reaper

Here are ten reasons Reaper 5 upgrade will make users happy

Reaper 5 is out today. It’s the compact, tight, powerful music and audio production software whose users would like to know why more of you aren’t talking about it. And they have a point. Reaper 5 is US$60 with a bunch of included free upgrades, or a voluntary $225 for “commercial” use. Even the demo runs a full 60 days with no restrictions. Yet Reaper does a lot of things other DAWs don’t – even some of the priciest out there – in a compact tool that has exhaustive hardware and OS support, plus complete scripting. Now, what Reaper 5 …

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Q+A: How the THX Deep Note Creator Remade His Iconic Sound

How do you improve upon a sound that is already shorthand for noises that melt audiences’ faces off? And how do you revisit sound code decades after the machines that ran it are scrapped? We get a chance to find out, as the man behind the THX “Deep Note” sound talks about its history and reissue. Dr. Andy Moorer, the character I called “the most interesting digital audio engineer in the world,” has already been terrifically open in talking about his sonic invention. He’s got more to say – and the audience is listening. (Sorry, I sort of had to …

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Full Immersion in Audio, as Artists Explore 4DSOUND in a Spatial Grid [Ableton, Max, Lemur]

New sound experiences demand not only new content, but new terrain – architectural audio, spaces that can take on new meanings. And that’s why 4DSOUND in Amsterdam is such a compelling canvas. 4DSOUND is a unique installation, 256 square meters (2700+ square feet) of floor, divided into an equal grid. On that grid, columns house 48 omnidirectional speakers, as nine sub-speakers rumble beneath the floor. The result is a sonic bath, a three-dimensional audio environment. Ableton Live (with Max for Live) and Liine’s Lemur iPad app work with that system to finely position sound in the new space that’s created. …

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genelec_speakerapp

Get Speaker Angles Right with Your Phone: Genelec App for iOS, Android

This is only Genelec’s first stab at the problem, but the idea’s time has clearly come: help people place speakers correctly by giving them an app on their phone that helps them solve the problem. For pros and consumers alike, it seems a phone could be the perfect device. Speaker maker Genelec has released SpeakerAngleApp for iOS and Android. Features: Angle matching for stereo and surround. Applies generically to all speakers (of course), despite the Genelec name. Rotate each speaker, and you can watch the app display angles and rotate the display. Number boxes and color coding provide feedback for …

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Reaper 4 Arrives, Brings Improved UI, Surround, Batch and Project Features, Pitch Envelopes

In DAWs, there are the familiar names – MOTU DP, Pro Tools, SONAR, Ableton Live, Cubase, Apple Logic. All have functionality to recommend them – hence their longevity. But then, there’s one upstart that continues to win over fans: Reaper. Its developers actually advertise that its upgrades are evolutionary, not revolutionary – which may come as a comfort to pro users easily jangled by radical UI changes. But evolutionary as it may be, Reaper 4 has some highlights I think could significantly broaden its appeal. The changelog is utterly, terrifyingly long, so let me pull out some of the big …

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Immersive Music: Revo:oveR Installation, Lightbent Synth, Max + Unity

As an addendum to the last story, Ivica Ico Bukvic sends along an example of the [myu] Max/MSP + Unity game engine combination in action. Here’s the surprise: Unity isn’t generating visuals. Instead, Unity simulates ripples created by movement in the space, and builds physical models that are sonified and spatialized by Max/MSP. Speaking of work involving art museums and the combination of Max and Unity, VJ Anomolee notes in comments his own work with the pairing. Lightbent Synth is an in-progress piece with alternative controllers and sensors that produces sound with a novel visual representation (sound’s very quiet in …

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MOTU Traveler Mk3: More I/O, Features Hit Mobile FireWire Audio Interface

Let’s start with the important bit: the Traveler really is a mobile interface. It weighs under four pounds and fits into a backpack; it’s actually a little lighter and more compact than a typical 15” laptop. Now, if your input and output needs are limited (a mic in, headphone out, and stereo out do suit a lot of folks just fine), your options are obviously many. But the Traveler manages to be this small and pack an absurd amount of I/O and functionality into that small space. Audio interfaces tend not to get a whole lot of updates, but MOTU …

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Zoom H2 Mobile Recorder Collaborative Review, Resources on O’Reilly

Our friend David Battino writes from O’Reilly Digital Media site to share the massive reader response they got to the Zoom H2 recorder. (The H2 is a smaller version of the H4, which made a guest appearance of sorts on Morning Edition this week.) Mark Nelson didn’t manage to make this his fifth portable flash recorder review in Hawaii, but he made up for it in depth. His review of the Zoom H2 is almost 5,000 words and contains surround-sound links galore as well as some nifty audio examples. What’s especially cool was that it became a collaborative review after …

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Wii Sound Spatialization, Aided by Pizza; Music for Skateboards

Kirsty Komuso is documenting a class project to use Wii gaming controllers to manipulate sound. The secret: feed the students pizza. (Hey, low blood sugar is most definitely not helpful when working with interactive projects.) It is amazing what you can achieve with a class of advanced interaction design students, fuelled [sic] by 12 pizzas and a couple of toys (Wii Bluetooth remote controllers). In our class, students are designing spatial interaction projects that can take the form of art installation, informative sonification/visualisation or augmented hyper-instrument design (gesture performance interface) Wii spatial sound control [Sonic Yoshi] I like their approach: …

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Soundtrack Pro 2 Gets Post, Surround; Glimpse of Logic 8?

Shown above: Soundtrack Pro. But could we finally be seeing a glimpse of what’s coming in the next Logic? Contained in the Apple Final Cut Studio 2 announcement is a new version of Apple’s video-savvy sound editor, Soundtrack Pro. Unfortunately, Apple still hasn’t restored the a la carte, Soundtrack-only purchase option — you have to get Final Cut Studio to get Soundtrack Pro 2. But the new release does build on some of the unique interface ideas of the first version, while adding the key capabilities the first version lacked — namely, usefulness for actually creating soundtracks. And look closely …

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