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	<title>Create Digital Music &#187; synths</title>
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	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Émilie Simon, Making Homemade Sessions in Her Apartment</title>
		<link>http://createdigitalmusic.com/2010/03/04/emilie-simon-making-homemade-sessions-in-her-apartment/</link>
		<comments>http://createdigitalmusic.com/2010/03/04/emilie-simon-making-homemade-sessions-in-her-apartment/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 15:49:36 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[albums]]></category>
		<category><![CDATA[alternative-controllers]]></category>
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		<category><![CDATA[synths]]></category>
		<category><![CDATA[tenori-on]]></category>
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		<category><![CDATA[wearable]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9695</guid>
		<description><![CDATA[Émilie Simon is a fantastically-talented artist with a unique background: her work now falls clearly into pop territory, but her lineage is just as much experimental and classical. Conservatory training gave way to time at the avant garde nerve center of Paris, IRCAM. IRCAM&#8217;s Director, Cyrille Brissot, still plays alongside her &#8211; more on his [...]]]></description>
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<p>Émilie Simon is a fantastically-talented artist with a unique background: her work now falls clearly into pop territory, but her lineage is just as much experimental and classical. Conservatory training gave way to time at the avant garde nerve center of Paris, <a href="http://www.ircam.fr/">IRCAM</a>. IRCAM&#8217;s Director, Cyrille Brissot, still plays alongside her &#8211; more on his wild invention in a moment.</p>
<p>Simon has been a big hit in France; you may know her composition from the soundtrack to <em>March of the Penguins</em>. But now, she&#8217;s a New Yorker, which brings us to the topic of the headline. The singer-pianist-artist released a new record last fall, <em>The Big Machine</em>. I do miss some of the quirkier style on her older records, and I rather liked the singing in French (I&#8217;m sure NYC has its share of Francophones). The new record tends in a Kate Bush-influenced direction which has divided some fans. They are just as well-crafted, however, and Simon&#8217;s writing and performance is inventive as always. It&#8217;s a new direction, but it&#8217;s worth giving it some time. I think you&#8217;ll like the results, and it shows Simon&#8217;s continued versatility and artistry.</p>
<p>One thing with which you really can&#8217;t argue is Simon&#8217;s exceptional musicianship. I love her new series, which has her releasing studio sessions shot in her Bedford Avenue apartment. In the edition at top, the work begins with the expected ballad form, but takes a very different direction. Commanding sounds and effects from a militaristic, future-punk controller on her arm, Simon adds electronic textures, aided by a Yamaha Tenori-On and Doepfer Dark Energy synth. The wrist-strapped controller is Cyrille Brissot&#8217;s invention, aptly named &#8220;The Brissot.&#8221; Somewhere, Thomas Dolby is very jealous, indeed. (They would match his goggles.) Episode two, released yesterday, is after the jump.<span id="more-9695"></span></p>
<p>Few of us would do a multi-cam rig in our apartment (I&#8217;d better make some friends), and I could do without the faux-film effects, but there&#8217;s still a terrific intimacy of the sessions, and her stage presence shines through. It&#8217;s a reminder that adding technology doesn&#8217;t have to mean removing that sense of a live performance &#8211; quite the opposite, in fact, as a solo act wouldn&#8217;t be able to do this much of this on the spot. Electronics are, as I keep saying, the ultimate renaissance of the one-man- (or one-woman-) band. </p>
<p>So, if you think you can do better &#8211; heck, even if not &#8211; let us know if you release a similar session. And Cyrille, Émilie, if you&#8217;re out there, I&#8217;d love to catch up on your work for CDM.</p>
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		<slash:comments>47</slash:comments>
		</item>
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		<title>DIY Community: Austin a Hotbed of Inventive Hardware You Can Build and Use</title>
		<link>http://createdigitalmusic.com/2010/02/04/diy-community-austin-a-hotbed-of-inventive-hardware-you-can-build-and-use/</link>
		<comments>http://createdigitalmusic.com/2010/02/04/diy-community-austin-a-hotbed-of-inventive-hardware-you-can-build-and-use/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 16:33:20 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[4ms]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[austin]]></category>
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		<category><![CDATA[bleep-labs]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[Electronics]]></category>
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		<category><![CDATA[handmade]]></category>
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		<category><![CDATA[synthesizers]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[thingamagoop]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9331</guid>
		<description><![CDATA[Wherever you live, you can enjoy the DIY and open hardware inventions coming out of Texas. Or, as the famous song goes: &#8220;That&#8217;s right, you&#8217;re not from Texas / Texas wants you anyway.&#8221;
Austin, Texas may be associated with the strum of guitars. But it&#8217;s also populated by some of our favorite electronic music hardware inventors [...]]]></description>
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<p>Wherever you live, you can enjoy the DIY and open hardware inventions coming out of Texas. Or, as the famous song goes: &#8220;That&#8217;s right, you&#8217;re not from Texas / Texas wants you anyway.&#8221;</p>
<p>Austin, Texas may be associated with the strum of guitars. But it&#8217;s also populated by some of our favorite electronic music hardware inventors on the planet, led by the likes of <a href="http://bleeplabs.com/">Bleep Labs</a>, <a href="http://4ms.org/">4ms</a>, <a href="http://ericarcher.net/">Eric Archer</a>, and more. They&#8217;ve taken the idea of a &#8220;Handmade Music&#8221; and come up with the best formula for building a community around DIY hardware I&#8217;ve seen yet:</p>
<p>1. Get beginners &#8211; even if they&#8217;ve never soldered before &#8211; making noises with a beginning kit workshop.<br />
2. Do an advanced workshop that pushes the envelope with new hardware.<br />
3. Turn that noise into a performance/party: i.e., &#8220;After all the kits were built, we plugged in to the PA and partied until the amp overheated.&#8221;<br />
4. Provide your specs and software freely.<br />
5. Make a kit available for people to buy.</p>
<p>Notice that it&#8217;s possible to make &#8220;free hardware&#8221; (open sourcing part or all of the code, publishing specs and circuits) and still sell a product. And it&#8217;s possible to act locally (workshops in Austin), and sell globally (sharing documentation online, and shipping kits everywhere else). </p>
<p>And notice that it&#8217;s possible to make events beginner-friendly. In fact, this isn&#8217;t just to teach experienced musicians how to solder. I find that many people who are too shy to make music via traditional means find there&#8217;s a freedom to a glitchy, blippy electronic thing that makes noise. After all, through the ages music was never intended to be exclusively the domain of professional specialists.</p>
<p>Here&#8217;s the latest on their activities &#8211; and a chance to meet the hardware that has come out of their series.</p>
<p>For more, stay glued to <a href="http://handmademusic.noisepages.com">handmademusic@noisepages</a>.</p>
<p><a href="http://www.flickr.com/photos/john-mike/4101131144/" title="Handmade Music Austin #1 by Dr. Bleep, on Flickr"><img src="http://farm3.static.flickr.com/2564/4101131144_91850265c1_o.jpg" width="518" height="346" alt="Handmade Music Austin #1" /></a></p>
<div class="imgcaption">Boys and girls of Austin make electronics, as mad sonic inventors Eric Archer (left) and John-Michael Reed aka Dr. Bleep (right) look on. Photo by Thomas Fang; courtesy Dr. Bleep.</div>
<p>First, let&#8217;s meet the devices:<span id="more-9331"></span></p>
<h2>Meet the Beasties</h2>
<h3>Thingamagoop 2</h3>
<p><img src="http://createdigitalmusic.com/images/2010/02/thingamagoop2.jpg" alt="thingamagoop2" title="thingamagoop2" width="580" height="435" class="alignright size-full wp-image-9339" /></p>
<div class="imgcaption">Kawaii, indeed. Photo courtesy Bleep Labs.</div>
<p>Bleep Labs&#8217; Thingamagoop seems as much electronic creature as electronic instrument; its sounds seem like the vocalizations of an alien and, yes, it&#8217;s darned cute. The new Thingamagoop 2 is more usable (easier-to-access battery), sounds better, and has more features. But it&#8217;s also more open in every way. CV in and out lets it interface with analog gear. A programmer jack lets you reprogram it with your Arduino, if you so choose (the Arduino isn&#8217;t required, but it does let you reprogram the sounds on your Thingamagoop). And now the sonic effects &#8212; sample and hold, arpeggios, noise, and bit crush &#8212; all use open-sourced code. That makes what was already an ingenious soundmaker more open to hacking by advanced users.</p>
