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New Instruments That Matter: Four Examples, Live in SF, Really Do Move Music Forward

Richard Lainhart mans the Haken Continuum at an early installment of our Handmade Music series, back in 2007. Meanwhile, in 2011: among many options, four digital instruments challenge you to practice – really – with expressions that are deep and satisfying. Is there anything genuinely new in digital instruments? Isn’t it just a load of repeated novelty, without the ability to actually make useful musical noises? Hasn’t the technology just gotten in the way of the music? Isn’t … (sigh) .. all you see … all you get … (repeat ad infinitum) Even among technologist futurists, skepticism about the iterative …

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This Week at the Game Developer Conference, San Francisco, Push the Button

What can you do with this? Game designers and artists find out this week at GDC. (Pictured: my own submission, up close.) Why should Create Digital Music and Create Digital Motion (and, well, their editor) go to a game conference? This year, in particular, the annual gathering of game developers in San Francisco means a real convergence of gaming culture and digital music and motion, of ideas about how interactivity can work (and the challenges of making interaction design creative), of generative and adaptive music and new cultures of digital media. Aside from that, of course, there’s no particular reason. …

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Max 5 Bug Squash, Expo74 Max/MSP/Jitter Event in April

Max/MSP: it does a body good! Photo (CC Yao Chung-Han / worKingLab) If you haven’t been following Max 5 updates, the folks at Cycling ’74 have been aggressively bug squashing. The changelog for 5.0.6 alone is exhaustive. (Via @rekkerd on Twitter, of rekkerd.org.) Updated: Also new in Max 5, it’s now possible as of 5.0.6 to properly save your patches to a version control repository. Don’t know what that is? Now’s a perfect time to find out — it means it’ll be easier to track changes you make to your own patches, and easier to collaborate with other people. And …

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Ground Control Broadcasting Now: Space-tacular Music + Motion on yuricdm.com

I’ll be live from the hangar, working to connect you virtually from around the globe. Photo: Scott Beale / Laughing Squid. Hello from Ground Control: this week, I’ll be coming to you live from CDM’s micro-blog for Yuri’s Night Bay Area, ground zero for the global space rave celebrating human exploration of the cosmos. CDM’s challenge: to bring all the goodness up close and personal to you, from California to wherever you are on Planet Earth. Watch the minisite now, during the event, and in the couple of weeks following at: http://yuricdm.com or subscribe to the yuricdm.com RSS feed. Yuri’s …

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Yuri’s Night Space Celebration: Music Lineup Announced, Will Wright, CDM Coverage

  Photo: Lydia White. How nerdster-chic is this: a global convergence of the exploration of space exploration, ecological savvy, technological innovation, and musical-motional performance, in honor of Russian Cosmonaut Yuri Gagarin launching the first-ever human flight into space? Described as “Cinco de Mayo” for space, Yuri’s Night is a 35-nation cosmorave. It was big last year. It’s going to be much bigger this year. What’s all this space stuff got to do with music and motion? Everything: music and visual performance are a big part of this party, as Sun Ra-loving, space-inspired, Space Age technologist artists push creative tech. (Amon …

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