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	<title>Create Digital Music &#187; Spanish</title>
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		<title>Democratizing Creative Tech: Juli&#224; Carboneras, OFFF (English + Espanol)</title>
		<link>http://createdigitalmusic.com/2009/05/14/democratizing-creative-tech-juli-carboneras-offf-english-espanol/</link>
		<comments>http://createdigitalmusic.com/2009/05/14/democratizing-creative-tech-juli-carboneras-offf-english-espanol/#comments</comments>
		<pubDate>Thu, 14 May 2009 11:11:47 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[circuit-bending]]></category>
		<category><![CDATA[conferences]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[español]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[handmade-music]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[manifestos]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[offf]]></category>
		<category><![CDATA[offf09]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[open-source-hardware]]></category>
		<category><![CDATA[open-standards]]></category>
		<category><![CDATA[Portugal]]></category>
		<category><![CDATA[Spain]]></category>
		<category><![CDATA[Spanish]]></category>
		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/05/14/democratizing-creative-tech-juli-carboneras-offf-english-espanol/</guid>
		<description><![CDATA[ 
Gijs Gieskes setting up, as I look on (bottom left). Photo courtesy OFFF Festival.
What does it mean to truly democratize technology? When is DIY more than just the creation of an object? That’s the question asked by our friend Julià Carboneras, who curated the new Nerdeferences feature of the OFFF digital design conference in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/offf/3529904530/in/set-72157617634045489/"><img src="http://farm4.static.flickr.com/3141/3529904530_e03184cbce.jpg?v=0" /></a> </p>
<div class="imgcaption">Gijs Gieskes setting up, as I look on (bottom left). Photo courtesy <a href="http://www.flickr.com/photos/offf/">OFFF Festival</a>.</div>
<p>What does it mean to truly democratize technology? When is DIY more than just the creation of an object? That’s the question asked by our friend Julià Carboneras, who curated the new Nerdeferences feature of the <a href="http://offf.ws">OFFF</a> digital design conference in Portugal last week. DIY is more than just cool devices, argues Julià: it’s social hacking, too. He brought together myself, Instructables.com founder Eric Wilhelm, and musical inventor and artist Gijs Gieskes (who stole the show, showing some creations live onstage). But there was a bigger picture, too, that I wanted to share.</p>
<p>Julià wrote, in Catalan and English, an introduction to the idea for the conference catalog that I thought was really compelling. OFFF has allowed this text from their catalog to be reprinted here, and Julià has given us a Spanish translation, as well. (Spanish first, English second.)</p>
<p>I’m actually pleased that on CDM we have the chance to talk about radical DIY and open source ideas alongside more traditional commercial projects. In that way, you see design in a larger context. You can see the tools that allow people to be creative alongside one another. And my sense is that people do find ways to build business models and economic independence around notions of open source and DIY, which is vital in the capital-driven world in which we live. What draws together people, whether using commercial tools or building their own, is some desire for real independence instead of dependence, for expression and not just consumption.</p>
<p> <span id="more-5903"></span>
<p><object type="application/x-shockwave-flash" width="580" height="435" data="http://www.flickr.com/apps/video/stewart.swf?v=71377" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="flashvars" value="intl_lang=en-us&amp;photo_secret=d512b4db22&amp;photo_id=3531433344&amp;flickr_show_info_box=true"></param><param name="movie" value="http://www.flickr.com/apps/video/stewart.swf?v=71377"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/video/stewart.swf?v=71377" bgcolor="#000000" allowfullscreen="true" flashvars="intl_lang=en-us&#038;photo_secret=d512b4db22&#038;photo_id=3531433344&#038;flickr_show_info_box=true" height="435" width="580"></embed></object></p>
<p>I’ll let Julià take it away, though, because the issues he raises goes well beyond the insertion of some of these ideas (and some very nice, loud sounds) into a design conference. I know many of you working in communities and events elsewhere are thinking along similar lines.</p>
<p>(Photos here from the event itself; we expect to have additional video, too, soon. Let me know if you were there in Lisbon!)</p>
<blockquote><p><strong>NERDFERENCES [ESPAÑOL]</strong></p>
