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	<title>Create Digital Music &#187; Reaktor</title>
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		<title>Futuristic iPad Konkreet Performer Get Twisted with MIDI, Even Analog, to Control Everything</title>
		<link>http://createdigitalmusic.com/2011/08/futuristic-ipad-konkreet-performer-get-twisted-with-midi-even-analog-to-control-everything/</link>
		<comments>http://createdigitalmusic.com/2011/08/futuristic-ipad-konkreet-performer-get-twisted-with-midi-even-analog-to-control-everything/#comments</comments>
		<pubDate>Wed, 10 Aug 2011 16:32:25 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-controllers]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20177</guid>
		<description><![CDATA[Analog synths, meet spacey, abstract touch controls. And Konkreet Labs Performer &#8211; the futuristic iPad controller app &#8211; meet everything else, including, for those not lucky enough to own racks of modulars, MIDI. Twisted KP is effectively a clever helper app, taking in messages (as OSC) from the brilliant Konkreet Labs Performer iPad app and &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/08/futuristic-ipad-konkreet-performer-get-twisted-with-midi-even-analog-to-control-everything/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="390" src="http://www.youtube.com/embed/F6-7LfpAqrw" frameborder="0" allowfullscreen></iframe></p>
<p>Analog synths, meet spacey, abstract touch controls. And Konkreet Labs Performer &#8211; the futuristic iPad controller app &#8211; meet everything else, including, for those not lucky enough to own racks of modulars, MIDI.</p>
<p>Twisted KP is effectively a clever helper app, taking in messages (as OSC) from the brilliant Konkreet Labs Performer iPad app and translating them into things you can use with everything else &#8212; MIDI, analog control messages, or if you&#8217;re a Reaktor user, internal Reaktor IC messages. For Reaktor geeks and analog owners, it&#8217;s a godsend, but it&#8217;ll also work as a Reaktor standalone tool if you just want to make some MIDI control magic.</p>
<p>You do need to own a copy of Reaktor (cough, NI, please, please find some way for these guys to distribute their stuff). And for Control Voltage, you need a DC-coupled audio inter&#8212; actually, if you own analog, you can probably go figure that bit out. If you don&#8217;t, jut marvel at the sonic goodness.</p>
<p>It&#8217;s a very specific rig, but here&#8217;s what&#8217;s in the video above:</p>
<blockquote><p>Doepfer Eurorack modules: Livewire AFG, Doepfer A-105 VCF and A-188BBD and A-180 Multi</p>
<p>CV audio interface: Control voltage output made possible by using MOTU 828MKII interface. </p></blockquote>
<p><a href="http://createdigitalmusic.com/files/2011/08/twistedkp.jpg"><img src="http://createdigitalmusic.com/files/2011/08/twistedkp-640x419.jpg" alt="" title="twistedkp" width="640" height="419" class="alignnone size-large wp-image-20184" /></a><span id="more-20177"></span></p>
<p>Here&#8217;s another video showing how it all works:</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/WBvNkWRG9lw" frameborder="0" allowfullscreen></iframe></p>
<p>US$9, and so long as you&#8217;ve got a copy of Reaktor, you&#8217;re good to go. Reaktor geeks should have an especially good time with this.</p>
<p>Insert here my normal rant about the fact that the OSC protocol implementations in software should be flexible enough that you can do this with everything, and that OSC messages should be clear enough and have a degree of standardization such that this sort of thing is possible simply by taking in incoming messages, even if you haven&#8217;t seen them before. In the meantime, though, this works now.</p>
<p><a href="http://twistedtools.com/shop/reaktor/twisted-kp/">http://twistedtools.com/shop/reaktor/twisted-kp/</a></p>
<p><a href="http://konkreetlabs.com/">http://konkreetlabs.com/</a></p>
<p>If this interests you, definitely don&#8217;t miss our extensive interview by Markus Schroeder, reprinted in English from the German version on AMAZONA.de:<br />
<a href="http://createdigitalmusic.com/2011/07/crafting-new-twisted-tools-a-chat-with-reaktor-patchers-making-new-sonic-instruments/">Crafting New Twisted Tools: A Chat with Reaktor Patchers Making New Sonic Instruments</a></p>
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		<title>Crafting New Twisted Tools: A Chat with Reaktor Patchers Making New Sonic Instruments</title>
		<link>http://createdigitalmusic.com/2011/07/crafting-new-twisted-tools-a-chat-with-reaktor-patchers-making-new-sonic-instruments/</link>
		<comments>http://createdigitalmusic.com/2011/07/crafting-new-twisted-tools-a-chat-with-reaktor-patchers-making-new-sonic-instruments/#comments</comments>
		<pubDate>Tue, 19 Jul 2011 12:47:31 +0000</pubDate>
		<dc:creator>Markus Schroeder</dc:creator>
				<category><![CDATA[Features]]></category>
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		<category><![CDATA[sequencers]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19849</guid>
		<description><![CDATA[Ed. Twisted Tools are a special breed of music software makers, concocting wild-sounding instruments, sequencers, and effects, all with a distinctively-colorful and graphical approach to interface design. And they do all of this in Reaktor, Native Instruments&#8217; deep toolbox for visual development of soundmakers, a patching cousin to tools like Max/MSP, Pd, and Plogue Bidule. &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/07/crafting-new-twisted-tools-a-chat-with-reaktor-patchers-making-new-sonic-instruments/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/07/colorflexscreenshot04.png"><img class="alignnone size-large wp-image-19853" src="http://createdigitalmusic.com/files/2011/07/colorflexscreenshot04-640x541.png" alt="" width="640" height="541" /></a></p>
<p>Ed. Twisted Tools are a special breed of music software makers, concocting wild-sounding instruments, sequencers, and effects, all with a distinctively-colorful and graphical approach to interface design. And they do all of this in Reaktor, Native Instruments&#8217; deep toolbox for visual development of soundmakers, a patching cousin to tools like Max/MSP, Pd, and Plogue Bidule. Various patchers take a DIY approach to building musical tools in such environments, but Twisted Tools have successfully turned those creations into a business.</p>
<p>That&#8217;s part of what makes this interview well worth a read, whether you&#8217;re an end user or a developer. Writer Markus Schroeder talked to Twisted Tools&#8217; Igor and Josh for the German publication AMAZONA.de; you can read that <a href="http://www.amazona.de/index.php?page=26&amp;file=2&amp;article_id=3297&amp;do=detail">translated interview in German</a>. But the interview itself was originally conducted in English. Through the generous permission of Markus and AMAZONA.de, we reproduce that full English interview, edited in its entirety, for CDM.</p>
<p>In it, Markus asks some probing questions about designing and selling musical tools, with some insights into the Twisted Tools&#8217; current catalog. And Twisted Tools share both praise and criticism for Reaktor as a tool &#8211; there&#8217;s some tough love in there. I&#8217;ll let Markus take it from here. -PK</p>
<p><a href="http://createdigitalmusic.com/files/2011/07/Igor-L_Josh-R.jpg"><img class="alignnone size-full wp-image-19858" src="http://createdigitalmusic.com/files/2011/07/Igor-L_Josh-R.jpg" alt="" width="360" height="250" /></a><span id="more-19849"></span></p>
<p><strong>Tell us a bit about the foundations of Twisted Tools and its team members.</strong><br />
<strong>IGOR:</strong> Josh and I started Twisted Tools about a year ago now. It&#8217;s basically the two of us with lots of encouragement and support from friends and fans.  Several years back, Josh contacted me because he was a fan of my work. He wanted help building an idea of his, and we got to know each other well using Google Chat.  At some point, we decided that it would be cool to start a business together selling such things. At University, I studied Linguistics and worked as an English interpreter, which in many ways comes in handy now with Twisted Tools.  When I was studying, I began fooling around with DAWs, then discovered Reaktor and got hooked. The rest is history. As for Twisted Tools, it&#8217;s my full time gig now.</p>
<p><strong>JOSH:</strong> I think we began thinking about starting a business together because we saw eye-to-eye on almost everything; at the same time, we bring unique ideas to the table.  I’m an electronic musician and a teacher, so I think I tend to approach instrument design from a user&#8217;s perspective.  Igor spends most of his time on the inside looking out, from a builder&#8217;s perspective, so the partnership works out nicely.   We still use Google Chat as our primary means of communication. In fact, all our work is done using chat, which I also think helps us to focus. Lots of people ask me why we don’t ever use audio or video chat, but I really think we’d lose something in doing so.<br />
Until recently, I was the Course Director of Computer Music Production at a digital arts college in the San Francisco area. Now Twisted Tools is my main occupation, too. I don’t perform at all. Once upon a time, I DJ’ed and produced electronic music. These days, Twisted Tools satisfies most of my creative urges, though I’d love to get back to music making, too.</p>
<p><strong>How long you have been actively developing with Reaktor, and why did you get started?</strong><br />
<strong>JOSH:</strong> Igor has been building for about five or six years, and I&#8217;ve been doing some basic building on and off for several years, but I wouldn&#8217;t consider myself a true builder.  I tinker and understand the basics, but nothing like Igor, who probably has 20 years&#8217; experience if you&#8217;re counting by the hour.</p>
<p>As far as why I got started, I bought Reaktor 3 to basically just use the factory stuff.  There are so many interesting and unique things about Reaktor that I can&#8217;t remember exactly what interested me most about it.  When you crack it open and demo it for the first time, it is pretty jaw-dropping. Then you open up the structure and realize the potential. The urge to make modifications creeps up on you and before you know it, you&#8217;re building stuff for fun. It is like an addictive puzzle that makes sounds.</p>
<p><strong>What were the reasons to take the step to commercially selling your Ensembles? And does it pay off, in one way another?</strong><br />