<p>The Thingamagoop 2 debuted to the world at Austin&#8217;s Handmade Music. Now, perhaps we need some hack sessions to get people working on reprogramming this and other sonic oddities.</p>
<p><a href="http://bleeplabs.com/thingamagoop2/">Full info on the Thingamagoop 2</a><br />
<a href="http://bleeplabs.com/thing2/Thingamagoop%202%20F05.txt">Arduino code</a><br />
<a href="http://bleeplabs.com/thing2/thingamagoop2%20sch.png">Circuit diagram</a></p>
<p>I expect to get one of these soon, so expect a hands-on.</p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/c3m-9vrscew&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/c3m-9vrscew&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p><img src="http://createdigitalmusic.com/images/2010/02/thingamarduino.jpg" alt="thingamarduino" title="thingamarduino" width="580" height="435" class="alignright size-full wp-image-9342" /></p>
<div class="imgcaption">Thingamagoop 2 is now reprogrammable with an Arduino, for those so inclined. Just want to make noises and adore its lovable cuteness? No Arduino needed. Photo courtesy Bleep Labs.</div>
<h3>Nebulophone</h3>
<p><a href="http://www.flickr.com/photos/benbrown/4283856272/"><img src="http://farm5.static.flickr.com/4071/4283856272_c1b8d86138.jpg"></a></p>
<div class="imgcaption">The Nebulophone is coming the world as a kit, but Handmade Music Austin attendees got it first. Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC-BY-SA</a>) <a href="http://www.flickr.com/people/benbrown/">Ben Brown</a>.</div>
<p>Nebulophone is a coming kit that builds on the Arduino platform to create a playable, DIY Stylophone-style instrument. <a href="http://handmademusic.noisepages.com/2010/01/handmade-music-austin-4/">Having debuted at Handmade Music Austin #4</a>,  the instrument features &#8220;adjustable waveforms, a light controlled analog filter, LFO, and arpeggiator that can be clocked over IR.&#8221; Yes, you read that last bit right: it&#8217;s all part of the new wireless, infrared sync revolution these guys are leading.</p>
<p><a href="http://bleeplabs.com/2010/01/19/the-nebulophone/">Official site</a> has code, schematics, instructions &#8211; so you can actually make your own &#8211; plus sound and advance info on the coming kit. I expect a video and more on the kit soon.</p>
<h3>SimSam</h3>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/2OjS7QCntCw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/2OjS7QCntCw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>The SimSam is a noisy, glitchtastic product.</p>
<p>It&#8217;s also the subject of a beginners&#8217; workshop, a chance to get people working with electronics for the very first time.</p>
<p>And its cost &#8211; a tiny $8 in parts.</p>
<p>It&#8217;s also a brilliant use of the ATTINY85, an ultra-compact, 8-pin AVR chip. (AVR chips also live at the heart of the Arduino platform.)</p>
<p>And the SimSam debuted at &#8211; you guessed it &#8211; a workshop at Handmade Music Austin #4.</p>
<p>Tons of info and everything you need to build your own:<br />
<a href="http://4ms.org/projects/?p=77">SimSam</a></p>
<p>There are actually some details that could use improving, so have a look and see if you can do an updated version.</p>
<h3>Autonomous Bassline Generator + Andromeda Space Rocker + MIDI-IR Sync</h3>
<p>The <a href="http://www.4mspedals.com/autobass.php">Autonomous Bassline Generator</a>&#8230;</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/dcqpxd0O6Mw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dcqpxd0O6Mw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>&#8230;can sync up with drum modules like this <a href="http://ericarcher.net/devices/mk4/">Andromeda Mk-4</a> by Eric Archer:</p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/WHEZ6Qtun3s&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/WHEZ6Qtun3s&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>&#8230;and sync together via infrared, wirelessly, connecting to each other or slaving to a MIDI clock signal generated by Wooster Audio&#8217;s MIDI-IR.</p>
<p><a href="http://www.flickr.com/photos/wooster/4079750034/"><img src="http://farm3.static.flickr.com/2456/4079750034_88f94148f0.jpg"></a></p>
<div class="imgcaption">Image courtesy <a href="http://www.flickr.com/photos/wooster/">Wooster Audio</a>.</div>
<p>Together, you get the Andromeda Space Rockers: a whole little galaxy of wirelessly-synced sonic gadgets. And all of the above are available as kits, so you can sooth your soul by assembling them yourself.</p>
<p>The creators have debuted and jammed with these gadgets through Handmade Music, and presented workshops on the technologies and concepts that underly their creation.</p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/RK5pHJsItzc&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/RK5pHJsItzc&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<h3>Arduino, Sound Libraries, and Resources</h3>
<p>I asked Dr. Bleep himself (John-Mike) about what resources might be useful for working with the Arduino platform (and similar architectures) and sound. The main secret is, use Pulse Width Modulation to accomplish sounds with a minimum of code:</p>
<blockquote><p>Here are a few of the pages I used when designing the code for it:<br />
<a href=" http://www.cs.mun.ca/~rod/Winter2007/4723/notes/timer0/timer0.html"> http://www.cs.mun.ca/~rod/Winter2007/4723/notes/timer0/timer0.html</a><br />
<a href="http://arcfn.com/2009/07/secrets-of-arduino-pwm.html">http://arcfn.com/2009/07/secrets-of-arduino-pwm.html</a><br />
<a href="http://blog.wingedvictorydesign.com/2009/05/29/generate-real-time-audio-on-the-arduino-using-pulse-code-modulation/2/">http://blog.wingedvictorydesign.com/2009/05/29/generate-real-time-audio-on-the-arduino-using-pulse-code-modulation/2/</a></p>
<p><a href="http://little-scale.blogspot.com/">http://little-scale.blogspot.com/</a> is a fantastic source for &#8220;Oh man why didn&#8217;t i do that/ this guy is incredible!&#8221; projects.</p>
<p>I&#8217;m also not the first to mate the stylophone with arduino<br />
<a href="http://hackaday.com/2009/08/25/arduino-based-synthesizer/">http://hackaday.com/2009/08/25/arduino-based-synthesizer/<br />
</a><br />
The two biggest/ earliest arduino synths were :<br />
<a href="http://code.google.com/p/tinkerit/wiki/Auduino<br />
">http://code.google.com/p/tinkerit/wiki/Auduino</a>http://ww<a href="w.critterandguitari.com/home/store/arduino-piano.php">w.critterandguitari.com/home/store/arduino-piano.php</a></p>
<p>One difference with the Nebulophone is that it is very low part count. No multipexers or DACs. Just PWM out to an two opamp analog filter. This does limit the number of keys and controls but makes for a tiny, simple pcb. </p></blockquote>
<h2>Handmade Music Austin, in Videos</h2>
<p>How do these events go down? Here&#8217;s a look at some of the sonic mayhem.</p>
<p>Episode 1:</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/Jqp2OfjqfEU&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Jqp2OfjqfEU&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>Episode 2:</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/wERWuvYvvf4&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/wERWuvYvvf4&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>Episode 3:</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/rq_SuMdHhOs&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/rq_SuMdHhOs&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/OGJSqRe7BO0&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/OGJSqRe7BO0&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>Handmade #4 lacks a video, but we&#8217;ll watch for #5 when it happens.</p>
<p><strong>The next Handmade Music Austin is on February 28</strong>. Details aren&#8217;t up yet, but I&#8217;m told you can expect an advanced workshop on building a digital delay by Nathan/<a href="http://woosteraudio.com/">Wooster Audio</a>, plus a simple, light-controlled noisemaker for beginners. Stay tuned to:</p>
<p><a href="http://handmademusic.noisepages.com">http://handmademusic.noisepages.com</a></p>
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		<slash:comments>9</slash:comments>
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		<item>
		<title>NAMM Picks: Dave Smith Mopho Keyboard, $800; Video</title>
		<link>http://createdigitalmusic.com/2010/01/20/namm-picks-dave-smith-mopho-keyboard-800-video/</link>
		<comments>http://createdigitalmusic.com/2010/01/20/namm-picks-dave-smith-mopho-keyboard-800-video/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 17:20:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[Dave-Smith]]></category>
		<category><![CDATA[dave-smith-instruments]]></category>
		<category><![CDATA[DSi]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[keyboard]]></category>
		<category><![CDATA[MIDI]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9171</guid>
		<description><![CDATA[Dave&#8217;s got a new keyboard, and the headline gives it all away: it&#8217;s a Mopho, but adding keys and more control, all for $800.