<p>Desde sus inicios la llamada “democratización” de la tecnología ha estado limitada por demasiados factores para poder considerarla genuinamente democrática. A pesar de que realmente la caída de precios ha permitido un acceso más amplio a sofisticados dispositivos digitales, también ha determinado la manera de utilizarlos impuesta por sus fabricantes. Hoy en día, miles de usuarios están rompiendo estas limitaciones a través de la ética del DIY (háztelo tu mismo).</p>
<p>Desde que Reed Ghazala acuñó el término “circuit bending” en los años sesenta para referirse a la modificación de la circuitería de aparatos electrónicos para generar sonido, la influencia del movimiento DIY en la creación contemporánea ha sido obvia, y algunas de sus invenciones y descubrimientos se han convertido en recursos básicos en el arte digital actual, como el software Processing o las superficies de control Monome. Pero no podemos pensar en el circuit bending y en el software de código abierto como meras técnicas o dispositivos. La naturaleza de su propia existencia está fuertemente vinculada a ideologías que se asocian a movimientos sociales y políticos alternativos. Frecuentemente relacionado con el punk y los movimientos anticapitalistas, el DIY es, ante todo, una postura en contra de la producción en masa y las políticas de comercio multinacional. Pero lejos de usar técnicas de confrontación abiertas y directas, su beligerancia se expresa principalmente a través de estrategias de “copia y mejora”: algunos de los dispositivos más famosos que han nacido del DIY tienen sus orígenes en la reformulación o modificación de tecnologías ampliamente conocidas vendidas por multinacionales. En realidad, cuanto más popular es el producto, más atractivo es piratearlo.</p>
<p><a href="http://www.flickr.com/photos/offf/3529892136/in/set-72157617634045489/"><img src="http://farm3.static.flickr.com/2236/3529892136_d45eb44798.jpg?v=0" /></a> </p>
<div class="imgcaption">A Gijs creation. Photo courtesy <a href="http://www.flickr.com/photos/offf/">OFFF Festival</a>.</div>
<p>Nerdference es un nuevo panel enfocado al DIY digital que se presenta en el festival OFFF: un movimiento social, ideológico y tecnológico bajo el cual pueden encontrarse múltiples formas conceptuales a través de disciplinas como el circuit bending, el software y hardware hacking, el desarrollo en código abierto, superficies de control de fabricación casera, entre otras muchas. Nerdference es una oportunidad única de dar una visibilidad física y una exposición offline a un fenómeno que vive mayoritariamente en internet. La red ha permitido desde el desarrollo de proyectos colaborativos tan grandes y conocidos como Linux a poder compartir con el resto del mundo dispositivos caseros realizados individualmente como hobby. Una red internacional de tecnologías de dormitorio que ha contribuido substancialmente en la evolución de las herramientas digitales usadas ampliamente en la creación con nuevos medios actual.</p>
<p>Nerdference es un amplificador para una generación de artistas con voz propia. Una generación nacida con un portátil bajo el brazo; adolescentes que han aprendido a programar de forma autodidacta y se han convertido en hackers famosos; músicos que elaboran todo un proceso de producción, con suficiente imaginación y conocimientos técnicos como para crear desde sus propios instrumentos hasta sus redes de distribución musical; artistas que desarrollan su propio software y lo distribuyen libremente&#8230;</p>
<p>La primera edición de Nerdference en el OFFF Oeiras 09 tiene el honor de presentar a Eric Wilhem, Peter Kirn y Gijs Gieskes.</p>
<p>Eric Wilhem es el fundador de instructables.com, un web de referencia mundial donde todo aquel que quiera puede mostrar sus dispositivos caseros hechos por ellos mismos. Instructables.com es, tal como Wilhem declara, “el web de Muestra y Explica más grande del mundo”, y se ha convertido en la Biblia del DIY. En él se puede encontrar lo más inimaginable: desde como se diseñó y programó la propia web, a como customizar instrumentos musicales o como fabricarse uno mismo el detergente para lavar la ropa. Esta será una oportunidad única para disfrutar del amplio conocimiento de Eric sobre DIY.</p>
<p>Peter Kirn es el nombre que está detrás de createdigitalmusic.com, createdigitalmotion.com y      <br />createdigitalmedia.com. Estos blogs son puntos de encuentro esenciales para artistas, programadores y VJs, y son una guía para conocer las últimas novedades tecnológicas y de DIY. Y por último, pero no menos importante, el artista holandés Gijs Gieskes nos mostrará como lleva el circuit bending al extremo en Nerdference. Aprenderemos como concibe, diseña y construye sus extraordinarios artefactos y software de modificación de navegadores web.</p>
