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	<title>Create Digital Music &#187; Sound-design</title>
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	<description>Making music with technology</description>
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		<title>Bob Moog&#8217;s Birthday: Learn Synthesis, Benefit Swag, Apps, and a Playable Google Doodle [Videos]</title>
		<link>http://createdigitalmusic.com/2012/05/bob-moogs-birthday-videos-benefit-swag-apps-and-a-playable-google-doodle/</link>
		<comments>http://createdigitalmusic.com/2012/05/bob-moogs-birthday-videos-benefit-swag-apps-and-a-playable-google-doodle/#comments</comments>
		<pubDate>Tue, 22 May 2012 19:03:14 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[101]]></category>
		<category><![CDATA[bob-moog]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23994</guid>
		<description><![CDATA[Sound technology pioneer Bob Moog&#8217;s birthday is May 23, and just about the whole Web will be in on the celebration. Play Google like a Minimoog: Google&#8217;s Doodle, the image you see on their homepage, is one of their best yet: it&#8217;s a fully interactive, playable Minimoog synthesizer. You can even record and playback little &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/05/bob-moogs-birthday-videos-benefit-swag-apps-and-a-playable-google-doodle/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/05/minimoogsketch.jpg"><img src="http://createdigitalmusic.com/files/2012/05/minimoogsketch.jpg" alt="" title="minimoogsketch" width="570" height="250" class="alignnone size-full wp-image-23996" /></a></p>
<p>Sound technology pioneer Bob Moog&#8217;s birthday is May 23, and just about the whole Web will be in on the celebration. </p>
<p><strong>Play Google like a Minimoog:</strong> Google&#8217;s Doodle, the image you see on their homepage, is one of their best yet: it&#8217;s a fully interactive, playable Minimoog synthesizer. You can even record and playback little musical sketches and share with friends. Since the Earth is round, <a href="http://www.google.co.jp/">Google Japan</a> gets an early scoop. (Yes, the Moog sun will rise first on the land of Roland, Yamaha, and KORG.) </p>
<p>Bonus (for Web nerds): this all uses the Web Audio API, which promises to bring real sound into the browser. Check out the <a href="http://www.html5audio.org/2012/05/new-google-doodle-uses-web-audio-api.html">technical details on html5audio.org</a>, but if you love synths, and you use the Internet, this is good news.</p>
<p><strong>Get swag, save cash, benefit the Moog Foundation:</strong> Rags and riches will be on sale for your shopping pleasure, including a benefit for the Moog Foundation on Moog-logo <a href="http://www.moogmusic.com/products/Merch">merchandise</a> and <a href="http://www.moogmusic.com/products/clothing">clothes</a>, with 50% of proceeds going to the Foundation&#8217;s educational and historical mission, which goes far beyond just Bob Moog to synthesis in general. That one-day birthday sale includes the lovely new Moog travel mug (I need one, after mine sadly broke in the mail to Germany), and a huge knob on a t-shirt (nice). See image, below.</p>
<p><a href="http://createdigitalmusic.com/files/2012/05/knobtee.jpg"><img src="http://createdigitalmusic.com/files/2012/05/knobtee-640x429.jpg" alt="" title="knobtee" width="640" height="429" class="alignnone size-large wp-image-23998" /></a></p>
<p>Moog Music is also discounting their iOS apps, in case you missed discount pricing on their superb Animoog synth.</p>
<p><strong>I Want My Moog TV.</strong> But let&#8217;s get back to the man himself, with a series of videos shared by the folks at Moog Music.<span id="more-23994"></span></p>
<p>From an 80s BBC TV special, here&#8217;s Bob Moog demonstrating the synthesizer:<br />
<iframe width="640" height="480" src="http://www.youtube.com/embed/0z0cbMkOvY0" frameborder="0" allowfullscreen></iframe></p>
<p>Moog Music are painting their spiritual father and founder&#8217;s image on their offices in North Carolina; see a timelapse of this gorgeous mural:</p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/c9KnSK-UrX4" frameborder="0" allowfullscreen></iframe></p>
<p>And in the sweetest gesture for the day:</p>
<blockquote><p>To #celebratebob on what would have been his his 78th birthday local Asheville piano teacher, Kim Roney, brought two of her pupils to the Moog Store to perform a song in celebration of Bob Moog&#8217;s life and legacy. Bob Moog is still inspiring creative exploration in children of all ages. Thank you Dr. Moog, Happy Birthday! How has Bob Moog inspired you? #celebratebob</p></blockquote>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/7wB-XgYxI9g" frameborder="0" allowfullscreen></iframe></p>
<p>Finally, here&#8217;s a five-part series on synthesis fundamentals that uses the Moog Voyager. That seems, perhaps, the best way to celebrate Bob Moog&#8217;s legacy: it&#8217;s a chance to learn ideas about sound that can allow you to unlock the world of electronic music. With that knowledge, you can use any synthesis, anywhere, with or without a Moog logo on it &#8211; or use your imagination to invent the next great music technology, something Bob Moog I&#8217;m sure would have loved to see you build.</p>
<blockquote><p>Moog Music Inc. is proud to present Dr. Joseph Akins&#8217; five part series on the fundamentals of synthesizer programming. Dr. Akins is an associate professor at Middle Tennessee State University and strives to teach his students a complete understanding of synthesizers and computers as tools for modern music production. In this five part series Dr. Akins uses a Voyager to teach the process through which a synthesizer&#8217;s sound is generated and the techniques needed to program your own sounds and sonic experiments. In part one of this five part series Dr. Akins gives a brief history of synthesizers, goes over basic synthesizer theory, and overviews basic signal flow.</p></blockquote>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/leZP_s_z0DI" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/ml_9ztYDP84" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/XZLbFsZEJyo" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/BzbsXiiqaGs" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/hzbHASdhJ0w" frameborder="0" allowfullscreen></iframe></p>
<p><strong><a href="http://www.moogfoundation.org/">http://www.moogfoundation.org/</a></strong></p>
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		<title>Analog-Digital Marriage: iPad Meets Guitar and Keys, MIDI Meets CV, Putting Music-Making Together</title>
		<link>http://createdigitalmusic.com/2012/05/analog-digital-marriage-ipad-meets-guitar-and-keys-midi-meets-cv-putting-music-making-together/</link>
		<comments>http://createdigitalmusic.com/2012/05/analog-digital-marriage-ipad-meets-guitar-and-keys-midi-meets-cv-putting-music-making-together/#comments</comments>
		<pubDate>Mon, 07 May 2012 16:39:55 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[animoog]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23799</guid>
		<description><![CDATA[It&#8217;s good to get out of your studio now and then, as Chris Stack does here, hauling a few instruments (including the Minimoog) our for a live gig. Photo courtesy the artist. It&#8217;s a collision between a twenty-first century tablet and some of the most iconic analog instruments ever produced. It&#8217;s MIDI and digital meeting &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/05/analog-digital-marriage-ipad-meets-guitar-and-keys-midi-meets-cv-putting-music-making-together/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/05/cs_sec.jpg"><img src="http://createdigitalmusic.com/files/2012/05/cs_sec-640x426.jpg" alt="" title="cs_sec" width="640" height="426" class="alignnone size-large wp-image-23802" /></a></p>
<div class="imgcaption">It&#8217;s good to get <em>out of your studio</em> now and then, as Chris Stack does here, hauling a few instruments (including the Minimoog) our for a live gig. Photo courtesy the artist.</div>
