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	<title>Create Digital Music &#187; sequencers</title>
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		<title>triqtraq, a Fun iPhone Jam Sequencer &#8211; And Yes, You Can Use Your Own Samples</title>
		<link>http://createdigitalmusic.com/2012/05/triqtraq-a-fun-iphone-jam-sequencer-and-yes-you-can-use-your-own-samples/</link>
		<comments>http://createdigitalmusic.com/2012/05/triqtraq-a-fun-iphone-jam-sequencer-and-yes-you-can-use-your-own-samples/#comments</comments>
		<pubDate>Fri, 25 May 2012 20:40:46 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[apps]]></category>
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		<category><![CDATA[iphone]]></category>
		<category><![CDATA[jam]]></category>
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		<category><![CDATA[samples]]></category>
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		<category><![CDATA[sequencers]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=24046</guid>
		<description><![CDATA[We hear you: amidst the various music doodling tools calibrated for casual taps on a phone screen, you want something you can actually make your own with your own sounds. Here&#8217;s one example of that: triqtraq. It&#8217;s got the &#8220;tap it on the bus to improvise a pattern&#8221; feel of some of the apps we&#8217;ve &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/05/triqtraq-a-fun-iphone-jam-sequencer-and-yes-you-can-use-your-own-samples/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/LzrFdmduayI" frameborder="0" allowfullscreen></iframe></p>
<p>We hear you: amidst the various music doodling tools calibrated for casual taps on a phone screen, you want something you can actually make your own with your own sounds. Here&#8217;s one example of that: triqtraq. It&#8217;s got the &#8220;tap it on the bus to improvise a pattern&#8221; feel of some of the apps we&#8217;ve seen lately, but without sacrificing the sort of control that might keep you coming back to it. And because it lets you include your own samples, there is some depth. (No Audio Copy/Paste, though, before some reader chimes in and points that out.)</p>
<p>Creators Sebastian Schatz, Olaf van Zon, and Joerg Peschel say that they wanted to scratch an itch similar to the one we&#8217;ve heard from readers. They write in the press release: &#8220;With this app, we (a bunch of friends that are crazy about electronic music) are trying to take music jamming on the iPhone to the next level. Instead of creating an app that simplifies the creation of music on an iPhone so much that you are bored with the possibilities within a week, triqtraq gives you a lot of flexibility.&#8221;</p>
<p>Features:<span id="more-24046"></span></p>
<blockquote><p>create musical patterns fast and intuitively, by programming live or by using the &#8216;step edit&#8217;-feature<br />
automate parameters like pitch, filter, delay, decay and level in real-time<br />
change samples or sample kits on-the-fly while jamming<br />
edit multiple tracks simultaneously<br />
store up to 16 patterns and 32 samples per session<br />
specify the length of a sequence per track, or set the automation length for each parameter individually<br />
switch seamlessly between patterns<br />
use the loop range feature to create poly-rhythmic sequences<br />
use sounds from the 350+ factory sample library<br />
import your own sounds via iTunes file sharing</p></blockquote>
<p>Find it in the CDM apps section:<br />
<a href="http://apps.createdigitalmusic.com/apps/triqtraq-jam-sequencer">http://apps.createdigitalmusic.com/apps/triqtraq-jam-sequencer</a></p>
<p>Among other information, the developers have loads of tutorials on their site:<br />
<a href="http://www.triqtraq.com/index.php/tutorials">http://www.triqtraq.com/index.php/tutorials</a></p>
<p><a href="http://createdigitalmusic.com/files/2012/05/triqtraq.jpg"><img src="http://createdigitalmusic.com/files/2012/05/triqtraq-640x320.jpg" alt="" title="triqtraq" width="640" height="320" class="alignnone size-large wp-image-24050" /></a></p>
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		<title>Jack Tramiel&#8217;s Commodore 64, Atari ST in Music, Remembered, as Vision Lives On [Obituary, Gallery]</title>
		<link>http://createdigitalmusic.com/2012/04/jack-tramiels-commodore-64-atari-st-in-music-remembered-as-vision-lives-on-obituary-gallery/</link>
		<comments>http://createdigitalmusic.com/2012/04/jack-tramiels-commodore-64-atari-st-in-music-remembered-as-vision-lives-on-obituary-gallery/#comments</comments>
		<pubDate>Tue, 10 Apr 2012 15:55:10 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23447</guid>
		<description><![CDATA[(CC-BY) Axel Tregoning. (CC-BY) Marcin Wichary. Jack Tramiel, who died this week, had as deep an impact on computer music for the everyday musician as just about any computing industry pioneer. While Jobs, Woz, Moore, Grove, and Gates get a lot of the attention, Tramiel&#8217;s legacy was in making computing affordable and accessible. As such, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/jack-tramiels-commodore-64-atari-st-in-music-remembered-as-vision-lives-on-obituary-gallery/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/c64.jpg"><img src="http://createdigitalmusic.com/files/2012/04/c64.jpg" alt="" title="c64" width="640" height="452" class="alignnone size-full wp-image-23451" /></a></p>
<div class="imgcaption">(<a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://www.flickr.com/people/axeldeviaje/">Axel Tregoning</a>.</div>
<p><a href="http://createdigitalmusic.com/files/2012/04/ataristmusic.jpg"><img src="http://createdigitalmusic.com/files/2012/04/ataristmusic.jpg" alt="" title="ataristmusic" width="640" height="480" class="alignnone size-full wp-image-23462" /></a></p>
<div class="imgcaption">(<a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://www.flickr.com/people/mwichary/">Marcin Wichary</a>.</div>
<p>Jack Tramiel, who died this week, had as deep an impact on computer music for the everyday musician as just about any computing industry pioneer. While Jobs, Woz, Moore, Grove, and Gates get a lot of the attention, Tramiel&#8217;s legacy was in making computing affordable and accessible. As such, he was indispensable to the computing revolution, and his computers were early forebears of the digital music-making Renaissance. In an extraordinary microcosm of the 20th Century, Polish-born Tramiel escaped Auschwitz, served in the US army, and built the roots of the most successful desktop computer of all time in a typewriter repair business in the Bronx. And today, when you make music with a computer, you&#8217;re connected to that extraordinary story.</p>
<p>Take the Commodore 64. Its ground-breaking SID chip (the 6581, with three oscillators, four waveforms, a filter, an ADSR envelope, and a ring mod) remains sought-after today. It&#8217;s easy to forget, but rival computers &#8211; including, notably, Apple &#8211; were fairly tone-deaf when it came to sound capabilities. Commodore, via a design by Bob Yannes, was the first major computing hit to include high-quality sound. The C64 single-handedly transformed the sound of game music, spawning new genres of game scores, and later becoming a major part of the demoscene and chip music movement. (In fact, you might even argue that the C64, not Nintendo game systems, really produced the initial spark for what would evolve into chip music or 8-bit music.)</p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/mFPfsKI_Qck" frameborder="0" allowfullscreen></iframe><span id="more-23447"></span></p>