<p align="right">Julià Carboneras</p>
</blockquote>
<p><a href="http://www.flickr.com/photos/tartanna/3517578515/"><img src="http://farm4.static.flickr.com/3554/3517578515_a03835c00f.jpg?v=0" /></a></p>
<div class="imgcaption">Me, talking about the potential of mobile and Linux to bring code creations to any platform – not just a few devices. I actually finished this Android OpenSoundControl app two days before leaving, then shot a video the afternoon of the presentation in the staff office, so it’s fresh. Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) <a href="http://www.pimpampum.net/">Anna Fuster</a> / <a href="http://www.flickr.com/people/tartanna/">Tartanna</a>.</div>
<blockquote><p><strong>NERDFERENCES [ENGLISH]</strong></p>
<p>Since day one, the so-called “democratization” of technology has been constrained by too many determining factors as to be considered genuinely democratic. Although it’s true that the prices drop has improved a wider access to sophisticated digital devices, it also has determined the way of using them through the limitations set by their manufacturers. Today, thousands of users are breaking these limitations through the DIY (Do It Yourself) ethos.</p>
<p>Since Reed Ghazala coined the term “circuit bending” in the sixties to name the modification of electronic devices internal circuits to generate sound, the influence of the DIY movement in contemporary creation has been obvious, and some of its inventions and discoveries have become basic resources in today’s digital art, like the Processing software and the Monome control surface. But we can’t think of circuit bending or open source software as mere techniques or devices. Their most intimate nature, their existence itself, is strongly connected to an ideology that deals with alternative social and political issues. Often related to punk attitude and anti-capitalist movements, the DIY is, first of all, a stand against mass-production and mainstream trade politics. But far from openly confrontational techniques, its belligerence is mostly expressed through copy-and-improve strategies: some of the most famous devices born in the DIY scene have their origins on the re-formulation or modification of already existing and well-known technologies manufactured and sold by multinationals. Actually, the most popular the product, the most attractive the hacking.</p>
<p>Nerdference is a new panel at OFFF focused on the digital DIY: a social, ideological and technological movement whose multiple formal and conceptual traces can be found on disciplines like circuit bending, software and hardware hacking, open source development and homemade control surfaces, among many others. Nerdference is a unique opportunity to bring physical visibility and offline exposition to a phenomenon mostly living on the Internet. The net has been a determinant platform for the development of so big and well-known community projects as Linux or the worldwide sharing of self-made devices made out by individuals all over the planet. An international bedroom technologies network that has become a substantial issue in the evolution of digital tools massively used in today’s new media creation. Nerdference is an amplifier for a generation of artists with an already own voice. A generation born with a laptop in its hands; teenagers who learned how to program by their own and have become famous hackers; self-taught music producers with enough imagination and technical skills to build up their instruments and create their particular distribution networks; artists that develop original software and give it out to like-minded others.</p>
<p>Nerdference’s first edition at OFFF Oeiras ‘09 proudly features Eric Wilhem, Peter Kirn and Gijs Gieskes.</p>
<p><a href="http://www.flickr.com/photos/tartanna/3517578195/"><img src="http://farm4.static.flickr.com/3569/3517578195_4c66038bd1.jpg?v=0" /></a></p>
<div class="imgcaption">Documenting process via Instructables. Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) <a href="http://www.pimpampum.net/">Anna Fuster</a> / <a href="http://www.flickr.com/people/tartanna/">Tartanna</a>.</div>
<p>Erik Wilhelm is the founder of instructables.com, a world reference site where anyone can show his / her self-made devices and applications. instructables.com is, as Wilhelm himself declares, “the world’s biggest show and tell website”, and it has become the bible for the DIY believers. It covers almost every imaginable topic: from designing and programming the site’s pages themselves to customizing musical instruments and creating your own washing powder. This will be a unique opportunity to enjoy Erik’s broad knowledge of the DIY industries.</p>