<p>It&#8217;s a collision between a twenty-first century tablet and some of the most iconic analog instruments ever produced. It&#8217;s MIDI and digital meeting up with control voltage and analog. It&#8217;s our friend Chris Stack, endeavoring to find the path that allows him to take the best pieces of his studio and put them together, pushing all that gear to its limits and finding a sum that exceeds the parts. In short, it&#8217;s music making, how a soloist can make an ensemble out of their tools. On <a href="http://ExperimentalSynth.com">ExperimentalSynth.com</a>, Chris has been very interesting indeed. But it&#8217;s nice to pull together a few of these recent episodes to get a sense of the larger theme.</p>
<p>First, let&#8217;s have a look at Moog&#8217;s Animoog synth as it&#8217;s crossed with the Moog Voyager. Now, some will recall my original criticism of Animoog and iOS synths in general was the lack of tactile feedback on the iPad. But that makes Animoog&#8217;s support of MIDI significant. And put these instruments together with your hardware instruments, and something very different happens. (I find it interesting that the most active users of Animoog I&#8217;ve met all have it as an addition to a conventional hardware studio &#8211; it&#8217;s all pieces of the puzzle.)</p>
<p>Chris tells us this video has gotten an especially-enthusiastic response. The video demonstrates &#8220;some of the many possibilities when using the Moog Voyager as a MIDI controller for the Moog Animoog app and feeding the iPad audio back into the Voyager&#8217;s filter.&#8221;</p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/wFW8Yyvrc-A" frameborder="0" allowfullscreen></iframe><span id="more-23799"></span></p>
<p>What you may not have seen is the &#8220;extended,&#8221; &#8220;noir&#8221; version of that video:</p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/WIwfYoaCLpI" frameborder="0" allowfullscreen></iframe></p>
<p>But that&#8217;s just one direction to go with combinations of gear. Here&#8217;s a look at what happens when you augment a synth with outboard effects, also in this case from Moog Music. Chris writes:</p>
<blockquote><p>These next two are a pair showing how to use the Env Out CV from the Moog MF-101 filter and MF-107 FreqBox to bring tempo-synced filter effects to the Voyager (which is somewhat limited in that regard compared to the LP and SP which have MIDI synced LFOs and arpeggiators). First the MF-101, then with a bit gnarlier and more complex setup with the FreqBox.</p></blockquote>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/J1KfTvKKgHc" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/H-mHcEC6MeQ" frameborder="0" allowfullscreen></iframe></p>
<p>One thing you get out of computing platforms versus analog gear is worlds of sound that are impossible in the analog domain. That&#8217;s why it&#8217;s especially nice to see Chris combine csGrain, the out-there granular effect in Csound&#8217;s new incarnation on the iPad, with a Moog guitar:</p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/XmcW5xyi7X8" frameborder="0" allowfullscreen></iframe></p>
<p>But just as with desktop computers, a terrific role for mobile and tablets, particularly the MIDI-equipped iPad, is as a sequencer. The tablet interface becomes as natural an editing and composition tool as the gear is for tweaking and performance. Chris offers:</p>
<blockquote><p>Here&#8217;s a really quick and dirty one I shot on my Droid while playing. It is on my other YouTube channel. Here I used the Koushion app to sequence the LP. The LP has the CV Out Upgrade so I sent the Pitch CV to the CP-251 which inverted it, then sent it to control the Voyager&#8217;s filter cutoff. As the LP note goes up, the Voyager Filter Cutoff goes down. This was all tied together through Ableton which was sending the same clock to a Line 6 Echo Pro so all the echos were synced to the same clock&#8230;</p></blockquote>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/13x4VjizlS0" frameborder="0" allowfullscreen></iframe></p>
<p>Of course, there&#8217;s a strong Moog Music emphasis in all these videos, but they all demonstrate more broadly where the productive overlaps of digital and analog can lie, adaptable to much humbler rigs and combinations. </p>
<p>If you find this sort of thing inspiring in your own music, you can follow Chris&#8217; site directly:<br />
<a href="http://experimentalsynth.com/">http://experimentalsynth.com/</a></p>
<p>And give Animoog a try, or visit Moog Music:<br />
<a href="http://apps.createdigitalmusic.com/apps/animoog">http://apps.createdigitalmusic.com/apps/animoog</a><br />
<a href="http://www.moogmusic.com/">http://www.moogmusic.com/</a></p>
<p>We&#8217;ll be watching.</p>
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		<title>Music from Nature Crafts Organic Rhythms, And More Sounds Made Music by Diego Stocco</title>
		<link>http://createdigitalmusic.com/2012/04/music-from-nature-crafts-organic-rhythms-and-more-sounds-made-music-by-diego-stocco/</link>
		<comments>http://createdigitalmusic.com/2012/04/music-from-nature-crafts-organic-rhythms-and-more-sounds-made-music-by-diego-stocco/#comments</comments>
		<pubDate>Sun, 22 Apr 2012 22:45:03 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23663</guid>
		<description><![CDATA[We&#8217;ve passed from Record Store Day to Earth Day &#8211; and here&#8217;s the perfect segue. Having ventured into the woods to find a music release, now we can hear trees transformed, by way of sampling, into catchy rhythms. Our friend Diego Stocco, that evergreen source of creative timbres, now makes everything from trees to beans &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/music-from-nature-crafts-organic-rhythms-and-more-sounds-made-music-by-diego-stocco/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/4yEimDuL2t8" frameborder="0" allowfullscreen></iframe></p>
<p>We&#8217;ve passed from Record Store Day to Earth Day &#8211; and here&#8217;s the perfect segue. Having <a href="http://createdigitalmusic.com/2012/04/on-record-store-day-music-in-physical-places-in-a-forest-even/">ventured into the woods to find a music release</a>, now we can hear trees transformed, by way of sampling, into catchy rhythms. Our friend Diego Stocco, that evergreen source of creative timbres, now makes everything from trees to beans into sounds that are subtle and complex, full of personality and uniquely tied to their origin materials. There&#8217;s no real violence done to nature, either; you can make all of these noises with little more force than a small thundershower.</p>
<p>Remarkably, the video &#8211; shot as a promotional for Burt&#8217;s Bees &#8211; is all real-time. After-the-fact sampling manipulation is itself a fun activity, but there&#8217;s none of that business here; this is all improvisation, not editing or effects.</p>
<p>And that brings us to the real message of what Diego Stocco can do. Microphones matter, yes, but the real expertise here is not mic technique; it&#8217;s listening. Diego comes up with this great material because he&#8217;s had a lot of practice listening to the world around him. As the skill of his listening improves, so do his sounds, as though the planet unfolds new possibilities. (In fact, even the question of technical experience also comes down to the same idea: you&#8217;ll get better at mic selection and placement with more experimentation and listening closely to the results.)<span id="more-23663"></span></p>
<p>Other examples he&#8217;s released in the past months drive that point home. In &#8220;Improv on a Plate,&#8221; the composer and sound designer plays a plate as though it&#8217;s an instrument.</p>
<p><iframe src="http://player.vimeo.com/video/35846048" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<blockquote><p>I was about to cut a chocolate cake and when I moved the plate on the countertop I noticed a very interesting sound.<br />
One side of the plate was free to vibrate because the tiles were not perfectly even, so by applying pressure with one finger and tapping it with another I was able to create some tonal beats.<br />
I hope you&#8217;ll enjoy it!<br />
The recording setup was very simple, Røde NT5, Apogee ONE, Pro Tools 9.</p></blockquote>
<p>At a recent workshop at Berklee, Diego gave this advice to students explicitly: listen. (The suggestion comes across in a way that to me resonates with the teachings of Zen Buddhism &#8211; and, indeed, the teachings of just about all teachers in all disciplines. Observation is essential.)</p>
