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	<title>Create Digital Music &#187; producing</title>
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	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
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		<title>Beatmaker for iPhone: PDF Docs, Beta File Sync, Henny from the Bizness Uses It</title>
		<link>http://createdigitalmusic.com/2008/07/beatmaker-for-iphone-pdf-docs-beta-file-sync-henny-from-the-bizness-uses-it/</link>
		<comments>http://createdigitalmusic.com/2008/07/beatmaker-for-iphone-pdf-docs-beta-file-sync-henny-from-the-bizness-uses-it/#comments</comments>
		<pubDate>Fri, 18 Jul 2008 15:12:45 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beatmaker]]></category>
		<category><![CDATA[henny]]></category>
		<category><![CDATA[hip-hop]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[producers]]></category>
		<category><![CDATA[producing]]></category>
		<category><![CDATA[the-bizness]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2008/07/18/beatmaker-for-iphone-pdf-docs-beta-file-sync-henny-from-the-bizness-uses-it/</guid>
		<description><![CDATA[BeatMaker, the all-in-one music production tool for iPhone / iPod Touch, has hit hip-hop after just a few days on the market. Producer Henny, of the Bizness, has done a full-blown demo tutorial. And it sounds simply amazing. (Okay, suffice to say I can&#8217;t tap on a phone and swing properly so you get a &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2008/07/beatmaker-for-iphone-pdf-docs-beta-file-sync-henny-from-the-bizness-uses-it/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p>BeatMaker, the all-in-one music production tool for iPhone / iPod Touch, has hit hip-hop after just a few days on the market. Producer Henny, of the Bizness, has done a full-blown demo tutorial. And it sounds simply amazing. (Okay, suffice to say <em>I </em>can&rsquo;t tap on a phone and swing properly so you get a good groove, but Henny can.)</p>
<p><object width="580" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=1357796&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=cc0000&amp;fullscreen=1" /><embed src="http://www.vimeo.com/moogaloop.swf?clip_id=1357796&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=cc0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="326"></embed></object>    <br /><a href="http://www.vimeo.com/1357796?pg=embed&amp;sec=1357796">Henny makes beat on iPhone 3G using Beatmaker!!!</a> from <a href="http://www.vimeo.com/user560730?pg=embed&amp;sec=1357796">Henny</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1357796">Vimeo</a>.</p>
<p>Thanks to Mr. Get It Poppin, Kapo, and everyone else who pointed us to this. I&rsquo;ve gone from being jealous of the iPhone to being jealous of the producer&rsquo;s insanely rapid skills. Nice.</p>
<p>Back on the technical side, Mathieu from Intua writes to say that the software is making rapid progress. PDF documentation is up now. A beta of the file synchronization tool, BeatPack, is available, so you can start transferring files to and from your Mac or PC. The 1.0.1 update is very close, with small feature improvements and bug fixes. And we anticipate MIDI export of patterns not long after that. I don&rsquo;t normally cover incremental updates, but I know this is big for you as I&rsquo;ve gotten lots of reader emails. Stay tuned!</p>
<p>Downloads available, including BeatPack for OS X 10.4 and later and XP/Vista:</p>
<p><a href="http://intua.net/shop.html">Intua Shop</a></p>
<p><a href="http://intua.net/products.html">BeatMaker page</a></p>
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		<title>Interview: Gustavo Bravetti, Playing Music with Light and Interactive Gloves</title>
		<link>http://createdigitalmusic.com/2007/09/interview-gustavo-bravetti-playing-music-with-light-and-interactive-gloves/</link>
		<comments>http://createdigitalmusic.com/2007/09/interview-gustavo-bravetti-playing-music-with-light-and-interactive-gloves/#comments</comments>
		<pubDate>Fri, 21 Sep 2007 16:24:22 +0000</pubDate>
		<dc:creator>Josh Jancourtz</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Highlight]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[alternative-interfaces]]></category>
		<category><![CDATA[performances]]></category>
		<category><![CDATA[performers]]></category>
		<category><![CDATA[producers]]></category>
		<category><![CDATA[producing]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2007/09/21/interview-gustavo-bravetti-playing-music-with-light-and-interactive-gloves/</guid>
		<description><![CDATA[<img src="http://www.createdigitalmusic.com/files/featured/0907_gustavo.jpg"> <a class="btn read-more" href="http://createdigitalmusic.com/2007/09/interview-gustavo-bravetti-playing-music-with-light-and-interactive-gloves/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img width="634" height="133" alt="bravetti-banner-img_0642.jpg" src="http://createdigitalmusic.com/files//2007/09/bravetti-banner-img_0642.jpg" /></p>
