Chipsounds Reviews, Videos, and More Places to Get Your Vintage Chip Fix

Want to make a splash among the aficionados of digital sound? Releasing a software instrument emulating a broad collection of vintage digital synthesis chips from game and computer systems seems to do the trick. See my look at that software, and just as importantly, the chips that inspired it.

Within days of the release of Plogue’s Chipsounds, we have a couple of fair reviews of the new tool. Already got Chipsounds? Plogue’s David Viens has released screencasts showing you how to use it. Curious about other ways to explore vintage 8-bit sound? We’ve got that, too, in samples, hardware, and even SuperCollider code.

Reviews are in

Torley has an extensive video review – amazing stuff for something just days old – shown above. Gisle Martens Meyers has a review, too, on the blog Ugress. One complaint is that the plug-in is multi-timbral, rather than requiring different instances. In turn, automation is in the form of MIDI Control Changes, not parameters, since parameter automation really doesn’t deal with multi-timbral plug-ins. But all in all, you can get a lot from both reviews, plus a look at how the software works. There’s also a sense of where the software could go in future updates.

Plogue Chipsounds makes chiptune & video game sounds easy [Torley Lives]
Chipsounds Plugin Chip Sounds [Ugress]

The discussion of Chipsounds has also brought other efforts to resurrect vintage, 8-bit sounds.

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Torrent a Live Pack for the Weekend; Could Donationware Work?

An unfortunately-worded tip jar at the Hanoi Airport. Photo: theloneconspirator.

Here’s a different take on soundware business models: offer your stuff for free, then depend on donations. That’s the tack at Togeo Studios, who have an impressive collection of packs. Wave Attack I, for instance, includes single-cycle waveforms with arpeggiated sequences and leads. Their work is available on BitTorrent, too, which could help defray bandwidth costs. (Well, single-cycle waveforms don’t take up much, but perhaps larger packs might.)

I have to admit, I’m skeptical of the donationware model. The issue is, it seems like a lot of folks just aren’t going to donate – not necessarily for any sinister reasons, but simply because they don’t “get around to it.” Heck, just selling soundware is hard enough. And the brilliant, open source Ardour DAW has struggled to cobble together even a few licenses’ worth of income monthly, despite very reasonable subscription fees and powerful features.

I’m skeptical, but I’m also intrigued. Donationware or freemium models once powered the PC shareware industry and launched the now-massive game company Epic Games (of Unreal fame). Challenging as it might be, these models could open new tools to musicians and would be particularly powerful with open source. It’s something that could help us start new projects here on CDM, while paying our rent / electric bills. So what do you think of Togeo’s work? And that specific example aside, would you be willing to “donate” to software, soundware, and learning materials the way that you do American public radio and TV?

Togeo Studios
Wave Attack 1 Live Pack – mininova [Torrent page]

Live Artists as Free Ableton Live Artist Packs, Via Puremagnetik

I love the idea of artists translating their work into interactive packs of sonic exploration – like releasing an album for fellow electronic musicians. If you’re enjoying our exclusive 808 “less cowbell” Live Pack for Ableton Live and want more sound goodness for free, good news. Puremagnetik has released a set of entirely free “artist packs” with drum kits, clips, and (from Neon Stereo) effect racks. Note that even if you don’t have Live or just want to use a different app, the audio contents of these packs will work anywhere.

In this lineup: Gregory Shiff, our friend Elijah B Torn, Paul Rose, Kalahari Surfers, Brian Best, Kamoni (Micah Frank), and Neon Stereo. You do need to sign up for a Puremagnetik account, but there’s no financial obligation.

For more tips and mad scientist antics from Elijah, see our previous story:
Elijah B Torn on Odd Sound Techniques, Ableton Live

And I got to drop by the DUMBO, Brooklyn studio of Puremagnetik’s own Micah Frank, as pictured here. It’s quite small and packed with fantastic gear in regular rotation. The good folks of TRASH_AUDIO had a nice interview spotlight on Micah late last year:
Workspace and Environment: Kamoni
You can also check out Kamoni’s new rig on his site.