<p>He illustrated that point with a case study: a taxicab with a funny trunk can be the beginnings of a piece of music.</p>
<blockquote><p>One of the things that I talked about during my sound design lecture at Berklee <a href="http://bit.ly/y89Wtr">http://bit.ly/y89Wtr</a> was to listen to the world around you all the time.</p>
<p>There are many reasons, there could be something interesting happening from a sonic standpoint, you could enrich your sound vocabulary by building references, and most of the time you can create something useful out of that recorded material.</p>
<p>On my way back home, I took a cab from the airport, and I noticed that there was a strange chirping noise coming from the trunk. Of course, I recorded it right away : )<br />
I took that sound, did some work on it and created this short sound designed piece.<br />
You&#8217;ll hear the dry sound first, and then the sound designed version, enjoy!</p></blockquote>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F36742148&#038;show_artwork=true"></iframe></p>
<p>I can think of no better way to celebrate Earth Day than with that reflection: listening to your environment, &#8220;organic&#8221; and man-made, and the world all around you will help you discover possibilities you&#8217;ve missed. That&#8217;s not just sound design: it&#8217;s a way of (better) life. Happy Earth Day; hope you&#8217;ve all had a good weekend.</p>
<p><strong><a href="http://diegostocco.com/">http://diegostocco.com/</a></strong></p>
<p>For more hot mic-on-tree action this Earth Day, here&#8217;s the 2009 video <em>Music from a Tree</em>:<br />
<iframe width="640" height="360" src="http://www.youtube.com/embed/fY-ZoVMwGKM" frameborder="0" allowfullscreen></iframe></p>
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		<title>Borderlands, Amazing-Looking Granular Sampler [iPad, Desktop, Free Source], and Beautiful Sound</title>
		<link>http://createdigitalmusic.com/2012/04/borderlands-amazing-looking-granular-sampler-ipad-desktop-free-source-and-beautiful-sound/</link>
		<comments>http://createdigitalmusic.com/2012/04/borderlands-amazing-looking-granular-sampler-ipad-desktop-free-source-and-beautiful-sound/#comments</comments>
		<pubDate>Thu, 19 Apr 2012 11:23:51 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23629</guid>
		<description><![CDATA[How do you visualize the invisible? How do expose a process with multiple parameters in a way that&#8217;s straightforward and musically intuitive? Can messing about with granular sound feel like touching that sound &#8211; something untouchable? Music&#8217;s ephemeral, unseeable quality, and the ways we approach sound in computer music in similarly abstract ways, are part &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/borderlands-amazing-looking-granular-sampler-ipad-desktop-free-source-and-beautiful-sound/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/40554675" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>How do you visualize the invisible? How do expose a process with multiple parameters in a way that&#8217;s straightforward and musically intuitive? Can messing about with granular sound feel like touching that sound &#8211; something untouchable?</p>
<p>Music&#8217;s ephemeral, unseeable quality, and the ways we approach sound in computer music in similarly abstract ways, are part of the pleasure of making noise. But working out how to then design around that can be equally satisfying. That&#8217;s why it&#8217;s wonderful to see work like the upcoming Borderlands for iPad and desktop. It solves a problem familiar to computer users &#8211; designing an interface for a granular playback instrument &#8211; but does so in a way that&#8217;s uncommonly clear. And with free code and research sharing, it could help inspire other projects, too.</p>
<p>Its creator also reminds, us, though, that the impetus for all of this can be the quest for beautiful sound.<span id="more-23629"></span></p>
<p>Creator Chris Carlson is publishing source code and a presentation for the NIME [New Interfaces for Musical Expression] conference. But this isn&#8217;t just an academic problem or a fun design exercise: he also uses this tool in performance, so the design is informed by those needs. (I&#8217;m especially attuned to this particular problem, as I was recently mucking about with a Pd patch of mine that did similar things, working out how to perform with it and what the interface should look like. I know I&#8217;m not alone, either.)</p>
<p>The basic function of the app: load up a selection of audio clips, and the software distributes them graphically in the interface. Next:</p>
<blockquote><p>A &#8220;grain cloud&#8221; may be added to the screen under the current mouse position with the press of a key. This cloud has an internal timing system that triggers individual grain voices in sequence. The user has control over the number of grain voices in a cloud, the overlap of these grains, the duration, the pitch, the window/envelope, and the extent of random motion in the XY plane. By selecting a cloud and moving it over a rectangle, the sound contained in the rectangle will be sampled at the relative position of each grain voice as it is triggered. By moving the cloud in along the dimension of the rectangle that is orthogonal to the time dimension, the amplitude of the resulting grain bursts changes.</p></blockquote>
<p>You can see how Chris is imagining this conceptually in a sketch he shares on his site:<br />
<a href="http://createdigitalmusic.com/files/2012/04/borderlandssketch.jpg"><img src="http://createdigitalmusic.com/files/2012/04/borderlandssketch-371x640.jpg" alt="" title="borderlandssketch" width="371" height="640" class="alignnone size-large wp-image-23633" /></a></p>
<p>An extended demo shows in greater detail how this all works:<br />
<iframe src="http://player.vimeo.com/video/40549597" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Chris is a second-year Master&#8217;s student at Stanford University&#8217;s Center for Computer Research in Music and Acoustics [CCRMA] in California. The iPad version is coming soon, but you can get started with the Linux and Mac versions right away, and even join a <a href="http://soundcloud.com/groups/borderlands-recordings">SoundCloud group</a> to share what you&#8217;re making. You&#8217;ll find all the details, and links to source code, on the CCRMA site. (And if someone feels like building this on Windows, you can save Chris the trouble.)</p>
<p><a href="https://ccrma.stanford.edu/~carlsonc/256a/Borderlands/index.html">https://ccrma.stanford.edu/~carlsonc/256a/Borderlands/index.html</a></p>
<p>I also love this Max Mathews quote Chris shares as inspiration:</p>
<blockquote><p>Max Mathews, in a lecture delivered at Stanford in the fall of 2010<br />
&#8220;Any sound that the human ear can hear can be made by a sequence of digits. And that’s a true theorem. Most of the sounds that you make, shall we say randomly are either uninteresting, or horrible, or downright dangerous to your hearing. There’s an awful lot to be learned on how to make sounds that are beautiful.&#8221;</p></blockquote>
<p>Beyond the technology, beyond this design I admire, anything that sends you on the path to making beautiful sound seems to be a worthy exercise. It&#8217;s a challenge you can face every day and never grow tired.</p>
<p><strong><a href="http://modulationindex.com/">http://modulationindex.com/</a></strong> [Chris' site, with more information]</p>
<p>Thanks to Ingmar Koch (Dr. Walker) for the tip!</p>
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		<title>iZotope Iris: Paint with Spectra, Make a Real-Time Synth [Videos, Gallery]</title>
		<link>http://createdigitalmusic.com/2012/04/izotope-iris-paint-with-spectra-make-a-real-time-synth-videos-gallery/</link>
		<comments>http://createdigitalmusic.com/2012/04/izotope-iris-paint-with-spectra-make-a-real-time-synth-videos-gallery/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 15:44:30 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23586</guid>