There&#8217;s a myth out there that the computer music user and hardware synth lover are two different people. Au contraire, mon ami. Thanks, indeed, to Dave Smith himself, the computer and the [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/uqTtOWtEZWY&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uqTtOWtEZWY&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Dave&#8217;s got a new keyboard, and the headline gives it all away: it&#8217;s a Mopho, but adding keys and more control, all for $800.</p>
<p>There&#8217;s a myth out there that the computer music user and hardware synth lover are two different people. Au contraire, mon ami. Thanks, indeed, to Dave Smith himself, the computer and the synth get along just fine. But if you&#8217;ve got scant few dollars, which synth is really unique enough, elegant enough in use to justify those dollars?</p>
<p>Dave Smith Instruments is on the top of the list. They&#8217;ve got personality, accessibility, and terrific sound. And the DSI instruments are even starting to look like they themselves recognize the invention of the computer, with the addition of USB MIDI and software editors.  Oh, yeah, and Dave Smith&#8217;s creations are also uncommonly good values: analog synths the everyman can afford. The new Mopho keyboard is in late prototype phase, and it already looks to fill that mold.</p>
<p>The Mopho keyboard has all the analog sonic goodness of the <a href="http://www.davesmithinstruments.com/products/mopho/">mopho synth module</a>, an overwhelming CDM reader favorite in 2008. Like the Mopho module, you get a rich monophonic analog synth on a budget. That voice is roughly the equivalent of a single voice from the Prophet &#8216;08, but with the addition of sub-octave generators and audio input and feedback options. Because you can input audio signal, that makes the Mopho a doubly-interesting possibility alongside a computer, as basically a big modulation source. (The Moog Little Phatty has earned some fans for the same reason.)<span id="more-9171"></span></p>
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<p>The one thing I didn&#8217;t much like on the Mopho module was its minimalist controller section. The keyboard is different, as you can see in our rough video walk-through. There&#8217;s a clever set of controls that let you manipulate either oscillator 1, oscillator 2, or both simultaneously. The knobs themselves feel lovely, too, and you have a lot more onboard programmability. There&#8217;s MIDI-controlled feedback. And there are pots everywhere, without any menu diving &#8211; nearly everything is accessible via shift keys.</p>
<p>What I also love about the Mopho is its compact size; it&#8217;s easy to carry and lift.</p>
<p>As always, some of the biggest competition to Dave Smith&#8217;s synths are other Dave Smith synths. So you do have to weight the Mopho keyboard against the Mono and Poly Evolver keyboards. Those have deeper sound architectures (even on the Mono Evolver), and while they don&#8217;t have 100% analog signal path, you don&#8217;t (cough) really need that, necessarily. </p>
<p>There aren&#8217;t any specs up on the Dave Smith site, and even the final appearance may differ slightly. (I liked the little bit of yellow peeking out from beneath the more refined wood and front panel; I hope that makes it onto the finished model.) But you can expect the Mopho keyboard very soon, some time this spring, at MAP US$799. Stay tuned.</p>
<p><a href="http://www.davesmithinstruments.com/">Dave Smith Instruments</a></p>
<p>(PS, I&#8217;m blanking on the name of the gentleman in the video and I neglected to photo your name badge as I should, so since my memory is worse than a preset-less early analog synth, please drop me a line.)</p>
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		<title>Teenage Engineering&#8217;s OP-1 Instrument: Hands-on, Videos, Why it&#8217;s Different</title>
		<link>http://createdigitalmusic.com/2010/01/17/teenage-engineerings-op-1-instrument-hands-on-videos-why-its-different/</link>
		<comments>http://createdigitalmusic.com/2010/01/17/teenage-engineerings-op-1-instrument-hands-on-videos-why-its-different/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 00:15:15 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[tape]]></category>
		<category><![CDATA[teenage-engineering]]></category>
		<category><![CDATA[virtual-tape]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9110</guid>
		<description><![CDATA[Photo by Teenage Engineering. Check out their full photo gallery.
Teenage Engineering&#8217;s OP-1 is something unique in music hardware. It&#8217;s got a form factor inspired by the Casio VL-Tone series &#8211; you know, those cute little 80s-vintage synths. It&#8217;s a sampler. It&#8217;s a synth. It has an FM radio. It will have a variety of sequencers. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2010/01/teenage_op1.jpg"><img src="http://createdigitalmusic.com/images/2010/01/teenage_op1.jpg" alt="teenage_op1" title="teenage_op1" width="580" height="327" class="alignright size-full wp-image-9123" /></a></p>
<div class="imgcaption">Photo by Teenage Engineering. Check out their <a href="http://www.teenageengineering.com/now/2010/01/namm-photo-bonanza/">full photo gallery</a>.</div>
<p>Teenage Engineering&#8217;s OP-1 is something unique in music hardware. It&#8217;s got a form factor inspired by the Casio VL-Tone series &#8211; you know, <a href="http://en.wikipedia.org/wiki/Casio_VL-1">those cute little 80s-vintage synths</a>. It&#8217;s a sampler. It&#8217;s a synth. It has an FM radio. It will have a variety of sequencers. It has, we&#8217;ve just learned, a multi-track tape mode that lets you do beat-synced virtual splicing as a performance technique. It is expected to integrate and interoperate with a design lifestyle including, if you like, a luxury-priced, meticulously-machined desk lamp, and according to one rumor I heard, perhaps even a specially-designed electric bicycle. (Seriously.)</p>
<p>I got to spend some hands-on time with the current prototype of the OP-1, and hanging out with the guys from Teenage Engineering. I do mean &#8220;the guys&#8221; &#8211; I had expected to go out to dinner with the CEO and found myself with almost the entire team of 9. (One was sleeping off Sweden-to-California jetlag.) The company has a pedigree in sound engineering, including the legendary drum maker Elektron, but also in marketing, advertising, industrial and product design. </p>
<p>The OP-1 is real, it&#8217;s coming, and it&#8217;s far enough along in the prototyping phase that I think we&#8217;ll see real details on getting one soon. Pricing will be under US$1000 &#8211; perhaps a goodly amount under, depending on the final details of manufacturing. There&#8217;s no availability date, but progress appears to be accelerating. I poked fun when the OP-1 was introduced, only because it seems like something too cool to be real. I am surprised, though, that people are now complaining that the OP-1 is taking a long time &#8211; I think some people don&#8217;t realize how time-consuming hardware development really is, and we only just saw an under-glass prototype last spring. The fact that the OP-1 does integrate hardware and onboard software tightly and does do things in new ways is a testament to having a single, small team that works on the whole product.<span id="more-9110"></span></p>
<p><object width="579" height="434"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8747237&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=8747237&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="434"></embed></object>
<p><a href="http://vimeo.com/8747237">Teenage Engineering &#8211; OP-1 @ NAMM 2010</a> from <a href="http://vimeo.com/user2955121">Neil Bufkin</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<div class="imgcaption">Reporting for CDM, Neil Bufkin shot this discussion with more details on what to expect from the OP-1. Via our <a href="http://namm.noisepages.com/2010/01/preview-of-teenage-engineerings-op-1-namm-2010-video/">namm blog</a>.</div>
<p>In the din of the NAMM hall, some people didn&#8217;t seem to &#8220;get&#8221; the OP-1. The prototypes available aren&#8217;t entirely refined in regards to the sound engine, so it&#8217;s too soon to judge sound quality, and some functionality was missing from the units on display. And it&#8217;d be easy to see this its collection of synthesis and sampling tricks as nothing new. (In fact, I get the sense that some people dialed up essentially an init preset and judged the sound quality based on that.) But look closer, and even prior to the finished product, there&#8217;s real design genius here. Some of the little touches I was able to glean:</p>