<strong>JOSH:</strong> Well, I think it came down to simply gaining enough confidence to try.  I’d hired Igor to help me build stuff before and was super pleased with the results. So I was totally confident in the quality; I just wasn’t sure if people would buy Reaktor ensembles and/or how many people out there were even using Reaktor. Reaktor hadn’t been updated in years and seemed forgotten, so it seemed like an unlikely business idea. But, when I saw the first versions of Vortex that Igor had made, I was pretty confident that people would buy it and so was Igor. So we moved on that impulse&#8230;</p>
<p><strong>IGOR:</strong> As far as it paying off, I suppose it depends on what kind of currency we&#8217;re talking about  <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   We spend a ton of time on Twisted Tools, more than most people would imagine. I would say that we spend at least four or five hours a day, usually six days a week on Twisted Tools. That’s a very conservative guess. The response has been incredible and as cliche as it sounds, I think that makes it worth it alone.</p>
<p><strong>What was the reaction from the Community of the Reaktor User Library?</strong><br />
Were you worried about possibly sending some wrong signals out to them, since there are a lot of high quality Ensembles for free?</p>
<p><strong>JOSH:</strong> To be honest, I&#8217;m not sure what the reaction was like for everyone. I’m sure some approved and some didn’t, but I think either way people respect the quality. The overwhelming majority of the things I’ve heard have been positive and I think that in many ways, selling Reaktor ensembles has been good for the Reaktor community.  I don&#8217;t really see much difference between selling a VST/AU or selling a Reaktor patch. In fact, the only reason a VST/AU is better is because you can run it without owning Reaktor. Otherwise, having a Reaktor ensemble is so much more powerful than owning a VST/AU. You can open up our stuff, modify it, study it, make OSC routings, etc. Plus, our development process is faster and our updates/fixes come more frequently than most VST/AUs.</p>
<p><strong>IGOR:</strong> In the end, the question is, do people find it useful and of value? If they do and want to pay for it, that&#8217;s great.  If not, that&#8217;s fine too. There are still tons of amazing free instruments in the User Library and if someone finds what suits their needs there, that’s great.  But we definitely don’t feel we’re sending the wrong signals. NI sells Reaktor ensembles too now in the Player format, so what&#8217;s the difference?</p>
<p><strong>Was it difficult to suddenly deal with issues like online selling and customer support?</strong><br />
<strong>JOSH:</strong> Absolutely! Especially after our first launch. We didn&#8217;t expect that kind of traffic and the e-commerce cart we were using had a poorly-programmed PHP script that ended up crashing the server, due to traffic load. Our host didn&#8217;t like that, and not only shut us down in the middle of our first day, but locked us out and I couldn&#8217;t get to our files. Nightmare…but, we changed hosts and somehow managed to get things back up in a day or so.  I learned quite a lot in those first days.</p>
<p><strong>IGOR:</strong> It&#8217;s really a lot of work, still since we do everything ourselves &#8212; instrument design, GUI design, web design, support, marketing, documentation, videos, etc. At first it was very difficult, but it has definitely gotten a bit smoother. We are kind of lucky to be in two time zones because we take shifts which basically gives us a 24/7 customer support system. It&#8217;s rare that a customer sends in a request for help and more than several hours go by without a response. We&#8217;re happy about being able to provide that kind of support.</p>
<p><strong>What was the reason of going Reaktor instead of making software on your own?</strong><br />
<strong>IGOR:</strong> Reaktor is a great platform to develop with. It has a great interface and many possibilities. All that I know about DSP and instrument design, I learned while working with Reaktor. Neither of us know any other programming languages, so there wasn’t really a choice. We’d love to do VSTs and AUs someday, though.</p>
<p><strong>JOSH:</strong> If we do VST/AUs, we’d obviously be able to tap into a larger market, so it is something we are considering more seriously.</p>
<p><strong>What did Reaktor already provide as building blocks, and how much did you have to invent by yourself in the form of Core programming or Macros?</strong><br />
<strong>IGOR:</strong> I use my personal macros and core library wherever it is possible. I trust these structures and know them inside and out, making it easy for me to tweak things and look for bugs. Building this library took years though. The initial steps were back-engineering the factory content of  course. I think that this is a very good way to learn things in Reaktor when you are starting out.  The documentation is only useful up until a point because there are so many variables involved in building.</p>
<p><strong>If there was a lot of Core programming, can you tell us about the the process of working with it? Did you face any obstacles?</strong><br />
<strong>IGOR:</strong> Of course, Core is a great environment with lots of possibilities; however, it’s still pretty limited, and some very basic workflow features are lacking. For example, you can’t copy/paste input and output ports inside Core Cells, you can’t duplicate the selected structure preserving connections, as opposed to primary, etc. Then there is the lack of polyphony management, iteration issues, event loops, snap-able memory, the list goes on.  Lets hope that the situation will improve in the future.<br />
<em>Ed.: NI engineers, I hope someone is taking notes. Core is incredibly powerful, and could be even more so&#8230; -PK</em></p>
<p><strong>What were the hardest obstacles to overcome?</strong><br />
<strong>IGOR:</strong> I wish we had the ability to save in the Reaktor Player format, so we could share our work with more people, since it wouldn’t require that you own Reaktor.  <strong> </strong></p>
<p><strong> </strong></p>
<p><strong>Now let´s have a look at the catalog of Ensembles Twisted Tools have to offer, and get some insights on their inspiration.</strong><br />
<strong><br />
Vortex</strong></p>
<p><strong>What was your initial conception behind Vortex?</strong><br />
<strong>IGOR:</strong> The vision behind Vortex was to create a flexible, sample-based groove box that is capable of simple yet powerful control over one-shot samples as well as loops. In Vortex, you can stretch short one-shot samples and create long textures, slice and chop loops, or create drum kits.</p>
<p><strong>How you know when what you&#8217;ve got is a final product?</strong><br />
<strong>IGOR:</strong> Well, as they say, perfect is the enemy of good, so you need to stop at some point when developing instruments. It’s impossible to fulfill everybody&#8217;s needs, but I think we did our best and covered the most important areas.</p>
<p><strong>JOSH:</strong> There certainly is always room to improve something, but we also run the chance of making it worse by adding too much. Our devices get pretty complex and we always end up having to leave things out, which is usually a good thing. Sometimes simple can be good, too, though, so I think we’ll be releasing a new line of tools that have fewer options, but are still powerful, in the very near future.</p>
<p><strong><br />
Colorflex</strong></p>
<p><strong>What were you ideas for Colorflex?</strong><br />
<strong>IGOR:</strong> The idea behind Colorflex was to take a simple, 16&#215;16 note matrix and push it to the limit.</p>
<p><strong>JOSH:</strong> We wanted to make a sequencer that could be used for both hardware and software, with lots of creative possibilities. The graphic layer approach makes it fun to look at and use.</p>
<p><strong>How much of it have you achieved to get into the final product?</strong><br />
<strong>JOSH:</strong> I think we squeezed as much into Colorflex as possible. It is a very deep and complex device, with tons of options if you dig into it. It started out as a simple cell matrix based on colors and kept growing from there. If you want to sequence MIDI CC’s you can use it just for that &#8212; or you can use it to automate other Reaktor devices using IC Sends. Those were things we added and that took a long time to get working properly, but make the device do a lot more than we’d initially planned.  In some ways, Twisted Tools devices are like improvisations that start out in one direction and end up somewhere totally new by the time they’re finished. I think the ability to basically improvise while you build is one of the things that makes Reaktor instruments interesting compared to building standard VSTs.</p>
<p><strong>The Matrix Sequencer is very powerful, as are the editing options. How complicated was developing the different edit layers and make them work?</strong><br />
<strong>IGOR:</strong> It was pretty complicated, of course; we had to deal with Stacked Macros and it&#8217;s not the most pleasant part when working on GUI.</p>
<p><strong>JOSH:</strong> Igor is putting it mildly.  Reaktor is limited to a four-pixel resolution for moving graphics around on the interface, which makes finalizing the look a true pain.</p>
<p><strong><br />
Buffeater</strong></p>
<p><strong> </strong></p>
<p><strong>What was the driving idea for Buffeater?</strong><br />
<strong>IGOR:</strong> Obviously, Buffeater is not the first effect of this kind, but it was a personal take. It’s also entirely focused on buffer based processing (no filters, lo-fi crushers etc).</p>
<p><strong>JOSH:</strong> We definitely wanted everything to be automatable and we wanted it to have a great library of sounds and presets to get people started. That was important. Not only is everything automatable, but each parameter’s automation lane can be set to a unique speed so that patterns overlap and evolve in unique ways. Each effect has presets as well that store the automation. You can even record live automation into a lane by turning on record and twisting knobs.</p>
<p><strong>How much of the original concept survived in the final product?</strong><br />
<strong>JOSH:</strong> We&#8217;re very happy with how Buffeater turned out. It&#8217;s a ton of fun and we’ve received a great response. There are a lot of buffer effects out there now, and they all do something interesting and unique. We had a similar effect brewing before we did Buffeater that&#8217;s also good for live mangling, but sounds and feels totally different. Perhaps we’ll end up putting that one out, as well &#8230; it&#8217;s never enough.<br />
<strong><br />
What do you think makes these six effects so popular, generally?</strong><br />
