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	<title>Create Digital Music &#187; technique</title>
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	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
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		<title>Tools and Music Production, as Explained Unwittingly by Chefs</title>
		<link>http://createdigitalmusic.com/2012/03/tools-and-music-production-as-explained-unwittingly-by-chefs/</link>
		<comments>http://createdigitalmusic.com/2012/03/tools-and-music-production-as-explained-unwittingly-by-chefs/#comments</comments>
		<pubDate>Tue, 20 Mar 2012 18:06:56 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23178</guid>
		<description><![CDATA[The center of the macular portion of your eye is called the fovea; it&#8217;s the portion of your retina that most nearly represents what you&#8217;re looking at directly. I adopted from my father the phrase &#8220;thinking off the fovea.&#8221; It means tackling a problem not by focusing directly on it, but what&#8217;s at the periphery. &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/03/tools-and-music-production-as-explained-unwittingly-by-chefs/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/35755966?title=0&amp;byline=0&amp;portrait=0&amp;color=737373" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>The center of the macular portion of your eye is called the <a href="http://en.wikipedia.org/wiki/Fovea_centralis">fovea</a>; it&#8217;s the portion of your retina that most nearly represents what you&#8217;re looking at directly. I adopted from my father the phrase &#8220;thinking off the fovea.&#8221; It means tackling a problem not by focusing directly on it, but what&#8217;s at the periphery. And in any creative question, that can be a great tool for harnessing different ways of thinking. In music production, it&#8217;s doubly true: by necessity, working on music production can take large amounts of time and effort, and the more effort you spend, the further you get from the ability to judge what you&#8217;re doing objectively or recall that initial creative spark was.</p>
<p>The question of how to approach tools in music technology comes up constantly. The &#8220;why are we all here and what are these things for?&#8221; question seems especially apt as I bunk in Frankfurt, Germany, a stone&#8217;s throw from cavernous halls full of gear for the annual Musikmesse trade show.</p>
<p>People talk about focusing on music <em>instead of</em> tools, as if the two can be neatly separated. These discussions can become circular, though, in groups of musicians.</p>
<p>So, instead, let&#8217;s ask chefs. Food and music are often connected, spiritually, socially, and metaphorically. (Music being the food of love and whatnot.) Both can be an aesthetic experience, but both also connect to some need in our being. </p>
<p>Can they connect philosophically? Practically?</p>
<p>Watch the video above and see if you nod along; I know I did not only personally but having interviewed artists across a great gamut of style and training. I won&#8217;t give away the content of the video, but I&#8217;m also curious:</p>
<p>What&#8217;s your knife?</p>
<p>Film by <a href="http://www.coolhunting.com/food-drink/kitchen-tools.php">Cool Hunting</a>, who do a wonderful series of shorts about design and inspiration, regularly relevant to music even when they&#8217;re about something else.</p>
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		<title>Music Making, and Living, with The Books&#8217; Nick Zammuto, in a Touching Short Film</title>
		<link>http://createdigitalmusic.com/2012/01/music-making-and-living-with-the-books-nick-zammuto-in-a-touching-short-film/</link>
		<comments>http://createdigitalmusic.com/2012/01/music-making-and-living-with-the-books-nick-zammuto-in-a-touching-short-film/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 20:14:20 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22472</guid>