<p>Peter Kirn is the man behind createdigitalmusic.com, createdigitalmedia.com and createdigitalmotion.com. These blogs are essential meeting points for artists, programmers and Vj’s, and extremely useful guides to check today’s DIY state of the art.</p>
<p>Last but not least, Dutch artist Gijs Gieskes will show his extreme take on circuit bending at Nerdference. We’ll be able to learn how he conceives, designs and constructs his amazing artifacts and web browsers modification software.</p>
<p align="right">Julià Carboneras</p>
</blockquote>
<p><strong><a href="http://www.flickr.com/photos/offf/3512175375/in/set-72157617634045489/"><img src="http://farm4.static.flickr.com/3562/3512175375_806593b273.jpg?v=0" /></a></strong></p>
<div class="imgcaption">Julià, thanks for bringing us together. Photo courtesy <a href="http://www.flickr.com/photos/offf/">OFFF Festival</a>.</div>
<p><strong>More resources:</strong></p>
<p><a href="http://www.instructables.com/"><strong>Instructables.com</strong></a></p>
<p><strong>Trackmate Tangible Controller:</strong> A <a href="http://www.instructables.com/id/Trackmate_Classy_Hardwood_Curio/">terrific example</a> of documenting a tangible music interface project via Instructables (which in turn this group linked back to their <a href="http://trackmate.sourceforge.net/">Sourceforge</a> page, a case of using the right tool for the right job)</p>
<p><a href="http://gieskes.nl/"><strong>Gijs Gieskes</strong></a></p>
<p><strong>Links from my presentation:</strong></p>
<p><a href="http://createdigitalmotion.com/2009/03/10/adobe-rants-produces-unexpected-glitch-art/">Adobe Rants Produces Unexpected Glitch Art</a>     <br /><em>(proof that having tools that don’t always work perfectly, or that can be pushed past the point at which they function properly, can make them more powerful)</em></p>
<p><a href="http://reactivision.sourceforge.net">TUIO + reacTIVision</a>: <em>a protocol and open source vision library for touch, tangible interfaces</em></p>
<p><a href="http://opensoundcontrol.org">opensoundcontrol.org</a>:<em> a means of making devices and software more intelligent, more expressive, and more connected in a way that benefits artists and musicians</em></p>
<p><a href="http://createdigitalmusic.com/2009/05/12/save-that-old-pda-run-reware-play-pd-musical-creations-android-offf-nyc/">Save that Old PDA</a>: Run Reware, Play Pd Musical Creations, Android (OFFF, NYC) – <em>a way to harnass open source software to make supposedly “disposable” devices powerful again</em></p>
<p><a href="http://handmademusic.noisepages.com">handmademusic.noisepages.com</a>:<em> an opportunity to work on this stuff with other people, live, in person – and a <a href="http://createdigitalmusic.com/2009/05/08/bleeping-terrific-videos-from-handmade-music-your-part-of-the-world/">call to extend this around the world</a>, beyond Brooklyn, has already resulted in a number of cities in the US, plus London, Berlin, and Porto, Portugal</em></p>
<p><a href="http://paia.com">http://paia.com</a> <em>a source of DIY kits, including solder-free, business-card-sized kits that can be used to teach kids about electronics and sound early</em></p>
<p>Finally, here&#8217;s my presentation via SlideShare, complete with (some) of the embedded videos:</p>
<div style="text-align: left; width: 580px" id="__ss_1436924"><a style="margin: 12px 0px 3px; display: block; font: 14px helvetica,arial,sans-serif; text-decoration: underline" title="OFFF 09 Nerdferences: DIY technology" href="http://www.slideshare.net/peterkirn/offf-09-nerdferences-diy-technology?type=presentation">OFFF 09 Nerdferences: DIY technology</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=offfpeterkirn-090514162744-phpapp01&amp;rel=0&amp;stripped_title=offf-09-nerdferences-diy-technology" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=offfpeterkirn-090514162744-phpapp01&amp;rel=0&amp;stripped_title=offf-09-nerdferences-diy-technology" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object>
<div style="font-family: tahoma,arial; height: 26px; font-size: 11px; padding-top: 2px">View more <a style="text-decoration: underline" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration: underline" href="http://www.slideshare.net/peterkirn">peterkirn</a>.</div>
</p></div>
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		<title>Dave Smith the Synth Prophet Reflects on Music Tech, in English and Spanish</title>
		<link>http://createdigitalmusic.com/2007/10/19/dave-smith-the-synth-prophet-reflects-on-music-tech-in-english-and-spanish/</link>
		<comments>http://createdigitalmusic.com/2007/10/19/dave-smith-the-synth-prophet-reflects-on-music-tech-in-english-and-spanish/#comments</comments>
		<pubDate>Fri, 19 Oct 2007 21:19:23 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bilingual]]></category>
		<category><![CDATA[Dave-Smith]]></category>