<strong>JOSH:</strong> Well, people like to mangle and twist up audio. Buffer effects are a good quick way to do that.<strong> </strong></p>
<p><strong> </strong></p>
<p><strong>Scapes</strong><br />
<strong><br />
Scapes is another way-out kind of thing. How did you get the inspiration for it?</strong><br />
<strong>IGOR:</strong> The initial inspiration was to create a multi-faced instrument that&#8217;s capable of creating rhythmic structures, soundscapes, process incoming sounds, etc., all with a unique twist.</p>
<p><strong>JOSH:</strong> Again, this device was really something that took on a mind of its own. At first it was a soundscape generator, then it started to evolve into a percussive instrument and synth&#8230;then it morphed into an effects processor. Eventually we decided that it could do all of those things together in a neat way. Rather than making several devices, we put them together all in one, and the result is a very unique instrument. Whether you are a sound designer at Lucas Arts, a video game composer, musician, or an iPad enthusiast, Scapes is useful and fun.<br />
We hadn’t really anticipated the iPad control potential until we hooked up with the guys from <a href="http://konkreetlabs.com/">Konkreet Labs</a>. They had just finished developing their Konkreet Performer iPad controller app right around when we were planning to launch Scapes. The two work brilliantly together. When I first set it up, I sat my wife down in front of it and she just started playing for about an hour. I swear I had to tear it out of her hands&#8230;she’s not an electronic music producer, but she had so much fun, anyways. This is a side of Scapes that we hadn’t anticipated.</p>
<p><strong>Scapes is so versatile, is there still something that should be included?</strong></p>
<p><strong>JOSH:</strong> I think we truly created a unique device that we are both very proud of. The response has been amazing so far. So&#8230; no.</p>
<p><strong>A short time ago, I honestly thought granular synthesis was mostly done, since only few products using the technique managed to produce their own distinct sounds or interesting sounds at all. Then, <a title="Curtis" href="http://thestrangeagency.com/products/curtis-heavy/" target="_blank">Curtis </a></strong><a title="Curtis" href="http://thestrangeagency.com/products/curtis-heavy/" target="_blank"><strong>for iOS</strong></a><strong>, from The Strange Agency , came along and rekindled my interest. What is your take on grains?</strong><br />
<strong>IGOR:</strong> I think Scapes itself answers this question <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><strong>JOSH:</strong> The funny thing is, we kind of were worried that people would think like you, and we changed the name from Grainscapes to Scapes for this very reason. Scapes makes unique and complex sounds. The sounds can’t be used for everything, but they have their own place, as does granular synthesis.<br />
<strong><br />
Your products often revolve around the idea of chaotic and fractalized sequences. Do you see your work in terms of using data of stochastic, mathematic or physics sources as means to create musical events?</strong><br />
<strong>IGOR:</strong> I think Colorflex is capable of both &#8211; fractal, semi-random structures, and more day-to-day musical stuff. Though I wouldn’t place Colorflex in that area, entirely.<br />
Right now, taking an academic approach to instrument development doesn’t excite me. There is definitely a place for this, but in our case, it&#8217;s all about music.</p>
<p><strong>JOSH:</strong> The more important question for us is, is it going to be something that&#8217;s fun to use? Is it useful, simple enough to understand, but complex enough to grow into?  What kind of sounds does it produce? Is it intuitive? Does that matter for this particular device?</p>
<p><strong>Thank you very much for the interview Josh and Igor.<br />
And also let´s have a big shout out to the Reaktor community. Without them, Reaktor could not be where it is today &#8211; one of the most sizzling music applications you can get.</strong></p>
<p>This interview was conducted by Markus Schroeder and <a href="http://www.amazona.de/index.php?page=26&amp;file=2&amp;article_id=3297&amp;do=detail">originally published by AMAZONA.de in German translation</a>. This interview on CDM is the original English transcript, which is supplied in approval by the author, Twisted Tools and AMAZONA.de   More information at:<br />
<a href="http://twistedtools.com">Twisted Tools &#8211; http://twistedtools.com</a></p>
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		<title>Lovely, Ethereal Music, Made from New and Updated Reaktor Patches You Can Download</title>
		<link>http://createdigitalmusic.com/2011/05/lovely-ethereal-music-made-from-new-and-updated-reaktor-patches-you-can-download/</link>
		<comments>http://createdigitalmusic.com/2011/05/lovely-ethereal-music-made-from-new-and-updated-reaktor-patches-you-can-download/#comments</comments>
		<pubDate>Wed, 11 May 2011 16:28:57 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18822</guid>
		<description><![CDATA[The wonderful, sometimes-inspiring, sometimes-daunting capability of the computer is to make any sound you like. Give someone an open toolbox, and they really limited only by skill and imagination. Graphical modular environment Reaktor by Native Instruments has a reputation for crunchy granular sounds and elaborate, multi-layered glitches, and those are to some of us certainly &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/05/lovely-ethereal-music-made-from-new-and-updated-reaktor-patches-you-can-download/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/23518270?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="480" frameborder="0"></iframe></p>
<p>The wonderful, sometimes-inspiring, sometimes-daunting capability of the computer is to make any sound you like. Give someone an open toolbox, and they really limited only by skill and imagination. Graphical modular environment Reaktor by Native Instruments has a reputation for crunchy granular sounds and elaborate, multi-layered glitches, and those are to some of us certainly a good thing. But here&#8217;s some music made in Reaktor that tends in another direction. The creatoors give us some nice tools, to be sure, but they also give us some actual music and sounds to explore.</p>
<p>At top, our friend Peter Dines has been continuing to iterate with his granular tools, Loupe. Here, OpenSoundControl control signals from an iPad running (recently-updated) TouchOSC translate to new sounds. Multi-touch control seems to me perfect for this sort of continuous parameter control. The download updates his $15 patch set, and there&#8217;s an extensive tutorial on using OSC and Reaktor on his Noisepages blog:</p>
<p><a href="http://modulations.noisepages.com/2011/05/loupe-1-5-for-reaktor-now-with-bidirectional-osc-mappings-for-touchosc/">Loupe 1.5 for Reaktor – now with bidirectional OSC mappings for TouchOS</a> [Modulations @ Noisepages]</p>
<p>Even if for some bizarre reason you&#8217;re not interested in this patch, the article above is a must-read for any Reaktor user hoping to experiment with OSC.</p>
<p><a href="http://www.synthtopia.com/content/2011/05/10/three-free-reaktor-ensembles-phadia-bass-one-piky/">Via the ever-prodigious Synthtopia</a> comes three other free Reaktor ensembles. For free ensembles, they&#8217;re really polished &#8211; there&#8217;s a 4-oscillator atmospheric pad synth, a 3-oscillator bass synth, and 2-oscillator &#8220;pluck&#8221; synth. If you don&#8217;t own Reaktor, there&#8217;s even a free 3-oscillator bass synth instrument for Windows VST. The results produce dreamy, dense layers of sound:</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/tO7QnLnIsRs" frameborder="0" allowfullscreen></iframe></p>
<p>The trio, entitled &#8220;The Colorspace,&#8221; is the work of Italian-based musician Dario. He makes music under a number of identities, but I&#8217;m partial to his ambient projects Kiis and &#8220;need a name.&#8221; A Kiis release is available as a name-your-price EP on Bandcamp:<span id="more-18822"></span></p>
<p><iframe width="400" height="100" style="position: relative; display: block; width: 400px; height: 100px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=2694718508/size=venti/bgcol=FFFFFF/linkcol=4285BB/" allowtransparency="true" frameborder="0"><a href="http://kiis.bandcamp.com/album/shine">Shine by Kiis</a></iframe></p>
<p>There&#8217;s also some seriously chilled-own, pleasantly-ambient (even when beats make appearances) music as &#8220;Need a Name.&#8221;</p>
<p><iframe width="400" height="100" style="position: relative; display: block; width: 400px; height: 100px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=3291807495/size=venti/bgcol=FFFFFF/linkcol=4285BB/" allowtransparency="true" frameborder="0"><a href="http://needaname.bandcamp.com/album/sizzling-plucks">Sizzling Plucks by Need a Name</a></iframe></p>
<p>Whether this music is specifically your cup of tea or not, it&#8217;s great to actually hear some music from the person making the tool. You can take it as further inspiration, a chance to be closer to the person who makes the Reaktor patches you use, or even a challenge to make your own work with the same sonic arsenal distinctly your own.</p>
<p><img src="http://createdigitalmusic.com/files/2011/05/reak_bassone.png" alt="" title="reak_bassone" width="529" height="455" /></p>
<p>The Reaktor patches, for their part, are available free:<br />
<a href="http://www.thecolorspace.net/software.html">http://www.thecolorspace.net/software.html</a></p>
<p><strong>Bonus &#8211; back in glitchland&#8230;</strong> As I write this, I see that there&#8217;s an updated TouchOSC control layout for Richard Devine&#8217;s GrainCube, a free Reaktor patch built by DevSnd, Rachmiel, TwistedTools, and Antonio Blanca. See <a href="http://createdigitalmusic.com/2010/05/graincube-free-granular-instrument-for-reaktor-lemur/">previous coverage here on CDM</a> from last year; a different video below, and a picture of the new layout (which looks nice). Of course, no reason you can&#8217;t use this same tool to make something that sounds very different&#8230;</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/WrsU50fXuHw" frameborder="0" allowfullscreen></iframe><img src="http://createdigitalmusic.com/files/2011/05/GrainCubeTouchOSC-438x640.jpg" alt="" title="GrainCubeTouchOSC" width="438" height="640" class="alignright size-large wp-image-18835" /></p>
<div class="imgcaption">Courtesy DevSnd. Click for larger version.</div>
<p>More downloads: <a href="http://devinesound.net/">http://devinesound.net/</a></p>