		<description><![CDATA[Imagine working with sound design by painting with spectra, then applying those spectra to instruments you can play in real-time, and you&#8217;ve got the basic notion of iZotope Iris. The dream of combining graphics tools, a la Photoshop, with sonic ones has been in the minds of creative computer users for some time. Iris is &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/izotope-iris-paint-with-spectra-make-a-real-time-synth-videos-gallery/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/iZotope_Iris_allOpen.jpg"><img src="http://createdigitalmusic.com/files/2012/04/iZotope_Iris_allOpen-640x373.jpg" alt="" title="iZotope_Iris_allOpen" width="640" height="373" class="alignnone size-large wp-image-23589" /></a></p>
<p>Imagine working with sound design by painting with spectra, then applying those spectra to instruments you can play in real-time, and you&#8217;ve got the basic notion of iZotope Iris. The dream of combining graphics tools, a la Photoshop, with sonic ones has been in the minds of creative computer users for some time. Iris is a major landmark, though: instead of just being an editing tool, it turns sonic selection into something you can use in a synth. It lets you do your creative sound editing, but then play those sounds live, transforming the technique into an instrument.</p>
<p>In fact, Iris looks like just what I dreamed of having back in the 90s when I first played with U&#038;I Software&#8217;s graphic sound manipulation tool MetaSynth. (Developer <a href="http://www.metasynth.com/ERICWENGER/">Eric Wenger</a>, alongside his former colleague Kai Krause, was an advocate of novel graphical interfaces in place of the run-of-the-mill, cut-and-paste UI. <a href="http://www.uisoftware.com/MetaSynth/index.php">MetaSynth</a> remains an amazing tool, and since Iris can import sounds, using the two together could be mind-blowing.) Since MetaSynth, we&#8217;ve seen other efforts, like selection tools in Adobe&#8217;s own Soundbooth. iZotope bested those efforts with the most powerful graphical editing tool I&#8217;ve seen yet, in their RX product. Now, at last, you can use those same tools to create new sounds, not just restore old ones, and then jam with the results.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/VzUxOojmoiY" frameborder="0" allowfullscreen></iframe></p>
<p>Here&#8217;s what you get:<span id="more-23586"></span></p>
<ul>
<li>Extra spectra from a graphical view of the sound, using familiar graphical selection tools (even a handy Magic Wand)</li>
<li>Layer spectra together</li>
<li>Play the sounds from a MIDI controller</li>
<li>Use standard synth tools: tuning, amplitude envelope, LFO, modulation.</li>
<li>Send effects: distortion (tube, clipping, scream, etc.), chorus, delay, reverb.</li>
<li>Multimode filters.</li>
<li>Import your own sounds, or use one from a 4 GB library of sounds &#8211; either as the basis of your own sound designs, or using an existing preset. (iZotope promises recordings of insects, animals, machines, vintage synthesizers, musical instruments and so on. Of course, nice as those are, some of the fun will be using this tool as an excuse to go out field recording.)</li>
<li>Key mapping, so you can set up a performance multi with various presets &#8211; ideal for live performance and experimentation.</li>
</ul>
<p>For more high-quality sound libraries with accompanying preset content that uses them, iZotope will sell you add-on libraries beyond the 4 GB already in the tool, entitled Glass and Wood, at US$49 and US$29, respectively. (I&#8217;ll let you figure out what sound content those cover.)</p>
<p>In fact, the only thing missing here, really, is the ability to manipulate the spectral stuff itself live. The selection is mainly still an editing process, but once you do have your spectra selected, everything else is playable in real-time.</p>
<p>Iris available now. It’ll eventually cost US$249, or $299 with the Glass and Wood libraries bundled, but for now, those are reduced to $149 and $199 until May 4. </p>
<p>This video provides the best explanation of how the interface works:</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/saC6nzNnUO0" frameborder="0" allowfullscreen></iframe></p>
<p>And here are some of the sounds you might make:<br />
<iframe width="640" height="360" src="http://www.youtube.com/embed/V4F92_-bHKM" frameborder="0" allowfullscreen></iframe></p>
<p>I&#8217;m excited to begin working with this one; it looks like something really unique, entirely distinct from the various work-alike instruments out there. You could almost make a whole album with this one tool &#8230; and a lot of (very enjoyable) time. More on working with Iris hands-on soon.</p>
<p>A demo is available &#8211; including ten days unlimited use, followed by a demo mode.</p>
<p>Iris runs standalone, or as a VST, AU (on Mac), or RTAS on Mac/Windows.</p>
<p><strong><a href="http://www.izotope.com/products/audio/iris/">http://www.izotope.com/products/audio/iris/</a></strong></p>
<p><a href="http://createdigitalmusic.com/files/2012/04/iZotope_Iris.jpg"><img src="http://createdigitalmusic.com/files/2012/04/iZotope_Iris-640x373.jpg" alt="" title="iZotope_Iris" width="640" height="373" class="alignnone size-large wp-image-23593" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/04/iZotope_Iris_allSamples.jpg"><img src="http://createdigitalmusic.com/files/2012/04/iZotope_Iris_allSamples-640x373.jpg" alt="" title="iZotope_Iris_allSamples" width="640" height="373" class="alignnone size-large wp-image-23590" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/04/iZotope_Iris_KeyMapping.jpg"><img src="http://createdigitalmusic.com/files/2012/04/iZotope_Iris_KeyMapping-640x373.jpg" alt="" title="iZotope_Iris_KeyMapping" width="640" height="373" class="alignnone size-large wp-image-23591" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/04/iZotope_Iris_SynthPane.jpg"><img src="http://createdigitalmusic.com/files/2012/04/iZotope_Iris_SynthPane-640x373.jpg" alt="" title="iZotope_Iris_SynthPane" width="640" height="373" class="alignnone size-large wp-image-23592" /></a></p>
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		<title>What if You Could Make Timelapse Out of Sound? Free Mac+Windows App, Made with Max</title>
		<link>http://createdigitalmusic.com/2012/04/what-if-you-could-make-timelapse-out-of-sound-free-macwindows-app-made-with-max/</link>
		<comments>http://createdigitalmusic.com/2012/04/what-if-you-could-make-timelapse-out-of-sound-free-macwindows-app-made-with-max/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 14:44:13 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23580</guid>
		<description><![CDATA[&#8220;Timelapse&#8221; usually refers to the process of sampling small bits of video or film and piecing them together to form a sped-up version of reality. (Actually, that&#8217;s not entirely accurate. Any recording involves sampling small bits of time. Timelapse simply plays back those samples at a rate faster than reality, so that instead of playing &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/what-if-you-could-make-timelapse-out-of-sound-free-macwindows-app-made-with-max/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/13669078?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="480" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>&#8220;Timelapse&#8221; usually refers to the process of sampling small bits of video or film and piecing them together to form a sped-up version of reality. (Actually, that&#8217;s not entirely accurate. Any recording involves sampling small bits of time. Timelapse simply plays back those samples at a rate faster than reality, so that instead of playing back film frames recorded at 30 frames per second at a playback speed of 30 frames per second, you play back film recorded at one frame every ten minutes at 30 frames per second, for example.)</p>
<p>What if you made a timelapse of <em>sound</em>, and not simply image? Reader Andrew Spitz did that, building a sound-sampling app in visual development tool <a href="http://cycling74.com">Max/MSP</a>. He&#8217;s made the resulting tool available to anyone using Mac or Windows, for free, so you can try it yourself. In the demo video, what you get is a stuttering, rhythmic montage of found sound. But change the material or setting, and perhaps you can get very different results.</p>