		<category><![CDATA[hispasonic]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[pioneers]]></category>
		<category><![CDATA[Prophet]]></category>
		<category><![CDATA[prophet-5]]></category>
		<category><![CDATA[prophet-8]]></category>
		<category><![CDATA[Spanish]]></category>
		<category><![CDATA[synthesis]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2007/10/19/dave-smith-the-synth-prophet-reflects-on-music-tech-in-english-and-spanish/</guid>
		<description><![CDATA[There are few names who have had so profound an impact on music technology as Dave Smith. Three decades after the introduction of the Prophet-5, and nearly 25 years after the first MIDI product shipped, his new creations remain some of the most sought-after musical instruments available. The new Prophet &#8216;08 is capable of producing [...]]]></description>
			<content:encoded><![CDATA[<p><img id="image2607" src="http://media.createdigitalmedia.net/cdmu/images//2007/10/dssignature.jpg" alt="Dave Smith signature on Prophet 8" /></p>
<p>There are few names who have had so profound an impact on music technology as Dave Smith. Three decades after the introduction of the Prophet-5, and nearly 25 years after the first MIDI product shipped, his new creations remain some of the most sought-after musical instruments available. The new Prophet &#8216;08 is capable of producing just as much excitement as some of those earlier landmarks. That&#8217;s why we&#8217;re pleased to offer this entirely non-exclusive interview with &#8211;</p>
<p>Yes, that&#8217;s right. I said &#8220;non exclusive.&#8221; The word &#8220;exclusive&#8221; gets thrown around a lot, usually meaning something that really isn&#8217;t terribly exclusive at all. But in this case, we&#8217;re pleased to collaborate with our friends at the leading Spanish-language music technology site, Hispasonic.com. I worked with Xabi to brainstorm some ideas to talk about, and Xabi conducted the interview. For those of you for whom Spanish is your native language, definitely don&#8217;t miss the version on Hispasonic:</p>
<p><a href="http://www.hispasonic.com/revista/dave-smith-profeta-sintes">Dave Smith, el profeta de los sintes</a></p>
<p>Here in English, Dave talks about the genesis of the new Prophet-8, and reflects on synthesizers and musical instruments in general. I&#8217;m not sure I&#8217;m going to agree that only hardware synths are &#8220;real instruments&#8221; and software synths are best for beginners, until they get &#8220;serious.&#8221; (I would absolutely agree that&#8217;s the case with emulation, and that software synths should go their own way, both of which seem to be his main points. Hopefully we&#8217;ll get to do an in-person interview soon.) But I will agree that Dave truly creates real instruments, and his unique angle on design should be a challenge to hardware and software developers alike. And not even the most die-hard software lover could argue with the musical prowess of the Prophets &#8212; and their creator.<span id="more-2605"></span></p>
<p><I><b>Hispasonic:</b> 30 years after the almighty Prophet-5, here is the all-new Prophet-08. As a synth pioneer, please tell us about your feelings around the development of synth history over these past 30 years. How have synthesizers have changed our world?</i></p>
<p>DS: They have certainly changed all types of music significantly. Likely the most important change was putting more sound power into an individual&#8217;s control; home studios with synths can produce a very wide range of music, often from a single person.</p>
<p><I>Has the &#8220;roof&#8221; of synth technology been reached? Is there room to innovate further? Or are we doing circles around old concepts? Do you think that everything has been invented in the synthesizer world? </i></p>
<p>DS: Certainly the innovation steps are smaller every year. With emulative synthesis, the limit is usually in the controller; in other words, to really control a great synthesized violin sound, you need a controller with something to control a bowing movement, and something like a string. It gets to the point where you may as well play a real violin! Then again, basic subtractive synthesis has so far passed the test of time for over 40 years, so old concepts still sound good and work well.</p>
<p><I>Think about all the major innovations in the synthesizer history. Which is the one that makes you think &#8220;I would have loved to invent that one!&#8221;</i></p>
<p>DS: Hard to say; I tend to concentrate on my own ideas, and I am not very good at keeping track of the other instruments on the market.</p>
<p><I>You say: &#8220;Prophet &#8216;08 is the product of evolution, not nostalgia&#8221;. What are the technological highlights in this new synth? Which are the aspects of the Prophet 08 that you like the most? How does it improve over the classic Sequential Circuits synths?</i></p>