<p>Or, consider Tramiel&#8217;s second leadership role, at Atari. The Atari ST&#8217;s standard inclusion of MIDI set a benchmark that still influences machines like today&#8217;s iPad. In fact, if you&#8217;ve got an iPad handy, remember that Apple&#8217;s pro music focus is led by one Gerhard Lengeling, founder of Emagic and C-Lab, whose first products were all for Tramiel&#8217;s computers: the Commodore 64, and then the Atari ST. Maybe it should come as no surprise, then, that suitably infused with Emagic DNA, Apple would make software MIDI support standard on the iPad. <em>Ed.: Okay, I should in fairness note that the OS team at Apple is not led by Lengeling, although I&#8217;m sure he&#8217;s enjoying that MIDI support on there. Let&#8217;s at least say that *all* of us &#8211; myself included &#8211; have expectations of MIDI that were nudged along by the Atari ST.</em> The Atari ST set the stage for a host of music software, including being the primary platform on which the &#8220;tracker&#8221; evolved (see today&#8217;s Renoise), many of today&#8217;s sequencer features (see Logic, Cubase), and, albeit to a lesser extent, graphical music notation.</p>
<p><a href="http://createdigitalmusic.com/files/2012/04/atarist.jpg"><img src="http://createdigitalmusic.com/files/2012/04/atarist.jpg" alt="" title="atarist" width="640" height="429" class="alignnone size-full wp-image-23457" /></a></p>
<div class="imgcaption">(<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.de">CC-BY-SA</a>) <a href="http://www.flickr.com/people/kalasmannen/">Magnus/KalasMannen</a>.</div>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/uhTrBXhGF4k" frameborder="0" allowfullscreen></iframe></p>
<p>Musicians who used the ST range from 808 State to Fatboy Slim to Jean Michel Jarre &#8211; and, of course, Atari Teenage Riot. In fact, I&#8217;d go as far as arguing to say the two Tramiel machines are the only desktop computers that have actually directly touched the <em>sound</em> of electronic music &#8211; the C64 for the SID and its influence on game music, the Atari ST for driving a new interest in sequenced sounds and the micro-editing of trackers. There&#8217;s no &#8220;sound&#8221; of an Apple or a Windows (or even DOS) PC, but there&#8217;s a personality, a style, in a Commodore 64 or even Atari ST. We love our computers, to be fair, but the Atari and Commodore might be imagined as their own instrument. (This is a debateable opinion, and I don&#8217;t want to get too carried away, so I&#8217;m happy to hear opposing viewpoints. Or just join me in singing a love song to the SID, and waxing nostalgic about the Steinberg &#8211; Emagic &#8211; Dr. T rivalry, and we&#8217;ll leave it at that.)</p>
<p>What&#8217;s most compelling is that the legacy of these machines is more alive than ever. Computer musicians acquire Commodore 64s the way a guitarist might a vintage instrument, and even continue to develop software for them. (When the hardware dies, I expect this will live on in emulation. Us computer musicians don&#8217;t die; we just run on a new virtual machine.) </p>
<p>Then, there&#8217;s what&#8217;s next. I know that Tramiel&#8217;s aesthetic of affordability, and the approach of his chips, has inspired us on the <a href="http://meeblip.com">MeeBlip</a> open source synth. Now, we can look forward, as well, to the ultra-affordable, DIY-friendly Rasberry Pi, which itself promises to become a compelling music platform. (The moment they&#8217;re available in any quantity, I know I&#8217;ll be trying that out.)</p>
<p>Watching as we lose our heroes, the men and women who produced the incredible technological world in which we live, could be a sad affair. But because these individuals championed businesses with real ideas and real innovation, we see instead hope. The products of their imagination, the ones for which they fought to run their businesses, are more vibrant and alive than ever. As Silicon Valley becomes obsessed with &#8220;exit strategies,&#8221; quick fixes and disposable apps, it&#8217;s heartening to think of the people who really work to put something physical in peoples&#8217; hands. That computing power has led to the fastest technological advances in a range of fields in the history of humanity &#8211; and, boy, can it make some fun noises, too.</p>
<p>With that in mind, I present for your enjoyment the Tramiel machines in images and video, as seen on CDM, with a few extras. And here&#8217;s to not only Mr. Tramiel, but all the people who worked to make these machines available.</p>
<p><a href="http://www.8bitventures.com/mssiah/">MSSIAH is still available</a> as an actively-developed cartridge for your Commodore computer. The cart even allows you to connect a MIDI cable.</p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/1r-yMTLVW1U" frameborder="0" allowfullscreen></iframe></p>
<p>The MIDIbox SID project produced <a href="http://ucapps.de/midibox_sid.html">new hardware, powered by the SID chip</a>.</p>
<p><iframe src="http://player.vimeo.com/video/1634079" width="640" height="483" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/lnTh4e0b-ic" frameborder="0" allowfullscreen></iframe></p>
<p>Combining these projects, here&#8217;s one of my favorite mods &#8211; a gorgeous, orange, modded C64 with SID2SID expansion and Prophet64 cartridge.</p>
<div class="imgcaption">(<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.de">CC-BY-SA</a>) <a href="http://www.flickr.com/people/farnea/">Audrey + Max / farnea</a>.</div>
<p>Demonstrating just how significant the machine was to music composition, The C64 Orchestra transcribes classic game music back to full orchestra.</p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/hCt9V6S-GCU" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/-poagc6c7qQ" frameborder="0" allowfullscreen></iframe></p>
<p>What happens when Guitar Hero meets the C64:<br />
<iframe width="640" height="480" src="http://www.youtube.com/embed/WyCMM6e1Lbo" frameborder="0" allowfullscreen></iframe></p>
<p>A Commodore 64 speaks and plays:</p>
<p><a href="http://createdigitalmusic.com/2011/07/digimancy-a-commodore-64-spouts-philosophy-plays-modular-synths/">Digimancy: A Commodore 64 Spouts Philosophy, Plays Modular Synths</a></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/-ilOVWJte9M" frameborder="0" allowfullscreen></iframe></p>
<p>And a reminder that Commodore will never die:<br />
<iframe width="640" height="480" src="http://www.youtube.com/embed/qHO8l-Bd1O4" frameborder="0" allowfullscreen></iframe></p>
<p>Behold sequencers we use today in their early days on the Atari ST:<br />
<a href="http://digilander.libero.it/solurghhomestudioext/atarisoftwaremainscreen.htm">Main screens of Atari ST sequencers</a><br />
<a href="http://tweakheadz.com/vintage_sequencers.html">Pictures of Vintage MIDI Sequencers</a></p>
<p><a href="http://createdigitalmusic.com/files/2012/04/emagiclogic20.jpg"><img src="http://createdigitalmusic.com/files/2012/04/emagiclogic20.jpg" alt="" title="emagiclogic20" width="600" height="465" class="alignnone size-full wp-image-23466" /></a></p>
<p>Previously:<br />
<a href="http://createdigitalmusic.com/2006/06/musical-mods-of-the-commodore-64-from-traktor-djing-to-knobs-for-prophet64/">Musical Mods of the Commodore 64, from Traktor DJing to Knobs for Prophet64</a> [CDM, vintage 2006]<br />
<a href="http://createdigitalmusic.com/2009/10/for-love-of-chips-chipsounds-instrument-and-ep-and-the-gear-that-inspired-them/">For Love of Chips: Chipsounds Instrument and EP and the Gear That Inspired Them </a> [this release by Plogue of a chip instrument turned out to be a window into the chip music scene - artists and equipment - as well as a way to get these sounds on more modern computers]</p>
<p>More:<br />
<a href="http://news.cnet.com/8301-10797_3-57411467-235/commodore-founder-jack-tramiel-dies-at-83/">CNET has a nice obituary</a>, as well as an <a href="http://news.cnet.com/The-man-behind-the-Commodore-64/2008-1042_3-6222406.html?tag=mncol;txt">extensive look at Tramiel and his contributions</a></p>
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		<slash:comments>16</slash:comments>
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		<title>Spotted: Analog Goodies, Doepfer Prototypes at the ALEX4 Messe Booth [Gallery]</title>
