A kid and parent playing with a Benjolin

At this exhibition, the future of music is weird

We have seen the future. And it’s strange – in a good way. Bizarre Sound Creatures was an exhibition late last month held in Eindhoven in the Netherlands, accompanied by workshops and performances. The theme wasn’t just new instrument design and music making, but imagining a future world with peculiar evolutionary twists. These are musical objects with odd appendages and surprising interfaces. Let’s take a look.

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Personal Data Visualization: loci Makes 3D-Printed Sculptures from Your Air Travel [Max/MSP]

Data visualization is moving from the macroeconomic and large-scale – census numbers and such – to the personal. And digital work is getting more physical. So, it’s telling to look at this latest interaction design project from Copenhagen-based creator Andrew Spitz. The sound designer-turned-interaction designer built an app in Max/MSP that pulls travel information – entered manually or from TripIt – and outputs graceful arcs in a 3D-printed sculpture that acts as a tangible travelogue. (I’d actually love to see it go further, perhaps showing elevation with flight tracking or something, but the simple gesture here is nice.) Max to …

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Rainlith: A Robotic, Responsive Rainstick, Powered by Kinect

In a responsive, real-time sculpture, the simple sonic qualities of a rainstick become electronically enhanced. Rainlith, a “kinetic sound art” work by Rui Gato, makes the rainstick itself robotic, its sounds transformed in space in a way that is itself sculptural. Responding to movement in the space using Microsoft’s Kinect, the apparatus is a geektastic brew of just about every tool you could imagine involved in this sort of construction. The artist shares full details, reproduced here in both English and Portugese – and Rui, thanks for sending this in:

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