ToneSynthDS: Promising New Nintendo DS Synth + Sequencer Homebrew

tsds

Commercial developers are now releasing music creation apps for mobile game systems, in the form of the KORG DS-10 for Nintendo DS and Rockstar’s Beaterator for PSP. But some of the best ideas still come from the homebrew community.

What’s most impressive about ToneSynthDS is not so much what it does as its interface, fitting all its functionality into the DS’ two compact screens. Its minimal interface finds an elegant arrangement of everything you most urgently need, with a sequencer screen on one DS screen and basic virtual analog synth parameters on the other. A 4 x 4 matrix next to the main sequencer grid lets you switch between patterns, in a step sequencer reminiscent of the monome and Tenori-On. There isn’t a whole lot of depth to event editing in this early version, but it could be a lovely way to sketch melodic patterns. (And some of those limitations come from the DS itself. Note, though, that this app gets a full 16 real-time channels on the original DS hardware to the Korg DS-10’s paltry two.)

Developer Fanta/Hotelsinus Sound Design has been posting mock-ups, demos, and now builds as he goes. That means that he gets feedback from an audience of readers and incorporates those as he develops the app – another key difference between the DIY/homebrew scene and conventional commercial development.

More good news: this DS app should also run as a PC VST in a forthcoming version, opening up the fun to folks using netbooks and laptops instead of the DS and creating a nice mobile-to-computer workflow.

http://ndscomposer.blogspot.com/

In related Nintendo DS news: If you’re thinking about getting the new DS-10 Plus Limited Edition of the KORG DS-10, you’ll need to get it for the region coding of your DS. (In other words, you probably won’t want to import it.) The “Dual Mode” functions are region-locked, so North American and European users can’t use the Japanese DS-10. That’s not such a big deal, as North American distribution was announced, and other regions are expected to follow, but it’s good to know. See details on the All Things KORG DS-10 blog. (Thanks, DS-10 Dominator!)

Check out some demo videos and a quick run-down on specs, and if you’ve got the capability to run homebrew, you can give this a try. Thanks to Art/toitoy for the tip!

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Chipsounds Reviews, Videos, and More Places to Get Your Vintage Chip Fix

Want to make a splash among the aficionados of digital sound? Releasing a software instrument emulating a broad collection of vintage digital synthesis chips from game and computer systems seems to do the trick. See my look at that software, and just as importantly, the chips that inspired it.

Within days of the release of Plogue’s Chipsounds, we have a couple of fair reviews of the new tool. Already got Chipsounds? Plogue’s David Viens has released screencasts showing you how to use it. Curious about other ways to explore vintage 8-bit sound? We’ve got that, too, in samples, hardware, and even SuperCollider code.

Reviews are in

Torley has an extensive video review – amazing stuff for something just days old – shown above. Gisle Martens Meyers has a review, too, on the blog Ugress. One complaint is that the plug-in is multi-timbral, rather than requiring different instances. In turn, automation is in the form of MIDI Control Changes, not parameters, since parameter automation really doesn’t deal with multi-timbral plug-ins. But all in all, you can get a lot from both reviews, plus a look at how the software works. There’s also a sense of where the software could go in future updates.

Plogue Chipsounds makes chiptune & video game sounds easy [Torley Lives]
Chipsounds Plugin Chip Sounds [Ugress]

The discussion of Chipsounds has also brought other efforts to resurrect vintage, 8-bit sounds.

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For Love of Chips: Chipsounds Instrument and EP and the Gear That Inspired Them

Taste the rainbow of the Spectrum ZX home computer. Photo (CC) diebmx.

Call it the 8-bit preservation society. Chipsounds is now available. It’s a new programmable soft synth, filled with custom oscillators and samples of famous and obscure vintage chips, accompanied by an EP of free chip tracks. Far from a threat to fans of hardware, I think this release is a major achievement for fans of digital sounds.

Oh yeah, and if you’ve been feeling burnt out on chip music in general, firing up some of the sound of some of these more obscure chips could well change your mind. If you like sound, there’s something here for you.

