Traversing a Score in 3D Space: Free IanniX Explores Strange, New Worlds

IanniX — From UPIC to IanniX from IanniX on Vimeo. In the beginning, there was the bar. Actually, wait – that came later. In the beginning, there were sketched outlines of notes. And the notes became fixed in pitch space, and then, increasingly, in time, in divided measures from left to right. And so, what we know today as Western music notation came to be. But then, in the 20th Century, composers began to undo the rigid boxes that score produced. First with pen and paper, later armed with the computer, composers connecting graphic and sound started to violate those …

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Across the Universe: Mind-Blowing AV Performance Makes Music a Spacey Trip

Turning music and sound into three-dimensional worlds often yields something that fields like a trip through space. But this feels like a real trip. Through pulsing, glowing starfields, “Versum”‘s audiovisual movements are brain-bendingly transformative. Artist Tarik Barri has created an integrated world of sound and image that makes the interface and the compositional realms seamless. It seems as though this really is a musical universe, through whose harmonies of the spheres you can fly like. Boldly going, indeed. Ingredients: Max/MSP/Jitter, Processing, Java, SuperCollider, GLSL [the 3D shading language], and … some serious skill and time, I imagine. The work has …

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Music from Code: In Simple Text, Live Coding Steve Reich-ian Rhythms with Free Overtone

Writing code for music may still seem a remote notion to the vast majority of even geekier digital musicians, but as exemplified by the language Overtone, it looks very different than coding once did. Whereas sound code was once a type-and-render affair, new coding environments focus on live coding. They use elegant, lightweight modern languages that take up less space. And they can be surprisingly musical, coming remarkably close to just typing “play a c major chord.” Not to say that you won’t look plenty geeky doing it — but, hey, if you can’t impress slash frighten your friends a …

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Live from Beijing: Audiovisual Broadcast Today, and a Platform for Conversations and Education

Artist gogo (Sheng Jie ) in Tokyo. Presenting artists from around Earth to viewers around Earth, a center in Beijing has found a way to do live performance for a sleepless world without waking the neighbors. Let me start out by saying this: if you read CDM from China, say hello. We’re in the wrong language, we have no translation, and I seriously doubt our Texas data center is delivering this site with any speed (until we upgrade to an international CDN), but the only reason I still run CDM is in order to reach people, and to hear from …

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Les Paul Google Doodle, Animated – and Scripted with SuperCollider

Electric guitar pioneer Les Paul is one of the all-time greats in music instrument invention, so the guy clearly deserves an animated Google Doodle of his creation that you can play. Strum chords, pluck with the mouse, and even record phrases on Google’s homepage. (See video, above.) Since Google Doodles are archived – and since you can look at the code by choosing a View Source feature in your browser – these little novelties also have a life beyond their one day of glory. (Note, you may need to visit the US site if you’re in a part of the …

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Hear Free Generative Music, in Archaic Twitter Haiku, made with SuperCollider

How much can you do with a single line of musical code? Scoring music using archaic-looking (but relatively fundamental) audio techniques, a group of composers has produced a free album. Each track, produced in the open source, multi-platform audio tool SuperCollider, is produced via only 140 characters of code. The work ranges from electronic grooves to droning ambiences to hypnotic melodic patterns… and yes, a few strange sounds. You can listen to the output as a conventional album, or if you install a copy of SuperCollider, you can run the code yourself – some of the tracks will sound different …

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The Amazing Musical Grid and Electronic Performance Made Modular

7up 2.0 – Introduction from makingthenoise on Vimeo. What if the world of musical performance suddenly started moving a whole lot faster? That’s certainly the case among a handful of monome- and grid-wielding electronic artists. In an evolutionary breakthrough, what previously had appeared in a period of months is showing up in a period of days, as long-simmering ideas come to the fore. Spurred by the blank-slate, minimal grid of the monome (and its design as mirrored in similar controllers from Livid, Novation, and Akai), musicians are re-imagining the step sequencer in new permutations. Many of these creations in recent …

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Chipsounds Reviews, Videos, and More Places to Get Your Vintage Chip Fix

Want to make a splash among the aficionados of digital sound? Releasing a software instrument emulating a broad collection of vintage digital synthesis chips from game and computer systems seems to do the trick. See my look at that software, and just as importantly, the chips that inspired it. Within days of the release of Plogue’s Chipsounds, we have a couple of fair reviews of the new tool. Already got Chipsounds? Plogue’s David Viens has released screencasts showing you how to use it. Curious about other ways to explore vintage 8-bit sound? We’ve got that, too, in samples, hardware, and …

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Handmade Music Open Lab: Make Stuff, Get Inspired, Featuring Morgan Packard

Showcasing amazing projects is a good thing. But we know that no creation emerges fully-formed. They start from nothing, with lots of mistakes along the way. You get help and ideas from other people. And you need time. So this month’s Handmade Music in Brooklyn we’re declaring an Open Lab. Got a kit lying on your shelf, waiting to get made? Got a half-finished project that needs fixing? Just want to hang around some musical and visual DIYers and see what they’re up to? And just need a few hours to make some progress? That’s the idea. Software projects, hardware …

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TouchOSC Controller with Template Editing Coming Soon to iPhone, iPod touch

The beauty of using touch for controllers is flexibility. Sure, you give up tactile feedback – but you can also quickly make your own layouts, make touch controllers an ideal complement to your existing hardware gear (the stuff with physical knobs and faders and pads). For that reason, we’re all eagerly anticipating an upcoming version of the awesome OSC-based iPhone/iPod touch controller, TouchOSC. http://hexler.net/software/touchosc The included layouts are already fantastic, with rotaries and virtual buttons and multi-faders and toggles and X/Y pads. But custom control would be even better. Creator hexler writes CDM with the latest: The long-awaited update to …

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