Gestures, Mobile Music, and the “Low Floor” for Novices: ZooZBeat on iPhone, Nokia
From the time we’re kids, we use gestures to make music – shaking, tapping, moving our bodies around, and connecting physical movement to sound. The idea of using these kinds of gestures to control digital music has been something researchers have worked on for many years. But with increasingly smart phones, equipped with mics, tilt and acceleration sensors, cameras, and other inputs, it’s possible to actually deliver these tools to average users.
The latest entry in the field is ZooZBeat. Its life as a mobile app is just a matter of months, but the research behind it involves years of work at Georgia Tech (which recently opened the Georgia Tech Center for Music Technology). The work comes from Gil Weinberg and and co-designers/programmers Andrew Beck and Mark Godfrey. We’ve followed Gil’s work with smart music apps for some time. I got the chance to talk to him about ZooZBeat.
/* Buy links if custom fields not null and not in cat or search results */ ?> /* End Buy links if custom fields not null and not in cat or search results */ ?>