<p><I>We see all kinds of novel controllers and input devices for music on CDM, but don&#8217;t always get the chance to see how these are used in actual music making. Uraguay-based Gustavo Bravetti is a master of live laptop performance with alternative controllers. (See previous <a href="http://createdigitalmusic.com/2007/07/09/controllers-live-reaktor-in-action-from-colombia-to-new-york/">video of him</a> from Colombia.) He talks to Liz (aka Quantazelle, a laptop virtuoso herself) about the scene on the other side of the Americas and how he&#8217;s able to fire up crowds with unusual performance techniques, via three-axis light control and the P5 interactive glove. And, really, we didn&#8217;t put him up to all the plugs for this site &#8212; I&#8217;m much more excited to find out how people are able to use some of these resources in front of an audience! So, Gustavo, we&#8217;re thrilled to learn about what you&#8217;re doing. Take it away, Liz. -PK</i></p>
<p><strong><img width="634" alt="bravetti-handslights-img_0674.jpg" src="http://createdigitalmusic.com/files//2007/09/bravetti-handslights-img_0674.jpg" /></strong><strong><br />
</strong></p>
<p><strong>What&#8217;s the scene like in Montevideo / Uruguay? How does it compare to other locations? Is it conducive for you to work?</strong></p>
<p>Uruguay is a very small country, we have just 4 million people, and the electronic scene is growing and getting smarter. I think that thanks to the internet, we are updated in what concerns to music and technology, we also are well informed on the global scene, that wouldn&rsquo;t be possible without the invaluable tool that is the internet. Anyway, the Internet is a double sided weapon, and must be handled with care.</p>
<p>I&rsquo;m a very positive person. I think that any scene is conductive for my work, especially in   &ldquo;your own city&rsquo;s scene.&rdquo; I mean, if they know you from the neighborhood, they will be harder to impress, and therefore will be more people that will criticize you, but if you take the good part of this, it would be positive for your work.<span id="more-2476"></span><br />
<strong>Tell me about your &#8220;alternative controllers.&#8221; Which are your favorites? What inspired you to make them?</strong></p>
<p>I don&rsquo;t have a favorite one, it depends on the moment and what I want to achieve.</p>
<p>What did inspire me to start working with them was my morning journal, the one that I read with my morning coffee, yes&hellip; it was &ldquo;Create Digital Music&rdquo; who inspired me for that.</p>
<p><img width="350" align="left" alt="bravetti-glove-img_0657.jpg" src="http://createdigitalmusic.com/files//2007/09/bravetti-glove-img_0657.jpg" />For many years, I used to work with my MC-505&rsquo;s d-Beam. This device converts your hand&rsquo;s vertical movement over the MC505 in a value that you can use to drive a synthesizer parameter, etc. People love that because it is more visual than rotating a knob with your fingers, so I was trying to buy or build more d-Beams for my setup to be able to handle more parameters at the same time, and/or use both hands to drive parameters. I was searching the web for an alternative when I reached &ldquo;Create Digital Music,&rdquo; and after reading many great articles I found one about PMIDIC from Ben X Tan.</p>
<p>Immediately I thought &ldquo;This is great! An &ldquo;almost free&rdquo; three axis wireless MIDI controller that you can drive with a light and people will love it.&rdquo; But I didn&rsquo;t stop there, I continued researching and searching, then I found some article about the P5 Glove. In that moment I decided to use both the PMIDIC and P5 Glove on my studio and live performances. Ben X Tan is a talented programmer from Australia. He helps me a lot doing some modifications to the original PMIDIC to fit some of my Live PA needs. Now I&rsquo;m kind of like Ben&rsquo;s advisor, and if we have time, we discuss new features, improvements, etc., and about the weather and furniture too.</p>
<p>The electronic drum is one of the favorites of the crowd, I guess because besides being very visual, it is easy for the crowd to associate what they see with what they hear. It&#8217;s  not truly an alternative controller, but after ten years of using it in a traditional way I decided to give it an alternative approach, so I started playing melodies and doing unusual stuff, like, for example, driving the frequency of a bandpass filter applied to a white noise&hellip; things like that.</p>
<p>For that kind of thing it  is good to have as many pads as possible&#8211; I use a TrapKat from Alternate Mode, it has 24 pads.</p>
<p><strong>So what about that glove-controller? How does it work?</strong></p>
<p>The Glove is a very interesting piece of hardware. It allows me to manipulate  8 independent<strong><img width="361" height="246" align="right" alt="bravetti-wave-img_0671.jpg" src="http://createdigitalmusic.com/files/2007/09/bravetti-wave-img_0671.jpg" /></strong> parameters at the same time in the simplest configuration. If you want to do that with knobs you need a lot of thumbs, I have only two that&rsquo;s why the glove is great for me.</p>
<p>From the technical side, the glove is a standard &ldquo;P5 glove&rdquo; from &ldquo;Essential Reality&rdquo;. <I>Ed.: you may be on your own on eBay, etc., finding one, but I think there are some still floating around.</i> After trying the software that was around for converting P5 data on MIDI, I decided to create my own way.</p>