<p><a href="http://devsnd.blogspot.com/2011/05/graincube-update-touchosc-version-now.html">Update info / TouchOSC update</a> [devsnd Blog]</p>
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		<title>Expanding Touch and MIDI, Mobile iOS Control Gets More Mature in New and Updated Apps; Round-Up</title>
		<link>http://createdigitalmusic.com/2011/04/expanding-touch-and-midi-mobile-ios-control-gets-more-mature-in-new-and-updated-apps-round-up/</link>
		<comments>http://createdigitalmusic.com/2011/04/expanding-touch-and-midi-mobile-ios-control-gets-more-mature-in-new-and-updated-apps-round-up/#comments</comments>
		<pubDate>Thu, 28 Apr 2011 18:01:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18560</guid>
		<description><![CDATA[The Molten drum machine meets MIDI and sync, via the Camera Connection Kit. It&#8217;s just one of a number of improvements that have made iOS tools more mature, more powerful &#8211; and easy to integrate with other, less Apple-y hardware and software. Image courtesy One Red Dog. It&#8217;s nice to think software gets better, not &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/04/expanding-touch-and-midi-mobile-ios-control-gets-more-mature-in-new-and-updated-apps-round-up/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2011/04/moltenmidi-640x480.jpg" alt="" title="moltenmidi" width="640" height="480" class="alignnone size-large wp-image-18573" /></p>
<div class="imgcaption">The Molten drum machine meets MIDI and sync, via the Camera Connection Kit. It&#8217;s just one of a number of improvements that have made iOS tools more mature, more powerful &#8211; and easy to integrate with other, less Apple-y hardware and software. Image courtesy One Red Dog.</div>
<p>It&#8217;s nice to think software gets better, not worse, with age. And so it is that if you use an iPhone, iPod touch, or iPad in the studio, your mobile gizmos are getting more powerful and useful. Expanded support for MIDI &#8211; using both wireless and wired connections to interface with gear of the last couple of decades &#8211; and other features make these tools more musically productive. Here&#8217;s just a quick refresher on what recent updates are adding.</p>
<p><img src="http://createdigitalmusic.com/files/2011/04/touchoscscreens-640x382.jpg" alt="" title="touchoscscreens" width="640" height="382" class="alignnone size-large wp-image-18567" /></p>
<p><strong>TouchOSC adds MIDI, improves documentation, support, and community.</strong> TouchOSC has been popular as a control solution &#8211; it&#8217;s simple, makes whipping up custom layouts fairly quick, and interfaces wirelessly with lots of tools. You can even use it with Linux or free tools; the documentation starts out with instructions on translating its network messages to MIDI for free on any OS, using <a href="http://hexler.net/docs/touchosc-getting-started-osc">Pd</a>. In fact, while I don&#8217;t think TouchOSC&#8217;s layout editing is perfect &#8211; I&#8217;d like to see other ideas, too &#8211; I find creating layouts much quicker than it ever was on the pricier, now-defunct Lemur. (That was a complaint I made in the first review I wrote of the Lemur years ago, for <em>Keyboard</em>.)</p>
<p>Adding MIDI support to TouchOSC means a lot more flexibility. You can now connect over a network using Apple&#8217;s wireless MIDI implementation (which, incidentally, is not Mac-specific &#8211; ports are available for Windows and Linux). You can connect USB MIDI interfaces using the iPad Camera Connection Kit. And the new release even includes support for the MIDI Mobilizer, which works not only on iPad but iPhone and iPod touch, too &#8211; ideal for pocket-friendly control.</p>
<p><em><strong>Updated:</strong> I&#8217;ve read user reports about 1.7 with custom OSC names and compatibility with Missing Link hardware. You may want to wait for a fix before updating. Feel free to discuss here in comments. (Thanks, Josh!)</em><span id="more-18560"></span></p>
<p><a href="http://hexler.net/docs/touchosc-configuration-connections-coremidi">TouchOSC + CoreMIDI</a><br />
<a href="http://hexler.net/docs/touchosc-configuration-connections-mmz">TouchOSC + MIDI Mobilizer</a></p>
<p>This version also adds complete documentation and a forum. See <a href="http://hexler.net/news/back-to-the-future">blog post</a>. Developer hexler also promises a library section for people to contribute their own layouts.</p>
<p>Speaking of layouts, I routinely see new ones in my inbox. Here&#8217;s a creative drum sequencer template; see video below:</p>
<p><a href="http://stilllebend.blogspot.com/">http://stilllebend.blogspot.com/</a></p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/yKlkh0vhvG8" frameborder="0" allowfullscreen></iframe></p>
<p><img src="http://createdigitalmusic.com/files/2011/04/moltenscreen-640x480.jpg" alt="" title="moltenscreen" width="640" height="480" class="alignnone size-large wp-image-18575" /></p>
<p><strong>Expanded MIDI Support for Molten Drum Machine</strong> Molten, the excellent drum machine tool for iPad, added MIDI support earlier. Version 1.1 seems to iron out some issues with it, however. <a href="http://www.synthtopia.com/content/2011/04/25/molten-drum-machine-gets-coremidi-update/">Synthtopia gets the scoop here</a>: MIDI clock sync and CoreMIDI configuration have all been improved. Clock alone is a reason to try out Molten, especially if you have computers or hardware you want to try syncing.</p>
<p>Virtual MIDI ports allow for the first time routing <em>between</em> iOS apps. Interestingly, with the combination of new background audio and virtual MIDI, you can use an iPad a bit like you would a desktop computer, with multiple apps working together. It&#8217;s not quite the main appeal of tablets to me, and you may max out the fairly lean computing powers of the iPad (especially the first-generation), but it&#8217;s compelling work.</p>
<p>Official site:<br />
<a href="http://www.onereddog.com.au/products/molten/">http://www.onereddog.com.au/products/molten/</a></p>
<p>The other cool thing about Molten is that some of these features have come from discussions with other developers, including on our own <a href="http://noisepages.com/groups/next-gen-mobile-music-visual-dev-hack-group/forum/topic/thoughts-on-a-vst-host-on-ios/">Noisepages group</a>. Case in point: some cool network MIDI features, described in a blog post here &#8212; have at it, developers!</p>
<p><a href="http://www.onereddog.com.au/2011/04/08/coremidi-networking-setup/">CoreMIDI Networking Setup</a> [One Red Dog Blog]</p>
<p><img src="http://createdigitalmusic.com/files/2011/04/wiregui_3iphones-640x384.png" alt="" title="wiregui_3iphones" width="640" height="384" class="alignnone size-large wp-image-18578" /><a href="http://createdigitalmusic.com/files/2011/04/wireguiscreens.jpg"><img src="http://createdigitalmusic.com/files/2011/04/wireguiscreens-640x460.jpg" alt="" title="wireguiscreens" width="640" height="460" class="alignnone size-large wp-image-18579" /></a></p>
<p><strong>A new wireframe OSC controller.</strong> TouchOSC isn&#8217;t the only game in town for iOS controllers. WireGUI is a new, palm-sized wireframe controller for iPhone and iPod touch. ( There&#8217;s no iPad-native version yet.) What it does that TouchOSC doesn&#8217;t is allow you to edit controls directly on the device. I also love its retro graphical style and unique widgets, and updates are already in store.</p>
<p>Chris Jeffs made the release from Berlin earlier this month. I don&#8217;t normally like copying and pasting, but he sends a very detailed description, so I will quote it:</p>
<blockquote><p>WireGUI is a new OSC controller App for the iPhone and iPod Touch. It features easy customisation of controller setups, with all editing taking place on the device. Groups of objects may be added simply by dragging and dropping a chosen icon, and they can be arranged with custom colors, resized and even rotated. Underneath the distinctive aesthetic is an extensive OSC message specification with many options for outgoing data. In an update currently in review, any group which stores values may also act as a simple step sequencer.</p>
<p>Features:</p>
<p>       ▪       An OSC controller App for iPhone and iPod Touch.<br />
       ▪       Includes groups of controls: Sliders, Slider Bars, Arrows, Buttons, Knobs, Drum Pads, a mixer and an X-Y Touchpad.<br />
       ▪       All groups respond to multiple points of contact.<br />
       ▪       Quickly arrange controller elements on the device itself &#8211; no need to spend hours using complicated desktop editing programs.<br />
       ▪       Groups can be resized, automatically arranged and even rotated.<br />
       ▪       Arrangements may be saved on the device for later use.<br />
       ▪       (forthcoming in version 1.3) Simple sequencer function allows values to be stepped through with adjustable tempo and ppqn.<br />
       ▪       Distinctive, minimalist looks with customisable color schemes.<br />
       ▪       Extensive OSC spec.<br />
       ▪       Only $4.99</p>
<p>Compatibility Information:</p>
<p>       ▪       iOS 4.0+ required, 4.2+ recommended.<br />
       ▪       Use of 4th generation iPhone or iPod Touch is highly recommended. Testing has revealed problems with the display of bitmaps in some older generation devices. A fix has been identified and is planned for release in a future version.</p></blockquote>
<p>On iTunes:  <a href=" http://itunes.com/apps/wiregui">http://itunes.com/apps/wiregui</a><br />
Developer site: <a href="http://chrisjeffs.com/wiregui/">http://chrisjeffs.com/wiregui/</a></p>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/9uWTTby2gXY" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://createdigitalmusic.com/files/2011/04/wallofsynths.jpg"><img src="http://createdigitalmusic.com/files/2011/04/wallofsynths-640x480.jpg" alt="" title="wallofsynths" width="640" height="480" class="alignnone size-large wp-image-18599" /></a></p>
<div class="imgcaption">What can you Control with one free tool for iPad? (other platforms forthcoming) How about a giant wall of synths? Source: <a href="http://pellegriniusa.com/">Pellegrini Synth Lab</a>. I want to go to there.</div>
<p><strong>New creations for the free and open source Control.</strong> I covered <a href="http://createdigitalmusic.com/2011/01/music-control-meets-web-code-goodness-app-for-ios-soon-oscmidi-everywhere/">Control</a> earlier this year. It&#8217;s a significant release: unlike other tools here, it makes use of Web rendering and HTML5 to build its layouts. That offers Web-style coding (JSON!) and far greater portability of layouts than native controls that use only Apple-specific tools. Developer Charlie Roberts has maintained a blog where you can keep track of development:</p>
