Digidesign’s New Groovemaking Instrument in Free Preview

transfuser

Slicing, remixing, looping, "live performance-oriented features" … this is Digidesign we’re talking about, right? Digi’s Advanced Instrument Research (A.I.R.) unit, the fruits of the acquisition of Wizoo, may have a pretentious name, but they’ve been doing some pretty great work on new instruments. The new project, Transfuser, will have to enter some crowded waters. Loop slicing and handling already works pretty nicely in Ableton Live (especially with Live 7’s drum racks), in instrument form in FL Studio 8’s awesome Edison and Slicex, and in tools like fxpansion’s GURU. (Superficially, at least, Transfuser bears more than a passing resemblance to the latter in its overall UI layout. And then there’s the fact that the knobs look like they were lifted directly from Live.)

Of course, Transfuser isn’t for FL Studio users. As with previous AIR releases, the Digi-owned Wizoo now make plug-ins for Pro Tools only. And if you are a Pro Tools user, you don’t have to listen to me or try to squint at the screenshots: you can take Transfuser for a test drive free. Download the plug-in for Pro Tools (LE/HD/M-Powered) before June 25, and it’ll operate for three months, no restrictions.

Transfuser Preview [Digidesign]

I can already see from these shots that this isn’t quite the way I’d want to work, personally, let alone enticing enough to make me deal with Pro Tools as a host. But "groove-making" is different for different people, so I’d be very eager to hear what someone else thinks. If you’d like to write up a mini-review for CDM, let us know.

Ableton Does Orchestras; Which Section Would a Good Lutheran Get?

A spherical view of the Baltimore Symphony, by Zach Stern.

Ableton announced that they’d be doing an orchestral sample library — called, logically enough, the Orchestral Instrument Collection — way back when Live Suite came out last year. But Orchestral Instruments actually didn’t ship then. As of this week, it is shipping.

You can buy the whole library for US$599, or you can pick up sections a la carte for $189 (or, oddly, $159 for Orchestral Percussion). Like the Essential Instruments Collection, the samples come from SONiVOX, with high-fidelity and low-fidelity (read: lightweight for performance) versions. There’s also something new called "SmartPriming" for system resources. I haven’t yet gotten my hands on this, so I can’t comment yet; obviously, it comes down to how important Live integration is to you, or whether you’d prefer a third-party orchestral library.

The a la carte sections, though, makes me think of Garrison Keillor’s Young Person’s Guide to the Orchestra skit. (It’s Classical Music humor. My apologies.) One way to choose sections: think about which God would want you to buy. Excerpt:

But for a Lutheran who feels led to play in an orchestra, the first question must be: are you kidding? An orchestra? Are you sure this is what you want? Do you know what you are getting into? Opera. Is that anyplace for a Christian? Don Juan and Mephistopheles and Wagner and all his pagan goddesses hooting and hollering, and the immorality — I mean, is anybody in opera married?

Not to give away the punchline, but not surprisingly harps and percussion (think about the patience required to be an orchestral percussionist) win out, so that could theoretically guide your purchase decision here. Just remember:

The French Horn takes too much of a person’s life. French horn players hardly have time to marry and have children. The French horn is practically a religion all by itself.

Software is different, of course. A Young Lutheran’s Guide to Music Software, anyone?

Guitar Rig Software, Hardware Bundle Available Soon On The Cheap

Guitar_Rig_Session_Main

Native Instruments is releasing some cheaper ways of getting at their software guitar modeler, Guitar Rig, in the form of a cheaper software version and a hardware bundle:

  • Guitar Rig 3 XE is a "lite" version of Guitar Rig, focused on the basics — 5 guitar/bass amps, 12 cabinets, and 21 effects. It also some of the "helper" modules from Guitar Rig, including a metronome, tapedeck, and tuner — but no looping module, which is one of my favorites. (See the full list.) US$99 on its own.
  • Guitar Session bundles the XE software with Cubase 4 LE, some pop drums for KORE player via a soundpack, and the Session I/O audio hardware. US$250 for the bundle, available June 1 worldwide.

read more

iPod Touch/iPhone for Music Round-up

mooband

imageIf we’ve learned one thing on this site, it’s this: if it’s a computer, big or small, someone’s going to find a way to make music. The iPod / iPhone, with their Mac OS-derived software guts and a multi-touch interface, are no exception — with or without Apple’s blessing. Here’s a look at what people are doing, including some apps you can download right now, and where this might go musically, whether it’s just a couple of fun toys or trying to make that pretty pocket device an instrument.


