glitch-sequencer: Free, Processing-Based App from GlitchDS Creator Hearts Netbooks

For those of you longing to mutate beats like so many promiscuous Petri Disk bacteria, programmer Bret Truchan is a kindred spirit. Bret has created a series of instant experimental classics for the Nintendo DS: glitchDS, a cellular automaton music sequencer, repeaterDS, a visual sample mangler, and cellDS, a grid-based sequencer you can script in Lua. The Nintendo DS is portable and cute, but it’s not normally open to running software without the Nintendo Seal of Quality. (Insert snickers here.) To run Bret’s software, you need specialized hardware that fools the DS into running software. The DS isn’t entirely stable …

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Handmade Music March Noise and Mayhem Recap; Call for Stuff Next Thursday

Wonderful things happen when you invite lovers of noise together in a room. Musicians and non-musicians, electronics geeks and first-timers, folks pick up a soldering iron — often for the first time — and cause utter mayhem. So we again had a fantastic time at Handmade Music last month. I’ve just gotten the photos in, so decided to share. We’re looking for folks to bring stuff to Handmade Music on 4/16 – see the bottom of the article and give us a shout if you have software or hardware creations to share. They don’t even have to work, entirely – …

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Reminder: Noise Toy Making, Alternative Music Software Playing Tonight in Brooklyn!

Make me! Once a month, CDM goes from its virtual state to a sort of augmented reality existence in Brooklyn. (In Williamsburg, no less, which has itself been augmenting itself into neighborhoods formerly known as Bushwick.) Tonight is one of those times. If you’re in Brooklyn, you should come enter our physical dimensions so you can: make your own NoiseToy with Loud Objects’ Tristan Perich, and take it home for the low, low price of ten clams. (Dollars, though I think clams are actually worth more at the moment. I’ll eat the clams.) witness strange, wonderful things happen in the …

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Handmade Music: Creative Hardware + Software, Plus Make Your Own Noise Toy

Wall•E Loves Noise Toys (part 1) from Gian Pablo Villamil on Vimeo. This Thursday night, if you’re in NYC, you’ll want to be in Brooklyn – and around the world, stay tuned as always to CDM. Handmade Music projects will again explode into the nerdster party in Brooklyn, with more ways to get involved worldwide. The science fair-meets-music lounge event hits Thursday night, and this time, you can walk home with your very own noisemakers – no musical or electronic experience required. Tristan Perich, composer, sound artist, inventor, and 1-bit music maker will be onhand from Loud Objects to share …

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Crowdsourced Vocal Synthesis: 2000 People Singing “Daisy Bell”

Bicycle Built for Two Thousand from Aaron on Vimeo. The song “Daisy Bell” has a special place in computer history. Max Mathews, who had by the late 50s pioneered digital synthesis using IBM 704 mainframe, arranged the tune in 1961 for vocoder-derived vocal synthesis technology on technology developed by John Larry Kelly, Jr.. Kelly himself is better known for applying number theory to investing in the markets — an unfortunate achievement in the wake of a financial collapse brought down by misuse of mathematical theory. In 1962, Arthur C. Clarke happened to hear the 704 singing the Mathews/Kelly “Daisy Bell,” …

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NYC Call for Works: Handmade Music Next Week; Java/Processing, Anyone?

Handmade Music at 3rd Ward, February: from top, an Arduino Piano by Collin Cunningham (of MAKE), the Electric Junkyard Gamelan. Our Handmade Music series continues this month on Thursday evening, 3/19, 7:30p at 3rd Ward in Brooklyn. Projects are open as always. Bring hardware. Bring circuit-bent stuff. Bring code and patches. Bring works you want to perform. Bring works that don’t work yet. Just, if you can, give us a shout to know what to expect. We have a PA, a mixer, a projector, and some space. It’s a party / science fair-style atmosphere, a chance to have a few …

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Tangible Music: Build Your Own Interactive Table, Cheap, with TrackMate, LusidOSC

Trackmate LusidOSC Sequencer Application from Adam Kumpf on Vimeo. Want to interact with your computer musically using physical objects and other fancy-schmancy, science-fiction-y interfaces? Don’t want to rely on Microsoft or wait until 2019? You’re in luck. It’s like Christmas for DIYers and interactive futurists. Enter LusidOSC, a set of protocols, libraries, and useful code, and Trackmate, a clever and cheap-to-build system for tangible interfaces. Together, you’ve just got a bunch of tools to help you start playing with blocks — erm, experiencing new spatial interfaces. LusidOSC, the library maps “spatial input devices” – really, any tangible devices or sensors …

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A Mutating Drum Step Sequencer, New MIDI Library for Processing

The creator of the wonderful glitchDS, repeaterDS, and cellDS Nintendo homebrew music apps has turned his sights to the free and open coding-for-artists desktop tool Processing. The result: a drum machine that mutates and morphs in wonderful ways via a command-line interface. (I almost put the command line bit in the headline, but while I actually adore command lines, I think the more interesting part of it is the way it mutates its patterns in lovely ways. No boring endless step sequence repeat here.) The tool is called Quotile, and since it is built in Processing and the code is …

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Spaces and Roots: Manipulating Sound with Processing + Touch, Tangible Interfaces

Musical Applications for Multi-Touch Interfaces from BricK Table on Vimeo. Across series of colored bars, sounds warp and mutate. Vines entangle as organic threads of music. Fingers and objects traverse sonic landscapes in surprising, mysterious ways. Welcome to the worlds of BricK, the musical table interface by Jordan Hochenbaum and Owen Vallis, which, charged with software by Dimitri Diakopoulos, Jim Murphy, and Memo Akten, explores new musical frontiers. The tool uses a combination of open source tools for tracking fingers and objects on a table, then feeds those into sound and music environments. Just following the landmark, long-awaited release of …

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Processing 1.0: “We’re Out of Beta / We’re Releasing on Time”

Sorry, had to quote the Coulton anthem for Portal, “Still Alive.” Processing 1.0 has finished final release status. Why that matters, on Create Digital Motion: Processing: Revolutionary Creative Coding Tool Now 1.0, No Longer Beta In my mind, it’s certainly one of the most unusual betas in creative software history. Why this is important for music: Recent versions of Processing include the very stable and wonderful Minim audio library Processing makes an excellent tool for creating unusual graphical front ends for music, with tools like Reaktor, Pd, Max, SuperCollider, ChucK, Ableton Live and many others handling sound (more on that …

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