Get loopy with the DIY $10 Ableton Footcontroller (no soldering required)

By now you’ve all probably seen that excellent video of Kid Beyond illustrating his usage of Ableton Live. Pretty cool, right? If one had such a system, you could loop yourself playing guitar, beatboxing, etc., all perfectly in sync with programmed drum/MIDI tracks and other performers.

Here’s how to set up your own system in a similar hands-free operation style, for about US$10, without having to solder anything. It’ll take you about an hour once you gather the parts required, or less. No joke.

You will need:

  • A QWERTY keyboard, preferably with a USB connector. Otherwise, you’ll have to buy an adapter to fit your laptop, which costs extra. You can get one for $7.50 at AllElectronics.com, but you can find them even cheaper at your local thrift store’s “technology pile.” I got mine for $2.
  • A flathead screwdriver.
  • Ableton Live. Ed.: Live is a perfect choice here, but you may find this useful with other music apps, as well — or even in a VJ set. -PK
  • A free keyboard-mapping utility called Autohotkey (if you’re running Windows). If you’re running Mac, the program to use is calledIKey.

    That’s it. Here’s how to make it go:

    keyboardscrewdriver
    keyfootpedal!

    Above: Steps 1-2. Simple enough.

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Music Tech, Sans Mice: Cybersonica 06 Presents Fanciful Sonic Art

Cybersonica is underway in London, bringing with it wild, new sound art. Organizer Chris O’Shea puts it this way:

The works selected . . . move beyond the ‘screen, keyboard, mouse scenario’ and respond to physical input, proximity, sound, kinetics, elapsed time and the surrounding environment.

Check out the preview videos, photos, and descriptions at Chris’ site. And if you’re in London, by all means, please go and see this! If you do go, take some notes and photos and send them my way. I know the organizers are hoping for some blog coverage, so let’s not let them down just because I’m across the pond!

Interactive Touchable Fabric: Music by “Casting a Spell”

As great as the potential of advanced touchscreens may be, for music and other media applications, touchscreens aren’t much fun to touch. Close your eyes and remove visual feedback, and you’re basically running your finger along a piece of plastic. (You’d think we could figure out a way to at least texture it without losing tracking.) Compare that to piano or drums: musical instruments can be played satisfyingly with your eyes closed. Yeah, you can do that to look “deep,” but the point is, you’re relying on tactile, not visual feedback.


Here’s a promising solution: the Hyperfabric project (via the fascinating ramblings at SteamSHIFT). This stuff is strong (it can support body weight), and lets you actually touch, squeeze, grab, and otherwise manipulate a large-scale fabric surface to control computer-generated imagery. It’s certainly workable as a musical instrument, if you want to be able to, in their words, “press your face into the hyperfabric to release fairies.”


I have no idea how this thing works, though I’m guessing some kind of correlation of pressure with video sensing. It’s commercially available, or you can just ponder what giant spiderweb-like surfaces might someday do for music.

Multitouch Interfaces of the Future: More Expressive, More Flexible

There was a time when skeptics thought mice would never catch on. “People will never give up their QWERTY keyboards,” they said. They were half right: now we take both for granted.

Now, more experiments in multi-touch interfaces are appearing by the day. Aside from mysterious Apple patents, we have, via We Make Money Not Art, new research in multi-touch interactions from a team led by Jefferson Han. (Demos pictured.) This isn’t just any touchscreen: not only does it recognize multiple fingers as inputs, but it projects whatever imagery you want in response, enabling new, fluid interfaces, and even responds to force feedback.


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Turntable-Controlled Vibrating Chaise Longue


Tokyo-based DJ Daito Manabe has devised a unique use for a turntable: he hooked it up to a multiple-PowerBook rig so you can scratch 34 tracks of sound or sit back in a vibrating chaise longue. I asked Daito how this works, and responded in an email that reads a bit like a poetic riddle:

Chair for the silence consists of two elements.
The first one is a chair that can provide 32 vibrations,
the second is music of 34 tracks for touch and hearing.
People can experience this by sitting in the chair and dropping the phonograph needle.

We can recognize pursuing sensual peculiarity, commonality and interaction
between sounds and vibration by this chaise longue.

The vibrations from vibrators are from 5hz to 120hz,
and sounds from headphone are from 5hz to 80hz.

34 tracks (2ch * 14) sound files are controlled by a signal from Ms.Pinky.
It means people can scratch 34 tracks by one record.

More specs and images after the jump, if that still doesn’t make sense . . .

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