		<description><![CDATA[When we say &#8220;handmade music,&#8221; we really mean this sense of crafting something , of touching something &#8211; not so much the technique or the technology as the intention behind what you do. In a striking film portrait of Nick Zammuto for nakedmusicians.com, the craft of living is spotlighted as much as the craft of &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/music-making-and-living-with-the-books-nick-zammuto-in-a-touching-short-film/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/34991226?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>When we say &#8220;handmade music,&#8221; we really mean this sense of crafting something , of touching something &#8211; not so much the technique or the technology as the intention behind what you do. In a striking film portrait of Nick Zammuto for <a href="http://www.nakedmusicians.com">nakedmusicians.com</a>, the craft of living is spotlighted as much as the craft of music making.</p>
<p>Nick, is known for his role in duo The Books (with Dutch-born Paul de Jong), and their distinctive, rhythmic, homebrewed-original sound. Here, he covers his manipulations of everything physical and temporal. Sound sampling is a tangible process, the poetry of things put together and assembled in surprising ways. So, too, is his life in music, as he talks about raising kids and literally building a home. They are all of these activities a way of stopping and shaping time, of composing yourself and your loved ones into the future. The resulting sounds and stories might just make you want to move around.</p>
<p>You can learn more about Nick on his site:</p>
<p><a href="http://zammutosound.com/">http://zammutosound.com/</a></p>
<p>Burlington, Vermont-based filmmaker <a href="http://vimeo.com/nakedmusicians">Matt Day</a> is responsible for this gem.</p>
<p>And if you&#8217;re in the Eastern USA, you can catch Nick live:<br />
FEB 3: Mass Moca, North Adams, MA<br />
FEB 4: 92YTribeca, New York, NY<br />
FEB 6:Brighton Music Hall, Allston, MA</p>
<p><a href="http://createdigitalmusic.com/files/2012/01/Zammuto_Redbox.jpg"><img src="http://createdigitalmusic.com/files/2012/01/Zammuto_Redbox-640x359.jpg" alt="" title="Zammuto_Redbox" width="640" height="359" class="alignnone size-large wp-image-22473" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/01/Zammuto_Kids.jpg"><img src="http://createdigitalmusic.com/files/2012/01/Zammuto_Kids-640x360.jpg" alt="" title="Zammuto_Kids" width="640" height="360" class="alignnone size-large wp-image-22474" /></a></p>
<p>Sounds from his new EP, via SoundCloud:<br />
<object height="225" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1450226&#038;show_playcount=true&#038;g=1&#038;show_comments=true&#038;show_artwork=true&#038;color=ff7700"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="225" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1450226&#038;show_playcount=true&#038;g=1&#038;show_comments=true&#038;show_artwork=true&#038;color=ff7700" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/zammuto/sets/zammuto-makemine-ep">Zammuto &#8211; Idiom Wind EP &#8211; Make Mine, London UK</a> by <a href="http://soundcloud.com/zammuto">zammuto</a></span></p>
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		<title>Monolake Explains Great Mastering Technique in 44 Seconds</title>
		<link>http://createdigitalmusic.com/2012/01/monolake-explains-great-mastering-technique-in-44-seconds/</link>
		<comments>http://createdigitalmusic.com/2012/01/monolake-explains-great-mastering-technique-in-44-seconds/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 18:40:34 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22469</guid>
		<description><![CDATA[At last, you, too, can achieve great mastering. Mastering &#8211; a step by step guide to good sound by monolake Sadly, as Robert Henke concedes: i still think it needs to be louder and it lacks dynamics and punch. I STILL THINK IT NEEDS TO BE LOUDER AND IT LACKS DYNAMICS AND PUNCH! It&#8217;s like &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/monolake-explains-great-mastering-technique-in-44-seconds/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p>At last, you, too, can achieve great mastering.</p>
<p><object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F34378904"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F34378904" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/monolake/mastering-a-step-by-step-guide">Mastering &#8211; a step by step guide to good sound</a> by <a href="http://soundcloud.com/monolake">monolake</a></span> </p>
<p>Sadly, as Robert Henke concedes:</p>
<blockquote><p>i still think it needs to be louder and it lacks dynamics and punch. I STILL THINK IT NEEDS TO BE LOUDER AND IT LACKS DYNAMICS AND PUNCH!
