Refresh: Asides

Asus Eee PC Gets SDK; Anyone Using Eee for Music?

While mentioning the OLPC XO laptop, I have to point, as well, to Asus’ Eee. Sure, it’s not necessarily designed for being in the middle of a sub-Saharan desert, but it has some of the other hallmarks of OLPC — low power use, light weight, extremely low cost, and open-source, Linux-based software. These little machines are underpowered for many digital audio tasks, but MIDI and basic live audio are certainly feasible. I’ve heard at least a couple of readers using them. Anyone using them for musical tasks?

Asus has launched an “SDK” — a bit of a misnomer, as you don’t really need specialized tools to make Linux software for these machines. But it is a nice, packaged set of free tools you’ll need, as a ready-to-go distro. Curiously, it requires an installed partition on your machine; there’s no live CD mode. Digital wunderkind Brad Linder is all over it:

Asus launches Eee PC SDK [Eee Site]

OLPC XO, Eee, or other Small Computer reports? We’d love to hear them. And maybe someone can tell us how to pronounce Eee. Now, back to my desktop behemoth to burn some non-renewable resources.

Photo: raster. And yeah — it’s that small. (What, AP, not Strunk & White?)

See also: Computer Music Magazine’s mini Eee PC review [musicradar.com], though it still leaves some questions unanswered … let’s keep the chatter going!

iPhone, iPod Touch SDK Coming February: Multi-Touch Mobile Music Love

iPod Touch

Mobile music creation week continues! Happy Valentine’s Day, a few months early. This February, you’ll be able to light some candles, pour a bottle of wine, and start developing real applications for the iPod Touch and iPhone, fulfilling a dream a lot of us had when we first saw the iPhone last January. (And yes, this means that iPod Touch interface for MainStage you’ve been imagining can now be a reality.) Sayeth CEO Steve (on Apple Hot News; no direct link yet):

Let me just say it: We want native third party applications on the iPhone, and we plan to have an SDK in developers’ hands in February.

So what was the holdup? Building a secure platform:

Some claim that viruses and malware are not a problem on mobile phones—this is simply not true. There have been serious viruses on other mobile phones already, including some that silently spread from phone to phone over the cell network. As our phones become more powerful, these malicious programs will become more dangerous. And since the iPhone is the most advanced phone ever, it will be a highly visible target.

To some of Apple’s defenders who claimed this was the plan all along, this will be a “told you so” moment. They may be right, they may be wrong; it’s impossible to know what’s going on inside Apple. But either way, I think it’s safe to say that months of criticism from the developer communities and Mac community as a whole sent a clear message to Apple that open platforms and open development are important. Whether it influenced the decision to build the SDK, increased its priority, or simply prompted this announcement, it did have an effect.

And that’s a message not just to Apple, but other hardware makers. We’re living in an age of developers. JavaScript is great. But real apps are great, too. Developers want open platforms they can build upon. Savvy users are increasingly able to hack unusual creations to customize the hardware they buy. And non-programmer users very often want to choose how they use the gear they invest in. The iPhone and iPod Touch are already terrific devices, but they’re likely to be even better when users can use them the way they want.

Regardless, Apple: thank you.

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