Background

There’s no question what makes the iPod Touch and iPhone significant: they are tiny, palm-sized Macs, running all the stuff that makes a Mac a Mac — Cocoa, of course, but even music-specific stuff like Core Audio and Audio Units. (For more details, have a look at the WWDC session highlights spotted by Palm Sounds, all of interest to audio specifically. It could easily be mistaken for desktop development. The Unity 3D game engine is on its way, too.) And even if you’re not planning on picking up mobile Apple hardware, this says something about the rapidly-advancing direction of mobile computing. There was a lot of talk about mobile convergence in the 90s and early years of this decade, but now it’s here.

Of course, there are strings attached. Apple was in no rush to get an official SDK and firmware out to developers, relenting only this year. And it strikes me as I see iPhones on the go that the coolest stuff is happening using "jailbreaked" phones — phones specifically hacked to get around Apple’s requirements. Even when Apple goes official, that’s likely to continue: Apple has placed some arguably onerous restrictions on development. Software has to be Apple-approved and sold via iTunes, and basic capabilities like multitasking are a no-no. Someone’s just called? Great. Your app just quit. (Bizarrely, even extremely low-end phones are willing to multitask, but not Apple’s far-superior hardware.) Whatever arguments you may make for Apple’s approach, my guess is the hard-core iPhone/Touch owner will remain outlaws to get the full capability out of their device.

Also, despite some common elements, the implementations of APIs on the mobile devices are not as complete as on desktop Mac OS. Chad from miniMusic tells PalmSounds that some features currently available in Core Audio on the desktop are missing on mobile — at least for now.

Then there’s the fact that the major Apple strength is Cocoa and Mac-based development — meaning I remain curious about what the Windows and Linux camps will do in this space, particularly Linux. Those folks do have a major, uphill battle to match Apple’s achievement here in terms of software. One would think, though, that Linux should have a bit of an edge because its comparative modularity, whereas Mac OS X was designed solely as a desktop OS — though mobile development is hard, either way.

For Mac-based development, though, iPhone and iPod Touch are here now (always a major advantage in technology). Its full-fledged Mac roots have led to the fanciful image at right and some heated discussion on CDM’s forums earlier this spring. But let’s have a look and what’s here now for the iThings, like MooCowMusic’s Band app (pictured, top).

read more

Refresh: Asides

Tutorial: More iPhone/iPod Touch Control With Open-Source Pure Data

image Cesare Marilungo has sent us a draft tutorial in development on using the iPhone / iPod Touch as a controller, via the open-source patching software Pure Data (Pd). He gives examples for both mrmr, the open-source project by Eric Redlinger here in NYC, and akaRemote.app from Masayuki Akamatsu (pictured). One advantage of akaRemote: you can transmit data to it for additional on-screen feedback.

This also isn’t a bad way to learn how to use OSC (OpenSoundControl) for communication. As you can see, it’s not hard at all — and this is patching OSC behaviors from scratch. Once you have X and Y coordinates, it should be easy enough to send MIDI messages to other applications that don’t support OSC, via IAC (Inter Application Communication) on Mac or a tool like MIDI-Yoke on Windows. (Linux and Windows users, note that the interface editor for mrmr is Mac-only.)

Using an iPhone or an iPod Touch as a music/multimedia controller (with example Pd patches)

Ghetto-Fabulous Digital Vinyl: Make a Mouse Into a Turntable

adamkingtt

Scratching with a mouse just doesn’t feel right. One solution, as in FinalScratch and other products, is to print timecode onto the vinyl. But then there’s the direct approach: strap that mouse right onto your turntable and hit the club!

That’s just what the DIY-oriented community of users of terminatorX have done. terminatorX is a fully open-source scratch synth on Linux, with support for files like OGG, MP3, and WAV, and even (recently) Linux’s open stereo plug-in format, LADSPA. terminatorX lacks fancy features like support for timecode-printed vinyl, so users take a more literal approach to melding mouse and turntable.

Practical? Well, not especially. But fun? Heck, yeah. (Added benefit: a couple of these are far lighter and smaller than a real turntable.)

Necessity is definitely the mother of invention:

  • Some of the projects use a series of belts to connect rotation mechanically to the mouse apparatus
  • Toqer worked with a DIY optical sensor apparatus; several of these use optical sensors on the mice to keep from touching the records (thus making these even kinder to records than an actual cartridge would be)
  • A number of projects feature full-blown motors and entirely-concealed mice
  • Adam King built an entire DIY turntable with a mouse connected inside the unit (pictured, top)
  • My personal favorite, Fernando S. Fabreti took the brute-force approach and put a mouse directly on the tone arm. (below) Insane. Brilliant.