</p></blockquote>
<p>It&#8217;s like banging your head against a brick wall.</p>
<p>No further comment at this time.</p>
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		<title>What You Don&#8217;t Need to Make Music: With A Poly 800 and Renoise, Dkon Talks Music Making, New Label</title>
		<link>http://createdigitalmusic.com/2011/10/what-you-dont-need-to-make-music-with-a-poly-800-and-renoise-dkon-talks-music-making-new-label/</link>
		<comments>http://createdigitalmusic.com/2011/10/what-you-dont-need-to-make-music-with-a-poly-800-and-renoise-dkon-talks-music-making-new-label/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 19:29:27 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20908</guid>
		<description><![CDATA[Deceptikon morphs into Dkon &#8212; and talks to us about doing more with less. Photo courtesy the artist. Artist Zack Wright, for a handful of followers of what we used to call IDM, will be a blast from the past. Recording as Deceptikon on labels like Merck and Daly City Records, Zack is back. His &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/10/what-you-dont-need-to-make-music-with-a-poly-800-and-renoise-dkon-talks-music-making-new-label/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/10/deceptikon300.jpg"><img src="http://createdigitalmusic.com/files/2011/10/deceptikon300-640x457.jpg" alt="" title="deceptikon300" width="640" height="457" class="alignnone size-large wp-image-20910" /></a></p>
<div class="imgcaption">Deceptikon morphs into Dkon &#8212; and talks to us about doing more with less. Photo courtesy the artist.</div>
<p>Artist Zack Wright, for a handful of followers of what we used to call IDM, will be a blast from the past. Recording as Deceptikon on labels like Merck and Daly City Records, Zack is back. His name is now Dkon, and the story is more than just him: in the absence of a Merck to release adventurous music, Dkon is helping launch a new label entitled Tokyo Ghost Island, with an EP to be followed soon by new records from Jemapur, Secret Palindromes, and an EP from Stockton &#038; Malone, among other things.</p>
<p>Swimming upstream against gear fetishism, the 800 EP is proud to be cheap. The Korg Poly 800 on which the release is focused is a dirt-cheap eBay score, but as Dkon puts it, it&#8217;s also &#8220;one of the most underrated analog polysynths out there.&#8221; I&#8217;d be nervous about CDM driving up its value before I can get one &#8211; it&#8217;s been on my wish list &#8211; except that there are a lot of them. It was the first synth for many players. </p>
<p>With that spirit, Dkon sends along a manifesto of sorts about music making. He&#8217;s been coupling the Poly 800 with a production workflow entirely centered on Renoise, the modern tracker, for recording and sequencing.  But tools aside, there&#8217;s a minimal philosophy here I think a lot will like.</p>
<p>Oh, and about the album: it&#8217;s raw, unaffected, with the sweet spare sounds of the Korg set to good-natured beats, as clean as your local Poly 800 in a garage sale probably isn&#8217;t. It&#8217;s not retro; it&#8217;s just &#8230; well, good. The synthesis is unabashedly front and center, everything perfectly machined in pure economy. Less is more, indeed. Have a listen: the full tracks are on SoundCloud:</p>
<p><object height="225" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1191285"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="225" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1191285" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/dkon/sets/dkon-800-ep">Dkon &#8211; 800 EP</a> by <a href="http://soundcloud.com/dkon">Dkon / Deceptikon</a></span> </p>
<p><strong><a href="http://itunes.apple.com/us/album/800-ep/id468898072">Grab the EP on iTunes</a></strong></p>
<p><a href="https://www.facebook.com/dkonmusic">Facebook fan page</a></p>
<p>(I love this sound &#8212; but for a radically different side of the artist, be sure to hear some of his past work and remixes below; he&#8217;s got quite a range.)</p>
<p>For his part, Dkon is based in San Francisco, by way of Tokyo, Seattle, Washington, Eugene, Oregon, and Portland, Oregon, except I ran into him in Brooklyn at Percussion Lab. </p>
<p>Bonus points if you remember Deceptikon. And if you don&#8217;t, you know we&#8217;re not music snobs here; I think you&#8217;ll be pleasantly surprised to discover him through the new Dkon music. (See bottom for some Deceptikon music, too.)</p>
<p><a href="http://createdigitalmusic.com/files/2011/10/dkon_800ep-cover.jpg"><img src="http://createdigitalmusic.com/files/2011/10/dkon_800ep-cover-640x640.jpg" alt="" title="dkon_800ep cover" width="640" height="640" class="alignnone size-large wp-image-20912" /></a></p>