<p>DS: I started the design with Curtis synthesis ICs [integrated circuits] to capture the classic sounds. But the control aspects go way beyond the original. For example, the Prophet-5 had one LFO; the Prophet 08 has 32!</p>
<p><img id="image2608" src="http://media.createdigitalmedia.net/cdmu/images//2007/10/ds_hispasonic.jpg" alt="Dave Smith poses for Hispasonic" /></p>
<p><I>Did you find any obstacles during the Prophet 08 design and manufacturing process? Any anecdotes to tell about this?</i></p>
<p>DS: Originally I was not thinking of making a &#8220;Prophet&#8221;; it was just going to be a fairly-priced, 8-voice analog synth. Once I started playing it, as the design came together, the sounds were more powerful that the original prophets, but still retained the classic sound. So it was only then that I decided to call it a Prophet.</p>
<p><I>You have had big success as a hardware synth developer, but also in the world of software synths, with Seer Systems&#8217; Reality, the first fully professional software synthesizer. What&#8217;s your opinion of the present software synths? How have they evolved since Reality? How do you imagine the future of software synths?</I></p>
<p>DS: Software synths are nice because they are cheap, and usually sound good. I think it&#8217;s silly to just keep copying vintage analog synths, though. They should be concentrating on new synthesis and instruments, rather than trying to copy the real thing.</p>
<p><I>Are software and hardware synths opposites? Will software synths &#8220;kill the hardware synth star&#8221;? Do we have to choose between analog hardware synths, virtual analog hardware synths and software synths, or do they have their own place in a studio/performance?</I></p>
<p>DS: Again, it&#8217;s often simply a price issue. I think it&#8217;s great that many new and younger musicians can start with free or cheap soft synths and learn the basics. Then, once they get more serious about synthesis, they can then go out and get a real instrument. Even though I have been using computers since the 60s, I still do not like working with a PC or a Mac to play an instrument. Meanwhile, I hear from more and more players who are tired of soft synths and computers, and want a real instrument. Then they hear an Evolver or Prophet-08 and immediately understand the difference. </p>
<p><img id="image2609" src="http://media.createdigitalmedia.net/cdmu/images//2007/10/p8se_angle.jpg" alt="Prophet 08 synth" /></p>
<div class="imgcaption">Okay, with the exception of Prophet emulations (which definitely aren&#8217;t the real thing), I&#8217;m not sure CDMers will give up their beloved soft synths. But for an expressive instrument in hardware form &#8212; one unparalleled by either software or hardware &#8212; it&#8217;s tough to beat the Prophet &#8216;08.</div>
<p><I>Which is your favorite synth -not designed by you-, hardware and software?</I></p>
<p>DS: No opinions here, sorry to say.</p>
<p><I>Have you any plans about integrating your hardware synths with DAWs, like Virus TI? What do you think about that integration concept?</I></p>
<p>DS: Not at the moment; as a designer, I love to work with my own hardware. I hate working with PCs and Macs and their operating systems. It&#8217;s no fun! You spend all your time dealing with changing systems, crashes, incompatibilities, and not on the instrument itself.</p>
<p><I>Have you any plans of releasing new software synths?</i></p>
<p>DS: I should never say never, but it&#8217;s very very unlikely!</p>
<p><I>And finally, please drink some wine and relax before answering this one: could you advance any data about the new Boomchik drum box? ;-)</I> </p>
<p>DS: No specifics; hope to have a prototype at NAMM in January, and ship in the Spring.</p>
<p><I><b>CDM:</b> Dave, you were of course instrumental in making MIDI happen. But the core implementation of MIDI on musical instruments (leaving aside the various extensions to MIDI) remains largely unchanged. Is there any hope for us to see the kind of improvement we saw with the original unveiling of MIDI any time in the near future? Are there changes you would like to see?</I></p>
<p>DS: It would be very difficult to update MIDI; when we did it originally, there were only five companies involved, and most of the work was done by two (Sequential and Roland). Now, MIDI is used everywhere, not just for synthesizers. There are so many companies (synths, keyboards, PCs, cell phones, lighting, portable keyboards, effects, recorders, etc) with MIDI installed, that it would be nearly impossible. What would it be? Would it include audio? If so, what speed, how many tracks, etc? Then, what about video? As you can see, it could very well get out of hand.</p>