<p><a href="http://charlie-roberts.com/Control/">http://charlie-roberts.com/Control/</a></p>
<p>Check out, for instance, the nice <a href="http://charlie-roberts.com/Control/?p=199">sequencer module</a>. And users have been doing cool things, too, like an insane <a href="http://charlie-roberts.com/Control/?p=246">Pelligrini Space-Time Keyboard Controller</a>, or <a href="http://charlie-roberts.com/Control/?p=271">emulating the monome</a>.</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/peG-K3F0WtQ" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://createdigitalmusic.com/files/2011/04/touchable_with_ableton.jpg"><img src="http://createdigitalmusic.com/files/2011/04/touchable_with_ableton-640x425.jpg" alt="" title="touchable_with_ableton" width="640" height="425" class="alignnone size-large wp-image-18583" /></a></p>
<div class="imgcaption">touchAble alongside Ableton Live &#8211; in a way that makes the visual relationship clear. Courtesy the developer.</div>
<p><strong>Ableton Live controller touchAble makes full use of multi-touch</strong>. Last but certainly not least, multiple touch points (multiple dots or &#8230; if you can keep from snickering, multiple balls) now make full use of the iPad&#8217;s touch capabilities in a new update to touchAble. touchAble is Ableton-only, but as such tightly integrates with parameters in that tool.</p>
<p>Developer Sylvain Garcia from touchAble tells us:</p>
<blockquote><p>This new module, up to 4 dots, can record, cut, loop &#038; reverse motions of balls and play them back as automations in total sync to Ableton Live. You can create your own loops and save &#038; restore them with just one tap. Each Ball has its own Gravity &#038; bouncing settings &#8211; allowing for a variety of different movements and on the fly adjustments. The direction of gravity can be adjusted as well as gravity&#8217;s force. It also allows you to save snapshots  + morphing&#8230;.</p>
<p>We have worked very hard on this new update, and are very proud of the result.</p></blockquote>
<p>It&#8217;s worth noting that, while <a href="http://www.destroythesilence.com/">Rana Sobhany</a> has earned a lot of attention as an &#8220;iPad DJ,&#8221; many other artists are using devices like the iPad as remote controls for computers. I served on a panel with Rana at South by Southwest and got to talk to her a bit, and her technique focuses on making the iPads act like decks or looping samplers, with a crossfader in between. By contrast, acts like Andrew Andrew &#8211; who got started iPad launch week as did Rana &#8211; focus instead on using the device as a controller. At a recent party at New York&#8217;s Ace Hotel, that allowed them to freely wander the crowd. (They&#8217;re using TouchAble with Ableton Live.)</p>
<p>If the controller approach appeals more, here&#8217;s a look at touchAble&#8217;s official video:</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/FVxfx7tSrRo" frameborder="0" allowfullscreen></iframe></p>
<p>I have to see, of all the controllers out there &#8211; for any application &#8211; touchAble is probably the most extensive in terms of the sheer variety of control layouts and the degree of integration. It&#8217;s worth a look, even if you find some friend with the combination to check out.</p>
<p>Here are images of the new X/Y functionality, courtesy the developers. Click for full-sized versions; you can see some of the assignment powers here. It&#8217;s not just as though they gave this a couple of balls and popped out for drinks.</p>
<p><a href="http://createdigitalmusic.com/files/2011/04/xypad_module.jpg"><img src="http://createdigitalmusic.com/files/2011/04/xypad_module-640x581.jpg" alt="" title="xypad_module" width="640" height="581" class="alignnone size-large wp-image-18586" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/04/xypad_assign.jpg"><img src="http://createdigitalmusic.com/files/2011/04/xypad_assign-640x581.jpg" alt="" title="xypad_assign" width="640" height="581" class="alignnone size-large wp-image-18588" /></a><br />
<a href="http://createdigitalmusic.com/files/2011/04/xypad_save.jpg"><img src="http://createdigitalmusic.com/files/2011/04/xypad_save-640x581.jpg" alt="" title="xypad_save" width="640" height="581" class="alignnone size-large wp-image-18587" /></a></p>
<p><iframe src="http://player.vimeo.com/video/19272580?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p><iframe src="http://player.vimeo.com/video/20099976?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p><strong>Far-out Konkreet control.</strong>  One of the most unusual tools to come out of the iPad software crop, in terms of design, has to be the stunning Konkreet Performer. It focuses on advanced parameter control via a multi-touch interface, but it really commits to that paradigm &#8211; no fake knobs or faders in sight. In the place of the virtual pots, you see gorgeous geometric eye candy that explodes around your finger touchpoints.</p>
<p><a href="http://konkreetlabs.com/">http://konkreetlabs.com/</a></p>
<p>A future update will let you project those visuals onscreen as you work. A couple of nice examples, among others:</p>
<p><a href="http://konkreetlabs.com/2011/03/18/konkreet-performer-live-on-stage/">Stephan Bodzin vs Marc Romboy</a> are using the rig live onstage in their LUNA tour, with both the Visualizer and Performer modules. Extensive documentation below:</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/JX8EaUE-hAg" frameborder="0" allowfullscreen></iframe></p>
<p>On the same lines, Reaktor house <a href="http://twistedtools.com/">Twisted Tools</a> has a series of custom layouts for their soundmakers. The first of these uses Konkreet; the others use TouchOSC and an original template, respectively.</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/NWw7uH8Ogfg" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/uwNv8eWyh3E" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/XR_IkERSkck" frameborder="0" allowfullscreen></iframe></p>
<p>Also, our friend Peter Dines has put out a mind-bending &#8220;ultra-Theremin&#8221; instrument for Konkreet. You can use TouchOSC, to be sure &#8211; but for a &#8220;freakish playing experience,&#8221; as Peter puts it, it has to be Konkreet.</p>
<p><a href="http://modulations.noisepages.com/2011/04/behold-the-arcturan-ultratheremin/">Behold the Arcturan UltraTheremin – free download for Reaktor and Konkreet Performer</a> [modulations @ noisepages]</p>
<p><iframe src="http://player.vimeo.com/video/21979582?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="480" frameborder="0"></iframe></p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F13024702&#038;g=1"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F13024702&#038;g=1" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/peterdines/arcturan-ultratheremin-improv">Arcturan UltraTheremin improv</a> by <a href="http://soundcloud.com/peterdines">peterdines</a></span></p>
<p><a href="http://createdigitalmusic.com/files/2011/04/konkreetheremin.png"><img src="http://createdigitalmusic.com/files/2011/04/konkreetheremin-640x480.png" alt="" title="konkreetheremin" width="640" height="480" class="alignnone size-large wp-image-18594" /></a></p>
<p>And there you have it &#8211; real polyphonic Theremin, <a href="http://createdigitalmusic.com/2011/04/a-kinect-based-instrument-polyphonic-theremin-no-april-fools-joke/">not a joke</a> after all. I&#8217;ll leave it there, but let us know which controller apps you&#8217;re using in the studio and how they&#8217;re working for you. And I&#8217;ll keep saving up my pennies for a Xoom to see if I can&#8217;t give Android lovers some choices, too (both OSC and bluetooth MIDI are possible there &#8211; or sync to an iPad for a cross-platform, let&#8217;s-all-get-along lovefest).</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/04/expanding-touch-and-midi-mobile-ios-control-gets-more-mature-in-new-and-updated-apps-round-up/&via=cdmblogs&text=Expanding Touch and MIDI, Mobile iOS Control Gets More Mature in New and Updated Apps; Round-Up&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/04/expanding-touch-and-midi-mobile-ios-control-gets-more-mature-in-new-and-updated-apps-round-up/&via=cdmblogs&text=Expanding Touch and MIDI, Mobile iOS Control Gets More Mature in New and Updated Apps; Round-Up&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/04/expanding-touch-and-midi-mobile-ios-control-gets-more-mature-in-new-and-updated-apps-round-up/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
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		<slash:comments>34</slash:comments>
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		<item>
		<title>DIY Ribbon Controller, Creative Commons-Licensed, with Arduino, Reaktor, Crackling-Good Case</title>
		<link>http://createdigitalmusic.com/2011/04/diy-ribbon-controller-creative-commons-licensed-with-arduino-reaktor-crackling-good-case/</link>
		<comments>http://createdigitalmusic.com/2011/04/diy-ribbon-controller-creative-commons-licensed-with-arduino-reaktor-crackling-good-case/#comments</comments>
		<pubDate>Tue, 19 Apr 2011 17:54:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[Creative-Commons]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[physical-computing]]></category>
		<category><![CDATA[Reaktor]]></category>
		<category><![CDATA[ribbon]]></category>
		<category><![CDATA[ribbon-controller]]></category>
		<category><![CDATA[Sensors]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18343</guid>
		<description><![CDATA[Ribbons are so in this year. Thanks to Trent Reznor picking up the Dewanatron Swarmatron, they&#8217;re even winning Oscar Awards (after a fashion). Coagula aka Giuseppe Di Cillo has been in touch with me for some time about his evolving DIY ribbon controller. Now he&#8217;s pulling out all the stops: his full version includes a &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/04/diy-ribbon-controller-creative-commons-licensed-with-arduino-reaktor-crackling-good-case/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/e7IfAD_QQxQ" frameborder="0" allowfullscreen></iframe></p>
<p>Ribbons are so in this year. Thanks to Trent Reznor picking up the <a href="http://www.dewanatron.com/instruments.php?page=swarmatron">Dewanatron Swarmatron</a>, they&#8217;re even winning Oscar Awards (after a fashion).</p>
