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	<title>Create Digital Music &#187; scripting</title>
	<atom:link href="http://createdigitalmusic.com/tag/scripting/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
	<lastBuildDate>Thu, 09 Feb 2012 18:27:53 +0000</lastBuildDate>
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		<title>Cells 2.0 Melds Renoise with Ableton Live-Style Clip Launching</title>
		<link>http://createdigitalmusic.com/2012/02/cells-2-0-melds-renoise-with-ableton-live-style-clip-launching/</link>
		<comments>http://createdigitalmusic.com/2012/02/cells-2-0-melds-renoise-with-ableton-live-style-clip-launching/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 13:15:04 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[clip-launching]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Renoise]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[scripts]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[trackers]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22627</guid>
		<description><![CDATA[Renoise&#8217;s scripting interface is something special, allowing people to build anything they imagine in a way that&#8217;s directly integrated with this production studio &#8211; no add-ons required. But whether or not you yourself want to code, that also means access to the imagination of the Renoise user base. And one of the most impressive shows &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/cells-2-0-melds-renoise-with-ableton-live-style-clip-launching/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/0bG4CFqyKtQ" frameborder="0" allowfullscreen></iframe></p>
<p>Renoise&#8217;s scripting interface is something special, allowing people to build anything they imagine in a way that&#8217;s directly integrated with this production studio &#8211; no add-ons required. But whether or not you yourself want to code, that also means access to the imagination of the Renoise user base. And one of the most impressive shows so far is an ambitious process to duplicate Ableton Live&#8217;s mixer and clip launching interface inside Renoise. We <a href="http://createdigitalmusic.com/2011/12/ableton-live-style-performance-interface-scripted-entirely-in-renoise-cells/">first saw that effort at the end of the year</a>, but it&#8217;s now about to reach a whole new level.</p>
<p>Now, in fairness, part of why people like me would like to see people use something other than Ableton Live onstage is to see different performance modes on laptops. And this absolutely doesn&#8217;t do that &#8211; you&#8217;ll see that the interface is more or less a clone of Live. (And I&#8217;ve been known to be critical of such <a href="http://createdigitalmusic.com/2012/01/bitwig-introduces-new-productionperformance-system-looks-a-lot-like-ableton-live/">interface cloning</a>.) But there are two advantages. One is, doing this in a script in another host is a fascinating exercise in learning how to maximize the potential of Renoise&#8217;s scripting, one that could lead to other things. The other is, it&#8217;s possible that the familiarity of environments that work like the Live Session View could help performers ease into new ways of working with Renoise &#8211; without having to make the leap all at once. Renoise itself offers a very different way of working, built on tools of yore &#8211; basically, an alternative music-making path in software design entitled <a href="http://en.wikipedia.org/wiki/Tracker_(music_software)">trackers</a>. Like being able to go for a burger, fries, and ketchup in a foreign town, the availability of Cells could help those foreign to the tool moonlight between Ableton and Renoise in their work.</p>
<p>If nothing else, it&#8217;s something of an engineering triumph that this works at all.</p>
<p>In version 2.0, now in beta, a complete rewrite of the code vastly expands what&#8217;s possible with Cells. CDM readers took a lot of interest in this development when we covered it last, so it&#8217;s great to see what may be possible as the code matures.</p>
<p>And in some critical respects, Cells now does things in an integrated fashion that <em>aren&#8217;t</em> in Ableton Live. Pattern riffs, built on Renoise&#8217;s unique instrument paradigm, encapsulate samples and sample mappings together with your patterns. Bi-directional controller support, while eventually grafted atop Ableton (particularly for certain supported controllers), is part of the framework. There&#8217;s also integrated network sync support inside the tool, all implemented atop OSC; it&#8217;s still in beta, but shows lots of potential. (That&#8217;s possible in Ableton using existing MIDI and network tools, but seeing the server inside the tool is impressive.) And these are the kind of areas where it&#8217;s hopeful we&#8217;ll see new ideas in Ableton and rivals alike &#8211; another reason choice is a good thing.</p>
<p><a href="http://createdigitalmusic.com/files/2012/02/cells2.jpg"><img src="http://createdigitalmusic.com/files/2012/02/cells2-640x364.jpg" alt="" title="cells2" width="640" height="364" class="alignnone size-large wp-image-22628" /></a></p>
<p>From the forum post, forwarded to CDM by the creator:<span id="more-22627"></span></p>
<blockquote><p>Cells! 2.0 is a complete rewrite of Cells! 0.9. This has been based upon further code experimentation and user feedback. However, due to the improved approach and cleaner code, it has been possible to add many more features.</p>
<p>Thanks to Void Pointer (<a href="http://soundcloud.com/void-pointer">http://soundcloud.com/void-pointer</a>) for kindly supplying the samples used in the demo video.</p>
<p><strong>Realtime &#8216;Granular&#8217; Timestretch</strong></p>
