Krake, Killekill, and the Growing Appetite for Experimental Electronic Music [Listen, Pictures]

Summertime may conjure images of Ibiza and middle-of-the-road festivals in Europe and America, “summer jams” and the musical equivalent of the beach book. And there’s nothing wrong with that; anyone who would deny people the pleasure of listening and dancing to music they love is kind of a jerk. But this stereotype can also obscure a simple fact: music at the edges, music falling under the broad umbrella of “experimental” is actually becoming remarkably popular. What’s beautiful about “big tent” experimentalism is that it can encompass a broad range of music. Musicians playing clubs no longer fear angular sounds and …

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Bleeding-Edge Musical Innovation, Live from CCRMA; Full Report, Monolake + Tarik Barri Live

Ivory tower, let down your hair. Make no mistake. The slightly-impossible-to-pronounce acronym CCRMA (“karma”), standing for the not-terribly-sexy “Center for Computer Research in Music and Acoustics,” is one of the world’s hotbeds for innovation in electronic music. From the lowest-level DSP code to the craziest live performances, this northern California research center nesting at Stanford is where a lot is going on. So, when they put on a concert, this isn’t just another dry exposition of “tape” pieces, academics scratching their chins and trying not to nod off. (Trust me: I’ve … on occasion darned nearly rubbed my chin raw …

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Across the Universe: Mind-Blowing AV Performance Makes Music a Spacey Trip

Turning music and sound into three-dimensional worlds often yields something that fields like a trip through space. But this feels like a real trip. Through pulsing, glowing starfields, “Versum”‘s audiovisual movements are brain-bendingly transformative. Artist Tarik Barri has created an integrated world of sound and image that makes the interface and the compositional realms seamless. It seems as though this really is a musical universe, through whose harmonies of the spheres you can fly like. Boldly going, indeed. Ingredients: Max/MSP/Jitter, Processing, Java, SuperCollider, GLSL [the 3D shading language], and … some serious skill and time, I imagine. The work has …

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