<p><strong>You can record backwards,</strong> an idea so simple in sampling, but also powerful, it&#8217;s a wonder it&#8217;s not widespread. Go crazy with this, and you can prove some pretty out-there results. It&#8217;s not hard to imagine putting an OP-1 alongside a computer, and using it alternatively as a hardware synth and a tool for resampling the output of a live computer mix.</p>
<p><strong>It&#8217;s a four-track virtual tape recorder, complete with virtual splicing.</strong> The craft of early electronic music was deeply connected to the process of recording to tape, then splicing, into a finished product as a collage. The OP-1 is the most convincing adaptation of that idea I&#8217;ve ever seen. A simple, iconic on-screen representation of a reel-to-reel shows you your recording in real-time, with even some light physics simulation so it behaves like tape when you stop the transport. But you can also cut the virtual tape &#8211; split, lift and join features are quick key shortcuts away. Just like on tape, you can change the speed <em>during recording, not just during playback</em>. And, so as not to be too caught in the past, the tape deck itself can be <strong>beat-synced</strong>. Let&#8217;s just reflect on that for a second: you can sample the instrument or an external source, and then speed and slow the recording like tape synced to beat, all on hardware. Sampling features are nothing new, but the implementation here really is something special.</p>
<p>Whereas clunky hardware designs from mainstream manufacturers have typically treated tape recording as something you do to record an arrangement, the OP-1&#8217;s tape recorder is one you can play as an instrument. (See our video of one of the Teenage Engineers jamming with this feature, which I smuggled off one of their Mac laptops.)</p>
<p>And it&#8217;s finally a sampling feature that functions on recording like tape, not just on playback. That sound you heard all around NAMM was the sound of developers and engineers collectively saying to themselves, &#8220;why didn&#8217;t I do this myself, first?&#8221; (Okay, knowing this site, I&#8217;m sure we&#8217;ll get someone on comments who has done this first, so do speak up.)</p>
<p>Watch it in action in this video of a live jam, shot by Teenage Engineering and <a href="http://namm.noisepages.com/2010/01/smuggled-video-one-crazy-teenage-engineering-op-1-demo/<br />
">smuggled off one of their computers for CDM</a>:</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/HMqKZ4f5v4k&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/HMqKZ4f5v4k&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p><strong>The screen isn&#8217;t just beautiful: it fits perfectly.</strong> To me, the greatest accomplishment of the OP-1 is making a small screen seem integral to a hardware design, rather than a concession to practicality. Since computers became commonplace in the 80s, the primitive screens on music hardware have seemed an anachronism, a compromise. I remember synth shopping for the first time around 1990 and being frustrated by that, and things aren&#8217;t much different now. The design of the OP-1&#8217;s interface is so minimal, however, that the onboard screen seems perfect. The display itself seems like part of the hardware and the instrument, rather than being a menu system or a tacked-on indicator. </p>
<p>It&#8217;s finally a small screen that seems ideal for its purpose &#8211; maybe even better than looking at a computer-sized screen. And that&#8217;s not just because it&#8217;s pretty; it&#8217;s because it&#8217;s functional. For a look at some of these beautiful design ideas in motion, here&#8217;s a video from a hands-on (more with sound yet to come):</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/FS-iP3fDnBg&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/FS-iP3fDnBg&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<div class="imgcaption">Above, quick video shot on the screen, showing how physical interactions map to iconic, graphic feedback &#8212; all appearing in high-density, 60 fps glory on the OP-1&#8217;s screen.</div>
<p><strong>The synth and sampler are friendly &#8211; toy-like in the best way.</strong> In keeping with some of the most fun instruments of all time, the OP-1 is something people will want to play. Color-coded knobs and extensive graphical feedback make a reasonably sophisticated set of synthesis, envelope, and sampling options accessible. There&#8217;s nothing revolutionary in the synth or sampler; it just takes the 90% of sound-making techniques most people use and makes them more immediate.  </p>
<p>All of these things are wonderful, and clearly it&#8217;s a gorgeous little device. And it&#8217;s impossible, as always, to judge a design that isn&#8217;t finished. I have a suspicion, however, that some of the most important magic of the OP-1 lies in what the impishly-secretive Teenage Engineers <strong>aren&#8217;t saying:</strong></p>
<ul>
<li><strong>What are the sequencers?</strong> I don&#8217;t know what braincell-killing spirit the Swedes prefer, but I&#8217;m going to need a lot of it if I want to find out what the deal is with the OP-1&#8217;s internal sequencers. That&#8217;s sequencers &#8211; plural. Teenage says they&#8217;ll have multiple ways of sequencing the instrument, and they won&#8217;t say what any of them are. I saw a brief glimpse of a grid of dots that suggested a tracker-style sequencer of patterns, but I wasn&#8217;t able to conclude anything. And ask anyone from Teenage what this is all about, and they&#8217;ll hint that what we haven&#8217;t seen is what they think will make the hardware must-have.</li>
<li><strong>We haven&#8217;t heard most of the synths yet.</strong> When it ships, the OP-1 promises the following models: &#8220;FM • String • DRW • Pulse • T10 • Cluster • PSE.&#8221; I did get to play with the pulse synthesizer engine, which you can see a little bit in the short video I saw, and was struck by how intuitive the display is &#8211; the OP-1 really makes it easy to visualize the harmonic content of your sound patch, and gives you immediate control over the sound. But I didn&#8217;t get to <em>hear</em> much, and some of the synth models I most want to play with weren&#8217;t ready yet. That means most people at NAMM missed out not only on the coming sequencers, but also on a lot of the sounds. I&#8217;m convinced enough by the interface that I think those synth models hold a lot of promise.</li>
<li><strong>What other sonic recipes might make it onto the OP-1?</strong> Teenage prototypes their sound creations and interface in Python, wrapped around native code, before re-implementing them on the device. That means there are all sorts of potential software features that could still make the cut. By the way, if you&#8217;re wondering why hardware tends not to work this way, it&#8217;s because too many music hardware developers have huge gulfs between the people who engineer on the hardware/embedded/DSP side, and on the computer desktop software side. At Teenage, it&#8217;s really just one group of guys who know their way around both. They&#8217;re in one office, not separated by lots of time zones or a language barrier. (It makes a difference; trust me.)</li>
<li><strong>Where do the bike and lamp come into this?</strong> This isn&#8217;t Roland or Yamaha, or even IKEA. Teenage have an immaculate studio, and have conceived and built an expensive work-lamp that&#8217;s machined out of medical-grade metal tooling. <a href="http://www.teenageengineering.com/pro/studiosystem/">The lamp</a> can be used to conveniently produce stop-motion animation, noted one of the Teenage staff. It&#8217;s not only a standalone lamp: it&#8217;s a modular system for all sorts of application. Oh, yeah, and they&#8217;re also working on an <a href="http://www.teenageengineering.com/now/2009/03/machina-electric-bike-update/">electric bike</a>. TE are design-obsessed, and I get the sense that there could be a connection between these products. Already, it sounds like it&#8217;ll be possible to integrate the lamp and the OP-1 in your work setup. Could the electric bike and the OP-1&#8217;s synth have some connection in the future? TE weren&#8217;t saying. Will I be able to afford this luxury? No. Does it tickle my inner design geek? Yes. Oh, yes. Maybe for those of us who are poorer, I can publish some hack that lets you connect your OP-1 to the unicycle and cheap IKEA desk lamp you own.</li>