<p>Basically I use &ldquo;GlovePIE&rdquo; for the initial data, then I use a complex algorithm that I created in Synthmaker and Reaktor to transform that data. In that way I can do whatever I want with the P5. I can, for example, trigger different clips in Live using a finger, or play a musical scale with my thumb, and bend the pinky to rise a noise, then open a gate when it is bended over the 50% and launch the next scene when it is  80% bended, I can perform complex actions, like for example: launch &ldquo;that&rdquo; scene only when I bend all my fingers over 80%.</p>
<p>I try not to use hand position tracking with the P5, I prefer to use PMIDIC since PMIDIC is pretty fast.</p>
<p><strong> Which of these get the best reactions from the audience?</strong></p>
<p>I think the best reactions come when I play some well known melodies on my TrapKat. People also love PMIDIC and the blue light&#8211;I do very explicit effects with PMIDIC, and the blue led has its charms too. The P5 glove is a bit more complex to understand unless you perform very simple things with it, but always there will be some guys in the crowd, who knows about synthesis and music production and get fascinated with the glove, because they realize what I&rsquo;m doing with it.</p>
<p><strong>How did you make them? What other software / drivers / plugins did you need to write to get them to work? Around how much did they cost to make?</strong></p>
<p>As I explained before I didn&rsquo;t construct the hardware by itself with exception of the &ldquo;Led handler&rdquo; to be used with <a href="http://pmidic.sourceforge.net/">PMIDIC.</a> I&rsquo;m very proud of it. I had to figured how to have a led light in my fingers that wont bother me if I have to play a controller or move a slider, plus a mechanical system that allows me to turn it on and off in a fast and easily way. After a few  hours I designed a compact and functional &ldquo;led handler.&rdquo; I will upload soon on Youtube a step by step guide so you can make your own. This &ldquo;led handler&rdquo; is very cheap, less than 4 USD, that&rsquo;s why I said that PMIDIC is an &ldquo;almost free three axis wireless MIDI controller&rdquo;.</p>
<p>For PMIDIC you need a PC video camera with a good VGA for a faster response, the middle and high end models from Logitech do the job. You need also a light source that can be a standard led with a coin battery. PMIDIC is 100% free so you have a great three axis wireless MIDI controller and more, with less than 4 USD! (if you already have a good PC video camera).<br />
The glove as I said is a standard P5 glove from Essential Reality,  I got one from about 120 USD. I use <a href="http://carl.kenner.googlepages.com/glovepie">GlovePIE </a>to convert P5 data to MIDI data. GlovePIE is 100% free too. If you don&rsquo;t want to write your own script on &ldquo;GlovePIE&rdquo;, there are other free software alternatives that convert P5 data on MIDI.<br />
<img width="300" align="left" alt="bravetti-gear-1-img_xxxx.jpg" src="http://createdigitalmusic.com/files//2007/09/bravetti-gear-1-img_xxxx.jpg" />The electronic drum is a TrapKat from Alternate Mode, I bought it more than ten years ago, and I&rsquo;d paid 1,200 USD, I&rsquo;m very happy now because it costs 1,500 USD. It is the only electronic thing I&rsquo;d buy that doesn&rsquo;t lower its price a half (or more) each year. It was a very good investment&#8211; it has a lot of pads, and outstanding sensibility, I can play it with sticks, with my hands or even with spoons.</p>
<p>Basically all this gear generates MIDI that is handled by middleware software, and then goes to Ableton&rsquo;s Live.</p>
<p>What always happens at some point is that I want to do something that by default is not possible, so I have to create that kind of tools or extensions as I call them, to add extra features and new possibilities to my studio/live setup. For that I use <a href="http://synthmaker.co.uk/index.html">Synthmaker</a>, CPS and Reaktor among others, in this way I can convert MIDI messages in real time, from anything to anything.</p>
<p>For example: I can smooth a series of MIDI CCs produced by the light&#8217;s movement, or quantize those MIDI CCs to a scale or even to the music. I cangenerate MIDI CCs with my drum, MIDI notes with the P5 glove, and SYS EX with a light through PMIDIC to control external gear.</p>
<p><strong>What is CPS? I&#8217;m not familiar with it.</strong></p>
<p>CPS is a usefull tool to develop synthesis algorithms and or audio applications, is like Reaktor, but it exports a C++ code that with the appropriate SDK your project can be compiled on a stand alone executable file ,I mostly do MIDI transforms there, but is a powerful developer tool, even I&rsquo;m developing a video game audio engine wth CPS. You can get more info here: <u><a href="http://cps.bonneville.nl/">http://cps.bonneville.nl/</a></u></p>
<p>I also have a Remote 25SL from Novation, I think that is the best controller for Live PA of its kind. Now I&rsquo;m focusing on not being reliant on my laptop&#8217;s mouse and keyboard&rdquo;?]  For that I&rsquo;m creating functions that allow me to navigate, copy, paste, etc.,by using the<img width="350" align="right" alt="bravetti-gear-2-img_0636.jpg" src="http://createdigitalmusic.com/files/2007/09/bravetti-gear-2-img_0636.jpg" /> Remote 25SL and middleware software.</p>
<p><strong>Which middleware do you use for this? This seems like a very ambitious project! Can you tell me more?<br />