		<link>http://createdigitalmusic.com/2012/03/spotted-analog-goodies-doepfer-prototypes-at-the-alex4-messe-booth-gallery/</link>
		<comments>http://createdigitalmusic.com/2012/03/spotted-analog-goodies-doepfer-prototypes-at-the-alex4-messe-booth-gallery/#comments</comments>
		<pubDate>Tue, 27 Mar 2012 10:57:07 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23242</guid>
		<description><![CDATA[You&#8217;d expect that holding the world&#8217;s largest trade show in Germany would mean some serious analog and gear love &#8211; and you&#8217;d be right. Andreas Schneider of SchneidersBuero/SchneidersLaden, the famed Berlin gear hub, was this year gathering some of the finest analog gear at a booth for ALEX4, a European distributor for some of these &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/03/spotted-analog-goodies-doepfer-prototypes-at-the-alex4-messe-booth-gallery/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/03/alex4_3.jpg"><img src="http://createdigitalmusic.com/files/2012/03/alex4_3-640x480.jpg" alt="" title="alex4_3" width="640" height="480" class="alignnone size-large wp-image-23244" /></a></p>
<p>You&#8217;d expect that holding the world&#8217;s largest trade show in Germany would mean some serious analog and gear love &#8211; and you&#8217;d be right. Andreas Schneider of SchneidersBuero/<a href="http://www.schneidersladen.com/">SchneidersLaden</a>, the famed Berlin gear hub, was this year gathering some of the finest analog gear at a booth for <a href="http://alex4.de">ALEX4</a>, a European distributor for some of these names.</p>
<p>Now, in the meeting room there was of course real business to do, but that shouldn&#8217;t stop drool from pooling on some of the equipment.</p>
<p>Among the highlights:<br />
<a href="http://www.doepfer.de/">Doepfer Musikelektronik</a>, the company that perhaps more than any other ignited the current modular fever, was on-hand with some new prototypes, including a step sequencer (video) and touch plate, all works-in-progress. </p>
<p><object width="640" height="360"><param name="movie" value="http://www.youtube-nocookie.com/v/I8n9bHThm2w?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/I8n9bHThm2w?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object><span id="more-23242"></span></p>
<p>Doepfer also had a demo unit of the Dark Energy II, the new version of their lovely, affordable desktop analog synth. The Dark Energy is discontinued because Doepfer was unable to continue to stock the CEM3394 chip used in the filter. The revision, slated for availability this summer, was available. To underly the point that the filter is the only major change, you&#8217;ll see that knob highlighted in yellow. (There are some other <a href="http://www.doepfer.de/Dark_Energy_II_e.htm">subtle tweaks</a>; the resulting instrument sounds really quite nice.)</p>
<p>Alyseum showed off the <a href="http://alyseum.com/product_MS-812.php">MS-812</a>, an embedded computer board that works on an Ethernet network to provide MIDI, CopperLan (a futuristic, new high-resolution and high-bandwidth protocol), and analog Control Voltage. Just how much of it? Think 8 dedicated CV outs, 12 digital outs, and conversion between everything. If I were building a new computer lab and wanted to network a whole bunch of analog gear and computers and MIDI equipment together, or making some massive MIDI/CopperLan/CV art installation, I think I&#8217;d be looking at this.</p>
<p><a href="http://www.vermona.com/">Vermona</a> also had a multi-MIDI, multi-CV module, pictured. (Please: whoever owns all this gear, send pictures of what your rig looks like.)</p>
<p>You may spot a few other gems in our gallery, including the Synchrodyne WMD <a href="http://trashaudio.com/2012/03/wmd-synchrodyne-overview/">recently previewed by TRASH_AUDIO</a>. As I can walk to Schneidersladen, let us know if there&#8217;s anything about which you&#8217;re especially curious.</p>
<p>And that concludes today&#8217;s episode of Create Analog Music, which raises the question &#8211; will I have to start a reader campaign to see if TRASH_AUDIO will give us their createanalogmusic.com domain name?</p>
<p><a href="http://createdigitalmusic.com/files/2012/03/alex4_1.jpg"><img src="http://createdigitalmusic.com/files/2012/03/alex4_1-640x480.jpg" alt="" title="alex4_1" width="640" height="480" class="alignnone size-large wp-image-23245" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/alex4_2.jpg"><img src="http://createdigitalmusic.com/files/2012/03/alex4_2-640x480.jpg" alt="" title="alex4_2" width="640" height="480" class="alignnone size-large wp-image-23246" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/alex4_4.jpg"><img src="http://createdigitalmusic.com/files/2012/03/alex4_4-640x480.jpg" alt="" title="alex4_4" width="640" height="480" class="alignnone size-large wp-image-23247" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/alex4_5.jpg"><img src="http://createdigitalmusic.com/files/2012/03/alex4_5-640x480.jpg" alt="" title="alex4_5" width="640" height="480" class="alignnone size-large wp-image-23248" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/alex4_6.jpg"><img src="http://createdigitalmusic.com/files/2012/03/alex4_6-640x480.jpg" alt="" title="alex4_6" width="640" height="480" class="alignnone size-large wp-image-23249" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/alex4_7.jpg"><img src="http://createdigitalmusic.com/files/2012/03/alex4_7-640x480.jpg" alt="" title="alex4_7" width="640" height="480" class="alignnone size-large wp-image-23250" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/alex4_8.jpg"><img src="http://createdigitalmusic.com/files/2012/03/alex4_8-640x480.jpg" alt="" title="alex4_8" width="640" height="480" class="alignnone size-large wp-image-23251" /></a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/03/spotted-analog-goodies-doepfer-prototypes-at-the-alex4-messe-booth-gallery/&via=cdmblogs&text=Spotted: Analog Goodies, Doepfer Prototypes at the ALEX4 Messe Booth [Gallery]&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/03/spotted-analog-goodies-doepfer-prototypes-at-the-alex4-messe-booth-gallery/&via=cdmblogs&text=Spotted: Analog Goodies, Doepfer Prototypes at the ALEX4 Messe Booth [Gallery]&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2012/03/spotted-analog-goodies-doepfer-prototypes-at-the-alex4-messe-booth-gallery/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
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		<title>The Hand-Cranked, Antique MIDI Sequencer (High-Res Images, Details)</title>
		<link>http://createdigitalmusic.com/2012/02/the-hand-cranked-antique-midi-sequencer-high-res-images-details/</link>
		<comments>http://createdigitalmusic.com/2012/02/the-hand-cranked-antique-midi-sequencer-high-res-images-details/#comments</comments>
		<pubDate>Wed, 29 Feb 2012 11:33:58 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-sequencers]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22890</guid>
		<description><![CDATA[Music, ephemeral and fleeting, to many of us wants tangible embodiment, some physical sense of the tug we feel from its unseen vibrations. We&#8217;ve regularly featured the image of the circle as a sequence; even as music software prefers left-to-right piano rolls and scores and tracks, it&#8217;s a logical shape. Here, Finnish sound artist Martin &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/the-hand-cranked-antique-midi-sequencer-high-res-images-details/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/02/musicbox2.jpg"><img src="http://createdigitalmusic.com/files/2012/02/musicbox2-640x426.jpg" alt="" title="musicbox2" width="640" height="426" class="alignnone size-large wp-image-22892" /></a></p>
