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	<title>Create Digital Music &#187; scifi</title>
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	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Loop Phasing: Steve Reich vs. Star Trek&#8217;s Worf vs. Orbital</title>
		<link>http://createdigitalmusic.com/2007/07/13/loop-phasing-steve-reich-vs-star-treks-lt-worf/</link>
		<comments>http://createdigitalmusic.com/2007/07/13/loop-phasing-steve-reich-vs-star-treks-lt-worf/#comments</comments>
		<pubDate>Fri, 13 Jul 2007 15:45:09 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[composing]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[Loops]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[pioneers]]></category>
		<category><![CDATA[scifi]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2007/07/13/loop-phasing-steve-reich-vs-star-treks-lt-worf/</guid>
		<description><![CDATA[For those not in the know, Steve Reich is one of the major so-called &#8220;minimalist&#8221; composers of the 20th Century; some of his early works of the 1960s focused on compositions made from tape loops falling out of sync or &#8220;out of phase&#8221; with one another. This includes the seminal works &#8220;It&#8217;s Gonna Rain&#8221; and [...]]]></description>
			<content:encoded><![CDATA[<p>For those not in the know, <a href="http://en.wikipedia.org/wiki/Steve_Reich">Steve Reich</a> is one of the major so-called &#8220;minimalist&#8221; composers of the 20th Century; some of his early works of the 1960s focused on compositions made from tape loops falling out of sync or &#8220;out of phase&#8221; with one another. This includes the seminal works <a href="http://en.wikipedia.org/wiki/It%27s_Gonna_Rain">&#8220;It&#8217;s Gonna Rain&#8221;</a> and &#8220;Come Out.&#8221; For those not in the know, Lieutenant Worf is the son of Mogh, and serves as Chief Security Officer on the Starship Enterprise NCC-1701-D.</p>
<p>Now we know what life would be like if Lt. Worf were also a member of the Reich ensemble. Get ready for some Trekker loop phasing:<span id="more-2332"></span></p>
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<object width="425" height="338"><param name="movie" value="http://www.youtube.com/v/_T0GFy8XB2s&#038;autoplay=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/_T0GFy8XB2s&#038;autoplay=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="338"></embed></object></p>
<p><a href="http://www.youtubedoubler.com">YouTube Doubler</a>, via <a href="http://blog.briankane.net/bk/">Brian Kane</a></p>
<p>And yes, before any more of you write in, this is also Orbital&#8217;s &#8220;Time Becomes.&#8221; Though Worf and Steve Reich came first. YouTube, much later. Now itt&#8217;s like a geekiness quantum singularity. Be afraid.</p>
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		<slash:comments>20</slash:comments>
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		<item>
		<title>Interactive Table as Synth, Via New, Better Bjork Tour Vids; Microsoft Surface Snickering</title>
		<link>http://createdigitalmusic.com/2007/07/02/interactive-table-as-synth-via-new-better-bjork-tour-vids-microsoft-surface-snickering/</link>
		<comments>http://createdigitalmusic.com/2007/07/02/interactive-table-as-synth-via-new-better-bjork-tour-vids-microsoft-surface-snickering/#comments</comments>
		<pubDate>Mon, 02 Jul 2007 16:13:08 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-interfaces]]></category>
		<category><![CDATA[bjork]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[gestures]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[parodies]]></category>
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		<category><![CDATA[prototypes]]></category>
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		<category><![CDATA[scifi]]></category>
		<category><![CDATA[Tables]]></category>
		<category><![CDATA[tangible]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2007/07/02/interactive-table-as-synth-via-new-better-bjork-tour-vids-microsoft-surface-snickering/</guid>
		<description><![CDATA[There&#8217;s a simple problem: sound is invisible, and sound synthesis concepts don&#8217;t have any physical reality. Knobs, faders, patch cords, keyboards, infrared sensors, touchpads, and the like all work quite nicely for synthesizing sounds. But take a closer look at Bjork&#8217;s use of the reacTable, an interactive multimedia interface that uses a camera to track [...]]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s a simple problem: sound is invisible, and sound synthesis concepts don&#8217;t have any physical reality. Knobs, faders, patch cords, keyboards, infrared sensors, touchpads, and the like all work quite nicely for synthesizing sounds. But take a closer look at Bjork&#8217;s use of the <a href="http://mtg.upf.edu/reactable/">reacTable</a>, an interactive multimedia interface that uses a camera to track the movements of blocks on a surface. They really are using it to make sounds, those sounds really are visualized in a nice new way (watch the waveforms connecting the blocks), and while the result is some swoopy synthy sounds, the interface does make making them a lot of fun.</p>
<p>It helps that Bjork pulls out some of her synthiest, electronicilicious-est tracks, like Pluto:</p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/QVVULBXvmxk"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/QVVULBXvmxk" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
<p>and Hyperballad:<br />
<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/iJvNMMGSkQM"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/iJvNMMGSkQM" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