<p>I love the word he&#8217;s using here: &#8220;phonography.&#8221;</p>
<blockquote><p>phonoLapse is a free desktop app for Mac and Windows that lets you create audio time-lapses. For the 2010 Enterferenze New Art Festival I put together a little <a href="http://www.soundplusdesign.com/?p=3895">Time Lapse Phonography</a> piece that followed me over the course of 24 hours (check the video below). I have been receiving emails from people wanting to create their own, and decided to work on a standalone version so you too can create some time-lapse phonography <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  .</p></blockquote>
<p><a href="http://createdigitalmusic.com/files/2012/04/phonoLapse2.jpg"><img src="http://createdigitalmusic.com/files/2012/04/phonoLapse2-640x270.jpg" alt="" title="phonoLapse2" width="640" height="270" class="alignnone size-large wp-image-23583" /></a></p>
<p>Grab it yourself:<br />
<a href="http://www.soundplusdesign.com/?p=5059">phonoLapse {+ software}</a> [sound+design]</p>
<p>By the way, Andrew is responsible for one of my other favorite recent projects:<br />
<a href="http://createdigitalmusic.com/2012/02/voice-messages-become-3d-paper-waveform-sculptures-paper-note/">Voice Messages Become 3D Paper Waveform Sculptures: Paper Note</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/04/what-if-you-could-make-timelapse-out-of-sound-free-macwindows-app-made-with-max/&via=cdmblogs&text=What if You Could Make Timelapse Out of Sound? Free Mac+Windows App, Made with Max&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/04/what-if-you-could-make-timelapse-out-of-sound-free-macwindows-app-made-with-max/&via=cdmblogs&text=What if You Could Make Timelapse Out of Sound? Free Mac+Windows App, Made with Max&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2012/04/what-if-you-could-make-timelapse-out-of-sound-free-macwindows-app-made-with-max/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<title>Make Music with Anything: junXion Universal Send-Receive for Mac [Video Tutorial Round-up]</title>
		<link>http://createdigitalmusic.com/2012/04/make-music-with-anything-junxion-universal-send-receive-for-mac-video-tutorial-round-up/</link>
		<comments>http://createdigitalmusic.com/2012/04/make-music-with-anything-junxion-universal-send-receive-for-mac-video-tutorial-round-up/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 19:38:25 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-controllers]]></category>
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		<category><![CDATA[arduino]]></category>
		<category><![CDATA[computer-vision]]></category>
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		<category><![CDATA[HID]]></category>
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		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[physical-computing]]></category>
		<category><![CDATA[Reason]]></category>
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		<category><![CDATA[wii]]></category>
		<category><![CDATA[wiimote]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23476</guid>
		<description><![CDATA[&#8220;So,&#8221; you say, &#8220;I&#8217;ve got a &#8230; and I want to connect it to a &#8230; to make music. How do I do that?&#8221; One strong answer to that question, if you&#8217;ve got a Mac, is junXion. Developed by the landmark audio research laboratory STEIM &#8211; a hotspot in Amsterdam that for years has been &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/make-music-with-anything-junxion-universal-send-receive-for-mac-video-tutorial-round-up/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/junXion_v4.jpg"><img src="http://createdigitalmusic.com/files/2012/04/junXion_v4-640x441.jpg" alt="" title="junXion_v4" width="640" height="441" class="alignnone size-large wp-image-23482" /></a></p>
<p>&#8220;So,&#8221; you say, &#8220;I&#8217;ve got a &#8230; and I want to connect it to a &#8230; to make music. How do I do that?&#8221;</p>
<p>One strong answer to that question, if you&#8217;ve got a Mac, is junXion. Developed by the landmark audio research laboratory STEIM &#8211; a hotspot in Amsterdam that for years has been imagining new ways of making music by connecting things to other things &#8211; it got a big update recently. </p>
<p>It takes lots of the inputs you might imagine (joysticks, mice, touchscreens, MIDI, OpenSoundControl, audio, Arduino-powered hardware and all of its sensors, and video sensing) and connects it to a lot of the outputs you might imagine (using MIDI or OSC). You can set up rules in between the input and output to make that connection musically meaningful.</p>
<p>OSC input and output wasn&#8217;t entirely optimal in past versions; a total rewrite now makes it work with useful OSC sources like the iOS TouchOSC and Lemur apps. You get nifty new Actions, like remote mouse control. You can use a Nintendo Wii &#8220;Wiimote&#8221;&#8216;s infrared-sesnsing capabilities and vibration support. If you&#8217;re using video, you can now support multiple &#8220;blobs.&#8221; And the whole app promises to run faster and look better, with more help tags in the UI, and added stability.</p>
<p>75 € for the full version. You need Mac OS X 10.5 or later, including the latest 10.7 Lion. (Upgrades for version 4 are free; Lite users can upgrade for 60 €.)</p>
<p><strong><a href="http://steim.org/product/junxion/">http://steim.org/product/junxion/</a></strong></p>
<p>Of course, talking about this doesn&#8217;t really make much sense; it&#8217;s better to see it in action. We have a whole bunch of videos from the folks at STEIM showing features like Wii and joystick control and video sensing from a camera &#8211; plus a couple of fascinating demo/tutorials submitted by users.</p>
<p>Let&#8217;s watch, shall we?<span id="more-23476"></span></p>
<p><iframe src="http://player.vimeo.com/video/40155351?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="512" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><iframe src="http://player.vimeo.com/video/40156332?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="512" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><iframe src="http://player.vimeo.com/video/40156482?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="512" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><iframe src="http://player.vimeo.com/video/40156197?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="512" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><iframe src="http://player.vimeo.com/video/40156118?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="512" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><iframe src="http://player.vimeo.com/video/40155940?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="512" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Via <a href="https://vimeo.com/steim/videos">https://vimeo.com/steim/videos</a></p>
<p>Far from the walls of STEIM, though, intrepid users have concocted their own demos. Here&#8217;s a look at controlling Reason with a Wiimote:</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/9fTeKb_jTag" frameborder="0" allowfullscreen></iframe></p>
<p>Here&#8217;s a live performance, also controlled by Wiimote, in the modular live environment <a href="http://www.audiomulch.com/">AudioMulch</a>. The creator writes:</p>
<blockquote><p>A basic soundscape in AudioMulch controlled by two Wii remotes via JunXion IV.</p>
<p>Buttons in Wii Remotes control: start and stop buttons, presets of the main mixer, transient parameter of the granulator, frequency of the pulsecomb_1 (processing the drum), a junxion-timer controlling the volume of the granulator.</p>
<p>X-Y-Z accelerators control: 10 harmonics of a frequency generator, parameters of the rissettone</p></blockquote>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/HbUlGXoATAA" frameborder="0" allowfullscreen></iframe></p>
<p>And yes, a camera can be a Theremin:</p>
<p><iframe src="http://player.vimeo.com/video/16364179?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="400" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Got your own solution using junXion &#8211; or another tool? We&#8217;d love to hear about it.</p>
<p>See also two fine Mac-only tools:<br />
<a href="http://www.osculator.net/">Osculator</a> [Much like junXion, supports nearly anything as an input, adds advanced OSC routing]<br />