<p>Cells! 2.0 allows realtime timestretch in a &#8216;granular style&#8217;. This allows full independant control of both tempo and pitch while still keeping playback syncronised to the beat. Granular timestretch applies to samples which have both a beat sync value and autoseek enabled but beat sync is disabled.</p>
<p><strong>Realtime &#8216;Slice Based&#8217; Timestretch</strong></p>
<p>Similar to the &#8216;granular&#8217; timestretch, Cells! 2.0 adds support for sliced loops with independant tempo and pitch control. Each slice will be played back at the correct time to maintain the overall tempo of the entire loop. Slice-stretch applies to samples which are sliced. The length of the cell is assigned through the beat-sync value.</p>
<p><strong>Pattern &#8216;Riff&#8217; Storage and Playback</strong></p>
<p>Cells! 2.0 allows you to quickly save individual pattern tracks as riffs for use live in Cells!. The riffs are stored in compressed format within the instrument itself, so you can quickly and easily save all samples, sample mappings and riffs self-contained within a single XRNI file. Note that any Renoise instrument is be supported. This means you should be able to send note riffs to external instruments or VSTi&#8217;s.</p>
<p><strong>Live Jamming Mode</strong></p>
<p>For specific types of samples, Cells! 2.0 allows real-time &#8216;live jamming&#8217; playback mode. Play your samples directly with either the mouse or a physical controller for improvising over your mixes to add that extra sparkle. Individual slices from sliced loops and plain one-shot samples can be played in &#8216;live jamming&#8217; mode.</p>
<p><strong>Bidirectional Controller Support</strong></p>
<p>Cells! 2.0 now has its own native controller framework. This allows full bidirectional support for supported hardware controllers. Livid Instruments Ohm64 and Novation Launchpad (beta) are available with the inital release. If you would like further support for any additional controllers, feel free to either send them to me for development or contact me directly to work together and implement support.</p>
<p><strong>MultiFX</strong></p>
<p>Cells! 2.0 incorporates a simple &#8216;DJ style&#8217; effects processor into the main UI. Effects supported are a low-pass filter, beat repeat, delay and phaser. All effects are controlled through simple common amount and rate controls. All time based effects are syncronised to the beat.</p>
<p><strong>Sample Preparation Tools</strong></p>
<p>Cells! 2.0 incorporates simple methods to quickly create and prepare samples for use. Both the sample editor and the sample list box contain a &#8216;Cells! menu&#8217; from which the sample can easily assigned to a specific playback mode and length. A &#8216;sample report&#8217; feature is also available which allows you to quickly identify how the selected sample<br />
will play within Cells! 2.0.</p>
<p>Additionally, Cells! 2.0 allows quick rendering of either entire patterns or specific tracks within patterns from your existing songs. Only the instrument of the first note within the pattern track will be saved. It will automatically assign the correct beat sync values even if the original song is not written at 4 LPB. All rendered samples will be contained within an &#8216;Unsorted Cells! Renders&#8217; instrument within the song to easily allow saving of all samples to disk. This menu is present in the pattern editor context menu.</p>
<p><strong>Multiplayer Networking (beta)</strong></p>
<p>Cells! 2.0 has built in support for up to four machines to link together over a lan (via OSC) and keep in sync. Make huge mixes across multiple machines or get some friends around and all play together. Setup network connections on the master and ensure Renoise OSC servers are running on all machines.</p>
<p><strong>Minor improvements</strong></p>
<p>- Variable channels from 4 to 16.<br />
- Variable cells per channel from 4 to 16.<br />
- Variable cell height and width (for touch screen usage).<br />
- Automatic sample selection option (for waveform view in the sample editor).<br />
- Safe cueing option to automatically mute cue output if set to the<br />
same as the main audio output.<br />
- Single output mode (splits the audio so master output on one<br />
channel and cue output on the other).<br />
- Slightly tweaked user interface to cater for the additional features.<br />
- Better audio routing (A/B crossfader or crossfader bypass (M))<br />
- Various other optimisations (too many to list)</p>
<p><strong>Downloads</strong></p>
<p>Download the updated 2.0 beta manual here (<a href="http://www.box.com/s/evt2vnpb51hzj6kic1zg">http://www.box.com/s/evt2vnpb51hzj6kic1zg</a>). The XRNX tool will is attached to [the forum] post. Please ensure you read the manual, most questions will probably be answered within. Cells! 2.0 Beta requires Renoise 2.8 beta 7.</p></blockquote>
<p>Download and forum post:<br />
<strong><a href="http://www.renoise.com/board/index.php?/topic/33947-cells-20-for-renoise-28-beta/">http://www.renoise.com/board/index.php?/topic/33947-cells-20-for-renoise-28-beta/</a></strong></p>
<p>Let us know if you put this to use; we&#8217;d love to hear how it works (particularly network-synced jams). And, hey, there&#8217;s nothing stopping you from using this <em>alongside</em> a machine running Ableton Live &#8211; even on a Linux laptop.</p>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Shuffling, Slicing, and Glitching Audio, and Other Modular Max for Live Devices</title>
		<link>http://createdigitalmusic.com/2011/12/shuffling-slicing-and-glitching-audio-and-other-modular-max-for-live-devices/</link>