Chip music, championed by a supportive network of artists and fans, has unquestionably made the big time. But for those who value the unique sounds of a variety of vintage 8-bit chips, there is still cause for concern. Even though they’re digital circuits, the unique design of various chips won’t last forever. Some chips are simply disappearing, while others cease to work. At the same time, while the sound of the Nintendo game system has become ubiquitous, lots of other unusual chips don’t get heard. Software emulation and sample packs so far have been pretty shallow. Emulators tend not to model all the nuances of different chips, and samples are really only expressive if they’re presented in the context of something that’s fully programmable and playable.

Enter Chipsounds. Creator David Viens told us about the Chipsounds project back in January:
Authentic Chipmusic Soft Synth Emulation: Plogue Chipsounds Scoop from NAMM

It’s available today, with an introductory price of US$75 ($95 thereafter).

chipsounds @ Plogue [Product Page]

Something like Chipsounds could have been just an attempt to cash in on “what the kids are playing.” But David’s work is more like an epic love poem to the sounds of chips themselves, not only as a reminder of game music but as a unique sound source. And the passionate chip music community got in on the act, as well, with notable artists contributing to the product’s development and in fine form on the EP.

But forget about that for a second. What matters is that chipsounds is an exhaustive, exhaustively programmable set of sounds that almost no eBay budget could ever amass. It takes some unique sounds and allows you to warp them into arrangements and performance configurations not possible with hardware. And it might well make you explore hardware in a new way all over again.

For your listening pleasure, here is the full, free EP with downloadable tracks to set the mood. It’s all been made with Chipsounds by some terrific artists, including David Viens himself, and covers a range of genres and techniques.


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Free, Native Linux Plug-ins, and How to Use Them in energyXT for Linux

energy_LinuxVST

It’s simply stunning some of the terrific instrument and effect plug-ins available that are now free and open source – yes, free as in freedom, not just freeware. I had commented in the past something along the lines of, “boy, wouldn’t it be great if this now meant, say, a Linux port?” and then went on the business of my daily life, which tends not to include re-compiling plug-ins. But now, the folks of JUCETICE have been busy doing just that, serving up delicious instrument and effect goodness, running native on Linux.

Translation: fire up that netbook and make some music.

Following up on our tutorial on Ardour and netbook-optimized music competition with Renoise and Indamixx, here’s what you need to get rolling.

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Studiologic Numa Nero: Finally, a Serious, High-End 88-Key Software Controller?

numanero

There’s a curious distinction in hardware keyboards. You’ll find plenty of keyboards geared for performance with software at the low-end to mid-range. But if you want a keyboard with uncompromising durability and action – and you’re willing to pay more and lift more weight – those choices suddenly disappear. Suddenly, you have to buy a workstation keyboard or something with built-in sounds or even built-in speakers. What if you want a really uncompromising keyboard to use with software and nothing else?

It’s almost as though manufacturers assume “serious” musicians want to gig with built-in sounds on a standalone keyboard. That’s a pretty stunning assumption in the year 2009, given the versatility, reliability, and unmatched sound quality and diversity of software instruments. If you’re looking for a controller alone, your options are limited. M-Audio, Novation, and others have some great affordable options, but nothing really high-end. Roland, Yamaha, and Casio have some nice controllers, but the higher-end models aren’t dedicated to the task, and therefore there’s no way to dedicate all your dollars to the controller itself. (Dig deeper, and there’s still more sacrifices to make – yes, you can have x, but then we take away y…) My short list would probably be Doepfer’s lovely keyboard in a road case and Studiologic – and that’s about it.

Studiologic’s new Numa Nero, therefore, looks like the serious controller a lot of us have been waiting for. It’s a full, 88-note keyboard made for serious musicians. Yes, part of it is plastic, but plastic doesn’t necessarily mean “cheap” – good-quality plastic can be more durable than other materials. And the design itself finally focuses on getting you the best-possible keybed and action, assuming your software will take care of the sound generation.

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