All of this is well and good, but being, erm, me, I’d love to see more oddball stuff, too. How about a Pd Pack or Csound Kit – anyone?

Monolake as I’ve said before once released an album with a Max/MSP patch. In a way, this sort of release of sonic content could be a way of releasing music in a different way, one that assumes active participation by your listener. There was a time when people regularly passed around Max patches and sort of influenced each others’ music virally. I think there’s plenty more to explore in this category – and I’d happily buy sonic content alongside music releases, too, from folks I love.

Puremagnetik Artist Page

Video: Beloved Drum Machines Hit the Road


Would You Like to Tap My Box? from kamoni on Vimeo.

Drum machine lovers, you now have the beat gear equivalent of Matt Harding and Where the Hell is Matt?. Kamoni, aka sonic creator, composer, and experimenter Micah Frank, takes his favorite devices out on the road, piecing them together into an epic YouTubular jam.

Doepfer and Korg, Elektron and Akai, plus a lot of other devices make their way around New York and Brooklyn and other parts of the world. Ableton I think figured into editing the video clips in time — thank you, Live, for video. I could point out individual devices, but then I’d ruin your fun, wouldn’t I?

Of course, this could be both emulated and expanded. We could perform a single rhythm, played by MPC and Machinedrum owners around the planet. (You could even get that laptop running on battery.)

I can see it now. Internets, go!

And yes, this does demonstrate where puremagnetik gets all those beats for their line of sampled things. Micah gets his hands on a lot of gear.

Updated: Replaced with a Vimeo link. Google seems to be having a bad week. We like Vimeo better for videos, anyway.

Authentic Chipmusic Soft Synth Emulation: Plogue Chipsounds Scoop from NAMM

 

From top: ComputeHer, 8 bit Weapon.

You’ve heard the chip hype. But there’s something behind it: vintage digital chips can make wonderful sounds. And I’m thrilled that someone has painstakingly reproduced those sounds in an upcoming package.

Emulating analog circuitry, from amps to classic synths, has been long understood. But we’ve finally reached an age when people begin to appreciate the odd idiosyncrasies of digital technology, too. There hasn’t ever been a comprehensive attempt to emulate each detail of a range of 80s sound chips before – until now. Plogue (makers of the highly underrated Plogue Bidule patching environment) and David Viens have tackled just that as a labor of love, and you’ll be able to use the resulting “chipsounds” library later this spring.

Plogue’s chipsounds recreates the blippy personality of the Commodore 64, the Nintendo NES, the Game Boy, the Atari, the Vic20 – and circuit-bent and abused variations, too. It’s got a powerful artist endorsement from 8 Bit Weapon and Computer Her (pictured here). There are arpeggiators, noise patterns, distortion emulation, custom software, all built on the ARIA synth/sampling engine.

The basic specs:

  • 7 chips: TIA, 2A03 PAPU, VIC-I, SN76589AN, AY-3-8910, POKEY, and SID. Haven’t heard of all of those? No worries. But you’ve probably heard the chips. The horribly-named SN76589AN was used in my very first computer, the IBM PCjr, my first game console, the Colecovision (boy did I pick them), and in the TI. The 2A03 is from the original NES. The TIA was in the Atari.
  • Tricks, built in: One-shot arpeggiators, rapid waveform changes, envelope resync tricks are all built in – stuff that’s hard to pull off, as the creators note.
  • Emulations of psuedo noise patterns, distortion
  • Switch on each chip’s limited resolution and pitch values – or switch them off, and create sounds the PCjr couldn’t
  • Presets from 8 bit Weapon and ComputeHer

8 bit Weapon’s wespons: a VIC-20 (well, the box), a C128 (foreground), a C64 (top left), the Woz-designed Apple IIe (aka your entire childhood computer class for many of us), and … a GameCube.

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