<p><iframe src="http://player.vimeo.com/video/37588112?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Music, ephemeral and fleeting, to many of us wants tangible embodiment, some physical sense of the tug we feel from its unseen vibrations. We&#8217;ve regularly featured the image of the circle as a sequence; even as music software prefers left-to-right piano rolls and scores and tracks, it&#8217;s a logical shape. Here, Finnish sound artist Martin Bircher looks to a last-century invention to build a mechanical expression of the sequencer.</p>
<p>From an antique music box, comes MIDI, as in the video above. And if that&#8217;s too discordant for you, have a look at the original video below. Even in comparison to our analog electronics, there&#8217;s something beautiful about seeing the mechanical inner workings of a musical expression.</p>
<p>Official description:</p>
<blockquote><p>“Digital Enhancement” is an interactive sound installation consisting of an electrified Symphonion Brevet No. 28, a synthesizer, an amplifier and four headphones. The Symphonion musical box dates back to the beginning of the last century and its mechanical workings are combined with digital technology to convert it into a MIDI sequencer. The original music, embossed on steel plates, can be played on the synthesizer, which is programmed to mimic the sounds of the Symphonion. In order to operate the sequencer, a hand-cranked dynamo serves as a remote control.</p></blockquote>
<p>And the original Symphonion in action:</p>
<p><iframe src="http://player.vimeo.com/video/19858425?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Martin tells CDM some more about the music box in question and how he converted it to a new, digital life:<span id="more-22890"></span></p>
<blockquote><p>The modified musical box Symphonion Brevet No. 28 was produced in the beginning of the last century. The used hand-cranked Style 28 was the simplest and therefore cheapest available model from a broad product range. It plays steel discs with 14.5 cm (5¾”) diameter.</p>
<p>To convert the musical box to a MIDI sequencer, parts of the Symphonion’s base plate were machined to clear space for the stepper motor, replacing the hand crank. A custom etched and with flexible wires extended contact plate replaced the metal comb, whose 40 teeth were originally plucked to generate the sound.</p>
<p>The conversion of the voltage from the contact plate into MIDI messages is done by a microprocessor. A second circuit is controlling the motors speed. The added control panel holds DC input socket, an input for the remote control or footswitch and the MIDI output. Further there are controls for play/pause, tempo, and gate-time. An antique wooden cassette serves as the new housing of the sequencer.</p></blockquote>
<p>More information:<br />
Project website: <a href="http://mar.li/digital_enhancement.php">mar.li/digital_enhancement.php</a><br />
Facebook: <a href="http://facebook.com/Bircher.Martin">facebook.com/Bircher.Martin</a></p>
<p>In the meanwhile, we have the pleasure of getting to gaze at high-resolution images of the setup, courtesy the artist. (Click for the big versions&#8230;)</p>
<p><a href="http://createdigitalmusic.com/files/2012/02/musicbox1.jpg"><img src="http://createdigitalmusic.com/files/2012/02/musicbox1-623x640.jpg" alt="" title="musicbox1" width="623" height="640" class="alignnone size-large wp-image-22891" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/02/musicbox3.jpg"><img src="http://createdigitalmusic.com/files/2012/02/musicbox3-640x426.jpg" alt="" title="musicbox3" width="640" height="426" class="alignnone size-large wp-image-22893" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/02/musicbox4.jpg"><img src="http://createdigitalmusic.com/files/2012/02/musicbox4-640x426.jpg" alt="" title="musicbox4" width="640" height="426" class="alignnone size-large wp-image-22894" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/02/musicbox5.jpg"><img src="http://createdigitalmusic.com/files/2012/02/musicbox5-426x640.jpg" alt="" title="musicbox5" width="426" height="640" class="alignnone size-large wp-image-22895" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/02/musicbox6.jpg"><img src="http://createdigitalmusic.com/files/2012/02/musicbox6-426x640.jpg" alt="" title="musicbox6" width="426" height="640" class="alignnone size-large wp-image-22896" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/02/musicbox7.jpg"><img src="http://createdigitalmusic.com/files/2012/02/musicbox7-640x426.jpg" alt="" title="musicbox7" width="640" height="426" class="alignnone size-large wp-image-22897" /></a></p>
<div class="imgcaption">Another last-century classic &#8211; the Roland Super JV. Ah.</div>
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		<item>
		<title>Max for Live Gems: Easier MIDI Mapping, Automation Recording, and Alternative Sequencing</title>
		<link>http://createdigitalmusic.com/2012/02/max-for-live-gems-easier-midi-mapping-automation-recording-and-alternative-sequencing/</link>
		<comments>http://createdigitalmusic.com/2012/02/max-for-live-gems-easier-midi-mapping-automation-recording-and-alternative-sequencing/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 17:40:50 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22763</guid>
		<description><![CDATA[As Max for Live has matured, this tool for extending the functionality of Ableton Live has played host to a growing wave of brilliant custom tools &#8211; enough so that it can be hard to keep track. This month saw a few that deserve special mention. In particular, two tools help make MIDI mapping and &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/max-for-live-gems-easier-midi-mapping-automation-recording-and-alternative-sequencing/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/02/mapulatorheader.jpg"><img src="http://createdigitalmusic.com/files/2012/02/mapulatorheader.jpg" alt="" title="mapulatorheader" width="640" height="360" class="alignnone size-full wp-image-22768" /></a></p>
<p>As Max for Live has matured, this tool for extending the functionality of Ableton Live has played host to a growing wave of brilliant custom tools &#8211; enough so that it can be hard to keep track. This month saw a few that deserve special mention. In particular, two tools help make MIDI mapping and automation recording easier in Live, and point the way for what the host itself could implement in a future update. (Live 9, we&#8217;re looking at you.) And in a very different vein, from Max for Live regular Protofuse, we see an intriguing alternative approach to sequencing.</p>
<p><a href="http://createdigitalmusic.com/files/2012/02/clipautomation.png"><img src="http://createdigitalmusic.com/files/2012/02/clipautomation.png" alt="" title="clipautomation" width="552" height="190" class="alignnone size-full wp-image-22765" /></a></p>
<p><strong>Clip Automation</strong> does something simple: it patches a limitation in Live itself, by allowing you to record mapped automation controls directly in the Session View clips. (As the developer puts it, it grabs your &#8220;knob-twisting craziness in Session View.&#8221;) The work of Tête De Son (Jul), it&#8217;s an elegant enough solution that I hope the Abletons take note.</p>
<p><a href="http://www.tete-de-son.com/?page_id=535">Clip Automation</a></p>
<p><a href="http://createdigitalmusic.com/files/2012/02/Mapulator-Overdrive.png"><img src="http://createdigitalmusic.com/files/2012/02/Mapulator-Overdrive.png" alt="" title="Mapulator-Overdrive" width="518" height="170" class="alignnone size-full wp-image-22777" /></a></p>
<p><strong>Mapulator</strong> goes even further, re-conceiving how mapping in general works in Ableton &#8211; that is, how Live processes a change in an input (like a knob) with a change in a parameter (like a filter cutoff). Live does allow you to set minimum and maximum mappings, and reverse direction of those mappings. But the interpolation between the two is linear. Mapulator allows you to ramp in curves or even up and down again. </p>