<li><strong>There&#8217;s been no mention of MIDI in.</strong> Something a number of people seem to have missed: TE has promised MIDI output (so you can use the device as a controller for software), and even a USB storage device (for drag-and-drop sample interchange). But one thing they haven&#8217;t yet said is that you&#8217;ll be able to route MIDI into the OP-1. This could be a deal-breaker, of course, to some people. But I&#8217;m holding out hope for another solution, like finally having hardware you can sequence with OSC. (I&#8217;m going to be doing as much research as I can on USB OSC implementations and dumping them on the studio in Stockholm, just as a hint.) The problem with MIDI has been that it tends to impose certain design decisions in regards to timing, how musical events are represented, and even the size of devices (given the amount of hardware that still has onboard DIN connections). So, while this aspect of the OP-1 remains a mystery, I&#8217;m intrigued by where it could lead.</li>
</ul>
<p>The OP-1 is definitely one I&#8217;ll be following; it&#8217;s at the top of my list for the year. And it&#8217;s about time we got some really significant new hardware. For more information&#8230;</p>
<p><a href="http://www.musicradar.com/news/tech/namm-2010-teenage-engineerings-op-1-on-video-232612">MusicRadar got a hands-on</a> with some sounds.</p>
<p>Teenage has a lovely set of photos on their blog &#8211; and yes, that&#8217;s me, by coincidence amidst a crew from Hispasonic:<br />
<a href="http://www.teenageengineering.com/now/2010/01/namm-photo-bonanza/">NAMM Photo Bananza</a></p>
<p>Check out the full Teenage Engineering blog for loads of videos, including a few in the fabulous luxury of their Super 8 motel room:<br />
<a href="http://www.teenageengineering.com/now/">http://www.teenageengineering.com/now/</a></p>
<p>And don&#8217;t miss the product page, which now has a lot of detail on it:<br />
<a href="http://www.teenageengineering.com/products/op-1/">Teenage Engineering OP-1</a><br />
Among the juicy specs: how about an onboard accelerometer, Li-Ion rechargeable battery, a 60-fps display, and a powerful (for this kind of gear) 400MHz processor core?</p>
<p>Just please, please, don&#8217;t judge the sound quality of a non-shipping synth based on YouTube videos. I&#8217;ll be sure to report back on final sound quality before you unload your hard-earned change.</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/Zx0tKNjTeUE&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Zx0tKNjTeUE&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
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		<title>KORG KAOSSILATOR Pro: Now with Sampler, Effects, Vocoder</title>
		<link>http://createdigitalmusic.com/2010/01/14/korg-kaossilator-pro-now-with-sampler-effects-vocoder/</link>
		<comments>http://createdigitalmusic.com/2010/01/14/korg-kaossilator-pro-now-with-sampler-effects-vocoder/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 05:33:36 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[kaossilator]]></category>
		<category><![CDATA[kaossilator-pro]]></category>
		<category><![CDATA[Korg]]></category>
		<category><![CDATA[mic]]></category>
		<category><![CDATA[samplers]]></category>
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		<category><![CDATA[vocoder]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9078</guid>
		<description><![CDATA[KORG has a way of coming up with hardware that&#8217;s fun to use. The KORG KAOSSILATOR, a simple, cheap AA battery-powered box packed with sound-making functionality, had already won some hearts over. Touch its X/Y pad, and the KAOSSILATOR responds with built-in synth programs and arpeggiators, all mapped cleverly to the touchpad to stay in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2010/01/kaossilatorpro.jpg"><img src="http://createdigitalmusic.com/images/2010/01/kaossilatorpro.jpg" alt="kaossilatorpro" title="kaossilatorpro" width="368" height="395" class="alignright size-full wp-image-9080" /></a></p>
<p>KORG has a way of coming up with hardware that&#8217;s fun to use. The KORG KAOSSILATOR, a simple, cheap AA battery-powered box packed with sound-making functionality, had already won some hearts over. Touch its X/Y pad, and the KAOSSILATOR responds with built-in synth programs and arpeggiators, all mapped cleverly to the touchpad to stay in the key range you desire.</p>
<p>The KAOSSILATOR Pro really appears to be a hybrid of the KAOSSILATOR and KORG&#8217;s KP3 effects/sampler box. In fact, it&#8217;s really closer in appearance and function to the KP3. Like the KP3, the &#8220;Pro&#8221; has phrase sampling capabilities and effects, so you can route in an audio source or mic, and store banks of sampled phrases on SD card. It simply combines that with the playable instruments of the KAOSSILATOR.</p>
<p>The upshot of all of this, of course, is that you get a box you can play like an instrument, use as an effects box, use as a sampler, or a combination of all three. And while that sacrifices some of the simplicity of the KAOSSILATOR, that could be a potent combination. For effects, you get gate arpeggiators for rhythmic effects and vocoders that work with your mic. I&#8217;ll need to get a rundown from KORG on the exact specs &#8212; it looks like the KP3 is still a beefier sampler and effects box than the KAOSSILATOR Pro. But even if that&#8217;s the case, it could be more than worth the tradeoff for getting the instrument in there, too. I know plenty of users, casual and advanced, addicted to the KAOSSILATOR; the ability to plug in a mic and use a vocoder is likely to win more.</p>
<p>KORG, you just won a spot on our NAMM booth itinerary. And yeah, this could be a fun box to have around or even plug into a laptop.</p>
<p>Sure, it seems like the easy way out &#8211; take two things people love, squish them together, and people will love the result. That can&#8217;t work, can it?</p>
<p>Two words: cheese fries.</p>
<p>Check out the full specs:<br />
<a href="http://www.korg.com/Product.aspx?pd=564">KORG KAOSILLATOR Pro</a></p>
<p><strong>Updated: remember how I said this isn&#8217;t a KP3?</strong> Readers in comments have begun digging into some of those limitations. The &#8220;Pro&#8221; KAOSSILATOR loses some of the fun of the non-Pro model: it&#8217;s bigger, clunkier,and it isn&#8217;t battery-powered. That&#8217;d be fine, if the payoff were greater editability. But the Pro KAOSSILATOR is more fixed in its functions, even a little limited compared to the KP3. That may not dampen your enthusiasm entirely: this is still a box that does phrase sampling, some effects, and the KAOSSILATOR&#8217;s touch-playable synths. But you can see why some folks want a &#8220;KP4&#8243; &#8211; a combination of these two devices with more functionality, not less, than the two alone. I&#8217;ll talk to KORG, probably after NAMM, to get the exact run-down on the difference between the three models, as we&#8217;re all just reading spec sheets at this point. But you can consider that a collective snap-reaction in the meantime.</p>
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		<title>Black Friday: $99 Each for Reaktor, Absynth, Massive, FM8</title>
		<link>http://createdigitalmusic.com/2009/11/27/black-friday-99-each-for-reaktor-absynth-massive-fm8/</link>
		<comments>http://createdigitalmusic.com/2009/11/27/black-friday-99-each-for-reaktor-absynth-massive-fm8/#comments</comments>
		<pubDate>Fri, 27 Nov 2009 15:36:05 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[absynth]]></category>
		<category><![CDATA[black-friday]]></category>
		<category><![CDATA[discounts]]></category>
		<category><![CDATA[fm8]]></category>
		<category><![CDATA[Native-Instruments]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[Reaktor]]></category>
		<category><![CDATA[reaktor-5]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[synths]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/11/27/black-friday-99-each-for-reaktor-absynth-massive-fm8/</guid>
		<description><![CDATA[ A Thanksgiving cornucopia of sound, made cheap. Photo (CC) Lawrence OP.