<p>But let&#8217;s see if you agree with Dkon&#8217;s philosophy, behind this record and DIY, economy-be-damned, do-it-on-the-cheap, make-it-great spirit. He shares those thoughts with CDM:<span id="more-20908"></span></p>
<blockquote><p><strong>DKON&#8217;S TIPS FOR CREATIVE SUCCESS</strong></p>
<p><strong>1. Less is more.</strong><br />
If you read nothing else in this article, read this. Having more options is not good for your creativity. Learn what you have, use what you have. Having a limited set of options forces you to focus.</p>
<p><strong>2. You don&#8217;t need expensive stuff.</strong><br />
There are a lot of people who think you need to keep improving your studio, and getting the latest, most expensive gear in order to have the ability to be able to make something good. This is nonsense. From an economic point of view, the 800 EP cost me about $125 to make. (Renoise license of about ~$75, and I bought the 800 on Craigslist for $40). I made my first several albums (*Lost Subject*, *Greater Cascadia*, and *Mythology of the Metropolis*) with very limited means and equipment. Make do with what you have. Buy gear secondhand, but only what you will actually use. Use free or cheap software. Use free or cheap plugins. </p>
<p><strong>3. It doesn&#8217;t matter what software you use.</strong><br />
There are so many DAW options now, but they all do basically the same thing. The only real difference is workflow. Pick one that appeals to you, learn it as you go along, and you will succeed. I have been using mostly Renoise for the past few years because I like the workflow and relatively simple interface. It may look confusing if you&#8217;ve never used a tracker before, but once you get the hang of it, it&#8217;s incredibly fast to get your ideas down, which is a major advantage. When inspiration hits you, the faster you can start working, the better.</p>
<p><strong>4. Work around the limitations of what you have.</strong><br />
If something is limited in some way, use it to your advantage. Why do you think things like the 303 and 808 are still universally adored? They are both incredibly limited instruments, but what they do, they do very well. Using a more concrete example in my case, the Poly 800. It&#8217;s horribly tedious to program, but has a great sound and a lot of character. If it was covered in knobs and sliders, I don&#8217;t think it would be as appealing in a bizarre kind of way. The limited nature of the instrument encourages creativity.</p>
<p><strong>5. Treat everything as a sample.</strong><br />
Especially in regards to software like Renoise. Find a sound on an instrument you like. Record yourself playing a few chords or a sequence of notes. Chop it up, sequence it, and rearrange it. Usually, if I do this, the sequence that ends up being used is different than the one that I originally played. Move things around, play with the pitch, change the envelopes. Being imprecise with your editing gives it a more humanized feel, without resorting to adding &#8220;humanization&#8221; after the fact.</p>
<p><strong>6. Fidelity is highly overrated.</strong><br />
Do you think anyone is going to care if your snares are amazingly compressed and EQ&#8217;ed if your song is terrible? No. Making your music sound &#8220;nice&#8221; should be an afterthought. Focus on content, not gloss.</p>
<p><strong>7. If you&#8217;re not having fun, you&#8217;re doing it wrong.</strong><br />
Making music, or art of any kind, should be fun. Treat it as play, not as work. Don&#8217;t think of what you want to make before you start &#8211; let the finished product reveal itself through your work. Dive in and explore without conscious thought.
</p></blockquote>
<p><a href="http://www.deceptikon.net/">http://www.deceptikon.net/</a><br />
<a href="http://soundcloud.com/dkon">http://soundcloud.com/dkon</a><br />
<a href="http://www.renoise.com/">http://www.renoise.com/</a></p>
<h3>Inside the Studio: Gear and Renoise Session Screenshots</h3>
<p><em>Click the images for a closer look; all images courtesy the artist and used by permission.</em></p>
<p><a href="http://createdigitalmusic.com/files/2011/10/studio1.jpg"><img src="http://createdigitalmusic.com/files/2011/10/studio1-640x480.jpg" alt="" title="studio1" width="640" height="480" class="alignnone size-large wp-image-20915" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/10/studio2.jpg"><img src="http://createdigitalmusic.com/files/2011/10/studio2-640x480.jpg" alt="" title="studio2" width="640" height="480" class="alignnone size-large wp-image-20916" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/10/dkon_egypt1-renoise.jpg"><img src="http://createdigitalmusic.com/files/2011/10/dkon_egypt1-renoise-640x360.jpg" alt="" title="dkon_egypt1-renoise" width="640" height="360" class="alignnone size-large wp-image-20917" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/10/dkon_egypt2-renoise.jpg"><img src="http://createdigitalmusic.com/files/2011/10/dkon_egypt2-renoise-640x360.jpg" alt="" title="dkon_egypt2-renoise" width="640" height="360" class="alignnone size-large wp-image-20918" /></a></p>
