophe Stoll experimented with using soda bottles to control software like Future Audio Workshop’s …

READ MORE →

Physical Objects for Performance, and Join Our Global Tangible Interface Hackday June 6!

Trackmate :: 5 ways to get started from adam kumpf on Vimeo. The folks reading this site comprise an incredible worldwide community of creative musicians and technologists. So it’s always fantastic when we get to connect. Here’s our first experiment in doing just that with a one-day project starter to share. The theme: tangible interfaces. The knob/potentiometer – when you get enough of them, plugged into the right things, in the hands of the right people – has given us some wonderful music. (Heck, see also the string.) Simple inventions + lots of people + creativity + experimentation = brilliant …

READ MORE →