<p>And, of course, part of what happens is that the computer screen here has become the interface. When it works &#8212; when the visuals match the sounds, and suggest some new ways of constructing music &#8212; it really does show potential for this kind of instrument. (Even if you don&#8217;t buy into the blocks, the way the visualization itself works has a lot of promise.)</p>
<p>That&#8217;s the <a href="http://createdigitalmusic.com/2007/05/30/microsoft-unveils-surface-commercial-multi-touch-table-but-why-not-make-your-own/">idea behind Microsoft&#8217;s Surface</a>, too &#8230; but sometimes the gimmick can be a solution in search of a problem. Well, actually, maybe your computer of the future really will be &#8220;a big-ass table.&#8221; (Thanks, SarcasticGamer.com, for making me laugh so heartily.)</p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/CZrr7AZ9nCY"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/CZrr7AZ9nCY" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Star Wars, Performed by Electric Moog Orchestra on LP</title>
		<link>http://createdigitalmusic.com/2007/06/04/star-wars-performed-by-electric-moog-orchestra-on-lp/</link>
		<comments>http://createdigitalmusic.com/2007/06/04/star-wars-performed-by-electric-moog-orchestra-on-lp/#comments</comments>
		<pubDate>Mon, 04 Jun 2007 14:49:10 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[Moog]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[scifi]]></category>
		<category><![CDATA[soundtracks]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2007/06/04/star-wars-performed-by-electric-moog-orchestra-on-lp/</guid>
		<description><![CDATA[We can&#8217;t truly celebrate the anniversary of Star Wars without a nod to the Electric Moog Orchestra&#8217;s rendition of the soundtrack, as observed by Matrixsynth. Unfortunately, this only exists on LP, and I imagine George Lucas would hurt us if we somehow got the thing online. That, and apparently &#8212; according to Matrixsynth commenters &#8212; [...]]]></description>
			<content:encoded><![CDATA[<p>We can&#8217;t truly celebrate the anniversary of Star Wars without a nod to the Electric Moog Orchestra&#8217;s rendition of the soundtrack, as <a href="http://matrixsynth.blogspot.com/2007/05/star-wars-by-electric-moog-orchestra.html">observed by Matrixsynth</a>. Unfortunately, this only exists on LP, and I imagine George Lucas would hurt us if we somehow got the thing online. That, and apparently &#8212; according to Matrixsynth commenters &#8212; it&#8217;s not that good.</p>
<p>Surely, someone out there has the time and the Moogs (or Buchlas, as I keep saying) to do this up right. Takers?</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>Microsoft Unveils Surface, Multi-Touch Digital Table, But Why Not Make Your Own?</title>
		<link>http://createdigitalmusic.com/2007/05/30/microsoft-unveils-surface-commercial-multi-touch-table-but-why-not-make-your-own/</link>
		<comments>http://createdigitalmusic.com/2007/05/30/microsoft-unveils-surface-commercial-multi-touch-table-but-why-not-make-your-own/#comments</comments>
		<pubDate>Wed, 30 May 2007 13:43:52 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-interfaces]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[gestures]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[multi-touch]]></category>
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		<category><![CDATA[prototypes]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2007/05/30/microsoft-unveils-surface-commercial-multi-touch-table-but-why-not-make-your-own/</guid>
		<description><![CDATA[The good news: Microsoft is taking multi-touch, camera tracking, and gestural technologies seriously, and they have what looks like a very nice implementation that will be one of the first commercial implementations. The bad news: it&#8217;ll cost US$10,000 out of the gate. That high price will mean you&#8217;ll see at places like T-Mobile stores and [...]]]></description>
			<content:encoded><![CDATA[<p><embed src='http://admin.brightcove.com/destination/player/player.swf' bgcolor='#FFFFFF' flashVars='allowFullScreen=true&#038;initVideoId=933742930&#038;servicesURL=http://www.brightcove.com&#038;viewerSecureGatewayURL=https://www.brightcove.com&#038;cdnURL=http://admin.brightcove.com&#038;autoStart=false' base='http://admin.brightcove.com' name='bcPlayer' width='486' height='412' allowFullScreen='true' allowScriptAccess='always' seamlesstabbing='false' type='application/x-shockwave-flash' swLiveConnect='true' pluginspage='http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash'></embed></p>
<p>The good news: Microsoft is taking multi-touch, camera tracking, and gestural technologies seriously, and they have what looks like a very nice implementation that will be one of the first commercial implementations. The bad news: it&#8217;ll cost US$10,000 out of the gate. That high price will mean you&#8217;ll see at places like T-Mobile stores and Sheraton hotel lobbies first. But what you need to know: you can build your own version, thanks to available open source tools, with is likely to be more useful for music. </p>
<p>Good sources of commentary:<br />
<a href="http://blogs.walkerart.org/newmedia/2007/05/30/microsoft-surface/">New Media Initiatives Blog</a> at Walker Arts Center, which notes this could be museum-friendly tech.</p>
<p><a href="http://www.pixelsumo.com/post/microsoft-surface">Chris O&#8217;Shea @ Pixelsumo</a>, who has built a device something like this himself.</p>