<h3>More Music</h3>
<p><object height="225" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1191275"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="225" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1191275" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/dkon/sets/remixes">Remixes</a> by <a href="http://soundcloud.com/dkon">Dkon / Deceptikon</a></span> </p>
<p><object height="225" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F632427"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="225" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F632427" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/dkon/sets/mythology-of-the-metropolis-12">Mythology of the Metropolis 12&#8243;</a> by <a href="http://soundcloud.com/dkon">Dkon / Deceptikon</a></span> </p>
<p>Artwork for the <em>Mythology of the Metropolis</em> album is, I think, really beautiful:</p>
<p><a href="http://createdigitalmusic.com/files/2011/10/mythology_cover.jpg"><img src="http://createdigitalmusic.com/files/2011/10/mythology_cover-640x640.jpg" alt="" title="mythology_cover" width="640" height="640" class="alignnone size-large wp-image-20921" /></a></p>
<p>The painting is the work of Philadelphia-based <a href="http://www.proemland.com/">Richard Bailey, aka artist proem</a>, who also did <a href="http://music.pkirn.com">my album cover</a> as well as the CSS work on CDM. This isn&#8217;t some sort of cabal we&#8217;ve put together; I keep running into these lads and the connections between them by pure accident. There&#8217;s a sort of diffuse, scattered community of people who are expatriated from a forgotten IDM nation. If IDM dies, CDM lives, at least.</p>
<p>And for good measure, the music video for &#8220;Broken Synthesizers,&#8221; via reader <a href="http://mikrosopht.godxiliary.com/">mikrosopht</a> in comments, who worked on it.</p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/O2GmE_ozLZM?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Brilliant idea &#8211; hacking YouTube timelines to make an interactive 909 &#8211; though I can&#8217;t get it to work for me at the moment.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/oyF3BkcB0HI?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Thanks to Dkon for all these ideas.</p>
<p>Care to debate &#8211; or echo &#8211; his creative tips? Sound off in comments.</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/10/what-you-dont-need-to-make-music-with-a-poly-800-and-renoise-dkon-talks-music-making-new-label/&via=cdmblogs&text=What You Don't Need to Make Music: With A Poly 800 and Renoise, Dkon Talks Music Making, New Label &related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/10/what-you-dont-need-to-make-music-with-a-poly-800-and-renoise-dkon-talks-music-making-new-label/&via=cdmblogs&text=What You Don't Need to Make Music: With A Poly 800 and Renoise, Dkon Talks Music Making, New Label &related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/10/what-you-dont-need-to-make-music-with-a-poly-800-and-renoise-dkon-talks-music-making-new-label/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
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		<title>Sound Inventor Diego Stocco on Ideas, Sonic Memory; New Cinematic Oxygen Tank Soundscape to Hear</title>
		<link>http://createdigitalmusic.com/2011/08/sound-inventor-diego-stocco-on-ideas-sonic-memory-new-cinematic-oxygen-tank-soundscape-to-hear/</link>
		<comments>http://createdigitalmusic.com/2011/08/sound-inventor-diego-stocco-on-ideas-sonic-memory-new-cinematic-oxygen-tank-soundscape-to-hear/#comments</comments>
		<pubDate>Wed, 17 Aug 2011 19:30:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20275</guid>
		<description><![CDATA[Compose and sound designer Diego Stocco, seen often in these parts, has an endlessly-inspiring approach to inventing new timbres. That process of, as he puts it, &#8220;bringing music into the process of creating sounds&#8221; is sometimes destructive &#8211; as in, sawing an instrument in half destructive. It seems often at the edge of obliterating the &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/08/sound-inventor-diego-stocco-on-ideas-sonic-memory-new-cinematic-oxygen-tank-soundscape-to-hear/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/t65k41KXNIo?version=3"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/t65k41KXNIo?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="390"></object></p>