		<comments>http://createdigitalmusic.com/2011/12/shuffling-slicing-and-glitching-audio-and-other-modular-max-for-live-devices/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 16:13:04 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[automation]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[devices]]></category>
		<category><![CDATA[glitch]]></category>
		<category><![CDATA[looping]]></category>
		<category><![CDATA[m4L]]></category>
		<category><![CDATA[macros]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[max-for-live]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[patches]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[shufflers]]></category>
		<category><![CDATA[slicing]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22014</guid>
		<description><![CDATA[For fans of slicing, dicing, glitching, reversing, and shuffling incoming audio streams, this Max for Live Device is for you. Shuffler 2.0 is the latest in a series of &#8220;modular&#8221; Max for Live devices from developer Isotonik Studios. Mappable to MIDI, the suite of Devices focuses on simpler tasks in ways that can be combined. &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/12/shuffling-slicing-and-glitching-audio-and-other-modular-max-for-live-devices/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/34290495?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>For fans of slicing, dicing, glitching, reversing, and shuffling incoming audio streams, this Max for Live Device is for you. Shuffler 2.0 is the latest in a series of &#8220;modular&#8221; Max for Live devices from developer Isotonik Studios. Mappable to MIDI, the suite of Devices focuses on simpler tasks in ways that can be combined. There are interactive Follow Actions, for instance &#8212; a feature I&#8217;ve long argued should be native to Ableton Live &#8212; plus tools for more easily mapping MIDI to envelopes. There&#8217;s a convenient Looper. </p>
<p>From last week, there&#8217;s a module called Smart, capable of mapping some eight macros to one knob.</p>
<p><iframe src="http://player.vimeo.com/video/33999950?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>The entire series is sold as a subscription for 17 quid:<br />
<a href="http://isotonikstudios.com/modular/">http://isotonikstudios.com/modular/</a></p>
<p>Check out the Follow actions in the video below.<span id="more-22014"></span></p>
<p><iframe src="http://player.vimeo.com/video/15543551?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
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		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Ableton Live-Style Performance Interface, Scripted Entirely in Renoise: Cells!</title>
		<link>http://createdigitalmusic.com/2011/12/ableton-live-style-performance-interface-scripted-entirely-in-renoise-cells/</link>
		<comments>http://createdigitalmusic.com/2011/12/ableton-live-style-performance-interface-scripted-entirely-in-renoise-cells/#comments</comments>
		<pubDate>Mon, 05 Dec 2011 13:29:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[lua]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[Renoise]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[scripts]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[trackers]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21670</guid>
		<description><![CDATA[In a marvel of DIY engineering, one intrepid user of the tracker-made-modern music making environment Renoise has reconstructed the basic elements of the Ableton Live interface. With quantized clip launching on channels and even a crossfader, it&#8217;s unmistakably a copy of what Ableton does. I don&#8217;t think you&#8217;d dump your install of Ableton for this; &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/12/ableton-live-style-performance-interface-scripted-entirely-in-renoise-cells/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/ZXvgzGznslE?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>In a marvel of DIY engineering, one intrepid user of the tracker-made-modern music making environment Renoise has reconstructed the basic elements of the Ableton Live interface. With quantized clip launching on channels and even a crossfader, it&#8217;s unmistakably a copy of what Ableton does. I don&#8217;t think you&#8217;d dump your install of Ableton for this; the whole reason you&#8217;d want a feature like this is really if you prefer other elements of Renoise that are different from Live. But as a proof-of-concept, it&#8217;s pretty extraordinary. (Ableton users, the ball&#8217;s in your court: someone want to make a tracker in Max for Live?)</p>
<p>mxb has more information on the Renoise forum:<br />
<a href="http://www.renoise.com/board/index.php?/topic/32601-cells-preview/">Cells! Preview</a></p>
<p>We love the bleeding edge, but as mxb notes, &#8220;this is still at a very early beta stage; if anyone has any suggestions or feature requests, [they should] make them in the thread on Renoise forums.&#8221;</p>
<p>All of this is possible because of Renoise&#8217;s powerful scripting environment.</p>
<p>The Cells! video above is a bit primitive &#8211; mxb says it&#8217;s a result of poor screen capture software, which is also responsible for sync disappearing &#8211; but you get the idea. mxb has also built a four-oscillator synth called ReSynth, and <a href="http://createdigitalmusic.com/2011/05/renoise-2-7-arrives-qa-on-free-puremagnetik-sounds-hacks-to-come/">previously-mentioned sample import</a>.</p>
<p><a href="http://tools.renoise.com/users/mxb">http://tools.renoise.com/users/mxb</a> [all of mxb's creations]<br />
<a href="http://tools.renoise.com/tools/resynth">http://tools.renoise.com/tools/resynth</a></p>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Grid Machine Slice: Custom Kontakt Sample Library, Gone Mad</title>
		<link>http://createdigitalmusic.com/2011/11/grid-machine-slice-custom-kontakt-sample-library-gone-mad/</link>