<a href="http://www.orderedbytes.com/controllermate/">ControllerMate</a> [not music-specific, but very powerful modular game input utility]</p>
<p>In fact, what&#8217;s largely missing is easy solutions on Windows and Linux, though you can roll your own with a free tool like <a href="http://puredata.info">Pd</a>, which also supports HID, Arduino, video, and the like.</p>
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		<title>Designing the Sound of a Real Car: An Audi, from Silence to Noise [Video]</title>
		<link>http://createdigitalmusic.com/2012/04/designing-the-sound-of-a-real-car-an-audi-from-silence-to-noise/</link>
		<comments>http://createdigitalmusic.com/2012/04/designing-the-sound-of-a-real-car-an-audi-from-silence-to-noise/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 19:06:52 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[audi]]></category>
		<category><![CDATA[bikes]]></category>
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		<category><![CDATA[cars]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23469</guid>
		<description><![CDATA[Hear the idea of creating a car sound, and you might imagine a sound designer working on a video game or film. Imagining that person producing a sound for an actual car could sound like a joke. But as today&#8217;s vehicles go silent &#8211; whisper-quiet electric cars to human-powered bicycles &#8211; the problem of imagining &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/designing-the-sound-of-a-real-car-an-audi-from-silence-to-noise/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/HoEDLvQZg5I" frameborder="0" allowfullscreen></iframe></p>
<p>Hear the idea of creating a car sound, and you might imagine a sound designer working on a video game or film. Imagining that person producing a sound for an <em>actual</em> car could sound like a joke. But as today&#8217;s vehicles go silent &#8211; whisper-quiet electric cars to human-powered bicycles &#8211; the problem of imagining noises for them to make becomes deadly serious.</p>
<p>Our brains are wired to respond quickly to sound, so when cars suddenly <em>don&#8217;t make any noise</em>, alerting us to their presence is a serious issue. Audi&#8217;s engineers are working on that problem in the video here (thanks to reader Vadim Nuniyants for the tip!):</p>
<blockquote><p>Audi&#8217;s future e-tron models will cover long distances powered by practically silent electric motors. To ensure that pedestrians in urban settings will hear them, the brand has developed a synthetic solution: Audi e-sound.</p></blockquote>
<p>Audi&#8217;s not alone, either; it&#8217;s a safe assumption that many electric makers are working on this problem. Cyclists may want to consider it, too, though mechanical solutions (letting the wheels produce a click) and the old-fashioned bell aren&#8217;t a bad start. Before the TV show <em>Portlandia</em> poked fun at Portland, readers chuckled at an <a href="http://createdigitalmusic.com/2010/06/velosynth-bicycle-mounted-synth-is-open-source-hackable-potentially-useful/">open source synth out of PDX that produces sounds for a bike</a> &#8211; but now, automaker Audi is basically doing just that with real cars. The video of that solution (which isn&#8217;t really such a bad idea &#8211; now we just need extra lights):<span id="more-23469"></span></p>
<p><iframe src="http://player.vimeo.com/video/12657830?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
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		<slash:comments>11</slash:comments>
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		<title>Upgrade Yourself, Free: A Year of Ableton Live Packs, New Two-Minute Tips, Kicks Morphing to Leads</title>
		<link>http://createdigitalmusic.com/2012/04/upgrade-yourself-free-a-year-of-ableton-live-packs-new-two-minute-tips-kicks-morphing-to-leads/</link>
		<comments>http://createdigitalmusic.com/2012/04/upgrade-yourself-free-a-year-of-ableton-live-packs-new-two-minute-tips-kicks-morphing-to-leads/#comments</comments>
		<pubDate>Thu, 05 Apr 2012 12:57:12 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[afrodjmac]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23409</guid>
		<description><![CDATA[Hit your own upgrade button with Ableton Live: costs nothing, keeps on giving. Photo (CC-BY) Andrea Mitrani. Get a whole new Live, for free. Smart users can make it happen. Sure, just a mere mention of Ableton can bring out angry hordes of Live users waiting for whatever they imagine they want out of Live &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/upgrade-yourself-free-a-year-of-ableton-live-packs-new-two-minute-tips-kicks-morphing-to-leads/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/abletonwork.jpg"><img src="http://createdigitalmusic.com/files/2012/04/abletonwork.jpg" alt="" title="abletonwork" width="640" height="427" class="alignnone size-full wp-image-23414" /></a></p>
<div class="imgcaption">Hit your own upgrade button with Ableton Live: costs nothing, keeps on giving. Photo (<a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://www.flickr.com/photos/blame00/">Andrea Mitrani</a>.</div>
<p>Get a whole new Live, for free. Smart users can make it happen.</p>
<p>Sure, just a mere mention of Ableton can bring out angry hordes of Live users waiting for whatever they imagine they want out of Live 9. We can&#8217;t comment on Ableton&#8217;s internal development process. So, why not instead make Ableton new for yourself &#8211; no need to pay for anything, all with free downloads, free tips, and more musical power? (Hint: I do expect an upgrade from Ableton &#8211; I, uh, don&#8217;t think they&#8217;ve abandoned their development efforts &#8211; but when you can upgrade your own music making, it&#8217;s even better.)</p>
<p>Our friend AfroDJMac, <a href="http://afrodjmac.com/about/">NYC-based producer and musician</a>, has been producing amazing Live Packs over the past year. (In fact, while I expect I frightened away any non-Live-users with this headline, the audio is perfectly usable in any software you like.) Setting himself the ambitious goal of producing one Live pack every single week, he&#8217;s done the unthinkable. One year later, he has 52 Live Packs, all free giveaways on his site, all wonderful and unique. Everything conceivable and inconceivable is there: Commodore 64 drums, a Casio MT-68, Justin Bieber (third-ever mention of Justin on this site), water bottles turned into synths, Christmas Trees, Game Boys, glitches and resampling and bizarre sounds, Melodicas and Fenders, the works.</p>
<p>Grab #52 &#8211; built with the Korg iMS-20 app for the iPad as a starting point &#8211; then lose hours perusing all the other entries.</p>
<p><iframe width="100%" height="166" scrolling="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F40729366&#038;auto_play=false&#038;show_artwork=true&#038;color=dd00ff" frameborder="0" ></iframe></p>
<p><a href="http://afrodjmac.com/2012/03/23/1-year-of-ableton-live-packs-afrodjrack-52-korg-asbord/">1 YEAR OF ABLETON LIVE PACKS! AFRODJRACK #52 “KORG-ASBORD”</a></p>
<p>(I read that initially as SAT word &#8220;abscond,&#8221; as in &#8220;I absconded with your MS-20; I&#8217;m very sorry.&#8221; If someone can make that pack, let me know.)</p>
<p>So, when you&#8217;ve pulled off those 52 packs, how do you one-up yourself? How about by starting all over again with a weekly series &#8211; this time, with two-minute video tips. (Seriously, man, can you let us know what you&#8217;re having for breakfast?) Episode #1: having learned the lesson the hard way, our hero AfroDJMac remaps the &#8220;stop&#8221; button on his APC to avoid utterly destroying a live set. (Doh!) Video:<span id="more-23409"></span></p>
<p><object width="640" height="480"><param name="movie" value="http://www.youtube-nocookie.com/v/Lr_8DCgZMCQ?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/Lr_8DCgZMCQ?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="640" height="480" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://afrodjmac.com/2012/03/29/2-minute-ableton-tip-1-remap-dangerous-controls/">2 MINUTE ABLETON TIP #1: REMAP DANGEROUS CONTROLS</a></p>