<p>Compose and sound designer Diego Stocco, seen often in these parts, has an endlessly-inspiring approach to inventing new timbres. That process of, as he puts it, &#8220;bringing music into the process of creating sounds&#8221; is sometimes destructive &#8211; as in, sawing an instrument in half destructive. It seems often at the edge of obliterating the object, but sliced thinly onto the side of unleashing its auditory potential. Sometimes, it&#8217;s gentle, putting an ear to the world. But his work is always exploring new frontiers of possibility.</p>
<p>Diego himself comes to the microphone to explain his philosophy and background in a fantastic interview launching a new video series, entitled Take, produced by the LA-based FIDM Digital Arts:</p>
<p><a href="http://blog.fidmdigitalarts.com/2011/08/16/welcome-to-take-5/">Take 5 with Sound Designer Diego Stocco</a> [FIDM Blog; more digital artists and directors and such to come in that series]</p>
<p>Diego also sends CDM some of his latest work, an eerily-ethereal reconception of the sound of a filling oxygen tank, which becomes in turns percussion or vast, imagined space calliope.</p>
<p>Here&#8217;s the musical soundscape, a cinematic composition from layers of the single sound:<span id="more-20275"></span></p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20954330"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20954330" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/diegostocco/diego-stocco-oxygen-tank-1">Diego Stocco &#8220;Oxygen Tank&#8221;</a> by <a href="http://soundcloud.com/diegostocco">DiegoStocco</a></span> </p>
<p>And the source recording on which the piece was exclusively based:<br />
<object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20954230"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20954230" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/diegostocco/diego-stocco-oxygen-tank">Diego Stocco &#8220;Oxygen Tank Original Noise&#8221;</a> by <a href="http://soundcloud.com/diegostocco">DiegoStocco</a></span> </p>
<p>Diego tells CDM:</p>
<blockquote><p>This is sound design/cinematic piece I created out of the noise of an oxygen tank while being refilled. It makes all sort of interesting overtones because of the high pressure. This piece is more about sound designing the noise into different elements rather than playing parts with the tank.</p>
<p>I didn&#8217;t add any other sound to it, everything comes from sound designing these noise snippets [as embedded above.]</p></blockquote>
<p>More Diego Stocco goodness:<br />
<a href="http://diegostocco.com/">http://diegostocco.com/</a></p>
<p>or <a href="http://createdigitalmusic.com/?s=diego+stocco">search CDM</a>.</p>
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		<title>Nicolas Jaar, Making Electronic Music Eminently Live, Talks to MTV About Honesty</title>
		<link>http://createdigitalmusic.com/2011/08/nicolas-jaar-making-electronic-music-eminently-live-talks-to-mtv/</link>
		<comments>http://createdigitalmusic.com/2011/08/nicolas-jaar-making-electronic-music-eminently-live-talks-to-mtv/#comments</comments>
		<pubDate>Fri, 05 Aug 2011 16:23:18 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20110</guid>
		<description><![CDATA[Nicolas JaarGet More: Nicolas Jaar, MTV Hive A few decades is a short time in the history of instruments. But something magical is happening: the electronic instrument, the computer, is finally easily shifting into performance scenarios, into improvisation, and into bands. (The performance features Livid&#8217;s Ohm64 and Ableton Live, with sax, guitar, and drums, at &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/08/nicolas-jaar-making-electronic-music-eminently-live-talks-to-mtv/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<div style="background-color:#000000;width:520px;">
<div style="padding:4px;"><embed src="http://media.mtvnservices.com/mgid:uma:video:mtvmusic.com:677318" width="512" height="288" type="application/x-shockwave-flash" allowFullScreen="true" allowScriptAccess="always" base="." flashVars=""></embed>
<p style="text-align:left;background-color:#FFFFFF;padding:4px;margin-top:4px;margin-bottom:0px;font-family:Arial, Helvetica, sans-serif;font-size:12px;"><b><a href="http://www.mtvhive.com/artist/nicolas_jaar">Nicolas Jaar</a></b><br/>Get More:<br />
<a href="http://www.mtvhive.com/artist/nicolas_jaar">Nicolas Jaar</a>, <a href="http://www.mtvhive.com">MTV Hive</a>
</p>
</div>
</div>
<p>A few decades is a short time in the history of instruments. But something magical is happening: the electronic instrument, the computer, is finally easily shifting into performance scenarios, into improvisation, and into bands. (The performance features Livid&#8217;s Ohm64 and Ableton Live, with sax, guitar, and drums, at New York&#8217;s Le Poisson Rouge. See a note on the rig at <a href="http://blog.lividinstruments.com/2011/08/04/he-got-his-mtv/">Livid&#8217;s blog</a>.)</p>