Winter is coming. If you had to hole up with just one instrument, getting deep into programming sounds while venturing out of your abode only for essential supplies, any one of these instruments would easily fit the bill. Yes, Native Instruments bundles (nearly) everything [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/paullew/3063731135/" class="thickbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="3063731135_e3b729631e[1]" border="0" alt="3063731135_e3b729631e[1]" src="http://createdigitalmusic.com/images/2009/11/3063731135_e3b729631e1.jpg" width="500" height="348" /></a></p>
<div class="imgcaption"> A Thanksgiving cornucopia of sound, made cheap. Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/paullew/">Lawrence OP</a>.</div>
<p>Winter is coming. If you had to hole up with just <em>one </em>instrument, getting deep into programming sounds while venturing out of your abode only for essential supplies, any one of these instruments would easily fit the bill. Yes, Native Instruments bundles (nearly) everything they make into the Komplete bundle. But truly, any one of these creations would be a sonic rabbit hole into which you could climb. In ascending order of rabbit-hole-ness:</p>
<p><strong>Massive: </strong>Drag-and-drop modulation, rich wavetables, and an emphasis on bass and leads make this a sonic favorite.</p>
<p><strong>FM8:</strong> There’s simply no deeper frequency modulation instrument on the market.</p>
<p><strong>Absynth 5: </strong>This instrument’s presets alone can be heard in scores for games and film, but those willing to brave its atmospheric sound mangling features and become ninjas with its envelope could wind up making it their <em>only</em> instrument if they had to.</p>
<p><strong>Reaktor 5: </strong>The patching environment allows custom synths, effects, sequencers, and other tools; its granular sound engine and DSP programming stand apart.</p>
<p>All are now US$ / EUR 99, but only through the weekend.</p>
<p>Reaktor in particular is an incredible deal &#8211; you get a huge library of instruments, effects, sequencers, noisemakers, and unusual sonic creations, plus access to the User Library and all the Reaktor community has done. That&#8217;s even before you delve into one of the deepest sound development tools on the planet.</p>
<p>Now, of course, this prompted one reader to ask if NI were clearing out Reaktor inventory prior to releasing a new upgrade. </p>
<p> <span id="more-8462"></span>
<p>Reaktor is certainly long overdue for an upgrade; as other NI software has gotten repeat, ground-up rebuilds, Reaktor 5 is now a number of years old. That’s not to say you’ll run out of capabilities in Reaktor – it could take a lifetime to do that. But loyal Reaktor fans understandably want improvements, especially as they’ve watched rival commercial patcher Max get an entirely new UI and now a version integrated with Ableton Live. (Reaktor, for its part, is still a candidate for Live users, as Reaktor owners can run their creations as plug-ins.)</p>
<p>Whatever the status of the next Reaktor, though, this is a download version, so there’s no inventory, period. And Absynth 5 is a brand new piece of software. The good news here is, any of these purchases should qualify you for the upgrade path.</p>
<p>Any one of these could make a good deal. </p>
<p><a href="http://www.native-instruments.com/en/specials/synthsgiving/?utm_source=synthsgiving&amp;utm_medium=newsletter&amp;utm_campaign=synthsgiving-newsletter">Synthsgiving Special</a></p>
<p>Incidentally, I have the same complaint about Reaktor that I do about Max for Live – creators need a run-time to distribute their work. It’d be fantastic if a future Reaktor could make instruments playable in NI’s free Kore Player. And it seems like that would be the perfect compromise between allowing distribution of Reaktor creations and protecting the value of the Reaktor crown jewels. But when it comes to making things for yourself, these are all great choices. Let us know if you spring for one.</p>
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		<title>Arduino Piano Gets an Open Source &#8220;Squealer&#8221; Synth Engine</title>
		<link>http://createdigitalmusic.com/2009/11/02/arduino-piano-gets-an-open-source-squealer-synth-engine/</link>
		<comments>http://createdigitalmusic.com/2009/11/02/arduino-piano-gets-an-open-source-squealer-synth-engine/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 17:15:27 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[awesomeness]]></category>
		<category><![CDATA[chip-music]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[free-hardware]]></category>
		<category><![CDATA[GPL]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[open-hardware]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[synthesis]]></category>
		<category><![CDATA[synths]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8178</guid>
		<description><![CDATA[Clean is overrated. If you&#8217;re ready for a little digital dirt in your synth life, powered by the open-source Arduino hardware, Marc Nostromo&#8217;s Squealer is for you. Built atop the wonderful, Arduino-based Pocket Piano kit by Critter and Guitari, it&#8217;s a full-blown, simple, digitally-gritty synthesis engine.
You get a monosynth, some fixed waveforms, a resonant filter, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/11/arduinopiano.jpg"><img src="http://createdigitalmusic.com/images/2009/11/arduinopiano.jpg" alt="arduinopiano" title="arduinopiano" width="580" height="435" class="alignright size-full wp-image-8194" /></a></p>
<p>Clean is overrated. If you&#8217;re ready for a little digital dirt in your synth life, powered by the open-source <a href="http://arduino.cc">Arduino</a> hardware, Marc Nostromo&#8217;s Squealer is for you. Built atop the wonderful, <a href="http://www.critterandguitari.com/home/store/arduino-piano.php">Arduino-based Pocket Piano kit</a> by Critter and Guitari, it&#8217;s a full-blown, simple, digitally-gritty synthesis engine.</p>
<p>You get a monosynth, some fixed waveforms, a resonant filter, decay, and some aliasing tricks for extra grit. The big news: the Arduino Piano Squealer is now under a GPL license.</p>
<p><a href="http://nostromo.noisepages.com/arduino-piano-squealer-synth/">Official Arduino Piano Squealer Synth Page</a> has everything you need<br />
<a href="http://nostromo.noisepages.com/2009/11/01/arduino-piano-squealer-released-under-gpl-v3/">Announcement of GPL v3</a><br />
All at Mustalk@noisepages.com</p>
<p>Here&#8217;s what it sounds like:</p>
<p>SAP+BOM+Dodgey Eighties Ringing Reverb:<br />
<a title="mustakl audio" href="http://www.gorehole.org/nostromo/audio/ap-bom.mp3">apbom.mp3</a></p>
<p>Eery piano:<br />
<a title="mustakl audio" href="http://www.gorehole.org/nostromo/audio/ap-eery.mp3"> ap-eery.mp3</a></p>
<p>SAP+Flanging Mini KP:<br />
<a title="mustakl audio" href="http://www.gorehole.org/nostromo/audio/ardboy1.mp3"> ardboy1.mp3</a></p>
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		<title>ToneSynthDS: Promising New Nintendo DS Synth + Sequencer Homebrew</title>
		<link>http://createdigitalmusic.com/2009/10/29/tonesynthds-promising-new-nintendo-ds-synth-sequencer-homebrew/</link>
		<comments>http://createdigitalmusic.com/2009/10/29/tonesynthds-promising-new-nintendo-ds-synth-sequencer-homebrew/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 15:41:56 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo-ds]]></category>
		<category><![CDATA[sequencers]]></category>
		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[synths]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8125</guid>
		<description><![CDATA[Commercial developers are now releasing music creation apps for mobile game systems, in the form of the KORG DS-10 for Nintendo DS and Rockstar&#8217;s Beaterator for PSP. But some of the best ideas still come from the homebrew community. 
