Live Music Makers Ask: How Can We Get in Sync?

Sync or swim, indeed. Synchronized swimming performance in Brighton, which itself had to sync with live music and cinema – check out the details, as they’re perfect metaphorically for this story. Photo: Greg Neate.

Laptop musicians are feeling out of sync — literally. But we can work together to help the situation.

Computer music making can be an isolating experience. But when users try to use their eminently-mobile tools to play together in the same room, they often find that the technology resists. MIDI, as a serial protocol, isn’t designed for networked environments. Software interfaces are designed to be visible to only one user. Sharing between users rarely figures into designs. Input points are made to be single-user only.

And most importantly, just getting a couple of computers to sync can be a Herculean task — one that seems to have gotten worse with advanced computer software rather than better. In short, for all the technology we have today, we’ve actually regressed from the state of interoperability 20 years ago.

I’ve been hearing more and more frustration over sync, as people begin to collaborate with multiple computers as they would with a small ensemble of instruments. Ableton Live is the most frequent example, but it’s only one case – and I suspect part of the fault is that people are more likely to try to sync multiple copies of Live. When I spoke to Depeche Mode’s Martin Gore in the spring for Keyboard, Martin complained that they had trouble syncing his Apple Logic sessions with other band members using Pro Tools and Ableton. This weekend in Los Angeles at the DubSpot sessions, Glitch Mob’s Justin Boreta talked about the issues that group has had with multiple copies of Live.

Synchronization is, by definition, a tough thing to do. But musical engineering is replete with challenges; it’s no longer acceptable to simply say “live with it” and walk away. It seems we need both better shared knowledge about what sync is how to make it work, and better engineering solutions on the software and protocols side to support the way users want to work. And yes, we need a new sync standard that goes beyond what’s presently available in MIDI alone.

Focusing this discussion, I just got an essay in my inbox that I think focuses the issue. I will try to speak to Ableton’s engineers about the matter, but this isn’t really about Ableton alone, so I’m posting it here first. We could use more data about how you’re working with various software and hardware, what techniques you’ve developed, and what frustrations you’ve had. We have a wide community here of users and developers (and a whole lot of you are both).

Mark Kunoff writes:

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Rant – Congratulations, Apple: “Syncing” Music Now Means “Using iTunes”

Photo (CC) Tim Douglas.

Critics frequently attach the phrase “lock-in” to Apple’s iTunes Store – iTunes – iPod/iPhone combination. But, in the post-DRM age, what does that mean, exactly?

First, you have to recall that while for many of us the manual drag-and-drop music management is appealing, it isn’t so for many average consumers. They want sync. That means that music will be stored in iTunes and synced to Apple devices and nothing else. Apple is serious about locking you to their store and their devices, enough so that they frequently update their software with special keys that prevent the use of devices. iTunes is “free,” but Apple determines which mobile devices you can use and which you can’t. And Apple has gone after anyone who dares give you the ability to use your own music software or own devices, including efforts (ironically) to make their iPhone and iPod work with Linux and open source players.

These efforts don’t protect the music or prevent privacy – they protect users of Apple’s software and mobile devices from using anything but Apple’s tools. Yet Apple has used the Digital Millenium Copyright Act to take legal action over anyone who dares to even talk about how to use legally-purchased music and hardware:

OdioWorks v Apple

Perhaps suspecting their case was too thin to defend, Apple eventually backed off that particular claim — after, says the Electronic Frontier Foundation, “7 months of censorship and a lawsuit.”

Apple Withdraws Threats Against Wiki Site

But the software and hardware locks are unchanged. And Apple has won, in my view, an even more important battle: they have a monopoly over mindshare.

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Handmade Music: Cybernetics, Wireless Beats, and Ingenious Sonic Circuits

four tiny drum machines from ALH84001 on Vimeo.

Cybernetics is poised to make a comeback. The theory is, everything from electronic circuits to plants and animals can be understood in terms of feedback loops, as organisms – mechanical or organic – respond to input from their surroundings. The father of modern cybernetics, MIT mathematician Norbert Weiner, was inspired by working on the guidance systems of missiles. His writing was picked up Louis and Bebe Barron, informing their organism-like sonic circuits, as used in the film Forbidden Planet. The word cybernetic itself comes from Plato. Plato was talking about human self-governance. But designed with cybernetic ideas in mind, technology, too, becomes self-governing and autonomous – and the sonic circuits, too.

Young designers like Eric Archer are to me the newest continuation of work like the Barrons’. Inside his lab, Eric and others are creating hardware that behaves like intelligent life. In the video at top, four tiny drum machines, equipped with insect-like brains and reflexes, network together wirelessly over infrared, responding to light by way of photocells. These tiny devices form a colonial consciousness.

Eric may be a mad scientist, but he isn’t keeping his work secret or proprietary. He’s sharing the tools, sharing his methods, and with a whole growing crew of sonic DIYers in Austin, Texas, inviting anyone to join the revolution under the banner of the Handmade Music series. (More on the upcoming event shortly.) If you’re not from Texas, a lot of this documentation is also appearing online.

Here are more of the creations, plus the simple but powerful circuit that makes it all happen.

And yes, there’s a lot of potential to wireless IR sync.

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Tip: Sync Traktor Music Collections, Max Patches, More with SugarSync

A Traktor setup, ready to go. Now make sure your files are, too. Photo (CC) Stefan Schmidt (not the one who’s creator of Reaktor).

Here’s a superb reader tip: DJ Josef Prusa has been using SugarSync to synchronize Native Instruments’ Traktor Pro DJ software, so that he and his brother have their full music collection at the ready at gigs. (Naturally, this same technique means that if one of their MacBooks should die, bro to the rescue!) Not only does music get synced, but playlists, collections, MIDI mappings, and settings do, too. Now, you could use something like the ubiquitous free command line utility rsync to do the same thing, but SugarSync has the advantage of giving you cloud storage, too, so you have an additional backup and always-on access to your files.

Traktor is just one example. You could do the same with any other essential files. Josef also syncs Max/MSP patches for monome, plus a promising-looking, in-progress wifi controller. File sync in SugarSync works across Mac, PC, and now iPhone, Windows Mobile, cell phones, and Android. (One gripe: no Linux support, something DropSync can muster.)

Synchronize multiple collections of Traktor PRO automatically

Before this becomes a SugarSync ad, though, I am interested in what other solutions people are using. There are various cloud storage and sync services. SugarSync is fairly unique in providing both true sync/remote access with cloud storage. But maybe you have added your home server to the mix, or found another solution.

Josef seems to be the perfect geek DJ – check out his iPhone-MIDI hack and (while not musical) iPhone R/C car control.

Correction: iDrum Mobile / Desktop Editions Work Together

Readers have complained that we’re doing so much mobile music coverage that it’s hard to wade through it, specifically in regards to the iPhone. I’ll be consolidating that news into a more manageable weekly post. The goal is to make this information more manageable both to those who love mobile music making, and those who don’t. Unfortunately, in my haste to do so, I got something wrong, and I think it deserves a separate correction.

Update: The iDrum mobile app available today will indeed allow you to use your own samples and exchange files with your desktop computer. The original story has been updated:

iPhone News: iDrum, BtBx In; Mixtikl Out Citing Apple Rules

That’s important, because the fundamental issue that determines whether a handheld music app is a toy or something that matters to your music is workflow. If you can complete something musically meaningful on a handheld device, or you can work on something related to what you’re doing on your desktop/laptop computer, then obviously, it’s useful, and that’s what we care about on CDM.

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