<p>Look no further than Nicolas Jaar. In an insightful performance and conversation for MTV Hive, he reveals how he thinks about music &#8211; and puts his chops where his mouth is. Excerpt:</p>
<blockquote><p>&#8220;I think honesty and electronic music weren&#8217;t really tied together for a while &#8230; it was more about forgetting and partying. And now everything is coming together.&#8221;</p></blockquote>
<p>That notion of &#8220;honesty&#8221; appears to cover finding his voice, finding a performance technique, and finding musical ideas.</p>
<p>In my dream world, this is what MTV looks like when you turn on your television, before reality killed the video star.</p>
<p><strong>We&#8217;ve had some reports of difficulty playing the video. We will hopefully get to do our own interview with Mr. Jaar soon, which we&#8217;ll make available to all.</strong></p>
<p>And yes, while I enjoy watching the video, I&#8217;m very unclear what Nico means by &#8220;honesty.&#8221; It seems to be a personal take on what he&#8217;s doing in his own work, and I&#8217;d like to know more, as to me, it&#8217;s unclear. Some reader comments, rather than wanting to know more or questioning what he&#8217;s saying, instead decide to say that so much as posting this video on CDM takes away from the site&#8217;s integrity or suggest that he&#8217;s a bad person or that I don&#8217;t know that people have used sequencers in live bands before 2011. So, yes, that&#8217;s a &#8230; perspective. Carry on. I&#8217;ll continue trying to do actual research. Nico&#8217;s on tour; we&#8217;re waiting for him to get back to the US to do a proper interview, for those with more open-minded attitudes.</p>
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		<slash:comments>49</slash:comments>
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		<title>Finger Drumming Interlude: Teezva, Ableton Live, Vestax PAD-One</title>
		<link>http://createdigitalmusic.com/2011/08/finger-drumming-interlude-teezva-ableton-live-vestax-pad-one/</link>
		<comments>http://createdigitalmusic.com/2011/08/finger-drumming-interlude-teezva-ableton-live-vestax-pad-one/#comments</comments>
		<pubDate>Fri, 05 Aug 2011 16:12:27 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Amidst the many examples of virtuoso finger drumming and pad performance on YouTube, here&#8217;s a potentially-inspiring jam produced by artist Teezva for Vestax. We must have missed this video in the NAMM deluge of last year, but it perhaps remains worth posting. It&#8217;s doubly so, as I still haven&#8217;t seen any of Vestax&#8217;s PAD-One hardware &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/08/finger-drumming-interlude-teezva-ableton-live-vestax-pad-one/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="390" src="http://www.youtube.com/embed/GD7vz-g6aDQ" frameborder="0" allowfullscreen></iframe></p>
<p>Amidst the many examples of virtuoso finger drumming and pad performance on YouTube, here&#8217;s a potentially-inspiring jam produced by artist Teezva for Vestax. We must have missed this video in the NAMM deluge of last year, but it perhaps remains worth posting. It&#8217;s doubly so, as I still haven&#8217;t seen any of Vestax&#8217;s PAD-One hardware in the wild. (PAD-Ones, if you&#8217;re reading, come say hello!)</p>
<p>One interesting element of the performance is that Teezva seems effortlessly between triggering clips and loops and individual one-shots. Many performances I see tend to focus on one or the other, but compositionally, that provides more flexibility.</p>
<p>Just keep tapping those fingers to keep your dexterity up.</p>
<p>Via Beatnick audio, another live take with Teezva, in which he also talks a bit about what he&#8217;s doing. (And yes, he really can replicate this performance, lest you thought the above video was the result of umpteen takes.)<span id="more-20106"></span></p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/Rvli_qIHe_c" frameborder="0" allowfullscreen></iframe> </p>
<p>Here&#8217;s the PAD-One, looking for all the world like a KORG padKONTROL and a nano series had a love child:</p>
<p><a href="http://vestax.com/v/products/detail.php?cate_id=119&#038;parent_id=8">Vestax PAD-One</a></p>
<p>&#8211; though, naturally, this is applicable on any pad controller you like.</p>
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		<title>Letting Out Ethereal Cries, a Slide Guitar Meets Synthesis in the Hands of a Bluegrass Master</title>
		<link>http://createdigitalmusic.com/2011/08/letting-out-ethereal-cries-a-slide-guitar-meets-synthesis-in-the-hands-of-a-bluegrass-master/</link>