		<comments>http://createdigitalmusic.com/2011/11/grid-machine-slice-custom-kontakt-sample-library-gone-mad/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 10:30:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[grid-controllers]]></category>
		<category><![CDATA[grids]]></category>
		<category><![CDATA[kontakt]]></category>
		<category><![CDATA[KSP]]></category>
		<category><![CDATA[libraries]]></category>
		<category><![CDATA[looping]]></category>
		<category><![CDATA[Loops]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Native-Instruments]]></category>
		<category><![CDATA[samplers]]></category>
		<category><![CDATA[samples]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[slicing]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[soundware]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21584</guid>
		<description><![CDATA[I tend to tune out when it comes to sample libraries, but here&#8217;s one that takes the scripting capabilities of Native Instruments&#8217; Kontakt sampler to extremes. The Grid Machine line developed by Lindon Parker (Channel Robot) and distributed by LoopMasters brings to Kontakt the sort of grid-based, sliced-up sample manipulation we&#8217;ve seen in the monome &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/grid-machine-slice-custom-kontakt-sample-library-gone-mad/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/He7bLnBfKEU?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>I tend to tune out when it comes to sample libraries, but here&#8217;s one that takes the scripting capabilities of Native Instruments&#8217; Kontakt sampler to extremes. The Grid Machine line developed by Lindon Parker (Channel Robot) and distributed by LoopMasters brings to Kontakt the sort of grid-based, sliced-up sample manipulation we&#8217;ve seen in the monome community and in custom tools in environments like Ableton Live and Renoise. Using KSP, the scripting environment in Kontakt, these produce entirely-custom instruments that cut, chop, stutter, reverse, mix, trigger, sub-loop, re-trigger, and modulate. You can change speed, mute, skip, reorder, and play patterns, and even mix between loops.</p>
<p>Even before you get to Kontakt&#8217;s effects, this kind of work really challenges the notions of what people imagine a &#8220;sampler&#8221; or &#8220;loop library&#8221; to be. And that&#8217;s been true of the sample sound design community, generally &#8211; they can brew things beyond the expected boundaries of a sample. I could even see this becoming a performance instrument.</p>
<p>Now, for those of us not content to use existing loops, I hope we can somehow convince Lindon to explain how he did the KSP scripting work to make it all happen. Drum &#8216;n Bass and House libraries are £29.95 each.</p>
<p><a href="http://www.loopmasters.com/search?version=simple&#038;new_search=true&#038;q=&#038;ql=42&#038;qf=&#038;qg=&#038;x=21&#038;y=3">Loopmasters: Channel Robot</a></p>
<p>Some House for those of you who weren&#8217;t into the DnB version:<span id="more-21584"></span></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/RNXeG6iw8AU?rel=0" frameborder="0" allowfullscreen></iframe></p>
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		<title>Fruity Loops Gone Live: New FL Studio Performance Mode in Alpha (Video)</title>
		<link>http://createdigitalmusic.com/2011/11/fruity-loops-gone-performance-new-fl-studio-mode-in-alpha-testing-video/</link>
		<comments>http://createdigitalmusic.com/2011/11/fruity-loops-gone-performance-new-fl-studio-mode-in-alpha-testing-video/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 17:37:04 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21378</guid>
		<description><![CDATA[FL Studio, beloved to its users by its original name &#8220;Fruity Loops,&#8221; has long had a Playlist mode that could be used to assemble simple live performances by jumping to sections of your music. But a new alpha mode takes this mode far further. It&#8217;s still based on the Playlist, but can add clips dynamically &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/fruity-loops-gone-performance-new-fl-studio-mode-in-alpha-testing-video/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/0AB_KrKBZZE?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>FL Studio, beloved to its users by its original name &#8220;Fruity Loops,&#8221; has long had a Playlist mode that could be used to assemble simple live performances by jumping to sections of your music.</p>
<p>But a new alpha mode takes this mode far further. It&#8217;s still based on the Playlist, but can add clips dynamically &#8211; including Audio, Automation, and Pattern. While still in early testing, developer Image-Line has released some information about how triggering works, as well as the video above. And oddly enough, just like the video we saw earlier this week in Renoise, it employs a Novation Launchpad controller. (The impact of the monome on the market is really hard to overstate.) </p>
<p>More details from the developers:</p>
<blockquote><p><strong>Controllers</strong></p>
<p><strong>Keyboards</strong> &#8211; There are 12 Clips assignable to each Playlist Track (one octave of a MIDI controller per track)</p>
<p><strong>Launchpad &#038; Mouse</strong> &#8211; Unlimited Clips assignable to each Playlist track.</p>
<p><strong>Other Pad based Controllers</strong> &#8211; Limited only by the number of MIDI note assignable pads</p>
<p>At the moment there is basic scripting to define extra pages on the launchpad, you&#8217;re able to define actions for buttons, among transport ones, notes &#038; controls.</p>
<p>The CPU load is similar to the project as it would play normally.