<p>There&#8217;s more: you can also control multiple parameters, each at <em>different</em> rates. And that can be a gateway into custom devices, all implemented in control mappings. BentoSan writes:<span id="more-22763"></span></p>
<blockquote><p>For example, if you wanted to create a delay effect that morphs into a phaser, then cuts out and finally morphs into a reverb with an awesome freeze effect, you would be able to do this with just a single knob&#8230;</p></blockquote>
<p>Again, this seems to me not just a clever Max for Live hack, but an illustration of how Ableton itself might work all the time, in that it&#8217;s a usable and general solution to a need many users have. Sometimes the itch Max for Live patchers scratch is an itch other people have, too.</p>
<p>Lots of additional detail and the full download on the excellent DJ TechTools:<br />
<a href="http://www.djtechtools.com/2012/02/16/mapulator-advanced-midi-mapping-for-ableton/">Mapulator: An Advanced MIDI Mapping Tool for Ableton</a></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/SqZyujRrCsY" frameborder="0" allowfullscreen></iframe></p>
<p><strong>Protoclidean</strong> We&#8217;ve seen <a href="http://createdigitalmusic.com/?s=euclidean">Euclidean rhythms many times before</a>, but this takes the notion of these evenly-spaced rhythmic devices to a novel sequencer. Developed by Julien Bayle, aka artist Protofuse, the Max for Live device is also a nice use of JavaScript in Max patching. See it in action in the video above. There are custom display options for added visual feedback, and whereas we&#8217;ve seen Euclidean notions in use commonly with percussion, the notion here is melodic gestures. Additional features:</p>
<p><a href="http://createdigitalmusic.com/files/2012/02/protoclidean.png"><img src="http://createdigitalmusic.com/files/2012/02/protoclidean-640x143.png" alt="" title="protoclidean" width="640" height="143" class="alignnone size-large wp-image-22767" /></a></p>
<ul>
<li>Eight channels</li>
<li>Independent pitch, velocity, and offset controls</li>
<li>Scale mapping</li>
<li>For percussion, map to General MIDI drum maps (Eep &#8211; darn you, English, we&#8217;re using the word &#8220;map&#8221; a lot!)</li>
<li>Randomization</li>
<li>MIDI thru, transport sync, more&#8230;</li>
</ul>
<p>More information:<br />
<a href="http://designthemedia.com/theprotoclidean">http://designthemedia.com/theprotoclidean</a></p>
<p>Also, if you&#8217;re looking for more goodness to feed your Live rig, Ableton has added a new section to their own site called Library. You can find specific Max for Live content in that area, as well:<br />
<a href="http://www.ableton.com/library">http://www.ableton.com/library</a><br />
<a href="http://www.ableton.com/library/tags/mfl/">http://www.ableton.com/library/tags/mfl/</a></p>
<p>This is in addition to the community-hosted, community-run, not-officially-Ableton Max for Live library, which is the broadest resource online for Max for Live downloads:<br />
<a href="http://maxforlive.com/library/">http://maxforlive.com/library/</a></p>
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		<slash:comments>21</slash:comments>
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		<title>FRACT, 3D Adventure Game Played with Synths and Sequencers: Myst Meets Music Making</title>
		<link>http://createdigitalmusic.com/2012/02/fract-3d-adventure-game-played-with-synths-and-sequencers-myst-meets-music-making/</link>
		<comments>http://createdigitalmusic.com/2012/02/fract-3d-adventure-game-played-with-synths-and-sequencers-myst-meets-music-making/#comments</comments>
		<pubDate>Tue, 21 Feb 2012 13:29:07 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22756</guid>
		<description><![CDATA[FRACT is a curious combination of music studio and puzzle game, merging elements of games like Myst with the sorts of synths and pattern editors you&#8217;d expect somewhere like Ableton Live. You have to make sounds and melodies to solve puzzles; by the end of the game, say the creators, you&#8217;re even producing original music. &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/fract-3d-adventure-game-played-with-synths-and-sequencers-myst-meets-music-making/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/vySfT1zVseg" frameborder="0" allowfullscreen></iframe></p>
<p>FRACT is a curious combination of music studio and puzzle game, merging elements of games like Myst with the sorts of synths and pattern editors you&#8217;d expect somewhere like Ableton Live. You have to make sounds and melodies to solve puzzles; by the end of the game, say the creators, you&#8217;re even producing original music. The work of a small student team out of Montreal, FRACT looks like it has all the makings of an underground indie hit &#8211; at least for music nerds.</p>
<p>As the creators describe it:</p>
<blockquote><p>FRACT is a first person adventure game for Windows &#038; Mac much in the vein of the Myst titles, but with an electro twist. Gameplay boils down to three core activities: Explore, Rebuild, Create. The player is let loose into an abstract world built on sound and structures inspired by electronic music. It’s left to the player to explore the environment to find clues to resurrect and revive the long-forgotten machinery of this musical world, in order to unlock its inner workings. Drawing inspiration from Myst, Rez and Tron, the game is also influenced by graphic design, data visualization, electronic music and analog culture.</p></blockquote>
<p><a href="http://createdigitalmusic.com/files/2012/02/fract1.jpg"><img src="http://createdigitalmusic.com/files/2012/02/fract1.jpg" alt="" title="fract1" width="640" height="396" class="alignnone size-full wp-image-22758" /></a><span id="more-22756"></span></p>
<p><a href="http://createdigitalmusic.com/files/2012/02/fract2.jpg"><img src="http://createdigitalmusic.com/files/2012/02/fract2.jpg" alt="" title="fract2" width="640" height="401" class="alignnone size-full wp-image-22759" /></a></p>
<p>The hub of the game is a virtual studio, collecting patterns and timbres. It&#8217;s right now in prototype phase, but it already looks visually stunning, an alien, digital world in which more-conventional step-sequencer views seem to emerge from futuristic landscapes. And you can spot Pd in the background (the free and open source patching tool, Pure Data). <strong>Update: the developers confirm that they&#8217;re working with the embeddable Pd library, <a href="http://libpd.cc">libpd</a>.</strong> That enables synths with sounds like phase modulation and classic virtual analog sounds, all modulating and generating sounds in-game.</p>
<p><a href="http://createdigitalmusic.com/files/2012/02/fract3.jpg"><img src="http://createdigitalmusic.com/files/2012/02/fract3.jpg" alt="" title="fract3" width="640" height="393" class="alignnone size-full wp-image-22760" /></a></p>
<p>The developers have also published plenty of sound samples so you can experience the musical side of this. Via SoundCloud:</p>
<p><iframe width="100%" height="166" scrolling="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F36506423&#038;show_artwork=true" frameborder="0" ></iframe></p>
<p><iframe width="100%" height="166" scrolling="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F36214092&#038;show_artwork=true" frameborder="0" ></iframe></p>
<p><iframe width="100%" height="166" scrolling="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F34726164&#038;show_artwork=true" frameborder="0" ></iframe></p>
<p>While never released, one place some similar ideas has shown up is a prototype game inspired by Deadmau5. As in this title, two-dimensional editing screens and synth parameters are mapped to a first-person, three-dimensional environment. However, FRACT appears to take this concept much further, expanding upon the world, building more instruments, and actually turning those interactions into gameplay elements. The video of the Deadmau5 project &#8211; apparently done in-house for fun and not endorsed by the mouse-headed artist:</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/lSE75HAgK7s" frameborder="0" allowfullscreen></iframe></p>
