Asus Eee As Cheap, Tiny Music PC: Guitar Rig 3, Linux Tips

The Asus Eee PC is unlikely to be your first choice of laptops for music. But it’s small, it’s cute, and it’s ridiculously cheap. Some CDM-reading computer enthusiasts are biting, as we found out in March when we asked you if you had turned the Eee PC into a music box.

On the Linux side, you’ve got lots of options. Best among these, CDM reader Dan Stowell has put together a comprehensive tutorial on using SuperCollider, the powerful, free sound synthesis engine. You can even add custom GUIs using a free Java-based tool. There are also plenty of DIY environments for music working nicely (Csound and Pd included, as well), meaning the Eee can very quickly become a programmable, dedicated sound machine and synth for the price of the cheapest closed-box, name-brand piece of music gear.

Linux also supports various music tools that lend themselves to a lower-end machine, like music tracker MilkyTracker. Check it out in videos on the Eee: Eee-PC MilkyTracker Xandros, more. (Thanks, emrox!)

The surprise is, full-blown Windows software holds its own. From the NI forums, a group of intrepid Guitar Rig 3 users have fired up XP and have a pretty usable, self-contained Guitar Rig computer:

Guitar Rig on Eee PC [Native Instruments forums; thanks to Jahmal Tonge for the tip!]

The trick is, you do need modded video drivers to make use of 1000×600 resolution, thus accommodating the user interface. Forum members also suggest avoiding the newer Atom model as they believe it will be slower. Then again, while this proof of concept is tantalizing, I’d probably hold out for more-powerful mini PCs coming out — and the fact that music works this well on this machine means it only gets better from here.

Computer Music Magazine did do a review of the Eee, and were a little more practical about the Eee’s downsides (though the resolution hack here helps at least with that problem). But then, the other way of looking at this is that the Eee is just the beginning. Plenty more budget mini-laptops are coming; already machines from HP and others close the gap with “conventional”, pricier laptops. Linux distributions may soon target these configurations (Ubuntu has promised a “remix”), and Microsoft has committed to keeping XP and Vista going on these machines, as well. And that means the price divide with computer music is getting erased fast.

Physics for Music, Visuals: Free pmpd Patch for Pd, Max/MSP, SuperCollider

As we continue physical modeling month, here’s a free piece of software that lets you create music and sound (and visuals) using real-world physics:

pmpd, free external for Pd

Johan Strandell writes:

It’s not physical modeling in the usual sense; pmpd simulates things like friction, acceleration/deacceleration etc.; i.e., more useful for control of parameters rather than synthesis in itself. Some of the examples are really intriguing, but I’ve only scratched the surface on it. An article about it would be great, to see what other people are doing with it.

Consider your challenge accepted. May take me a while, but I’m doing some other work modeling physics, so this could segue nicely. As you can see in the visual below, you can use this to model fluids, matter, particles, and other substances. That could be easily applied to sound synthesis (and they include a number examples) as a way of making control less mechanical and more dynamic and organic. Since environments like GEM run 3D visuals on your graphics card, there’s nothing stopping you from dedicating your graphics card GPU to visual feedback while the CPU plugs away on the sound.


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Hypersense Complex: Gestural Gloves for Music

Flex sensors are fab: these cheap strips send varying voltages when you bend them, seen in use in projects like Eric Singer’s sonic banana (basically, a bendable tube for triggering sounds). The trick is turning that flex data into something useful.


Hypersense Complex is a three-person collaborative working on new musical interfaces, and they’ve been nice enough to post details of the hardware and software they’re using. Hardware — all cheap, off-the-shelf stuff you can play with, too. Software — they’re doing fancy Python script interpretation to turn gestures into music in the free sound app SuperCollider. Check out details, sounds, and gallery. Not much aesthetics to their flex sensor glove — any fashion designers out there? But the exploration of musical gloves continues. Via Turbulence.org’s networked_performance blog.