</p></blockquote>
<p><a href="http://www.image-line.com/documents/news.php?entry_id=1320802843&#038;title=performance-mode">Performance Mode</a> [Image Line forums]</p>
<p>It&#8217;s not quite an Ableton killer &#8211; not yet, anyway, especially as it lacks Ableton&#8217;s unique Session View paradigm for working in this way. It&#8217;s even a bit short of some of the hacks we&#8217;ve seen for Renoise. On the other hand, if you&#8217;re an FL fan you should be able to make your performance plenty sophisticated &#8211; and since just trigger clips isn&#8217;t everything, you might also want to play along with an instrument or sing. And I could see this catching on. It&#8217;d be great to see something other than Ableton in live laptop performances. Variety is the spice of life.</p>
<p>Rating: very, very promising.</p>
<p>Previously (this week, no less): <a href="http://createdigitalmusic.com/2011/11/more-renoise-step-sequence-goodness-launchpad-lauflicht/">More Renoise Step Sequence Goodness: Launchpad + Lauflicht (Other Controllers, Too)</a></p>
<p>Thanks to Dario Lupo for the tip!</p>
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		<title>More Renoise Step Sequence Goodness: Launchpad + Lauflicht (Other Controllers, Too)</title>
		<link>http://createdigitalmusic.com/2011/11/more-renoise-step-sequence-goodness-launchpad-lauflicht/</link>
		<comments>http://createdigitalmusic.com/2011/11/more-renoise-step-sequence-goodness-launchpad-lauflicht/#comments</comments>
		<pubDate>Mon, 07 Nov 2011 13:50:24 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21313</guid>
		<description><![CDATA[There&#8217;s a beautiful immediacy and tactile quality to hardware step sequencers. And there&#8217;s all the flexibility, convenience, and power of software. Solution: combine them. We&#8217;ve been following various custom creations for the music production tool Renoise &#8211; the latest being a lovely performance grid, and back in 2009, the beginnings of Launchpad grid sequencing. You &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/more-renoise-step-sequence-goodness-launchpad-lauflicht/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="480" src="http://www.youtube.com/embed/L0Tm0gKMpJM?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>There&#8217;s a beautiful immediacy and tactile quality to hardware step sequencers. And there&#8217;s all the flexibility, convenience, and power of software.</p>
<p>Solution: combine them.</p>
<p>We&#8217;ve been following various custom creations for the music production tool Renoise &#8211; the latest being a lovely <a href="usic.com/2011/10/a-killer-performance-grid-in-renoise-shows-off-this-hackable-music-tool/">performance grid</a>, and back in 2009, the beginnings of Launchpad <a href="http://createdigitalmusic.com/2009/12/step-sequencing-launchpad-renoise-2-5-outshines-launchpad-live-max-for-live/">grid sequencing</a>.</p>
<p>You can thank Renoise&#8217;s powerful API, which allows its users to modify the way the app works with surprising ease (at least for the hack-inclined), all for free.</p>
<p>The latest is Lauflicht, an 8-, 16-, or 32-step step sequencer for the Novation Launchpad controller (or, alternatively, other controllers like the <a href="http://monome.org">monome</a>) and Renoise. What&#8217;s nice about it is, you can add as many tracks as you want, with whatever samples and instruments you want, but then trigger those steps from hardware. Now, this will appeal of course to those who want these kind of regular rhythms &#8211; I&#8217;m already anticipating some frustrated responses from our fans of non-duple rhythms and polyrhythms in comments. But if that is what you want, this looks fantastic.</p>
<p>The creator sells the tool for EUR24. How much that means to you is dependent, of course, on the stability of the Greek government. (Sigh.)</p>
<p><a href="http://createdigitalmusic.com/files/2011/11/renoisestep16.png"><img src="http://createdigitalmusic.com/files/2011/11/renoisestep16-640x207.png" alt="" title="renoisestep16" width="640" height="207" class="alignnone size-large wp-image-21316" /></a></p>
<p>Side note: rockin&#8217; domain name.<br />
<strong><a href="http://www.stepsequencer.net/">http://www.stepsequencer.net</a>/</strong></p>
<p>Via BrenMcGuire on CDM comments &#8211; thanks!</p>
<p>Lots more videos; check the site for the artist&#8217;s <a href="http://www.stepsequencer.net/explore.html">own techno tracks</a>:<span id="more-21313"></span></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/_SXkCh8r5NM?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/mprBOGGSalU?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://createdigitalmusic.com/files/2011/11/step32_renoise.png"><img src="http://createdigitalmusic.com/files/2011/11/step32_renoise-640x350.png" alt="" title="step32_renoise" width="640" height="350" class="alignnone size-large wp-image-21315" /></a></p>
<div class="imgcaption">Images courtesy developer.</div>
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		<title>Music from Code: In Simple Text, Live Coding Steve Reich-ian Rhythms with Free Overtone</title>