<p>That title was the work of a game house called Floaty Hybrid; music blog Synthtopia got the scoop on this in August:<br />
<a href="http://www.floathybrid.com">http://www.floathybrid.com</a><br />
<a href="http://www.synthtopia.com/content/2011/08/11/mau5bot-sequencer/">Mau5Bot Sequencer Lets You Make Music In A 3D World</a> [Synthtopia]</p>
<p>We&#8217;ll be watching this one develop, certainly; good luck to the team!<br />
<strong><a href="http://fractgame.com/">http://fractgame.com/</a></strong></p>
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		<title>Music Thing: A Radio Sequencer, How to Get Into DIY Synth Modules, How to Have Fun</title>
		<link>http://createdigitalmusic.com/2012/02/music-thing-a-radio-sequencer-how-to-get-into-diy-synth-modules-how-to-have-fun/</link>
		<comments>http://createdigitalmusic.com/2012/02/music-thing-a-radio-sequencer-how-to-get-into-diy-synth-modules-how-to-have-fun/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 13:49:50 +0000</pubDate>
		<dc:creator>Tom Whitwell</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22661</guid>
		<description><![CDATA[Lured by the siren song of modular synthesis and DIY electronics, but not sure how to navigate the piles of requisite knowledge &#8211; or uncertain what the trip down this rabbit hole might have in store? For years, Tom Whitwell&#8217;s Music Thing was a beloved daily read, as that site and this one were among &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/music-thing-a-radio-sequencer-how-to-get-into-diy-synth-modules-how-to-have-fun/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/34814995" width="640" height="480" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><em>Lured by the siren song of modular synthesis and DIY electronics, but not sure how to navigate the piles of requisite knowledge &#8211; or uncertain what the trip down this rabbit hole might have in store?</p>
<p>For years, Tom Whitwell&#8217;s <a href="http://musicthing.co.uk">Music Thing</a> was a beloved daily read, as that site and this one were among the early blog-format destinations for music tech. Tom moved on &#8211; something about a major day-gig at a paper called</em> <a href="http://www.thetimes.co.uk">The Times,<em></a> perhaps named after the font? &#8211; but that makes us all the more delighted to get a dispatch from him. In this guest column for CDM, he introduces one project, a brilliant FM radio sequencer, but also helps us catch up on reading on modular synthesis and electronics dating back to the origins of the technology. And he has a realistic look at what this will do to your life &#8211; all inspired by &#8220;pure enthusiasm,&#8221; as he puts it, &#8220;this is fun, you should try it.&#8221;</p>
<p>Hey, isn&#8217;t that what the drug dealer said in those just-say-no instructional videos we watched in the 80s? Coincidence, I&#8217;m sure. -PK</em> </p>
<p>Since buying a Eurorack modular synth a year ago, I&#8217;ve spent a lot of time building DIY synth modules and reading about synths and the people who build them. <em>(See reading list, below, if you&#8217;d like to do the same.)</em></p>
<p>The hardest part of DIY electronics is starting out. My first step was building a few guitar pedal kits and learning by reading the <a href="http://www.beavisaudio.com/">Beavis Audio</a> site. Other people start with noisemaker kits like the Atari Punk Console or circuit bending. They all lead in the same direction &#8212; down a very deep rabbit hole. </p>
<p>There&#8217;s a lot to buy &#8211; a kind of infrastructure you need before doing anything &#8211; soldering kit, a multimeter, and a stock of components. None of it costs much, but it&#8217;s hard and disconcerting to buy. Online megastores like Farnell or Mouser will stock 50 versions of every component. Get the part number wrong, and you accidentally order capacitors as small as grains of sand, or as large as golfballs. Smaller stores &#8211; in the UK, I use <a href="http://www.bitsbox.co.uk/">http://www.bitsbox.co.uk/</a> - are easier because they only stock common hobby-friendly parts. </p>
<p>After making a few guitar pedals, I moved onto synth modules. They&#8217;re a great DIY platform. The infrastructure is all there, in terms of power supply, case, inputs, and outputs. Parts are cheap, there&#8217;s a healthy and helpful community, and a nice learning curve, from basic utility modules to mind-bendingly complex frequency shifters and vocoders. </p>
<p>In a year, I&#8217;ve built:</p>
<ul>
<li><a href="http://www.muffwiggler.com/forum/viewtopic.php?t=34141">a super-simple, chiptuney oscillator</a></li>
<li><a href="http://www.muffwiggler.com/forum/viewtopic.php?t=36048">a tiny spring reverb driver</a></li>
<li><a href="http://www.muffwiggler.com/forum/viewtopic.php?t=43775">a stupidly-complicated and blinkenlights-covered Arduino-powered Euclidean beat sequencer</a></li>
<li><a href="http://www.muffwiggler.com/forum/viewtopic.php?p=444993">a very useful Arduino MIDI clock</a></li>
<li>and a simple but handy 8-step sequencer (see video, below)</li>
</ul>
<p><span id="more-22661"></span></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/IafAAMos9fA" frameborder="0" allowfullscreen></iframe></p>
<p>For this project, I was inspired by this quote from Don Buchla, the legend of west coast synthesis: </p>
<blockquote><p>&#8220;My studio at that time was ten feet wide. It was so crowded in there we hauled the workbench out on the sidewalk on good days and set up my oscilloscope and worked out there. [John] Cage came by and for voltage control I had hooked up my keyboard to an FM module that I&#8217;d built, a little module that was an FM receiver and I could play stations on it because I had one of the first varactor tuned FMs. Cage, as you can imagine, was just enormously interested in the fact that I could tune each key to a station and then proceeded to play the radio&#8221; ( <a href="http://www.vasulka.org/archive/RightsIntrvwInstitMediaPolicies/IntrvwInstitKaldron/61/BuchlaTranscription.pdf">Source [PDF]</a> )</p></blockquote>
<p>Thirty years later, Don released the 272e module (see <a href="http://m.matrixsynth.com/2011/01/namm-new-from-buchla.html">Matrixsynth on the announcement</a>), a $1250, four-channel polyphonic FM Tuner. There&#8217;s also the ADDAC102, a very fancy stereo €270 Eurorack module [see <a href="http://www.synthtopia.com/content/2011/07/23/the-addac102-voltage-controller-fm-radio-for-modular-synthesizers/">Synthtopia, with a video</a>]. I wanted something quick, cheap and easy that would let me follow in Don and John&#8217;s footsteps. After a lot of searching and a few dead ends, I found the wonderful video demo, below, of a battery-powered FM sequencer based on a €15 radio kit from Germany. </p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/Ui5Elu-1Wjc" frameborder="0" allowfullscreen></iframe></p>
<p>Projects like this follow a predictable curve. There&#8217;s a burst of experimental excitement at the start; receiving the crucial part, building the circuit on breadboard and realizing that &#8212; YES! &#8212; it&#8217;s going to work. </p>
<p>Then comes a period of frustration and tedium. Re-buying a crucial part you blew up. Fiddling with the circuit so it responds just how you want it. Transferring the breadboard layout to a piece of perfboard, or designing a PCB and waiting for it to be made in China. If you&#8217;re using an Arduino or other programmable controller, there&#8217;s a long period of writing code, battling feature creep, debugging. </p>
<p>During this period, you have to really, really want the thing you&#8217;re making, dreaming of how cool it will be, how much fun you&#8217;ll have playing it and telling everyone about it. </p>