<p>Coagula aka Giuseppe Di Cillo has been in touch with me for some time about his evolving DIY ribbon controller. Now he&#8217;s pulling out all the stops: his full version includes a professional-looking case, extensive touch sensors, and even a display and menu system. It&#8217;s not quite the gorgeous, analog-savvy <a href="http://www.eowave.com/instruments.php?prod=63">Eowave Persephone</a>, but it&#8217;s a beautiful DIY project and a terrific learning opportunity, as well. He&#8217;s shared a complete tutorial, specifications, and tips, all under a Creative Commons license. (It&#8217;s not quite open source hardware &#8211; I&#8217;d like to see the &#8220;non-commercial&#8221; restriction dropped &#8211; but it is tremendously generous and complete.)</p>
<p>The Grobian ensemble from Reaktor is behind the sound. (I&#8217;ve lost track of how you acquire Grobian, if a more sophisticated Reaktor user can remind me.)</p>
<p>I was curious about the accuracy and responsiveness of this particular sensing system, especially since I&#8217;ve had some issues with similar touch sensors. Giuseppe responds: &#8220;I find the sensors very good, but when you touch the position sensor the sensor need few milliseconds to settle. To fix this I put a 5 milliseconds delay on the code. The video is a little out of sync but I assure you that in reality is much more responding.&#8221;</p>
<p>Go, wonder, absorb knowledge:<br />
<a href="http://www.coagula.org/content/pages/coagula-midi-ribbon-controller-20-1">Coagula MIDI Ribbon Controller 2.0</a></p>
<p><a href="http://createdigitalmusic.com/files/2011/04/coagula.jpg"><img src="http://createdigitalmusic.com/files/2011/04/coagula-640x237.jpg" alt="" title="coagula" width="640" height="237" class="alignnone size-large wp-image-18347" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/04/reaktorgrobian.jpg"><img src="http://createdigitalmusic.com/files/2011/04/reaktorgrobian-640x325.jpg" alt="" title="reaktorgrobian" width="640" height="325" class="alignnone size-large wp-image-18346" /></a></p>
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		<slash:comments>9</slash:comments>
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		<title>Native Instruments&#8217; Razor Synth: Dubstep to Ambience, Free Tutorial and Loops</title>
		<link>http://createdigitalmusic.com/2011/03/native-instruments-razor-synth-dubstep-to-ambience-free-tutorial-and-loops/</link>
		<comments>http://createdigitalmusic.com/2011/03/native-instruments-razor-synth-dubstep-to-ambience-free-tutorial-and-loops/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 04:32:11 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[academik]]></category>
		<category><![CDATA[berlin]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Errorsmith]]></category>
		<category><![CDATA[francis-preve]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Loops]]></category>
		<category><![CDATA[Native-Instruments]]></category>
		<category><![CDATA[razor]]></category>
		<category><![CDATA[Reaktor]]></category>
		<category><![CDATA[reaktor-player]]></category>
		<category><![CDATA[steve-horelick]]></category>
		<category><![CDATA[superior-german-engineering]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=17696</guid>
		<description><![CDATA[Native Instruments has a new synth based on the Reaktor engine, and it&#8217;s one about which to be genuinely excited. Taking additive synthesis to a new conceptual level, it works with the concept of per-partial control but adds functions like wavetables, enveloping, and effects to each partial individually. The result is a synth that gets &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/03/native-instruments-razor-synth-dubstep-to-ambience-free-tutorial-and-loops/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/03/NI_Razor_Screenshot.png"><img src="http://createdigitalmusic.com/files/2011/03/NI_Razor_Screenshot-640x410.png" alt="" title="NI_Razor_Screenshot" width="640" height="410" class="alignnone size-large wp-image-17706" /></a></p>
<p>Native Instruments has a new synth based on the Reaktor engine, and it&#8217;s one about which to be genuinely excited. Taking additive synthesis to a new conceptual level, it works with the concept of per-partial control but adds functions like wavetables, enveloping, and effects to each partial individually. The result is a synth that gets sonically surprising in a hurry, and it represents the sort of multi-dimensional thinking I hope catches on in synthesis.</p>
<p>In a step forward for Reaktor, this synth doesn&#8217;t just sound different &#8211; it looks different, too. Whereas incredible sonic creations have been hidden too often in software behind banks of bland, faux knobs, Razor&#8217;s dynamic spectral  display makes both the partials and their transformation in time clear and hypnotically beautiful.</p>
<p>Under the hood, the project packs some 320 partials and internal sound shaping, dual filter sections with 20 filter types, &#8220;dissonance effect&#8221; modulation, and in case your mind remained somehow unbent, a 34-band vocoder. There&#8217;s also a genre-spanning preset library, though the ubiquity of NI tools in Dubstep have caused people to already make that connection. (Fine. Spite them. Go make something that doesn&#8217;t sound like <em>any</em> recognizable genre. You have my blessing.)</p>
<p>The software is the result of a collaboration with artist <a href="http://www.errorsmith.de/">Errorsmith</a>, and represents an ongoing series of artist co-produced software releases from the Berlin-based Native Instruments. For his part, Errorsmith (also part of MMM and Smith n Hack) has been a forward-thinking Berlin staple for many years, and a DIYer at heart, combining just these sorts of modular monsters in his own work. What strikes me is that, working with NI, he&#8217;s come up with something that could be widely used. It&#8217;s one thing to create a strange creation for yourself, and there&#8217;s something even strangely pleasing about making it idiosyncratic. Making a tool that a wide audience can use to vastly-differing results is another matter entirely.</p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/gbuZVcw3ZiM" frameborder="0" allowfullscreen></iframe></p>
<p>Thanks to advance availability, NI has already got some buzz going around the creation, so we&#8217;ve got a tutorial and free loops from our friends to share with you.<span id="more-17696"></span></p>
<p>Steve Horelick, the man who gave us the <em>Reading Rainbow</em> theme song on his Fairlight CMI and then went on to make Logic Environments that produce otherworldly musical landscapes, has his own take. He walks through the interface one module at a time. Steve does not work for NI &#8211; this is what it sounds like when he&#8217;s excited about something. Listen closely to what he&#8217;s saying, breathlessly, because as always Steve has immediate, sharp insights into what everything&#8217;s for and why it matters. If you pay attention, class, you&#8217;ll learn something. (Let me say it again: this is someone who finds the Logic Environment intuitive, and can explain it to others. Apologies to Apple and Emagic veterans, but that has to count for something big.)</p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/vGNaQCek2dU" frameborder="0" allowfullscreen></iframe></p>
<p><strong>Updated:</strong> In comments, Random Chance does spot two errors in the video &#8211; hey, this thing is barely out, so I know it&#8217;s easy enough to make mistakes:</p>
<blockquote><p>The spectrum display does not show the waveform, but rather the real (as in real numbers) spectrum with time as a thrown in as a third axis. And filtering is precisely altering the spectral shape (although you may as well call every signal transducer a filter).</p></blockquote>
<p>I concur, but otherwise have some patience with Steve&#8217;s narrative style (people either hate it or love it), and it&#8217;s a solid walkthrough of the modules and why they matter.</p>
<p>Steve also creates training for, and now helms, the massive training site Macprovideo, which in turn has its own blog now, well worth reading:<br />
<a href="http://www.macprovideo.com/blog/">http://www.macprovideo.com/blog/</a></p>
<p><a href="http://createdigitalmusic.com/files/2011/03/NI_Razor_Screenshot_Dissonance.png"><img src="http://createdigitalmusic.com/files/2011/03/NI_Razor_Screenshot_Dissonance-640x413.png" alt="" title="NI_Razor_Screenshot_Dissonance" width="640" height="413" class="alignnone size-large wp-image-17704" /></a></p>
<p>Francis Preve, fellow <em>Keyboard</em> writer who just launched his new Academik label last week (I was grateful to be there armed with a laptop and KAOSS Quad to open the celebrations), is prolific as always. He has two posts up on Razor, and also tells CDM he&#8217;s got some free loops for you to grab built with Razor:</p>
<blockquote><p>With its über-pretty FFT display of harmonic motion, tons of really unique filters and a couple of beat-synced LFOs, RAZOR makes a deep cut into additive synthesis territory (sorry, couldn&#8217;t resist the pun).</p>
<p>So, I decided to beat everyone to the punch and drop a RAZOR-edged free loop six-pack on ya, so you can get a taste for yourself.</p>
<p>Tech notes and linkage after the jump&#8230;</p>
<p>Tech notes:<br />
- Everything&#8217;s in the key of C minor-ish.<br />
- All loops are 128 BPM.<br />
- All loops are eight bars long.</p></blockquote>
<p><a href="http://francispreve.blogspot.com/2011/03/download-ni-razor-loop-six-pack.html">Download: NI RAZOR Loop Six-pack</a> [Francis Preve]</p>
<p>Steve Horelick: Francis has a life-sized Yoda figure in his studio, and the force is strong with him. (Seriously.) Synth programming deathmatch, anyone? New York versus Texas?</p>
<p>All in all, that should give you somewhere to start if you&#8217;re interested in Razor. I&#8217;ll be curious to hear what people do with it. If you&#8217;ve got questions you&#8217;d like to direct to NI, or if you&#8217;d like to hear more about how this instrument was produced, let us know.</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/03/native-instruments-razor-synth-dubstep-to-ambience-free-tutorial-and-loops/&via=cdmblogs&text=Native Instruments' Razor Synth: Dubstep to Ambience, Free Tutorial and Loops&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/03/native-instruments-razor-synth-dubstep-to-ambience-free-tutorial-and-loops/&via=cdmblogs&text=Native Instruments' Razor Synth: Dubstep to Ambience, Free Tutorial and Loops&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/03/native-instruments-razor-synth-dubstep-to-ambience-free-tutorial-and-loops/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
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		<slash:comments>37</slash:comments>
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		<title>Reaktor Sampler Pack Gives you Granular Power Over Sound; Tips for Maschine, Ableton</title>
		<link>http://createdigitalmusic.com/2011/02/reaktor-sampler-pack-gives-you-granular-power-over-sound-tips-for-maschine-ableton/</link>