		<link>http://createdigitalmusic.com/2011/10/music-from-code-in-simple-text-live-coding-steve-reich-ian-rhythms-with-free-overtone/</link>
		<comments>http://createdigitalmusic.com/2011/10/music-from-code-in-simple-text-live-coding-steve-reich-ian-rhythms-with-free-overtone/#comments</comments>
		<pubDate>Mon, 10 Oct 2011 11:44:28 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20890</guid>
		<description><![CDATA[Writing code for music may still seem a remote notion to the vast majority of even geekier digital musicians, but as exemplified by the language Overtone, it looks very different than coding once did. Whereas sound code was once a type-and-render affair, new coding environments focus on live coding. They use elegant, lightweight modern languages &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/10/music-from-code-in-simple-text-live-coding-steve-reich-ian-rhythms-with-free-overtone/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/22798433?title=0&amp;byline=0&amp;portrait=0" width="640" height="424" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p>Writing code for music may still seem a remote notion to the vast majority of even geekier digital musicians, but as exemplified by the language Overtone, it looks very different than coding once did. Whereas sound code was once a type-and-render affair, new coding environments focus on live coding. They use elegant, lightweight modern languages that take up less space. And they can be surprisingly musical, coming remarkably close to just typing &#8220;play a c major chord.&#8221;</p>
<p>Not to say that you won&#8217;t look plenty geeky doing it &#8212; but, hey, if you can&#8217;t impress slash frighten your friends a little&#8230;</p>
<p>Using a brew of powerful free and open source tools, all available via GitHub and running here on the Mac (though any OS will work), contributor Sam Aaron walks through the program at top and demonstrates some musical examples. After the jump, a much longer screencast walks you through how to get up and running with the emacs text editor for live coding.</p>
<p>Key ingredients:<br />
<a href="https://github.com/overtone/overtone">overtone @ github</a><br />
<a href="https://github.com/overtone/live-coding-emacs">emacs live coding @ github</a><br />
<a href="http://supercollider.sourceforge.net/">supercollider for sound production</a><br />
<a href="http://clojure.org/">clojure, the language, modern dialect of lisp</a></p>
<p>Features, as described by the creators:</p>
<blockquote><p>Overtone is a toolkit for creating synthesizers and making music. It provides:</p>
<ul>
<li>a Clojure API to the SuperCollider synthesis engine</li>
<li>a growing library of musical functions (scales, chords, rhythms, arpeggiators, etc.)</li>
<li>metronome and timing system to support live-coding and sequencing</li>
<li>plug and play midi device I/O</li>
<li>simple Open Sound Control (OSC) message handling</li>
</ul>
</blockquote>
<p><span id="more-20890"></span></p>
<p>Note the MIDI support &#8212; code, like many other things on the computer, isn&#8217;t very tangible. But you can quickly go to MIDI or OSC for some hands-on control of what you&#8217;re making. I have to say, some of this is quite a lot easier and less abstract than what you see in a Max/Pd-style environment. We&#8217;re blessed to have such choices in music making. Let us know if you try it out.</p>
<p>More videos and screencasts from this Cambridge-based artist:<br />
<a href="http://vimeo.com/user568137">Sam Aaron on Vimeo</a><br />
<a href="http://twitter.com/samaaron">http://twitter.com/samaaron</a></p>
<p><em>CDM&#8217;s Matt Ganucheau contributed to this story in San Francisco.</em></p>
<p><iframe src="http://player.vimeo.com/video/25190186?title=0&amp;byline=0&amp;portrait=0" width="640" height="400" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
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		<title>A Killer Performance Grid in Renoise Shows Off This Hackable Music Tool</title>
		<link>http://createdigitalmusic.com/2011/10/a-killer-performance-grid-in-renoise-shows-off-this-hackable-music-tool/</link>
		<comments>http://createdigitalmusic.com/2011/10/a-killer-performance-grid-in-renoise-shows-off-this-hackable-music-tool/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 17:48:09 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20821</guid>
		<description><![CDATA[If you just want to fire up Renoise, the modern tracker/music production app, and not worry about the fact that its innards are hackable, you can. But for a reason why you might at least want to explore customization of this music tool, give the video above a look. It starts sleepy and slow &#8230; &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/10/a-killer-performance-grid-in-renoise-shows-off-this-hackable-music-tool/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="480" src="http://www.youtube.com/embed/5eZlF_XsGk4?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>If you just want to fire up Renoise, the modern tracker/music production app, and not worry about the fact that its innards are hackable, you can. But for a reason why you might at least want to explore customization of this music tool, give the video above a look. It starts sleepy and slow &#8230; and then, part of the way through, as creator Dac Chartrand starts demoing the tool, something really special happens. (Anyway, that&#8217;s what I think. See if you agree.)</p>