</strong><br />
The middleware consist of little algorithms that I programmed for this purpose. I have plans to release these tools soon so I prefer to not enter on technical details for now.</p>
<p><strong>Fair enough. Tell me about Pushandpull&#8211;how did you make it? What inspired it?</strong></p>
<p>I created Pushandpull to encourage a friend to use Live in his DJ sets. I&rsquo;d had the idea running around in my head but when a friend told me that he won&rsquo;t use Live just because he loves to play with vinyl, and it was too hard for him to beat-match from vinyl to Live, I decided to program Pushandpull.</p>
<p>Pushandpull makes it easier to beat-match Live with an external music source.Pushandpull does to Live&rsquo;s master TEMPO, what we do to a turntable&rsquo;s RPM when we slightly push or pull the vinyl.</p>
<p>With Pushandpull you can use two keys/buttons to temporary nudge Live&rsquo;s master TEMPO by +-5% (gradually) from the actual tempo, like the + and &ndash; &ldquo;pitchbend&rdquo; buttons on any standard CDJ, also it allows you to change Live&rsquo;s master TEMPO in little steps to do fine adjustments, using another two keys/buttons.</p>
<p>I programmed Pushandpull using Synthmaker by Outsim. Synthmaker is a great developer tool for audio/MIDI related applications. The workflow is like in Reaktor but you can compile your work to a VST or a stand alone .exe, plus you have many elements to give a professional look to your application without the needs to type any code or deal with compilers etc. But that doesn&rsquo;t mean that you can&rsquo;t type some code in there!</p>
<p>After testing it with success, I decided to create the Smartextensions company and then release Pushandpull for free through Smartextensions for  Live&rsquo;s users.</p>
<p>Today almost all my live performance is generated in Live so I use Pushandpull mostly to interact with other DJs.</p>
<p><strong>What&#8217;s next for your software company, Smartextensions?</strong></p>
<p>The first in the list for Smartextensions is the new Pushandpull version. Pushandpull has been a great success, with about 3000 downloads and very good feedback from the users, but there is a problem with Pushandpull, it runs only on MS Windows based systems and many OS X users are constantly reminding me of that.</p>
<p>So the next Pushandpull version beside the new exiting features, has to run on OS X based systems. The problem is that with my gigs, music production, and the time I spend teaching, I haven&rsquo;t enough time to get in the OS X programming world. I have the new Pushandpull algorithms ready; I&rsquo;m just waiting for a partner that takes care of the OS X GUI.</p>
<p>My problem is that I want to keep it free or at least donationware and that makes it a bit harder, but I hope to find my partner soon.</p>
<p>In other matters I have many ideas that at some time will be released through Smartextensions.They range from useful extensions that will add new features and extra power to your actual hardware/software, to innovative audio effects and virtual instruments, and even I have planned educational software for DJs/producers.The idea with Smartextensions is not to create a better version of things that already exist, but create completely new and innovative software.</p>
<p>Also I will unveil my personal record label in the next two months, and I will do a pre-release of my new musical productions through <a href="http://www.djvox.com/">www.djvox.com</a>.</p>
<p><strong>What do you think about the Live PA scene in general? What do you think is in store for the future?</strong>The LivePA scene is growing and going mad and I love it. There are many people getting their hands dirty creating crazy alternative controllers like  interactive tables, circuit bending, and stuff like that. I think that using a new hardware that lets you create sounds or modulate music in a different approach than the existent ones, is very positive in regards to to music composition and/or live performance. I&rsquo;m using PMIDIC and P5 even in my studio because I can drive many parameters at the same time. Yes it is true that you can drive many parameters programming the correspondent envelopes, but the musical results won&rsquo;t be the same. It is like  programming a melody using your mouse and PC&rsquo;s keyboard compared to recording a melody with a sensitive MIDI controller. I&rsquo;m not saying that one is better than the other; just that different approaches lead to different results and that gives you a wide palette to paint your music. I wishI had more time to get on hardware too, but not all is possible so I will stay on the programming side, at least for now.</p>
<p>When I started to create music in the early nineties, hardware was a must. If you want to make music then you had to spend a lot of money in synthesizers, samplers, and sequencers. Years have passed and technology gets better and cheaper every day (with the exception of my TrapKat). Today you can produce quality stuff with a single computer, which is great; today you have not to be rich to produce electronic music.</p>
<p>I think that soon they will become very common and I think they will be a better and flexible alternative, to the <a href="http://www.monome.com">Monome</a> and similar interfaces that are gaining a lot of popularity these days .</p>