<p>Still hungry for more? We turn, then, to another friend, Austin, Texas-based Francis Prève. When we last joined Fran (who I hear turned <del datetime="2012-04-05T11:38:48+00:00">23</del> yesterday, making him <del datetime="2012-04-05T11:38:48+00:00">one year older than me</del>), we got to download via Vulcan Mind Meld and the Internet a wealth of tips, sounds, and Live Packs:</p>
<p><a href="http://createdigitalmusic.com/2012/03/a-world-of-sounds-academiks-francis-preve-shares-labels-music-studio-advice-samples-for-live/">A World of Sounds: Academik’s Francis Preve Shares Label’s Music, Studio Advice, Samples for Live</a></p>
<p>Well, Fran didn&#8217;t stop there. His latest addition is a really cool patch, not so much because it manages to steal a sound design trick from Sweden&#8217;s OP-1 synth and Sweden&#8217;s Swedish House Mafia (though that is nice), as much as because the resulting use of Racks to morph from kicks to leads could help you find all sorts of new instrumental effects. Go. Download. Enjoy:</p>
<p><a href="http://createdigitalmusic.com/files/2012/04/OneTrickPwnage.png"><img src="http://createdigitalmusic.com/files/2012/04/OneTrickPwnage.png" alt="" title="OneTrickPwnage" width="241" height="196" class="alignnone size-full wp-image-23420" /></a></p>
<p><a href="http://francispreve.blogspot.de/2012/04/free-ableton-instrument-one-trick.html">Free Ableton Instrument: One Trick Pwnage</a> [Francis Prève blóg]</p>
<p>I do look forward to what&#8217;s coming in software upgrades &#8211; but I can&#8217;t wait to upgrade my own music-making first. Go forth. May your set not coming to a screeching halt as you play, may the white noise generator always be at your back.</p>
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		<title>csGrain Gets Granular Goodness on iPad 2/3; Vanguard of Multi-Platform Csound Renaissance</title>
		<link>http://createdigitalmusic.com/2012/04/csgrain-gets-granular-goodness-on-ipad-23-vanguard-of-multi-platform-csound-renaissance/</link>
		<comments>http://createdigitalmusic.com/2012/04/csgrain-gets-granular-goodness-on-ipad-23-vanguard-of-multi-platform-csound-renaissance/#comments</comments>
		<pubDate>Mon, 02 Apr 2012 15:13:08 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[algorithmic]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[composition]]></category>
		<category><![CDATA[Csound]]></category>
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		<category><![CDATA[dr-boulanger]]></category>
		<category><![CDATA[DSP]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[granular]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23331</guid>
		<description><![CDATA[Technology may be about the next Big New Thing, but as with music making in general, making music with tech is for many of us a lifetime vocation. So, it&#8217;s welcome news to find that time-tested tools, maturing over decades rather than months, are enjoying greater use than ever before. We saw Pure Data (Pd) &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/csgrain-gets-granular-goodness-on-ipad-23-vanguard-of-multi-platform-csound-renaissance/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/38410500?title=0&amp;byline=0&amp;portrait=0&amp;color=737373" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Technology may be about the next Big New Thing, but as with music making in general, making music with tech is for many of us a lifetime vocation. So, it&#8217;s welcome news to find that time-tested tools, maturing over decades rather than months, are enjoying greater use than ever before. We saw Pure Data (Pd) attracting new interest as the <a href="http://createdigitalmusic.com/2012/03/pd-everywhere-free-libpd-gets-a-new-site-new-book-on-making-mobile-music-apps/">embeddable libpd version</a> allows use in a range of development environments and mobile platforms. Now, it&#8217;s about to be Csound&#8217;s turn.</p>
<p>Of course, before we get to that, if you&#8217;ve got an iPad 2 or &#8220;3&#8243; (aka &#8220;the new iPad&#8221;), you can more or less skip this entire article and start making wild new granular sounds on your tablet. (Sadly, the original iPad is excluded here because it&#8217;s a resource-intensive application, though owners of that tablet &#8211; and other mobile devices &#8211; have plenty more to anticipate in Csound world.)</p>
<p>csGrain is a multi-effects processor that works its sonic-mangling magic live on sound, making use of something called &#8220;SyncGrain,&#8221; a real-time granular synthesizer. You can record from a mic or import tracks from the iTunes library (including, of course, your own music), or even use an included sample loop. csGrain then processes those sounds via a rich set of sonic tools, either live or to a recording, with sharing via AudioCopy, AudioPaste, email, and Dropbox. You also get setting randomization and a range of live effects, too. If you&#8217;re unsatisfied by the &#8220;finger against bathroom mirror glass&#8221; feeling of the tablet, you can connect an external MIDI input. </p>
<p>And, of course, it sounds amazing:<br />
<iframe width="100%" height="450" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1744643&#038;show_artwork=true"></iframe></p>
<p>All of that is nice enough, but the bigger news is how this is all possible &#8211; and what is yet in store. Think Csound running everywhere, including learning about the tool and coding with it directly on an iPad.<span id="more-23331"></span></p>
<p>csGrain uses Csound, the composition and sound design language that traces its roots back to the first-ever digital synthesis languages developed by pioneer Max Mathews. (It&#8217;s worth noting that Max&#8217;s ideas inspired the work of Miller Puckette on Pd and Max/MSP, too, meaning these are &#8220;all in the family,&#8221; as it were. Some even argue the model had an indirect influence on modular synths.)</p>
<p>csGrain is the first of a series of apps using Csound, including a massive, promising, everything-you&#8217;d-ever-want-with-Csound-on-an-Ipad app, covering documentation and code. This isn&#8217;t just an attempt to &#8220;cash in&#8221; on a geeky sound tool in the midst of the App Gold Rush &#8212; far from it. The application is as much a teaching opportunity as product. You&#8217;ll be able to use the application and its documentation to learn more about the sound processing technique, and discover the Csound code that makes the app tick. For some, it could be a first introduction to Csound, without having to be enrolled in an academic class. And for developers and sound artists who do want to make their own Csound creations, an upcoming SDK will unlock the power of Csound on other platforms (iOS being just one). That brings the power of &#8220;run anywhere&#8221; portability to text-based language Csound much as libpd has done for the graphical-patching tool Pd.</p>
<p>This image of a developer build of Csound Touch should be enough to set Csound fans&#8217; hearts racing. (Okay, not a <em>huge</em> segment of the population at large, but I&#8217;m fairly certain most of them read this site.)</p>
<p><a href="http://createdigitalmusic.com/files/2012/04/cs_touch_1.jpg"><img src="http://createdigitalmusic.com/files/2012/04/cs_touch_1-640x480.jpg" alt="" title="cs_touch_1" width="640" height="480" class="alignnone size-large wp-image-23337" /></a></p>
<p>Developer Dr. Richard Boulanger, who has been a driving force behind almost every element of Csound&#8217;s recent development from the stuff under the hood to the documentation and the community, is now taking that sonic energy and applying it here. (And I do mean energy: sonic whiz &#8220;Dr. B,&#8221; as he&#8217;s affectionately called by his students, practically bubbles with enthusiasm and ideas. I&#8217;ll have what he&#8217;s having.)</p>
<p>He tells us that even in its first day, csGrain has made a big impact &#8211; no small task for an App Store inundated with volume and an application most would consider to be pretty niche in appeal.</p>
<blockquote><p>The launch of csGrain has been pretty exciting.  At the App Store, on day one, in the Paid Music Apps Catagory, we reached the rank of #8 (out of 4000+ paid music apps).  We had over 957 people view the csGrain video at the Boulanger Labs site, and we were contacted by Richard Devine and Jordan Rudess with praise, congratulations and advice.  We got some pretty great reviews at the App Store such as this one&#8230;. (I have no idea who this is by the way&#8230; which makes it even cooler&#8230;.</p>