<p>Dac explains his work, completed at the recent Montreal Music Hackday:</p>
<blockquote><p>My Renoise hack was <a href="http://wiki.musichackday.org/index.php?title=Grid_Pie">Grid Pie</a>. One of the new trends in our community is the concept of a meta-interface. In essence, programmers use the Lua API to transform Renoise into something else, hide the Renoise window, and work with hardware interfaces connected to their own scripts. Three current examples: <a href="http://tools.renoise.com/tools/musical-programming-environment">MPE</a>, <a href="http://tools.renoise.com/tools/step-sequencer-lauflicht">Step Sequencer Lauflicht</a> and <a href="http://tools.renoise.com/tools/duplex">Duplex</a>. Grid Pie is &#8220;yet another meta interface.&#8221; It turns Renoise into a live performance audio recombination machine. Still in alpha, but people were into the demo I gave. I got a lot of handshakes and positive feedback.</p>
</blockquote>
<p><img src="http://createdigitalmusic.com/files/2011/10/mhdmtl-gridpie.png" alt="" title="mhdmtl-gridpie" width="640" height="324" class="alignnone size-full wp-image-20827" /></p>
<p>It&#8217;s an alpha, so your mileage may vary, but I&#8217;ll bet this whets some appetites for people who hadn&#8217;t yet realized the power of the Renoise API.</p>
<p><a href="http://wiki.musichackday.org/index.php?title=Grid_Pie">http://wiki.musichackday.org/index.php?title=Grid_Pie</a></p>
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		<title>MachFive 3, in Pictures: Hybrid Sonic Powers, Nerdy Programming Features, and Prettiest Sampler Yet?</title>
		<link>http://createdigitalmusic.com/2011/09/machfive-3-in-pictures-hybrid-sonic-powers-nerdy-programming-features-and-prettiest-sampler-yet/</link>
		<comments>http://createdigitalmusic.com/2011/09/machfive-3-in-pictures-hybrid-sonic-powers-nerdy-programming-features-and-prettiest-sampler-yet/#comments</comments>
		<pubDate>Wed, 14 Sep 2011 09:02:29 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[hybrid]]></category>
		<category><![CDATA[lua]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[MOTU]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[samplers]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20605</guid>
		<description><![CDATA[MOTU&#8217;s MachFive sampler, while perhaps not getting the kind of attention rivals from NI and Steinberg have, has had in its history some compelling features. Those features were in a multi-window interface, though, that not all of us loved &#8211; while I can&#8217;t find the review, I know when I covered it for Keyboard, I &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/09/machfive-3-in-pictures-hybrid-sonic-powers-nerdy-programming-features-and-prettiest-sampler-yet/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/09/machfive-3-edit-rgb.jpg"><img src="http://createdigitalmusic.com/files/2011/09/machfive-3-edit-rgb-640x448.jpg" alt="" title="machfive-3-edit-rgb" width="640" height="448" class="alignnone size-large wp-image-20608" /></a></p>
<p>MOTU&#8217;s MachFive sampler, while perhaps not getting the kind of attention rivals from NI and Steinberg have, has had in its history some compelling features. Those features were in a multi-window interface, though, that not all of us loved &#8211; while I can&#8217;t find the review, I know when I covered it for <em>Keyboard</em>, I praised powerful editing features like the slicer but lamented the UI.</p>
<p>MachFive&#8217;s new UI looks radically different. The tabbed layout and modules and preset browsing all recall NI&#8217;s products, but there are new twists, too, like slick, readable waveform views, gorgeous EQ visualizations borrowed from MOTU&#8217;s DP DAW, and plenty of shiny. The results look far more usable, which means easier access to new sonic capabilities. And that&#8217;s good news, because it&#8217;s those features where things get interesting. Just a few highlights:</p>
<ul>
<li><strong>Granular stretching and re-pitch sounds, licensed from IRCAM.</strong> I&#8217;m fairly certain this is the first time I&#8217;ve seen the Paris research center as a specific bullet point in product promo, but there are <a href="http://www.motu.com/products/software/machfive/technology.html#ircam-tech">samples that sound terrific</a>.</li>
<li><strong>New scripting</strong> which MOTU touts for modeling things like strumming and fingering on guitars &#8211; and lots of other things, too. New sound content will take advantage of the scripting features. And, oh, yeah, if you&#8217;re thinking that scripting is available elsewhere, CDM&#8217;s nerdier readers will like this: the scripting engine is now in <strong>Lua</strong>.</li>
<li><strong>Hybrid synth engine</strong> covering wavetable, subtractive, and FM synthesis. Earlier today, readers were talking about disappointment that Omnisphere, the massive sample-based synth, lacked samples. Well, here you go &#8211; here&#8217;s one strong sample/synth hybrid contender. (Omnisphere&#8217;s another animal, but that doesn&#8217;t make this any less interesting.)</li>