More projects, photos, and links to specs and how-to instructions (I imagine you could do damage with ideas like this using other software, or even applications other than turntables):

terminatorX Turntable Gallery

This should also leave you more than typically safe from stepping on any N2IT/FinalScratch patents. Thank Douglas Englebart for this one.

fabretitt

Digital Vinyl, Free and Open Source, in Max/MSP, Pd, Linux

Scratching began as a practical means by which DJs could cue records. (So say originators like Grandmaster Flash; if you’re interested in the history, check out the fantastic documentary Scratch — trailer above.) But something about the gesture, the mechanical feeling of scratching, and all that history has made the turntable compelling as a controller. It’s even taught as an instrument at Berklee.

So, what if you want to scratch for purposes other than conventional DJing?

Getting at Timecode

image Digital vinyl systems like Serato Scratch LIVE and Native Instruments Traktor Scratch are designed for DJs. Part of the whole advantage is that you get an integrated system with vinyl, decoding capability, audio interfacing with the computer, and software for DJ functions. If you want to take the turntable to other frontiers, you have to find a way to get the timecode data from the vinyl directly and do something different with it, like control an instrument or scratch visuals. (Only recently did a big-name, mainstream DVS, Serato, take on visuals, as seen on Create Digital Motion, and even then it makes some assumptions about what you want to do.)

We’ve seen a few examples of how to do this:

read more

Max 5: Max/MSP/Jitter Pricing Updated

image

Cycling ‘74 have updated Max 5’s pricing and streamlined a bit in the new release. (That means Max for MIDI and basic data crunching, MSP for audio, synthesis, and signal processing, and Jitter for video, 3D, and advanced data processing.) Since this impacts a number of our readers, it’s worth going over this.

Updated: The story now reflects a clarification from Cycling ‘74 over which Jitter objects work in Max/MSP.

read more

Refresh: Asides

Max 5 Available For Download Now

image I love our readers. You’re just sitting on your hands waiting for Max 5 to arrive, because the moment it goes up my inbox is suddenly full. As of a few moments ago, the long-awaited upgrade to the popular modular patching environment for music and visuals has arrived. You can download Max 5 right now, and according to the C74 site, it will happily run alongside Max 4.6, so you can keep the old version for compatibility while you evaluate the new one. Let us know how you like the new release!

Max 5 Downloads

Max 5 Product Descriptions [links now working!]

Max Online Documentation, including what’s new

Albeton Live’s "Secret" Vocoder; No One Needs a Vocoder

Updated: Let me sum this up. Ableton may or may not have a vocoder in the works (signs actually do point to yes on that). The best part of this story is the remixed “no one needs a vocoder” video, which encapsulates electronic music’s current love/hate/cliche relationship with the thing. And other than that, there’s a lot of me talking without really have any idea what I’m talking about — which is why I usually don’t post on Sundays. Doh. Just watch the video / sample it in your next Live set.

I haven’t necessarily been following Live’s forums lately, but apparently one of the hot-button issues lately was a rumored "secret" vocoder in a future build of Ableton Live. The myth goes something like this: a camera crew doing a behind-the-scenes look at Ableton’s Berlin office accidentally captures a brief moment in which an unreleased vocoder appears in the bottom part of the screen. I’ve been hearing buzz about this for weeks, but Garret Collins is the latest.

I actually really recommend the Inside Ableton MusoTalk video (German); it’s a great little feature. But, of course, the hint of something new in Live has now upstaged that original video.

image

Live fans go even further, so that the Vocoder — hang on, it’d need a simpler Ableton-y name, like … uh … Carrier or Encoder — is part of a massive conspiracy by which Ableton keeps you from getting the bezier-curve envelopes you really want. (Side note: I prefer Catmull splines, myself.) And it turns out David Zicarelli was on the grassy knoll working for the CIA, or something. (Another side note: I just got to link to Geocities! And it’s still running!)

It seems zany, but then this is the week when the mainstream computer tech blogosphere is speculating about the likelihood of Microsoft switching to spherical interfaces. (Look out, Apple "i"! And will that get people high, like the sphere in Woody Allen’s Sleeper?)

No One Needs a Vocoder - Henke

Okay, I digress. The really amazing thing is this comes up today, again, when shortly after the original video was widely debunked earlier this year. Here’s the problem: just a few days after the video, Ableton co-founder Robert Henke had this to say about vocoders — hilariously:

read more