<p>&#8220;csGrain is a must-have effects powerhouse for the iPad. The sounds, usability, and musicality of the instrument are at least on par with the Moog apps, but the the potential for extension and customization far surpasses anything else. If you want to blow your mind in two seconds flat with this app, just press and hold any of the parameters (esp the sync grain ones) and a randomization window pops up, change the parameters and get instantly out of this world sounds. I really like the integration with Dropbox and AudioPaste functionality. And while you don&#8217;t need it at first, the manual is very well written for when you want to dig deeper. My only complaint is that the app is not yet in Retina-display, but I am sure that will be coming soon. Another nice feature improvement would be to augment the midi capability, which is already awesome, to allow for automatic learning of cc messages based on input like the way Ableton Live works. All in all, this is most powerful effects application on the iPad. Good job!&#8221;</p></blockquote>
<p>I should also direct owners of the first-generation iPad to Richard&#8217;s explanation of why you can&#8217;t have the app: </p>
<blockquote><p>It really doesn&#8217;t work on iPad1.  It&#8217;s optimized for iPad2 and the new iPad. In particular, the stereo granular processing is both efficient and amazing, but&#8230; it&#8217;s also pretty heavy for the iPad1 and we would get some<br />
breakUps in the audio on that platform &#8211; so we just made if for the 2 and the new.</p></blockquote>
<p>But let&#8217;s get to what&#8217;s coming next. Dr. Boulanger gives us the full scoop. I imagine him sounding like Vince, the <a href="http://www.youtube.com/watch?v=rUbWjIKxrrs">Slap Chop guy</a> (and with good reason):</p>
<blockquote><p>[Last week] was the release of csGrain (one of Boulanger Labs&#8217; focused/targeted &#8220;spin-off&#8221; apps) and there are others coming over the next few months.  But  Csound Touch &#8211; which is coming in about 1 month &#8211; is ALL of Csound on the iPad&#8230;  </p>
<p>The Csound for iOS API and SDK will be offered in the next day or two with all sorts of working models&#8230;<br />
It will blow you away&#8230; how &#8220;easy&#8221; it is to develop audio apps with Csound as the DSP engine.</p>
<p>our .csd files are all offered with the apps.</p>
<p>One will be able to incorporate Csound into their own apps, games, whatever.</p>
<p>csGrain is just ONE huge .csd file &#8211; running under the hood&#8230; and there is a button there to see the code and it&#8217;s in the manual that is included too.</p>
<p>- we are sharing many tricks right there.  But there are also tons of tricks shown in all the models that come with the SDK</p></blockquote>
<p><a href="http://createdigitalmusic.com/files/2012/04/cs_touch_21.jpg"><img src="http://createdigitalmusic.com/files/2012/04/cs_touch_21-480x640.jpg" alt="" title="cs_touch_2" width="480" height="640" class="alignnone size-large wp-image-23339" /></a></p>
<blockquote><p>Csound Touch IS Csound &#8211; all of Csound &#8211; for the iPad.</p>
<p>It is built upon and synchronized with the latest version of Csound5</p>
<p>It supports the realtime &#8220;rendering&#8221; of any Csound &#8220;.csd&#8221; file.</p>
<p>It can render .csd files from within the Csound Touch App or from the Internet.</p>
<p>It includes realTime &#8220;Console Output&#8221; (for diagnostics and progress monitoring) and supports &#8220;OFFline Rendering&#8221; for the realization of the most complex and  demanding of &#8220;orchestras and compositions.&#8221;  (For instance, if you wanted to create a sound with ten thousand oscillators and five hundred reverbs and two thousands filters it&#8217;s not a problem. This is Csound&#8230; all of Csound&#8230; and with Csound the only limitation is your imagination!)</p>
<p>Csound Touch supports Realtime MIDI control of any Csound-based MIDI instrument.</p>
<p>Csound Touch supports Realtime iPad/GUI Control of Csound Instruments via custom OnScreen Sliders, Knobs, XY controls and a Piano Keyboard. </p>
<p>One can Save to Disk or Render to the speaker or any pro audio interface in RealTime or once can do both Simultaneously!  Jam and Capture!  Remix and Record.</p>
<p>Csound Touch supports Interapplication File Transfer on the iPad Import/Export via DropBox, Email and AudioCopy.</p>
<p>To get you started with Csound; to inspire your creative spirit; and to support your study and exploration of Computer Music Composition, Software Synthesis, Signal Processing, Algorithmic Composition, Physical Modeling, and so much more&#8230;<br />
the Csound Touch App includes:</p>
<p>Chapter 1 of Boulanger&#8217;s &#8220;foundational text&#8221; published by MIT Press &#8211; The Csound Book</p>
<p>The &#8220;classic&#8221; Boulanger Csound &#8220;Toots&#8221; from the Csound Manual</p>
<p>Boulanger&#8217;s &#8220;Mastering Csound&#8221; Tutorials</p>
<p>and there&#8217;s more!</p>
<p>We include the latest Csound FLOSS Manual (and all the Floss Instruments)<br />
We include the Canonical Csound Reference Manual (and all the Manual Instruments)</p>
<p>and even more&#8230;.</p>
<p>Selections from Boulanger&#8217;s Csound Instrument Catalog (30 years of Csound Instruments)<br />
Selected Csound Compositions from the Boulanger Collection and The Csound Mailing List</p>
<p>Selected Algorithmic/Generative Compositions</p>
<p>A diverse and useful assortment of Dr.B&#8217;s favorite DSP Instruments<br />
A varied collection of Dr.B&#8217;s favorite MIDI Instruments</p>
<p>A collection of OpenSource Audio Samples from the OLPC Sound Sample Archive.</p></blockquote>
<p>Of course, this isn&#8217;t just about iOS: Csound is now in one form another either available or coming soon to Android, Ableton Live (via Max for Live), Max/MSP, standalone desktop applications, and the Mac AudioUnit plug-in format. I agree when Richard calls it &#8220;The Csound Renaissance of 2012.&#8221;</p>
<p>By the way, I think Richard has given those of us working on Pd, too, a real sense of what we could do with that tool (as well as an excuse to play with Csound anew). He tells us: </p>
<blockquote><p>PS&#8230;. The Pd Rennaissance is also very very wonderful &#8211; the new book, the new code, the new possibilities&#8230;. all extremely exciting. After reading your blog on bit ago, I ordered the book and am very inspired by this initiative as well.  So&#8230;. all cool and extremely important.</p></blockquote>
<p>I couldn&#8217;t agree more.</p>
<p>So, once again, the timeline for the Revolution:</p>
<blockquote><p>Coming soon (in a month)</p>
<p>Csound Touch &#8211; all of Csound on the iPad! Run any opcode, run any orchestra, run any composition.  Run the entire Csound Book, Csound Catalog, Csound Manual.  It all works and it&#8217;s all there!</p>
<p>and the a few weeks after that&#8230;.</p>
<p>More Csound Apps such as:</p>
<p>csSpectral &#8211; Realtime vocoding, convolution, and spectral processing.</p>
<p>csFuzz &#8211; a rack of guitar effects.</p>
<p>csVoice &#8211; a vocal synthesizer, harmonizer, processor.</p>
<p>csGen &#8211; algorithmic, probabilistic, and generative composition systems.</p>
<p>csModel &#8211; a collection of Physical and Physically Inspired Models.</p>
<p>csClassics &#8211; a collection of synths based on the classic techniques &#8211; FM/AM/RM/WaveShaping/Granular/Additive/Etc.</p></blockquote>
<p>The Revolution will not be televised, but it will be at:<br />
<strong><a href="http://boulangerlabs.com">http://boulangerlabs.com</a></strong></p>
<p>You can find csGrain on our exclusive, multi-platform Apps section:<br />
<a href="http://apps.createdigitalmusic.com/apps/csgrain">csGrain @ apps.createdigitalmusic.com</a></p>
<p>An, as always, don&#8217;t miss the central repository for all things Csound:<br />
<a href="http://www.csounds.com/">http://www.csounds.com/</a></p>
<p>We&#8217;ll have an interview with Dr. Boulanger later this week, so if you&#8217;ve got questions for him, ask away!</p>
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