What&#8217;s most impressive about ToneSynthDS is not so much what it does as its interface, fitting [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/10/tsds.png"><img src="http://createdigitalmusic.com/images/2009/10/tsds.png" alt="tsds" title="tsds" width="542" height="566" class="alignright size-full wp-image-8130" /></a></p>
<p>Commercial developers are now releasing music creation apps for mobile game systems, in the form of the KORG DS-10 for Nintendo DS and Rockstar&#8217;s Beaterator for PSP. But some of the best ideas still come from the homebrew community. </p>
<p>What&#8217;s most impressive about ToneSynthDS is not so much what it does as its interface, fitting all its functionality into the DS&#8217; two compact screens. Its minimal interface finds an elegant arrangement of everything you most urgently need, with a sequencer screen on one DS screen and basic virtual analog synth parameters on the other. A 4 x 4 matrix next to the main sequencer grid lets you switch between patterns, in a step sequencer reminiscent of the monome and Tenori-On. There isn&#8217;t a whole lot of depth to event editing in this early version, but it could be a lovely way to sketch melodic patterns. (And some of those limitations come from the DS itself. Note, though, that this app gets a full 16 real-time channels on the original DS hardware to the Korg DS-10&#8217;s paltry two.)</p>
<p>Developer Fanta/Hotelsinus Sound Design has been posting mock-ups, demos, and now builds as he goes. That means that he gets feedback from an audience of readers and incorporates those as he develops the app &#8211; another key difference between the DIY/homebrew scene and conventional commercial development.</p>
<p>More good news: this DS app should also run as a PC VST in a forthcoming version, opening up the fun to folks using netbooks and laptops instead of the DS and creating a nice mobile-to-computer workflow.</p>
<p><a href="http://ndscomposer.blogspot.com/"> http://ndscomposer.blogspot.com/</a></p>
<p><strong>In related Nintendo DS news:</strong> If you&#8217;re thinking about getting the new DS-10 Plus Limited Edition of the KORG DS-10, you&#8217;ll need to get it for the region coding of your DS. (In other words, you probably won&#8217;t want to import it.) The &#8220;Dual Mode&#8221; functions are region-locked, so North American and European users can&#8217;t use the Japanese DS-10. That&#8217;s not such a big deal, as North American distribution was announced, and other regions are expected to follow, but it&#8217;s good to know. <a href="http://allthingskorgds10.blogspot.com/2009/10/nintendo-dsi-game-region-alert.html">See details on the All Things KORG DS-10 blog</a>. (Thanks, <a href="http://www.myspace.com/ds10dominator">DS-10 Dominator</a>!)</p>
<p>Check out some demo videos and a quick run-down on specs, and if you&#8217;ve got the capability to run homebrew, you can give this a try. Thanks to Art/toitoy for the tip!</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/cUFJ_gZiB7c&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cUFJ_gZiB7c&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object><span id="more-8125"></span></p>
<ul>
<li>Two oscillators with fixed oscillators, ADSHR envelopes</li>
<li>Filter section (in development)</li>
<li>Ring modulation and &#8220;cross&#8221; mixing (cross-fading between oscillators)</li>
<li>16&#215;16 step sequencer, 4&#215;4 pattern selection</li>
</ul>
<p>Clearly, there&#8217;s a lot of work still to be done, so test this build at your own risk. But it&#8217;s already good fun, and the coming roadmap looks logical, with filter options, disk rendering, song mode, and more in store. It&#8217;s also an interesting read as far as wrangling with emulators and some of the challenges of DS development.</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/6mdchh4GWcw&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/6mdchh4GWcw&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
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		<title>Gustavo&#8217;s Live Tutorial, Now en Español, Condensed to 60 Seconds</title>
		<link>http://createdigitalmusic.com/2009/09/14/gustavos-live-tutorial-now-en-espanol-condensed-to-60-seconds/</link>
		<comments>http://createdigitalmusic.com/2009/09/14/gustavos-live-tutorial-now-en-espanol-condensed-to-60-seconds/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 14:56:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[bravetti]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[envelopes]]></category>
		<category><![CDATA[español]]></category>
		<category><![CDATA[gustavo-bravetti]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7448</guid>
		<description><![CDATA[If you thought Gustavo&#8217;s tutorial on unlinked envelopes in Ableton Live was faster before, watch in 60 seconds! (It&#8217;s a teaser video, but maybe if you don&#8217;t blink and watch it a few times, you&#8217;ll learn subliminally.)
If you or anyone you know speaks Spanish as a native language and you&#8217;d prefer not to have to [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/RztcTn0QY4A&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/RztcTn0QY4A&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>If you thought Gustavo&#8217;s tutorial on unlinked envelopes in Ableton Live was faster before, watch in 60 seconds! (It&#8217;s a teaser video, but <em>maybe</em> if you don&#8217;t blink and watch it a few times, you&#8217;ll learn <em>subliminally</em>.)</p>
<p>If you or anyone you know speaks Spanish as a native language and you&#8217;d prefer not to have to translate, there&#8217;s also a Spanish-language version:</p>
<p><a href="http://sturly.com/bravetti4">http://sturly.com/bravetti4</a></p>
<blockquote><p>Una muestra corta puede “estirarse” en variaciones en un bloque de tiempo mayor – una muestra de 1/16 de duración por ejemplo puede ser llevada a un compás o dos. Suma la posibilidad de utilizar esta envolvente para modular un efecto, y ya puedes comenzar a pensar en extremas rarezas sónicas. Y aunque en esta ocasión se encuentran al servicio de la “paleta” de sonidos de Gustavo, esta técnica puede encajar en diversos fines musicales.</p>
<p>Puedes ir también en sentido contrario: Tomar una muestra larga y modularla con una envolvente corta. Por ejemplo, puedes tomar una textura oscilante de una duración de 30-segundos, y aplicar una envolvente realmente corta, como un único pico de 1/16 para crear un platillo (hi hat) que evoluciona en el tiempo.</p>
<p>Puedes pensar en las envolventes desconectadas como una fuente de modulación aplicable a varios estilos o fines musicales. Puede ser una muestra corta, una cadena de efectos, o un sintetizador. Aquí Gustavo se limita a los efectos incluidos en Ableton Live, pero tu puedes elegir tus efectos favoritos especialmente ahora que Live te permite seleccionar fácilmente cuales parámetros quieres controlar cuando utilizas efectos de terceros (VST, etc.). </p></blockquote>
<p>That was actually my writing; thanks, Gustavo!</p>
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		<title>Native Instruments Updates: New Absynth, Kontakt, Guitar Rig, Cheaper Komplete</title>
		<link>http://createdigitalmusic.com/2009/09/01/native-instruments-updates-new-absynth-kontakt-guitar-rig-cheaper-komplete/</link>
		<comments>http://createdigitalmusic.com/2009/09/01/native-instruments-updates-new-absynth-kontakt-guitar-rig-cheaper-komplete/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 03:57:16 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[absynth]]></category>
		<category><![CDATA[guitar-emulation]]></category>
		<category><![CDATA[Guitar-Rig]]></category>
		<category><![CDATA[komplete]]></category>
		<category><![CDATA[konakt]]></category>
		<category><![CDATA[KSP]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[samplers]]></category>
		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[synths]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/09/01/native-instruments-updates-new-absynth-kontakt-guitar-rig-cheaper-komplete/</guid>
		<description><![CDATA[I’m sure Native Instruments wants me to open with discussion of realistic-sounding strings in Kontakt 4, but instead, I offer a loose visual representation of Absynth’s sound engine. Photo (CC) Joe Penniston.