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		<slash:comments>36</slash:comments>
		</item>
		<item>
		<title>How To Create a Successful Demo Disc: Tips and Resources, Chicago Event</title>
		<link>http://createdigitalmusic.com/2007/07/how-to-create-a-successful-demo-disc-tips-and-resources-chicago-event/</link>
		<comments>http://createdigitalmusic.com/2007/07/how-to-create-a-successful-demo-disc-tips-and-resources-chicago-event/#comments</comments>
		<pubDate>Sat, 14 Jul 2007 21:53:09 +0000</pubDate>
		<dc:creator>Josh Jancourtz</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Highlight]]></category>
		<category><![CDATA[audience]]></category>
		<category><![CDATA[book_gigs]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[collaborators]]></category>
		<category><![CDATA[computer-music]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[labels]]></category>
		<category><![CDATA[marketing]]></category>
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		<description><![CDATA[<img src="http://www.createdigitalmusic.com/files/featured/0707_demos.jpg"> <a class="btn read-more" href="http://createdigitalmusic.com/2007/07/how-to-create-a-successful-demo-disc-tips-and-resources-chicago-event/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img alt="demo-gifts650w.jpg" src="http://createdigitalmusic.com/files//2007/07/demo-gifts650w.jpg" /><br />
<I>Promoting yourself with a demo can mean all kinds things, from selecting a couple of tracks to help connect with a collaborator to getting yourself a composing gig or record deal. Producer/musician Quantazelle herself has seen plenty of demo discs and has assembled some tips for how to make them work. If you&#8217;ve got ideas or questions of your own, be sure to sound off in comments. But the best idea of all may be getting people together for an in-person event to share music and visual reels. -Ed.</i></p>
<p>A demo is short for &ldquo;demonstration,&rdquo; and its purpose is to show others what you can do, musically. In the past, a band with major-label aspirations would scrape together a bit of cash for a few hours in a studio and crank out a few copies of their best songs on a tape or a record and then send it off to various A&#038;R departments, hoping for a record deal and a contract with a fat advance. These days, technology has made the concept of a demo and its applications somewhat different, but we&#8217;ll always need to share what we&#8217;re capable of with others.</p>
<p><B>If you&#8217;re in Chicago this Tuesday&#8230;</b> During my time at <a href="http://www.modsquare.com">Modsquare</a> a few years back, I organized a Demo Swap at a club in Chicago, where guests would get in free if they showed up with a stack of 10 or more or their demos on CDR. Not only did I discover talented local acts who I featured on our <a href="http://www.archive.org/details/modsquare">free online compilations</a>, I met artists that I would later book at events, and learned that fellow attendees who had met at the night ended up collaborating on projects. Since I had so many people asking me to do another one, we&#8217;ve reincarnated the night at <a href="http://www.rampchicago.com">Ramp Chicago</a>. So if you&#8217;re close to Chicago, show up at Sonotheque on Tuesday, July 17, 2007 at 9pm with a stack of demos or promotional material, get in for a reduced cover, and start meeting your fellow musicians and industry types (<strong>Peter Kirn of CDM will be there!</strong>). Read more about it here: <a href="http://lizrevision.com/ramp-chicago-local-producer-event-ft-protman-bounte.html">Demo Swap July 17 at Ramp Chicago</a>.</p>
<h3>Where&#8217;s it going?</h3>
<p>Figure out your intentions with the demo. Is it to get signed to a label? To book gigs? To find like-minded potential collaborators? To get work scoring a film? Similarly, determine the audience. Is it the A &amp; R people at a label? The talent buyer at a club? Other musicians? Each of these requires a different approach.<span id="more-2325"></span></p>
<h4>Getting signed</h4>
<p>If you&#8217;re trying to get signed to a record label you have to take into consideration the sort of label. Most thriving independent labels  focus on staying within a particular niche or &ldquo;sound,&rdquo; especially in the fields of electronic music and indie labels. If those are the types of labels you are hoping to release with you should make a demo that will fit within those niches.</p>
<p>First, find out if unsolicited demos are accepted at the labels you&#8217;re considering. You don&#8217;t want to waste time and money on something that won&#8217;t even be listened to. Then make sure you&#8217;ll fit there. Don&#8217;t submit psychedelic folk to a minimal techno label and dark drum and bass likely won&#8217;t fly at an indie-emo label in the Midwest. While you don&#8217;t need to bend your style to fit in with a particular label, you should look at the rest of their releases and consider whether or not you think you would fit alongside the other artists. With my own label, <a href="http://www.subvariant.com">subVariant</a>, I focused on IDM and melodic, glitchy 4/4 tracks, and I was always surprised (and a little annoyed) when I would get trance, folk, and hip-hop demos.</p>