<p>The video does show what&#8217;s cool about Surface &#8212; and it&#8217;s easy to imagine these same techniques being applied to live visual and music performance. (People have already tried experiments in that, and I think there&#8217;s a lot more to be done &#8212; once you&#8217;re talking music rather than just digital snapshots, you get into deeper questions about how to model the interface.)</p>
<p>But let&#8217;s get a few things out of the way:<br />
<B>1. Enough about <i>Minority Report</i>, already!</b><span id="more-2159"></span> <I>Minority Report</i> was a terrific movie from an interface design perspective. (Slightly less so from a &#8230; well, movie perspective, but that&#8217;s another story.) But this has nothing to do with <I>Minority Report</i>&#8217;s free-form, table-free, gestures in 3D space with gloves interface, unless all vaguely futuristic interfaces will now be compared to that movie. Actually, this thing is more practical, unless you want to share gloves with people at the Sheraton. (Ewwww &#8230; oh, and incidentally, there&#8217;s no logical reason why in the future we need gloves to do tracking.)</p>
<p>How about other comparisons? My apartment looks kinda like Blade Runner. This ATM is exactly like Lost in Space. If I start selling giant rubber costumes with fins, I can be the first to bring commercially-viable Doctor Who monster technology to a mainstream public. Oh, never mind.</p>
<p><B>2. &#8220;First commercial implementation&#8221; is sometimes meaningless</b>. Since the dawn of time, pricey, first-to-market versions have often failed. Look at Apple: Lisa? Newton? Even the Mac initially lost out to the Apple II. That&#8217;s just one company. Now, there&#8217;s the additional reality of readily-available tools allowing people to take concepts like this and do whatever they want, freely experimenting without market restrictions. The commercial implementations may be more successful in that case &#8212; but the independent efforts could be sexier.</p>
<p><b>3. Tables take up space.</b> Part of the reason you&#8217;ll be seeing this in hotel lobbies is that the tracking here presumably requires a large physical object in order to work, much like other interactive tables we&#8217;ve seen. If you want gestural or multi-touch technologies to be portable, or work with much smaller computer form factors, you need a different design. I&#8217;m still intrigued by what cameras may be able to do with enhanced computing resources.</p>
<p><b>None of this is intended to criticize Microsoft</b>. I&#8217;m personally excited this stuff is catching on. I just want to make sure we remain tethered to the larger realities here.</p>
<p>That said, <b>I&#8217;ll be eager to try out the demo version in New York</b> in a couple of weeks, which just happens to coincide with a <a href="http://itp.nyu.edu/nime/2007/">conference of people interested in musical interface design</a>. Heck, maybe we can convince the Microsoft engineers to come over for a few drinks.</p>
<p><H3>DIY Surface Computing</h3>
<p><B>Be Your Own Bjork:</b> If you want to build your own device like this, the <a href="http://mtg.upf.es/reactable/?software#files%20">reacTable software is available open source</a>. It&#8217;s even available as a library for the free tool <a href="http://processing.org">Processing</a>, which is an ideal environment in which to learn how to code this stuff. reacTable is a little different from Surface, in that reacTable has objects on the surface to manipulate. That rules out some gestures you might make with your hands, but it does add additional tactile feedback, and, hey, playing with blocks is fun. Actual touch might be more difficult, though other computer vision tools that enable tracking are available.</p>
<p>Chris O&#8217;Shea (who <a href="http://www.pixelsumo.com/post/microsoft-surface">comments on today&#8217;s announcement on his blog Pixelsumo</a>) had also begun an open source software and hardware project using blocks on tables, called <a href="http://createdigitalmusic.com/2005/05/06/sonicforms-new-sound-interfacesinstruments-go-open-source/">Sonic Forms</a>. That project ultimately didn&#8217;t take off, but Chris has gone on to write about, speak publicly about, and do other wonderful things, like <a href="http://createdigitalmusic.com/2006/03/01/music-boxes-reimagined-as-animated-installation-art/">a table installation with music boxes</a>.</p>
<p>Of course, my significant other doesn&#8217;t live in the world of blogs, and says, wisely, &#8220;but would you really want to do that?&#8221; That&#8217;s not a bad question to answer. It&#8217;s worth weighing this against other interface possibilities, and, for that matter, balancing the time you spend on the interface with the time you spend on music. More on both those topics soon.</p>
<p>And yes, obviously whoever shoots photos of these things doesn&#8217;t really get this concept. Here&#8217;s a hot tip to save you US$10,000:squeeze someone you love right now, huddle next to your computer in front of Google Maps, and you, too, can have &#8220;collaborative computing.&#8221; (Make sure they point meaningfully at the screen and laugh with delight at &#8230; the &#8230; directions &#8230; to the airport.) Since you can do this with a normal laptop, you don&#8217;t have to put a giant, clunky digital table in your living room. Which is good, because those coffee table books might screw up the tracking.</p>
<p><img id="image2160" src="http://media.createdigitalmedia.net/cdmu/images//2007/05/computingcouple.jpg" alt="Computing couple" /></p>
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		<slash:comments>14</slash:comments>
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