<div id="attachment_22663" class="wp-caption alignnone" style="width: 650px"><a href="http://createdigitalmusic.com/files/2012/02/fmradio_module_tom.jpg"><img src="http://createdigitalmusic.com/files/2012/02/fmradio_module_tom.jpg" alt="" title="fmradio_module_tom" width="640" height="640" class="size-full wp-image-22663" /></a><p class="wp-caption-text">Tom&#039;s FM radio-sequencing module project, in all its glory.</p></div>
<p>Building music gear is more multidisciplinary than you might imagine. The interface and the feel is as important as the functionality. My Euclidean sequencer is a cool-looking thing, with a big LED matrix. It&#8217;s really useful &#8211; turning trains of pulses into Afro-Latin rhythms. But it&#8217;s fiddly and annoying to use. The FM Radio module could be 50% smaller &#8211; and size is important in any modular synth &#8211; but this time I wanted good big knobs for fine tuning the signals and control voltages. </p>
<p>So, as the project continues, you&#8217;ll spend time designing a front panel, deciding how many knobs you need, removing ones you&#8217;ll never use. And along the way, you&#8217;re learning. This time round, I wanted to get the control just right &#8211; precise, stable tuning so that stations would stay locked. That meant experimentation and [<a href="http://www.muffwiggler.com/forum/viewtopic.php?t=48651">asking for help on the MuffWiggler forum</a>]. I also spent ages reading ham radio sites, trying to work out how to make a voltage-controlled Shortwave radio (I gave up). <br />
Eventually, the lacquer is dry on the panel, the parts are all in, debugging is complete and the module is working. The result: either elation and fun, or almost immediate maker&#8217;s remorse. It&#8217;s bad enough spending money on a piece of music gear that you never love. It&#8217;s really annoying spending time building one that you can&#8217;t then flip on eBay. </p>
<p>So far, this FM module is pure fun, an injection of random audio in the heart of the system. Every time I turn it on, something else comes out &#8211; pirate dubstep stations, Turkish music, news reports and Bryan Adams. You can filter it, sequence it, use it as a noise source, or let it modulate oscillators or open filters. Listen:</p>
<p><object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F30560141"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F30560141" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/musicthing/radio-sequencer-2">Radio sequencer 2</a> by <a href="http://soundcloud.com/musicthing">MusicThing</a></span> </p>
<p>Photos of the module:</p>
<p><object width="640" height="480"><param name="flashvars" value="offsite=true&#038;lang=en-us&#038;page_show_url=%2Fphotos%2F71172892%40N00%2Fsets%2F72157628827233415%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2F71172892%40N00%2Fsets%2F72157628827233415%2F&#038;set_id=72157628827233415&#038;jump_to="></param><param name="movie" value="http://www.flickr.com/apps/slideshow/show.swf?v=109615"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/slideshow/show.swf?v=109615" allowFullScreen="true" flashvars="offsite=true&#038;lang=en-us&#038;page_show_url=%2Fphotos%2F71172892%40N00%2Fsets%2F72157628827233415%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2F71172892%40N00%2Fsets%2F72157628827233415%2F&#038;set_id=72157628827233415&#038;jump_to=" width="640" height="480"></embed></object></p>
<h3>Reading List</h3>
<p>Great online resources for learning about modular synths and the first golden age of experimental electronic music include: </p>
<p><a href="http://www.ubu.com/emr/">Ubuweb&#8217;s electronic music resources section</a> <br />
Also at Ubuweb, several editions of <em><a href="http://www.ubu.com/emr/periodicals.html">Electronic Music Review</a></em>, a beautifully-designed but short-lived journal boasting Robert Moog as Technical Editor. </p>
<p>The <a href="http://www.redbullmusicacademy.com/">Red Bull Music Academy</a> includes long, detailed interviews with Don Buchla, Tom Oberheim, Peter Zinovieff of EMS, Robert Moog and Morton Subotnik.</p>
<p><a href="http://www.cyndustries.com/synapse/intro.cfm"><em>Synapse</em> magazine</a> was a mid-70s journal of electronic music, where you&#8217;d find DIY projects from people like Serge Tcherepnin</p>
<p><a href="http://www.vasulka.org/">Vasulka</a> is a huge and rather poorly-organised archive of documents, interviews and transcripts, containing some gems.</p>
<p><em>Source</em> Magazine was, back in California in 1967, a plush avant-garde journal. Many editions came with 10&#8243; vinyl records, pages printed on transparencies or fur. John Cage was a guest editor, and the magazine carried experimental scores from composers like Steve Reich. Original copies sell for $500+, but the articles and scores have been collected in a book: <br />
<a href="http://www.amazon.com/gp/product/0520267451/ref=as_li_ss_tl?ie=UTF8&#038;tag=createdigital-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=0520267451"><em>Source: Music of the Avant-garde, 1966-1973</em></a> [Amazon]</p>
<h3>What&#8217;s Next?</h3>
<p><em>Tom is already on to the next build since he finished up the radio sequencer. This time, it&#8217;s a shift register sequencer. A what?</em></p>
<p><iframe src="http://player.vimeo.com/video/35987839" width="640" height="480" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>A 16-step random sequencer, something between the <a href="http://web.archive.org/web/20090410072322/http://www.wiard.com/1200/NR/Noise_Ring.html">Wiard Noise Ring</a>, the <a href="http://cgs.synth.net/modules/cgs13_gated_comparator.html">CGS Gated Comparator</a> and <a href="http://navsmodularlab.blogspot.com/2011/10/bitsy-stepped-cv-generator-recorder.html">Nav&#8217;s BITSY</a>.</p>
<p>It takes random noise to fill up 4 x 4 step 4015 shift registers, shifted by a clock input. The shift registers are looped &#8211; either after 8 or 16 steps. 8 of the steps are fed into a DAC0800 analog/digital converter, which produces a 0-8 volt output.</p></blockquote>
<p><em>See also the prototype:</em></p>
<p><iframe src="http://player.vimeo.com/video/35986550" width="640" height="480" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
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		<title>3D Modular Sound Gets Real: Stunning AudioGL Demos, Crowd Funding, Beta Coming to You Soon</title>
		<link>http://createdigitalmusic.com/2012/02/3d-modular-sound-gets-real-stunning-audiogl-demos-crowd-funding-beta-coming-to-you-soon/</link>
		<comments>http://createdigitalmusic.com/2012/02/3d-modular-sound-gets-real-stunning-audiogl-demos-crowd-funding-beta-coming-to-you-soon/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 12:06:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[alternative-interfaces]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22654</guid>
		<description><![CDATA[Electronic music making has had several major epochs. There was the rise of the hardware synth, first with modular patch cords and later streamlined into encapsulated controls, in the form of knobs and switches. There was the digital synth, in code and graphical patches. And there was the two-dimensional user interface. We may be on &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/3d-modular-sound-gets-real-stunning-audiogl-demos-crowd-funding-beta-coming-to-you-soon/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/XJbHcuZUFl0" frameborder="0" allowfullscreen></iframe></p>
<p>Electronic music making has had several major epochs. There was the rise of the hardware synth, first with modular patch cords and later streamlined into encapsulated controls, in the form of knobs and switches. There was the digital synth, in code and graphical patches. And there was the two-dimensional user interface.</p>
<p>We may be on the cusp of a new age: the three-dimensional paradigm for music making.</p>