<p>Include a short bio along with a brief description of what you sound like, and feel free to name-drop musicians you&#8217;ve played with or acts that you&#8217;re similar to. Faced with an unfamiliar situation (you, the unknown artist), humans look for a familiar point of entry, and more well-known names will help them get to know you better.</p>
<p>If you create wildly divergent styles of music, perhaps you should consider setting up one or a few side projects so that you can package your sound appropriately to each label. This also depends on the label type. Some are far more eclectic and open to different styles while others have a laser-sharp focus on one particular sub-genre.</p>
<p>After about a month or so, drop a note via email and pleasantly ask what they think of your demo. If you don&#8217;t hear anything back, or you get a &ldquo;no,&rdquo; suck it up and move on to the next label. Or, if you think their criticism was constructive, go back and rework your songs and have a fresh demo made.</p>
<p>And if you&#8217;ve only got one or two labels in mind that you&#8217;re absolutely in love with, make a jaw-dropping first impression by sending your demo overnight via FedEx, DHL, or UPS (or if it&#8217;s a PO box, then USPS Express)  in the States or the international equivalent. Telefon Tel Aviv did this and got booked to Hefty records.</p>
<h4>Getting booked</h4>
<p>If you are trying to book a gig at a club or other event, it&#8217;s best to provide a short (20 or 30 minutes, tops) overview of what you do live, either as a live PA or a DJ set. An actual live recording would be best, and if you can hear  an exuberant crowd reacting to your music, even better! You&#8217;re trying to convince the talent buyer that crowds love you when you play out, and that you&#8217;ve got a solid act. Myself, I&#8217;ve got links to differently-themed DJ mixes on my website and as CDRs that are appropriate for different types of gigs (ie: <a href="http://lizrevision.com/44-dj-set-2007.html">4/4 mix</a>, <a href="http://lizrevision.com/celebrity-mix-3-20-07-part-2.html">IDM / chill</a><a href="http://lizrevision.com/celebrity-mix-3-20-07-part-2.html"> mix</a>). Make sure you include a one-sheet with an overview of who you are, why you&#8217;re interesting, and what you sound like.</p>
<p>For more on this, check out my other article, <a href="http://createdigitalmusic.com/2007/05/03/getting-booked-10-basic-tips-for-getting-live-electronic-music-gigs">Getting Booked</a><a href="http://createdigitalmusic.com/2007/05/03/getting-booked-10-basic-tips-for-getting-live-electronic-music-gigs">: Ten basic tips for getting live electronic music gigs</a>.</p>
<h4>Getting a partner</h4>
<p>If you&#8217;re looking for potential collaborators, create a short demo showcasing the kind of tracks you would like to work on with someone else. Make notes on the kind of things you&#8217;re hoping to get help with for each track. So if , say, you&#8217;re trying to find a vocalist, but have no idea of the melody or lyrics, just put  up the instrumental track with a note that says something to that effect. But if you&#8217;ve got the melody and lyrics down but just need someone to perform it, you can sing it yourself and mention that the current vocals are just one interpretation. Here&#8217;s a list of online places where you can find like-minded musicians:</p>
<ul>
<li>Splice Music 	<a href="http://www.splicemusic.com/">http://www.splicemusic.com</a></li>
<li>Kompoz 	<a href="http://www.kompoz.com/compose-collaborate/home.music">http://www.kompoz.com/compose-collaborate/home.music</a></li>
<li>EM411 <a href="http://www.em411.com/">http://www.em411.com</a></li>
</ul>
<h4>Getting jobs</h4>
<p>If you&#8217;re looking for commercial work, then you should present a spectrum of the sort of thing you&#8217;re capable of, be it emotive washes of sound, or rocking party music. If you&#8217;ve previously scored a film, include a three or four-minute clip of the tune (provided you have permission to do so) and briefly describe the scene it was used in. You should also include a one-sheet and bio that present your unique talents as a musician and suggests that you&#8217;ll be professional and easy to work with. Testimonials from happy former clients are also a great idea.</p>
<h3>The demo itself</h3>
<p>Don&#8217;t waste money on getting your demo professionally mastered or mixed, especially if you&#8217;re sending it to record labels. Try to find a set of flat response speakers or a friend&#8217;s professional studio monitors and try to mix it so it sounds pretty much the same on any sound system. Remember to keep a non-hard-limited or non-compressed version of your demo somewhere so that when the time comes, a professional audio engineer has &ldquo;room&rdquo; to work their magic.</p>
<p>For all types of demos, keep it simple &amp; short. Put your best track first, followed by two or three in descending order of perceived strength. While an album may have a real winner at the end to leave a positive impression, often times people who are pressed for time will stop at the first or second track, and skip through perceived &ldquo;filler.&rdquo; Make sure you grab them with the first song, and keep them hooked with the ones that follow. Unless you&#8217;re submitting to an ambient / noise or abstract label, leave off the tracks that have five minutes of building sound or slowly extinguishing outros, or make edited versions of those songs.</p>