<p><I>Ed. note: one possibility of what it could be, answering some of these questions, is in the evolving interactive music spec iXMF, in turn extending XMF, a format bringing together sampled audio instruments with MIDI note data. We&#8217;ll be looking at iXMF later, but I&#8217;ll hasten to add it&#8217;s really a means of describing music, not necessarily control data &#8212; like MIDI as sent from a keyboard. So, as Dave says, there&#8217;s really a lot that&#8217;s unanswered and tricky to change. I bring this up as I expect we&#8217;ll be examining some of these issues over the coming months. -PK</i></p>
<p><I>CDM: What&#8217;s your own music-making process like at this point? What do you use, and how?</i></p>
<p>DS: I rarely use my old instruments; I much prefer a Poly Evolver or P08. Exception might be the VS; nothing sounds like a VS, though it is somewhat limited in sound possibilities. But, after working on synths all day, I prefer to pick up a guitar; it&#8217;s a nice change of pace, and it helps remind me of the personality of real instruments, how they dont need to change and get updated every year, and how good analog instruments sound.</p>
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		<title>Free Hispasonic Nebula Reverb for Windows, with 450 MB of Presets</title>
		<link>http://createdigitalmusic.com/2007/08/07/free-hispasonic-nebula-reverb-for-windows-with-450-mb-of-presets/</link>
		<comments>http://createdigitalmusic.com/2007/08/07/free-hispasonic-nebula-reverb-for-windows-with-450-mb-of-presets/#comments</comments>
		<pubDate>Tue, 07 Aug 2007 14:10:58 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2007/08/07/free-hispasonic-nebula-reverb-for-windows-with-450-mb-of-presets/</guid>
		<description><![CDATA[There&#8217;s a horrible misconception that music technology is the domain of white guys who speak either English or German. (Erm, yes, I don&#8217;t do much to counter that &#8212; shout out, my nerdy, pale guy friends.)
But think again. One of the best music production sites on the Web in any language is the Spanish-language Hispasonic [...]]]></description>
			<content:encoded><![CDATA[<p><img id="image2401" src="http://media.createdigitalmedia.net/cdmu/images//2007/08/hispasonicreverb2.jpg" alt="Free Nebula Reverb VST Plug-in" /></p>
<p>There&#8217;s a horrible misconception that music technology is the domain of white guys who speak either English or German. (Erm, yes, I don&#8217;t do much to counter that &#8212; shout out, my nerdy, pale guy friends.)</p>
<p>But think again. One of the best music production sites on the Web in any language is the Spanish-language Hispasonic (and we have a strong readership in Spanish-speaking countries even here on CDM). Clearly, music technology and the Web itself are growing in popularity all over the planet, as diverse communities grow and start talking about this stuff in their native tongues. Hispasonic was already one of the most mature, and they&#8217;ve just gotten a terrific redesign (Hispasonic 2.0). In fact, it&#8217;s not the <b>absence of these communities &#8212; it&#8217;s the fact that the rest of us don&#8217;t pay enough attention</b>.</p>
<p>Hispasonic is happy to let you share in their success. To celebrate the 2.0 design, they&#8217;re giving away a special version of the lovely Nebula Reverb (VST &#8211; Windows), complete with eleven presets designed by Jorge Ruiz (a total of 450 MB of presets, downloadable separately).</p>
<p><a href="http://www.hispasonic.com/nebula-hs-reverb-hispasonic-edition-download-page">Nebula HS (Hispasonic Edition) Reverb, Tutorials, Presets</a></p>
<p><B>Updated:</b> Just to demonstrate how multinational this effort is, <a href="http://myspace.com/noou">noou</a> notes in comments:</p>
<blockquote><p>Hey! You forgot to mention that Acusticaudio (the creators of the Nebula plugin) are from Italy! BTW once you learn Spanish the road to Italian is much easier&hellip;</p></blockquote>
<p>Italy is another country that has produced many developers, designers, artists, and musicians who are expressive with technology. (Take that sentence, apply it to multiple centuries, and it&#8217;s an understatement for many nations of the world. Except the US; we haven&#8217;t been around very long.)</p>
<p>So go have a look. Brush up your Spanish, and check out the tutorial on the plug-in. (The download page is helpfully translated to English.) Subscribe to the RSS feed, and see if some of that high school Spanish starts flooding back. (It&#8217;s like riding a bicycle, really.) Just be sure to enjoy it fast, before Elton John <a href="http://createdigitalmusic.com/2007/08/07/elton-john-to-world-tear-this-internet-down/">demolishes the Internet</a>.</p>
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