<p>AudioGL, a spectacularly-ambitious project by Toronto-based engineer and musician Jonathan Heppner, is one step closer to reality. Three years in the making, the tool is already surprisingly mature. And a crowd-sourced funding campaign promises to bring beta releases as soon as this summer. In the demo video above, you can see an overview of some of its broad capabilities:</p>
<ul>
<li>Synthesis, via modular connections</li>
<li>Sample loading</li>
<li>The ability to zoom into more conventional 2D sequences, piano roll views, and envelopes/automation</li>
<li>Grouping of related nodes</li>
<li>Patch sharing</li>
<li>Graphical feedback for envelopes and automation, tracked across z-axis wireframes, like circuitry</li>
</ul>
<p>All of this is presented in a mind-boggling visual display, resembling nothing more than constellations of stars.</p>
<p>Is it just me, or does this make anyone else want to somehow combine modular synthesis with a space strategy sim like <em>Galactic Civilizations</em>? Then again, that might cause some sort of nerd singularity that would tear apart the fabric of the space-time continuum &#8211; or at least ensure <em>we never have any normal human relationships again</em>.</p>
<p>Anyway, the vitals:<span id="more-22654"></span></p>
<ul>
<li>It runs on a lowly Lenovo tablet right now, with integrated graphics.</li>
<li>The goal is to make it run on <em>your</em> PC by the end of the year. (Mac users hardly need a better reason to dual boot. Why are you booting into Windows? Because I run a single application <em>that makes it the future</em>.)</li>
<li>MIDI and ReWire are onboard, with OSC and VST coming.</li>
<li>With crowd funding, you&#8217;ll get a Win32/64 release planned by the end of the year, and betas by summer (Windows) or fall/winter (Mac).</li>
</ul>
<p>I like this quote:</p>
<blockquote><p>Some things which have influenced the design of AudioGL:<br />
Catia              &#8211; Dassault Systèmes<br />
AutoCAD        &#8211; Autodesk<br />
Cubase          &#8211; Steinberg<br />
Nord Modular &#8211; Clavia<br />
The Demoscene</p></blockquote>
<p>Indeed. And with computer software now reaching a high degree of maturity, such mash-ups could open new worlds.</p>
<p>Learn about the project, and contribute by the 23rd of March via the (excellent) IndieGogo:</p>
<p><strong><a href="http://audiogl.com">http://audiogl.com</a></strong></p>
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		<title>Spreadsheet as Music Tracker-Sequencer, with LibreOffice (nee OpenOffice)</title>
		<link>http://createdigitalmusic.com/2012/01/spreadsheet-as-music-tracker-sequencer-with-libreoffice-nee-openoffice/</link>
		<comments>http://createdigitalmusic.com/2012/01/spreadsheet-as-music-tracker-sequencer-with-libreoffice-nee-openoffice/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 18:41:19 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22139</guid>
		<description><![CDATA[Look at a music software interface &#8211; particularly a tracker-style interface &#8211; and you might easily see something resembling a spreadsheet. So, why not gaze into the cells of a spreadsheet and begin to imagine music? Karlsruhe-based electronic artist and programmer Patrick, cappel:nord, had just such a flight of fancy about office software. He explains: &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/spreadsheet-as-music-tracker-sequencer-with-libreoffice-nee-openoffice/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/kfaDp2ouiKs?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Look at a music software interface &#8211; particularly a tracker-style interface &#8211; and you might easily see something resembling a spreadsheet.</p>
<p>So, why not gaze into the cells of a spreadsheet and begin to imagine music?</p>
<p>Karlsruhe-based electronic artist and programmer Patrick, cappel:nord, had just such a flight of fancy about office software. He explains:<span id="more-22139"></span></p>
<blockquote><p>A spreadsheet could be used as a music sequencer. If you know your spreadsheet software well, the built-in functions can be used. I don&#8217;t! I also struggle with the interface <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  The last time I used spreadsheets is 10 years ago or so.</p>
<p>This was the second time trying this, so I make a lot of mistakes. It&#8217;s more a proof of concept. This was a 3-hour hack so don&#8217;t expect much from the source code. But here it is:</p>
<p><a href="http://www.cappel-nord.de/files/libre-jam.zip">http://www.cappel-nord.de/files/libre-jam.zip</a></p>
<p>You have to figure out how it works for yourself. I don&#8217;t give any support <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> .</p>
<p>I did it for the lulz.</p></blockquote>
<p>Lots of similar brilliance, sounds, and geekery &#8211; like a pixel matrix for Processing, audio players, code, and music &#8211; at his blog (not recently updated, but worth plumbing anyway):</p>
<p><a href="http://blog.cappel-nord.de/">http://blog.cappel-nord.de/</a></p>
<p>Thanks to <a href="http://headchant.com">headchant</a> for the tip!</p>
<p>As it happens, in the first few months of CDM&#8217;s existence, I wrote up a little story on what people were doing with Microsoft Excel:<br />
<a href="http://createdigitalmusic.com/2005/12/microsoft-excel-for-music-applications-bizarre-and-useful/">Microsoft Excel for Music: Applications Bizarre and Useful</a></p>
<p>Applications: building a drum set, a drum machine with sequencer, databases of music, music library tracking, and even a tuning calculator. I&#8217;m sure there are more. </p>
<p>I hear these spreadsheets also do something with numbers and finance, but where&#8217;s the fun in that?</p>
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		<title>Free Generative, FM Sequencer for Max/MSP, Max for Live</title>
		<link>http://createdigitalmusic.com/2011/12/free-generative-fm-sequencer-for-maxmsp-max-for-live/</link>
		<comments>http://createdigitalmusic.com/2011/12/free-generative-fm-sequencer-for-maxmsp-max-for-live/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 10:49:21 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21827</guid>
		<description><![CDATA[If you liked the generative, probability-based sequencing seen earlier this week, here&#8217;s another example &#8211; and it&#8217;s free and open source, so if you do want to pick it apart and you own a copy of Max/MSP or Max for Live, you can. Co-creator Giuseppe Sorce points us to the work: This is a simple &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/12/free-generative-fm-sequencer-for-maxmsp-max-for-live/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="480" src="http://www.youtube.com/embed/VVHYE7VOWxQ?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>If you liked the generative, <a href="http://createdigitalmusic.com/2011/12/some-number-on-the-floor-uncanny-sequencer-for-ableton-live/">probability-based sequencing seen earlier this week</a>, here&#8217;s another example &#8211; and it&#8217;s free and open source, so if you do want to pick it apart and you own a copy of Max/MSP or Max for Live, you can. Co-creator Giuseppe Sorce points us to the work:</p>
<blockquote><p>This is a simple generative music synthesizer built in Max/MSP created by Diego Caponera, Nicolò Paternoster and Giuseppe Sorce. It involves 5 FM generators which play notes randomly based on a root key and intervals defined by the user. It&#8217;s an university project made for an exam for Sound&#8217;s Science degree ( Math Department of Roma Tor Vergata ).</p>
<p>The software is distributed &#8220;as is&#8221;, without any warranty, under a GPL license.</p></blockquote>
<p>Not bad for an exam project. A heck of a lot more fun than a paper (and, believe me, I say that wholeheartedly having done a bit of university teaching). </p>
<p>Grab it:<br />
<a href="http://code.google.com/p/smilesynth/">http://code.google.com/p/smilesynth/</a></p>
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