‘Edge of Nostalgia’ is a Calming Ambient iPhone Album Transformed by Mic

Edge of Nostalgia from Michael McDermott on Vimeo. Ambient, and — actually, literally ambient. Mikronesia’s “Edge of Nostalgia” is a chilled-out 7-track record of gentle grooves and crystalline melodies, delivered as an app. That’s nice enough. But with the aid of your iPhone’s microphone, you and the environment around you become part of the soundscape. Ambient sounds are fed through great washes of reverb and chattering chains of delays. Recently updated for iOS 7, the result is an album that is different each time you listen. As the creator notes, plenty of records include stock sounds of field recordings. Here, …

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Thicket for iOS Thickens; Artists Describe the Growth of an Audiovisual Playground

By the 1990s, the notion that computer software could be a means of delivering interactive digital art more personally was enjoying a Renaissance. This was the age of the Voyager CD-ROM, which catered to new multimedia PCs and Macs with titles from the likes of Laurie Anderson and Morton Subotnick, the decade in which Brian Eno released Generative Music as software and Monolake – before Ableton – included a Max/MSP patch with an album. But the reach of these experiments was doomed to be relatively limited. Now, of course, things are different. First, we saw some widely-available audiovisual toys, coinciding …

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Pd, Everywhere: Free libpd Gets a New Site, New Book on Making Mobile Music Apps

Pure Data (Pd) is already a free, convenient tool for making synths, effects, and sequencers and other musical generators. But imagine stripping away all the things that tie it to a platform – UI, specific hardware support – so it will run just about anywhere, on anything, in any context. That’s what libpd, a free, embeddable, open source (BSD) tool for making interactive music, does. Coders can take their favorite language and their favorite platform, and just plug in the power of Pd. They don’t even have to know almost anything about Pd – they can let an intrepid Pd …

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Music for a Place, as Central Park Becomes a Score, and Location Meets Recording

There was a time when the ability to record and playback music didn’t exist – such things were magical fiction no one had seen. So, the idea of playing one channel of recorded sound, then two channels, had to be invented. Artists hadn’t created something called an “album” until there were devices that played back that monophonic and stereophonic sound; even the idea that such a strange art counted as “music” had to be constructed. It’s obvious now, but it’s easy to forget that these musical forms were produced to cater to the capabilities of what was once a new …

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unravel

FOUND Installation Plays Narration, Robotic Music with Vinyl, Unravels Truth

One perhaps unexpected impact of technology has been to change the way we think about ourselves and our experience. Recording equipment – from photography to phonograph – has given us a new sense that memory itself might be fixed, unchanging, an accurate record of an unmoving truth. Except, of course, neither the recorded object nor the thing it is recording ever quite seems to work out that way. (Ask your local theoretical physicist, or for a more localized, humanized, sociological view, any loved one.) UNRAVEL is an installation that uses just those sorts of technologies to construct a narrative, and …

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Eye, Ear, Body Candy: The Pulsing, Geometric AV Worlds of numbercult

Sometimes, to quote Depeche Mode, words are very unnecessary. Instead, lose yourself for a few minutes in the vibrating mathemagical lands of numbercult, audiovisual immersions in which sound and geometry fuse in a strange, abstract dance. Their most recent creation, found via Richard Devine’s prolific Facebook wall and posted earlier this summer, explores an actual audiovisual sequencer. See it at top: Connected is a graphical/musical sequencer system. a three way flow of information, between graphics, sound and external triggers shape the composition. Recorded in real-time. But actual functioning interfaces aside, I’ll leave you with some other video clips that traverse …

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Rainlith: A Robotic, Responsive Rainstick, Powered by Kinect

In a responsive, real-time sculpture, the simple sonic qualities of a rainstick become electronically enhanced. Rainlith, a “kinetic sound art” work by Rui Gato, makes the rainstick itself robotic, its sounds transformed in space in a way that is itself sculptural. Responding to movement in the space using Microsoft’s Kinect, the apparatus is a geektastic brew of just about every tool you could imagine involved in this sort of construction. The artist shares full details, reproduced here in both English and Portugese – and Rui, thanks for sending this in:

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An Album That Can Be Heard Only in One Location, in Interactive Ode to Washington, D.C.

“You had to be there.” Live performance has always been dictated by being present in a particular place, at a particular time. Now, the same is true of an interactive album produced by brothers Hays and Ryan Holladay, aka Bluebrain. Both a two-man band and a two-man development team, there’s no clear dividing line between “coder” and “musician” for the artists on this project. But the only way to hear the work is to physically go to Washington, D.C.’s National Mall, and begin walking around. The satellites that populate the GPS received in your smartphone, currently on iOS but with …

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Unity Game Engine 3 Adds Real-time Audio, Mod Tracker Features

Nearing the release of Unity 3, the popular multi-platform game engine, the dev team offers thoughts on what excites them most in the upgrade. Amongst those features are some tasty introductions in sound. Real-time audio features could make Unity an appealing environment for people working on experimental 3D interfaces for sound or adding more interactive sonic and music elements to games. And a MOD tracker … well, if you have to ask, you probably don’t care, but some heart rates in a particular community just shot way up. From the blog: Samantha Kalman I’m most thrilled about the new audio …

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The Generative iPhone-iPod Touch: RjDj Updates, Albums, Free Downloads

Dreaming of a future in which music, instead of just being rendered audio files, arrives in fully generative, interactive form? Albums might “listen” to the world around you, and listeners could record their own alternate versions of music and share with others. RjDj, the generative mobile music platform for Apple devices, realizes that future right now, instead of at some nebulous time in the future. In addition to the iPhone, you can make use of a second-generation iPod to use it. (You’ll need a headset with a mic; I have one by Griffin I’m testing.) And the RjDj folks have …

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