<li><strong>Modular effects architecture, convolution reverb</strong> mean greater ability to apply effects, from buses to individual oscillators and keygroups.</li>
<li><strong>Oberheim-style Xpander filter.</strong></li>
<li><strong>Tons of ready-to-use MIDI scripting.</strong></li>
<li><strong>Powerful arpeggiator and micro-tuner.</strong></li>
</ul>
<p>You also get 45 GB of sound content (wowsa), full-screen mode, an updated slicer/looper, and expansion of MachFive&#8217;s already-extensive support for third party samples, even including obscure old formats.</p>
<p>I&#8217;m intrigued: the intelligent new layer rule interface, the overhauled UI and sound engine, and then extensive micro-tuning and Lua scripting start to make me interested, even with intense competition in this arena. For experimental sound design, there&#8217;s some real potential here. Stay tuned.</p>
<p>In the meantime, pictures:<span id="more-20605"></span></p>
<p><a href="http://createdigitalmusic.com/files/2011/09/machfive-3-mixer.jpg"><img src="http://createdigitalmusic.com/files/2011/09/machfive-3-mixer-640x509.jpg" alt="" title="machfive-3-mixer" width="640" height="509" class="alignnone size-large wp-image-20611" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/09/machfive-3-play-rgb.jpg"><img src="http://createdigitalmusic.com/files/2011/09/machfive-3-play-rgb-640x447.jpg" alt="" title="machfive-3-play-rgb" width="640" height="447" class="alignnone size-large wp-image-20612" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/09/machfive-3-loop-edit.jpg"><img src="http://createdigitalmusic.com/files/2011/09/machfive-3-loop-edit-640x442.jpg" alt="" title="machfive-3-loop-edit" width="640" height="442" class="alignnone size-large wp-image-20610" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/09/machfive-3-mixer.jpg"><img src="http://createdigitalmusic.com/files/2011/09/machfive-3-mixer-640x509.jpg" alt="" title="machfive-3-mixer" width="640" height="509" class="alignnone size-large wp-image-20611" /></a></p>
<p>More:<br />
<a href="http://www.motu.com/products/software/machfive/body.html">http://www.motu.com/products/software/machfive/</a></p>
<p><a href="http://www.motu.com/products/software/machfive/technology.html">http://www.motu.com/products/software/machfive/technology.html</a></p>
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		<slash:comments>25</slash:comments>
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		<title>Les Paul Google Doodle, Animated &#8211; and Scripted with SuperCollider</title>
		<link>http://createdigitalmusic.com/2011/06/les-paul-google-doodle-animated-and-scripted-with-supercollider/</link>
		<comments>http://createdigitalmusic.com/2011/06/les-paul-google-doodle-animated-and-scripted-with-supercollider/#comments</comments>
		<pubDate>Thu, 09 Jun 2011 14:39:16 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19462</guid>
		<description><![CDATA[Electric guitar pioneer Les Paul is one of the all-time greats in music instrument invention, so the guy clearly deserves an animated Google Doodle of his creation that you can play. Strum chords, pluck with the mouse, and even record phrases on Google&#8217;s homepage. (See video, above.) Since Google Doodles are archived &#8211; and since &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/06/les-paul-google-doodle-animated-and-scripted-with-supercollider/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="390" src="http://www.youtube.com/embed/NgzL2E_4POE" frameborder="0" allowfullscreen></iframe></p>
<p>Electric guitar pioneer Les Paul is one of the all-time greats in music instrument invention, so the guy clearly deserves an animated Google Doodle of his creation that you can play. Strum chords, pluck with the mouse, and even record phrases on Google&#8217;s homepage. (See video, above.) Since Google Doodles are archived &#8211; and since you can look at the code by choosing a View Source feature in your browser &#8211; these little novelties also have a life beyond their one day of glory. (Note, you may need to visit the US site if you&#8217;re in a part of the world that doesn&#8217;t have this Doodle, since they&#8217;re localized.)</p>
<p>Here&#8217;s where things get a little geekier:</p>
<p>Using the free and open source tool SuperCollider (Mac, Windows, Linux), composer and coder Nick Inhofe scripts Google&#8217;s interface, using the ability of SuperCollider to talk to keystrokes. You can download SuperCollider for free and try it out &#8211; it&#8217;s an insanely powerful real-time synth and processing engine &#8211; or just hit the Google shortcuts to hear the results. Full details:</p>
<p><a href="http://new-supercollider-mailing-lists-forums-use-these.2681727.n2.nabble.com/Google-Doodles-with-SC-td6456732.html">Google Doodles with SC</a> [SuperCollider mailing list]</p>
<p>Good, clean fun. </p>
<p>Check out Nick&#8217;s SoundCloud account, too, for some good listening:<br />
<a href="http://soundcloud.com/exit_only">http://soundcloud.com/exit_only</a></p>
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