		<comments>http://createdigitalmusic.com/2011/02/reaktor-sampler-pack-gives-you-granular-power-over-sound-tips-for-maschine-ableton/#comments</comments>
		<pubDate>Wed, 23 Feb 2011 17:27:03 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=16924</guid>
		<description><![CDATA[Producer/composer and Reaktor super-guru Peter Dines is back with a new concoction for Native Instruments&#8217; graphical development environment for sound. Entitled the Reaktor Sample Pack, it&#8217;s a collection of three granular sampling instruments. Updated with new download links (no more divshare!) Frame is a looping sampler with smooth/crossfading, envelope controls, and built-in saturation, plus graphical &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/02/reaktor-sampler-pack-gives-you-granular-power-over-sound-tips-for-maschine-ableton/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/02/loupe.png"><img src="http://createdigitalmusic.com/files/2011/02/loupe-640x253.png" alt="" title="loupe" width="640" height="253" class="alignnone size-large wp-image-16933" /></a></p>
<p>Producer/composer and Reaktor super-guru Peter Dines is back with a new concoction for Native Instruments&#8217; graphical development environment for sound. Entitled the Reaktor Sample Pack, it&#8217;s a collection of three granular sampling instruments. <strong>Updated with new download links</strong> (no more divshare!)</p>
<p><strong>Frame</strong> is a looping sampler with smooth/crossfading, envelope controls, and built-in saturation, plus graphical loop point selection. <strong>Free | <a href="https://s3.amazonaws.com/SamplingPack/Frame_2_Peter_Dines_Sampler_Pack.rar">download</a></strong></p>
<p><strong>Loupe</strong> is a &#8220;polyphonic looping slicer,&#8221; which is to say you can slice up a sample and assign it to different MIDI keys. Press a note, then graphically set loop playback parameters from reverse to envelope to filter. <strong>US$15</strong> via link below, or get Loupe + Mirage for US$22.50 | <a href="https://s3.amazonaws.com/SamplingPack/Loupe_1_Peter_Dines_Sampler_Pack.rar">download</a></p>
<p><strong>Mirage</strong> is a granular sampler that focuses on ambient textures, by creating snapshots of various parameters. There&#8217;s some deep sonic functionality in there, including an LFO with a &#8220;whirl&#8221; effect (and accompanying whirly graphic widget), per-voice filtering, global envelope and EQ, and tons of grain-level controls. <strong>US$15</strong> via link below, or get Loupe + Mirage for US$22.50 | <a href="https://s3.amazonaws.com/SamplingPack/Mirage_1_Peter_Dines_Sampler_Pack.rar">download</a></p>
<p>They also all look lovely with Reaktor&#8217;s recently-overhauled UI. Pete isn&#8217;t just a good programmer, though; he&#8217;s a talented producer, so I&#8217;ll let the sound samples speak for themselves:</p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F10846809&#038;g=1"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F10846809&#038;g=1" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/peterdines/peter-dines-sampler-pack-frame">Peter Dines Sampler Pack &#8211; Frame 2</a> by <a href="http://soundcloud.com/peterdines">peterdines</a></span></p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F9857112&#038;g=1"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F9857112&#038;g=1" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/peterdines/loupe-drums">Peter Dines Sampler Pack &#8211; Loupe drums</a> by <a href="http://soundcloud.com/peterdines">peterdines</a></span></p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F10869652&#038;g=1"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F10869652&#038;g=1" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/peterdines/peter-dines-sampler-pack-1">Peter Dines Sampler Pack &#8211; Mirage demo</a> by <a href="http://soundcloud.com/peterdines">peterdines</a></span><span id="more-16924"></span></p>
<p>And here&#8217;s a look at Mirage&#8217;s UI; click through for a bigger version:<br />
<a href="http://createdigitalmusic.com/files/2011/02/miragecallouts.png"><img src="http://createdigitalmusic.com/files/2011/02/miragecallouts-640x485.png" alt="" title="miragecallouts" width="640" height="485" class="alignnone size-large wp-image-16928" /></a></p>
<p>If you have Reaktor, I can&#8217;t imagine any argument for not picking these up. Through the end of February, you can pick up all three for US$22.50, and Frame alone would keep you busy for free.</p>
<p>Full details on Pete&#8217;s terrific Modulations blog at Noisepages:<br />
<a href="http://modulations.noisepages.com/2011/02/introducing-the-reaktor-sampler-pack/">Introducing the Reaktor Sampler Pack</a></p>
<p>If you&#8217;re interested in using this in Ableton Live, read on for Reaktor+Live tips. If you&#8217;re a fan of Maschine, Pete has also been putting Reaktor and Maschine together while testing the upcoming Maschine 1.6, and he&#8217;s got some fantastic tips:<!--more--></p>
<p><a href="http://createdigitalmusic.com/files/2011/02/maschinereaktor.png"><img src="http://createdigitalmusic.com/files/2011/02/maschinereaktor-640x360.png" alt="" title="maschinereaktor" width="640" height="360" class="alignnone size-large wp-image-16932" /></a></p>
<p>Ableton users&#8230;<br />
<a href="http://modulations.noisepages.com/2011/01/more-on-routing-reaktor-in-live-multi-out-audio/">More on routing Reaktor in Live: multi out audio UPDATE: VST works too, not just AU</a> [PS - little tip, VST is usually a safer bet than AU on the Mac because so many AU plug-ins actually use compatibility layers]</p>
<p>Maschine + Reaktor (and Loupe!) <a href="http://modulations.noisepages.com/2011/01/maschine-1-6-beta-just-dropped/">Maschine 1.6 beta just dropped!</a></p>
<p>And if you love running patterns at different lengths, routing patterns into one another, good stuff:<br />
<a href="http://modulations.noisepages.com/2011/01/sound-to-sound-midi-routing-in-maschine/">Sound to Sound MIDI routing in Maschine 1.6</a></p>
<p>Thanks for the great ideas, Pete. Well worth checking the rest of his site:<br />
<a href="http://modulations.noisepages.com/">http://modulations.noisepages.com/</a></p>
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		<slash:comments>13</slash:comments>
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		<title>How to Get Poor with Prototyping: Advice from MPC, LinnDrum, AdrenaLinn Creator Roger Linn</title>
		<link>http://createdigitalmusic.com/2011/01/how-to-get-poor-with-prototyping-advice-from-mpc-linndrum-adrenalinn-creator-roger-linn/</link>
		<comments>http://createdigitalmusic.com/2011/01/how-to-get-poor-with-prototyping-advice-from-mpc-linndrum-adrenalinn-creator-roger-linn/#comments</comments>
		<pubDate>Wed, 26 Jan 2011 16:42:12 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=16118</guid>
		<description><![CDATA[New ideas and invention are wonderful things &#8211; so long as you don&#8217;t have any illusions about cost and payoff, that is. So, with that cheeky headline, here&#8217;s Roger Linn. He writes us: I thought you might get a kick out of this and maybe some of your DIY readers might find it useful. Occasionally &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/01/how-to-get-poor-with-prototyping-advice-from-mpc-linndrum-adrenalinn-creator-roger-linn/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/01/rogerguitar.jpg"><img src="http://createdigitalmusic.com/files/2011/01/rogerguitar.jpg" alt="" title="rogerguitar" width="640" height="482" class="alignnone size-full wp-image-16122" /></a></p>
<p>New ideas and invention are wonderful things &#8211; so long as you don&#8217;t have any illusions about cost and payoff, that is. So, with that cheeky headline, here&#8217;s Roger Linn. He writes us:</p>
<blockquote><p>I thought you might get a kick out of this and maybe some of your DIY readers might find it useful.</p>
<p>Occasionally I get an email from someone who thinks he has a great idea for a music product that will make millions, and asks for advice on how to make a prototype, or wants to tell me his idea so I can make it for him and pay him a big royalty. I finally got tired of rewriting the answer and wrote up a general answer on my FAQ page.</p></blockquote>
<p>In all seriousness, he offers some great advice; I&#8217;ve already had a couple of entrepreneurial music tech folks nod in agreement. And avoiding losing huge amounts of money is probably a good thing for artists and inventors, too. I&#8217;ve reproduced in in total here, as I suspect this may generate some comments; many musical inventors, humble and experienced, are lurking out there reading this site.<span id="more-16118"></span></p>
<blockquote><p><strong>Q: I have a great idea for a music product and need to make a prototype but I&#8217;m not very technical. Can you can me any advice on how to make a prototype or any companies that I could pay to make a prototype for me? Or how can I present my idea to a music products company so they can pay me a royalty and design/manufacture it for me? How do I patent my idea?</strong></p>
<p>A: Of all the ways to lose huge amounts of money, making a prototype of your idea is one of the most effective. First, there&#8217;s a very good chance that others (and possibly many others) have thought of your product idea before, and the reason it isn&#8217;t already on the market is either 1) others don&#8217;t find it as valuable as you do, or 2) the necessary engineering or material costs would make it sufficiently expensive that few would buy it.</p>
<p>The first thing to do is to learn the true value of your product idea in the marketplace. One of the biggest mistakes people make is to thing that everyone will value their idea as much as they do. First document your product idea, including a clear text description, drawings (or 3D renderings using the free Google Sketchup software) and a realistic customer price. To arrive at the realistic customer price, don&#8217;t use a price you&#8217;d like it to sell for, but rather what it must sell for considering the total parts cost, development cost, manufacturer profit and distributor/retailer profit. Then take an objective survey of people you know and don&#8217;t know, asking them not if they like it buy rather would they definitely buy it at the realistic price you&#8217;ve given. To insure they aren&#8217;t just telling you what you want to hear, tell them it&#8217;s someone else&#8217;s idea, not yours, and don&#8217;t appear to like or dislike it.</p>