Native Instruments released a slew of soft synth updates today – thanks to everyone who sent this in. The big news is that Absynth, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/expressmonorail/3751978929/"><img src="http://farm3.static.flickr.com/2506/3751978929_35c4930eed.jpg" /></a></p>
<div class="imgcaption">I’m sure Native Instruments wants me to open with discussion of realistic-sounding strings in Kontakt 4, but instead, I offer a loose visual representation of Absynth’s sound engine. Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/expressmonorail/">Joe Penniston</a>.</div>
<p>Native Instruments released a slew of soft synth updates today – thanks to everyone who sent this in. The big news is that Absynth, the alien-sounding synth that has become a darling of sound designers, gets a big update. But with so much to cover, here’s the in-a-nutshell version so you can grok it all in one place.</p>
<p>The other big news – Komplete’s price is down to EUR499/US$559, with cheaper upgrade pricing to match. That makes the suite much more aggressive, and certainly as far as software instruments, as much as you can get in any one box, anywhere, for that amount of change. It’s not all good news, though – there were some cuts of instruments from the lineup. <strong>Correction: These products are in fact discontinued.</strong> Pro-53, Akoustik Piano, and B4 II are being terminated, though unlike the previous vocoder and spectral delay, it sounds as though the replacement is effectively sample libraries in Kontakt.</p>
<p><strong>Disclaimer: </strong>I’m reading this from a press release and peppering it with what either might be considered my expansive experience and finely-honed instincts <em>or</em>, in technical terms, “randomly made-up speculation.” Less <em>review</em>, more <em>fauxview</em>. Expect more once we’ve used these in the flesh.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/absynth5.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="absynth5" border="0" alt="absynth5" src="http://createdigitalmusic.com/images/2009/09/absynth5_thumb.jpg" width="580" height="468" /></a></p>
<div class="imgcaption">A screenshot, revealing – actually very little. It’s still blue-green, the Absynth. I like my visual representation better. </div>
<h3>Absynth 5</h3>
<p>The synth Jim Aikin once described to me as a “rabbit hole” has just gotten deeper. New in this release:</p>
<ul>
<li><strong>Supercomb filter</strong> for “physical-modeling-type” sounds – think exquisite new resonance. </li>
<li><strong>Cloud filter</strong> for granular-based modulation. </li>
<li><strong>Filter feedback paths</strong> for “gritty” “unpredictable” …well, you know, filter feedback. </li>
<li>“<strong>Aetherizer” </strong>for breaking up and rearranging sound particles, apparently derived from granular models but implemented in an unusual way. </li>
<li><strong>More presets</strong>, in case you want a guide exploring the stuff above. </li>
<li><strong>Mutator </strong>for morphing presets based on musical keywords – an alternative way of navigating presets. </li>
</ul>
<p>Those new filters and processors sound really extraordinary to me. I have a small selection of “desert island” synths. Absynth might qualify for when you move to a different planet.</p>
<h3></h3>
<h3>Kontakt 4</h3>
<p>Here’s a surprise. You see, Native Instruments only updated its flagship sampler to <a href="http://createdigitalmusic.com/2009/07/16/kontakt-battery-enhanced-more-compatible-64-bit-memory/">3.5 as recently as July</a>. That was no minor update, either, featuring 64-bit memory support (on Windows) and greater 32-bit memory (up to 32 GB on Mac), plus improved from-disk streaming, multi-core support, MIDI learn, and other enhanced features and compatibility. In less than a month and a half, they’re back to announce version 4.</p>
<p>And it does sophisticated live convolution of samples. Somewhere, someone is thinking of realistic purposes for that. I’m thinking Absynth may have company on that alien planet.</p>
<p> <span id="more-7247"></span>
<p><strong><a href="http://createdigitalmusic.com/images/2009/09/kontakt4.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="kontakt4" border="0" alt="kontakt4" src="http://createdigitalmusic.com/images/2009/09/kontakt4_thumb.jpg" width="580" height="409" /></a> </strong></p>
<ul>
<li><strong>Authentic Expression Technology (AET)&#160; </strong>What? A process that mimics authentic instruments – with an obscure acronym to match? Is NI channeling Roland? AET isn’t quite like anything I’ve heard before, with a “phase-corrected convolution” based on an analysis of the original acoustic instrument sample. (In other words, it squishes your sample together with the analyzed behavior of a real-world instrument.) It’s a unique-sounding process, and one I’d love to hear warped to unusual sound design purposes – not just faking real instruments, but inventing new ones. </li>
<li><strong>Vowel morphing for choirs. </strong>(Yeah, see what I just said? You’re going to want to route synths through AET, too, aren’t you?) </li>
<li><strong>A sampled Mellotron.</strong> </li>
<li><strong>Sample compression </strong>to save on resources – without losing audio fidelity or taxing the CPU, says NI. </li>
<li><strong>Multi Scripts</strong> for Kontakt scripting users. </li>
<li><strong>A new sound browser with “more musical” terms</strong>. </li>
<li><strong>A stack of belgian waffles, dripping in syrup. </strong>(Okay, I made that one up. Mmmmm… waffles.) </li>
</ul>
<h3><a href="http://createdigitalmusic.com/images/2009/09/guitarrig4.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="guitarrig4" border="0" alt="guitarrig4" src="http://createdigitalmusic.com/images/2009/09/guitarrig4_thumb.jpg" width="580" height="466" /></a> </h3>
<h3>Guitar Rig 4 (Pro and otherwise)</h3>
<p>Where do you go in a crowded guitar emulation market, with a package that’s already crammed with sound tools? NI has chosen to focus on the speakers/cabinet/mic. There’s more talk of convolution – here, “latency-free” convolution – but I know NI’s tools often use different techniques for the different products, which means this may not be exactly what’s showing up in Kontakt; more on that once I find out exactly what they’ve done. New in “Pro”:</p>
<ul>
<li><strong>Advanced cabinet, mic modeling: </strong>NI says they’ve applied latency-free convolution in order to get more precise models from their software. (Well, okay, digital processes inherently add latency, so let’s assume extreme-low-latency). </li>
<li><strong>Control Room mic + cabinet matching: </strong>Other guitar amp emulations do effectively this – there are some simple combinations in Apple’s new Logic 9, most recently. But NI says that, again, their technology is special, with phase-aligned studio mics for each cabinet and work by German guitar and recording guru Peter Weihe. </li>
<li><strong>New tube amps: “</strong>Hot Plex,” “Jump.” </li>
<li><strong>Two new delays, two new reverbs</strong>. </li>
<li><strong>Dedicated master effects section.</strong> </li>
<li><strong>True-stereo processing throughout the signal chain.</strong> </li>
<li><strong>Better sound quality for pitch-based effects.</strong> </li>
<li><strong>More host automation, controller assignment.</strong> </li>
<li>Use the <strong>Rig Kontrol 3 pedal board</strong> as a MIDI controller with anything you like. </li>
</ul>
<p>That’s just the flagship; some updates apply across the range to other packaged versions of the Guitar Rig line, with different sets of features and hardware that are a bit too complex to compare now.</p>
<h3>Komplete 6</h3>
<p>For those keeping score at home, here’s what you get if you prefer the whole box.</p>
<p>New versions:</p>
<ul>
<li>Absynth 5 </li>
<li>Kontakt 4 </li>
<li>Guitar Rig 4 </li>
</ul>
<p>And the existing lineup:</p>
<ul>
<li>Battery 3 </li>
<li>FM8 </li>
<li>Massive </li>
<li>Reaktor 5 </li>
<li>Elektrik Piano (now simply as Kontakt samples, but that’s fine) </li>
</ul>
<p>And those upgrading who felt burned in the past by the process, NI seems to be giving something back this time. All the way back to Komplete 2, you can upgrade for US$169, and Kontakt and Reaktor owners – <em>any</em> version – can Komplete themselves for US$339/EUR299 through the end of 2009.</p>
<p>The full Komplete package is now just US$559/EUR499.</p>
<p>So, what got cut:</p>
<ul>
<li>Akoustic Piano </li>
<li>B4 II </li>
<li>PRO-53 </li>
</ul>
<p>These three products are in fact discontinued. Pro-53 was a bit out of place in the suite, it&#8217;s true, and looking (and sounding) long in the tooth; NI is generally more about creating new synths than emulating old ones. The B4 and Akoustik Piano, though, I think are going to be missed. Akoustik Piano has some great piano samples and controls that aren&#8217;t really replaced by the piano samples in Kontakt. And while the C-3 samples in Kontakt sound terrific, you miss out on the variations and sound design options in B4 II. I&#8217;m guessing someone may be passionate about that, seeing as how they&#8217;re <a href="http://createdigitalmusic.com/2009/08/25/gorgeous-full-sized-hammond-b3-controller-for-native-instruments-b4/">handcrafting full-sized controllers for it with custom stops and DIY electronics just to play it</a>. It sounds like the direction is toward sampling, though, so perhaps we&#8217;ll see some additions in the Kontakt sample library to compensate for these omissions. Meanwhile, if you&#8217;ve already got these products, you can hang onto them.</p>
<p>I still think this gives Komplete an extra edge. And let’s not lose the real story here – <em>real time convolution and crazy filtering in Absynth</em>. I’ll sleep on that.</p>
<p>Oh yeah, and iPhone apps? Cool, but when you want to put more supercomputer-style processing on your tracks, your desktop computer is still your friend. </p>
</p>
<p><a href="http://www.native-instruments.com/">Native Instruments</a></p>
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