<p>Plan on having it in multiple formats to accommodate the preferences of the recipients. <a href="http://www.archipel.cc/info">Chocolate Industries</a> only accepts CDR demos, but Archipel <a href="http://www.archipel.cc/info">accepts links to online tracks but not as email attachments</a>.  At the night I help book, Ramp Chicago, we ask that any local act who wants to be booked show up at one of our nights and hand us a demo. This gives us a chance to meet in person as well shows us that the act is serious about wanting to play and will make the effort to come see what we do. Here&#8217;s a list of formats your demo can be in:</p>
<ul>
<li>CDR / DVD-R (here&#8217;s some nice 		<a href="http://www.sleevetown.com/plastic-cd-sleeves.shtml">packaging</a>)</li>
<li>Online, zipped or archived as one 		file</li>
<li>Online, separate files to 		download</li>
<li>Online, streaming</li>
<li>On a 16 MB flash drive</li>
<li>On a 16 MB SD card</li>
<li>On a social networking site like 		Myspace</li>
<li>A business card, flier or 		postcard with a link to a URL where people can grab your stuff (<a href="http://imagemediaprint.com">here&#8217;s a printer</a>)</li>
</ul>
<p>No matter what the medium, 	always make sure your contact info is on the disk, card, or page 	where your files are. And don&#8217;t just put it on a sleeve with a blank 	CDR inside, since the two pieces will invariably become separated.</p>
<p>For all demo applications except 	for commercial work, don&#8217;t waste time and money by creating 	elaborate artwork for your demo. A record label will come up with 	its own artwork and concept (sometimes with your input, sometimes 	not), a talent buyer isn&#8217;t interested in the underlying themes of 	your music, and a potential collaborator is focusing on the music.</p>
<p>One thing you can do is to make 	the packaging of the disk or the postcard with the URL stand out in 	a singular way so that it  will be easy for you to follow up later 	and reference your demo in a stack on the recipient&#8217;s desk. For 	instance, you could glue a sheet of bubble wrap on the back of your 	business card if you make pop music, make a CD case out of purple 	satin if you make lounge-y tracks, or (as one demo I received) 	create your business card in the shape of an flash memory stick from 	a Play Station Portable.</p>
<h3>Success with your demo</h3>
<p>Having a polished demo (or multiple versions thereof), while important, is just one of the steps in achieving success with your music. Networking can help you get a personal recommendation to the head honcho of a record label&mdash;start asking your friends and contacts if they know anyone at the label you&#8217;re considering and ask for an introduction. Checking out events and clubs in your city and introducing yourself to the talent buyers will be the first step to getting booked for local gigs. Taking advantage of the opportunities provided by social networking tools and online communities will help you find other musicians with whom to create stellar tracks you couldn&#8217;t do on your own. Being professional, doing excellent work, and going the extra mile for your clients will thrill them and they&#8217;ll refer you without you needing to ask for it. Your demo will change over time to reflect your current work, but keeping a professional attitude and commitment to your music will always help you get where you want to go. Good luck!</p>
<p><em>Do you have a favorite medium for demo creation? Is there one social networking site that you consider superior to others? Do you have any success stories with creating a demo that you&#8217;d like to share?  Let&#8217;s hear it!</em></p>
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		<title>Day-Long Macworld Intensive with Music Luminaries; Special Reader Discount</title>
		<link>http://createdigitalmusic.com/2006/11/day-long-macworld-intensive-with-music-luminaries-special-reader-discount/</link>
		<comments>http://createdigitalmusic.com/2006/11/day-long-macworld-intensive-with-music-luminaries-special-reader-discount/#comments</comments>
		<pubDate>Mon, 20 Nov 2006 23:18:13 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Features]]></category>
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		<description><![CDATA[<img src="http://www.createdigitalmusic.com/files/featured/1106macworld.jpg"> <a class="btn read-more" href="http://createdigitalmusic.com/2006/11/day-long-macworld-intensive-with-music-luminaries-special-reader-discount/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.createdigitalmusic.com/files/stories/2006/nov/macworldpeople.png" /></p>
<div class="imgcaption">Get inside the heads of (left to right) guitarist Joe Gore, producer/musician COUNT, and musician/circuit bender Chachi Jones, among others, at a new Macworld event.</div>