<p>If you still want to make a prototype, try to find a way to make it for no more than $1000 and ideally for free. If you&#8217;re not technical and you have some friends who are, get them excited about it and ask for free help in exchange for future payment if you make any money later. Important: do everything you can to avoid designing new circuit boards, embedded software (software that runs on the small computers inside self-contained products) and metal/plastic mechanical housings. Very commonly, people start doing this thinking they&#8217;ll spend only a few thousand dollars then later find they&#8217;ve drained their relatives&#8217; savings only to teach themselves how difficult it is.</p>
<p>For many music product ideas, it&#8217;s possible to&#8211;by yourself&#8211;create a functional prototype by connecting and reconfiguring a variety of existing low-cost hardware and software music/audio products. It won&#8217;t be pretty but will be functional and therefore allow you to prove your concept at low cost and therefore give a better demonstration of its usefulness. For hardware and human interface (buttons, knobs, sliders, drum pads, etc.), use existing Midi controllers such as Korg&#8217;s inexpensive Nano line. Or design your desired control panel on an iPad using cheap iPad apps like MIDIPad or TouchOSC. For foot control, use a cheap midi foot pedal board like a Behringer FCB1010. For the software, it&#8217;s often possible to prototype your product idea by configuring Ableton Live or other music software. If you like Live and want to dig deeper into functionality, use Ableton&#8217;s Max For Live add-on. To dig even deeper, learn one of the simple graphical audio/music programming environments like Max/MSP, Max For Live, PD or Reaktor, or learn to program an iPad app.</p>
<p>Regarding presenting your idea to a music products company so they will pay you a royalty and design/manufacturer it for you, this is a highly unlikely scenario. While companies are always interested in their customers&#8217; free suggestions, it&#8217;s very unlikely that they will pay anybody for anything unless they absolutely have no choice. Often they will politely decline to hear your idea because 1) customers&#8217; products ideas are rarely unique, and 2) if they were already planning the same idea, they don&#8217;t want you to later accuse them of stealing your idea. However, if they truly feel it&#8217;s worth spending their money to make your idea into a product and they feel you have the necessary skills to help them, probably the best scenario is that they may offer you a job.</p>
<p>Regarding how to patent your idea, you can&#8217;t patent an idea but rather only the implementation of an idea. Getting a patent is another great way to lose lots of money. Plus, having a patent doesn&#8217;t prevent anyone from stealing your idea but rather simply gives you a better case for infringement if and when you must hire an expensive lawyer to sue them. Again, don&#8217;t spend any money until you&#8217;ve objectively proven that lots of people would buy your product at its realistic customer price. </p></blockquote>
<p>I think what&#8217;s great is that there&#8217;s a real silver lining in all of this &#8211; prototyping now <em>can</em> be cheaper and easier than ever, and for many musicians, while there may not be much of a business opportunity, you can very often build what you want for yourself.</p>
<ul>
<li>From Pd to Max for Live, there are superb software tools for rapidly creating tools. (Add to that, I&#8217;d say, things like OpenFrameworks and Processing.)</li>
<li>Hardware prototyping is easier than ever, thanks to projects like Arduino. I hope our own <a href="http://meeblip.com">MeeBlip</a> will soon be a way for people to learn basic microcontroller programming for synthesis, too, and a platform for these sorts of ideas.</li>
</ul>
<p>So long as you take a good, strong dose of reality, you can find opportunities.</p>
<p>Source:<br />
<a href="http://www.rogerlinndesign.com/support/faq.shtml#otherquestions">http://www.rogerlinndesign.com/support/faq.shtml#otherquestions</a></p>
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		<slash:comments>59</slash:comments>
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		<title>NI Gives Away Version of One of the Best Reaktor Instruments, Free: Mikro Prism</title>
		<link>http://createdigitalmusic.com/2010/12/ni-gives-away-version-of-one-of-the-best-reaktor-instruments-free-mikro-prism/</link>
		<comments>http://createdigitalmusic.com/2010/12/ni-gives-away-version-of-one-of-the-best-reaktor-instruments-free-mikro-prism/#comments</comments>
		<pubDate>Wed, 22 Dec 2010 18:16:18 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=15439</guid>
		<description><![CDATA[Here&#8217;s an early Christmas present for Mac and Windows synth lovers: Native Instruments is giving away a simplified version of its Prism instrument for Reaktor as a free (as in beer), self-contained synth. You&#8217;ll get access to Prism&#8217;s lovely &#8220;modal bank&#8221; synthesis method, which creates some unusual, shimmering timbres. (In fact, having a simpler version &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/12/ni-gives-away-version-of-one-of-the-best-reaktor-instruments-free-mikro-prism/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2010/12/mikroprism.jpg"><img src="http://createdigitalmusic.com/files/2010/12/mikroprism-640x275.jpg" alt="" title="mikroprism" width="640" height="275" class="alignnone size-large wp-image-15441" /></a></p>
<p>Here&#8217;s an early Christmas present for Mac and Windows synth lovers: Native Instruments is giving away a simplified version of its Prism instrument for Reaktor as a free (as in beer), self-contained synth. You&#8217;ll get access to Prism&#8217;s lovely &#8220;modal bank&#8221; synthesis method, which creates some unusual, shimmering timbres. (In fact, having a simpler version may be the best way to get a taste of what Prism&#8217;s deep sound engine can do.) You also get 70 sound, including what NI describes as &#8220;seasonal&#8221; bells and chimes &#8211; perfect for any last-minute holiday music projects &#8211; plus bass, more bells, keys, mallets, leads, pads, plucked sounds, and abstract, ambient &#8220;soundscapes.&#8221;</p>
<p>There&#8217;s also access to enough sound parameters that you can create some unique variations of the sounds, including built-in cabinet simulation, filter, flanger, echo and reverb effects, and modal bank and exciter parameters. So this is hardly a &#8220;rompler&#8221; or simple preset player; you can actually get a lot of different sounds out of it.</p>
<p><a href="http://www.native-instruments.com/#/en/products/producer/powered-by-reaktor/mikro-prism/">Mikro Prism, Free Reaktor Synthesizer</a> [Native Instruments]</p>
<p>If you&#8217;re not a Reaktor owner, this instrument runs in Reaktor Player, which lacks its own preset storage but runs inside supported Mac and Windows plug-in hosts.</p>
<p>Thanks to Dave Ryan for the tip!</p>
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		<title>Tim Exile&#8217;s &#8220;The Mouth,&#8221; Reaktor-Built Creation for Your Voice</title>
		<link>http://createdigitalmusic.com/2010/11/tim-exiles-the-mouth-reaktor-built-creation-for-your-voice/</link>
		<comments>http://createdigitalmusic.com/2010/11/tim-exiles-the-mouth-reaktor-built-creation-for-your-voice/#comments</comments>
		<pubDate>Wed, 03 Nov 2010 15:11:08 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[laptop-performance]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mic]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[Reaktor]]></category>
		<category><![CDATA[reaktor-player]]></category>
		<category><![CDATA[the-mouth]]></category>
		<category><![CDATA[tim-exile]]></category>
		<category><![CDATA[vocoder]]></category>
		<category><![CDATA[voice]]></category>
		<category><![CDATA[Windows]]></category>

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		<description><![CDATA[Tim Exile is a mad, Reaktor-patching genius. What I love about his instruments is the emphasis on performance. THE FINGER put you at the helm of wild, keyboard-based effects. THE MOUTH continues the MIDI keyboard triggering, but focuses, as the name implies, on using your voice and microphone as the main input. See some of &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/11/tim-exiles-the-mouth-reaktor-built-creation-for-your-voice/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2010/11/timexile_mouth58.jpg" alt="" title="timexile_mouth58" width="580" height="351" class="alignnone size-full wp-image-14551" /></p>
<p><a href="http://www.timexile.com/">Tim Exile</a> is a mad, Reaktor-patching genius. What I love about his instruments is the emphasis on performance. THE FINGER put you at the helm of wild, keyboard-based effects. THE MOUTH continues the MIDI keyboard triggering, but focuses, as the name implies, on using your voice and microphone as the main input. See some of the effects in the goofy video below, but know this: a wide range of sonic mayhem is possible with this instrument.</p>
<p>I got to spend some time with Tim in Berlin early in the summer as he was still building The Mouth, and it was great to watch his process. The patching interface in tools like Reaktor encourages experimentation, mashing together sonic bits Frankenstein-style, and he was still discovering new sounds. In its final form, the tool does tonal and rhythmic processing of audio materials, with harmonization, separate &#8220;synth,&#8221; bass,&#8221; and &#8220;vocoder&#8221; sections, effects, matrices, editing, and performance controls. You can think of it as a way of playing a synth with a mic, as a vocoder, as a mouth-manipulated timbral generator &#8211; whatever you like.</p>
<p>I also admire that Tim is merging interactive musical objects and performance tools, that he can build a tool to use himself onstage that also works as a way of delivering his musical ideas to others or could be a serious tool for someone else.</p>
<p>Cost: US$79, and thanks to the new Reaktor platform, you don&#8217;t even need a copy of Reaktor to use it. You can run it in the full Reaktor 5.5, or you can run with the free player.</p>
<p>I&#8217;m playing more with The Mouth today, and hope to talk to Tim this week. Got some questions you&#8217;d like answered? Fire away.</p>
<p><a href="http://www.native-instruments.com/en/products/producer/powered-by-reaktor/the-mouth/">The Mouth product page</a></p>
<p><object width="580" height="349"><param name="movie" value="http://www.youtube.com/v/zzyr66QhrOw?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/zzyr66QhrOw?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="349"></embed></object></p>
<p>Tim is also getting ready for a TED talk:<br />
<a href="http://www.tedxaldeburgh.com/">http://www.tedxaldeburgh.com/</a></p>
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