<p>I&#8217;m excited to be hosting a new event at Macworld Expo called the Music and Technology Symposium. It&#8217;s a day-long intensive event during which top Mac musicians will share their creative secrets and talk about all areas and all levels of music production. The confirmed lineup includes a broad range of people, from producer COUNT (DJ Shadow, Radiohead, Halou) to guitarist Joe Gore (Tom Waits, PJ Harvey), producer/composer Walt Szalva of Planet-3 Studios (Neil Young, Paul McCartney), and musician, circuit bender, and writer Chachi Jones (Robotspeak, TapeOp). We&#8217;ll cover the basics of setting up music production techniques that work, for beginners and advanced users alike, and also talk about musical issues and how to unstop your creative process and work in a way that&#8217;s personally satisfying. Most of the panel (myself included) write about technology as well as use it in our music, and the day will be filled with demos and mini-performances. <i>(Yes, I am on vacation, but this was too important not to share &#8230; more on the artists soon, as it&#8217;s getting to be an interesting lineup!)</i></p>
<p>The event runs all day (9-4) Friday, January 12, 2007 at Macworld in San Francisco:</p>
<p><a href="http://macworldexpo.com/live/20/events/20SFO07A/conference/tracksessions/SD:+Musicians+and+Technology/QMONYA04SXDV">Musicians and Technology Market Symposium</a> [Macworld Conference &amp; Expo Site]<br />
<a href="http://macworldexpo.com/live/20/register">Registration Details</a> (Use code D-CDM; details below)</p>
<p>If you&#8217;re in the San Francisco area or thinking about Macworld, we have a special discount which you can apply to the symposium a la carte or to a whole exposition registration (several of which also include the music symposium). In addition to the symposium, Berklee College of Music and MusicPlayer network (Keyboard, GuitarPlayer, EQ, and so on) will be staging workshops on the show floor, I&#8217;ll be chatting about my book at the Peachpit Press booth and <a href="http://macworldexpo.com/live/20/events/20SFO07A/conference/tracksessions/Inspire/QMONYA04SWZX">presenting a workshop on interactive visuals</a>, and there will be the usual workshops on Logic, GarageBand, and more. It should be a fantastic show for musicians. </p>
<p>You do need to register soon, though, to take advantage of the discount:<span id="more-1743"></span></p>
<h3>CDM Macworld Expo Discount</h3>
<p>Here are the details and (importantly) deadlines for receiving the special CDM discount. You can apply the 15% conference package discount to the music market symposium (symposium SD). The earlier you register, though, the better. If you just want to see the show floor, the CDM code will get you in free as long as you pre-register by 12/11 (though, of course, I think the symposium should be a great event).</p>
<ol>
<li>Conference package discount: receive a <B>15% discount</b> off all conference packages through the show, January 12, 2007.</li>
<li>Exhibit Hall Only pass: <b>Free</b> until December 11, 2006. After December 11, enjoy the discounted rate of $25 through the show, January 12, 2006.</li>
<li>To receive your special discount you may pre-register with Priority Code: <b>D-CDM</b> via the Macworld Conference &amp; Expo Web site at <a href="www.macworldexpo.com/register">www.macworldexpo.com/register</a>.</li>
</ol>
<p>On-line registration is available throughout the event ending January 12, 2007. All Exhibit Hall Only attendees who pre-register by December 11, 2006 will receive their Macworld Conference &amp; Expo badge prior to the start of the event. All who pre-register after December 11 must pick up their badge credentials at the Attendee Will Call Area in The Moscone Center.</p>
<p>During the show, you may register on-line or on site. IF YOU CHOOSE TO REGISTER ON SITE, YOU MUST BRING THIS LETTER with you to receive the discount. Without this letter on site you will not be given the special registration discount. <i>[Ed.: Print out this story and you should be okay, or better yet, <b>pre-register</b> -PK]</i>.</p>
<p>This offer is valid for one new registration only. This offer may not be duplicated, redeemed for cash, or used in conjunction with any other offer. All registrations are non-refundable and credentials are non-transferable.</p>
<h3>About the Symposium Artists:</h3>
<p><img src="http://www.createdigitalmusic.com/files/stories/2006/nov/halou.jpg" /></p>
<div class="imgcaption">Electronic trio Halou</div>
<p><b>Joe Gore</b><br />
Guitarist, music technologist, writer, novelist, editor of Guitar Player (regular with Tom Waits, PJ Harvey, recorded with Lisa Germano, Courtney Love, Tracy Chapman, John Cale, many more)<br />
<a href="http://www.joegore.com/">http://www.joegore.com/</a></p>
<p><b>COUNT</b><br />
Producer, electronic musician, drummer (Radiohead, DJ Shadow, New Order, No Doubt, others); founding member of Deep Blue Something (&#8220;Breakfast at Tiffany&#8217;s&#8221;), member of Halou (touring band and producers/remix artists, #1 Billboard remix hit, Frank Sinatra, Run DMC, others)<br />
<a href="http://halou.com/">http://halou.com/</a></p>
<p><b>Walt Szalva</b><br />
Owner/operator Planet-3 Studios (Neil Young, Paul McCartney, countless others), composer and producer, technology writer (NPR, others)<br />
<a href="http://www.planet-3.com/">http://www.planet-3.com/</a></p>
<p><b>Chachi Jones</b><br />
Electronic musician, circuit bender, writer (Robotspeak, TapeOp)<br />
<a href="http://www.chachijones.com/">http://www.chachijones.com/</a></p>
<p>[tags]events, Macworld, Mac, CDM, musicians, composing, California, discounts, producing, how-to, advice[/tags]</p>
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