		<comments>http://createdigitalmusic.com/2011/08/letting-out-ethereal-cries-a-slide-guitar-meets-synthesis-in-the-hands-of-a-bluegrass-master/#comments</comments>
		<pubDate>Wed, 03 Aug 2011 15:48:03 +0000</pubDate>
		<dc:creator>Chris Stack</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<category><![CDATA[Moog]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20073</guid>
		<description><![CDATA[When musical traditions meet, handled by people with real mastery of their technique, wonderful things can happen. That can be true of master instrument builders, for one. I got a chance to hear the sounds of the Moog Lap Steel Guitar in June while meeting with the folks from Moog Music. It&#8217;s an incredibly-delicious instrument, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/08/letting-out-ethereal-cries-a-slide-guitar-meets-synthesis-in-the-hands-of-a-bluegrass-master/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="510" src="http://www.youtube.com/embed/ePN5p_wQ8C4" frameborder="0" allowfullscreen></iframe></p>
<p><em>When musical traditions meet, handled by people with real mastery of their technique, wonderful things can happen. That can be true of master instrument builders, for one. I got a chance to hear the sounds of the Moog Lap Steel Guitar in June while meeting with the folks from Moog Music. It&#8217;s an incredibly-delicious instrument, both in terms of how it&#8217;s engineered as a guitar and in bringing the filter from the Moog synth, now itself a tradition. </p>
<p>But more importantly, in the stage that comes after those tools are built, traditions fuse beneath the fingers of master musicians. Chris Stack has been updating CDM regularly on his wonderful Experimental Synth Series, in which he explores musical applications of tools &#8211; what you can do when you take these things home and really live with them musically. Here, for CDM, he explains the wonders of &#8220;hybrid vigor,&#8221; as two master folk/bluegrass musicians take up the sonic possibilities of synthesis. It&#8217;s all in the analog domain here, but that&#8217;s secondary: anyone working with the techniques of electronic music and electronic experimentation will find inspiration. </p>
<p>And you thought bluegrass and synthesis had nothing to do with one another. Think again. -Ed.</em></p>
<p>The history of musical instruments and of music itself is a story of the search for ever-greater tools for expression, and of an ever-deepening well of ideas to express. Combining innovations by instrument makers from around the globe (and across decades and centuries) with musicians who take a similar approach to their art is bound to produce music that displays a welcome <a href="http://en.wikipedia.org/wiki/Heterosis">hybrid vigor</a>.</p>
<p>A prime example of this is Billy Cardine and the Moog Lap Steel. A bluegrass virtuoso who has performed everywhere from Carnegie Hall and the Kennedy Center to the Ryman Auditorium and Bonnaroo, he also studied in India and will perform at the upcoming Bangalore International Music Fest with <a href="http://www.ravikiranmusic.com/chitravina.htm">chitravina master Ravikiran</a>. <em>[Ed.: the chitravina is an ancient Indian instrument dating back at least two millennia. It's a fretless string instrument, and can itself be seen as a precursor to slide instruments in places like Hawaii - it's played in the same way, with a slide. Just dig those 21 strings. -PK</em></p>
<p>Billy was instrumental (pardon the pun) in the development of the Moog Lap Steel and played a prototype at its debut at Moogfest 2010 (see video, below). Combining the unique expressive qualities of the lap steel with the innovative string control abilities of the Moog Guitar &#8211; adding an onboard Moog filter &#8211; results in an instrument with incredible expressive potential.</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/RYvPwOitnpc" frameborder="0" allowfullscreen></iframe></p>
<p>And since there is a CV (control voltage) input for external control of the Moog filter, why not bring some modular synthesis into the mix? <span id="more-20073"></span>Against a backdrop of synth drones and arpeggiations, with a sweep of a pedal the MakeNoise René sequencer can be brought in to modulate the Lap Steel’s filter cutoff frequency. The René has two independent clock inputs. In this video (top), only one of them is synced to MIDI clock, resulting in some nice, subtle glitchyness.</p>
<p>Bring this to life with Billy’s unique style… the results… the expressive vigor of hybrids.</p>
<h3>And More Sonic Experimentation &#8211; With a Fiddle</h3>
<p>In another example of electronic expression in unexpected genres… Casey Driessen, violinist with Bela Fleck, the Sparrow Quartet and others visits the ExperimentalSynth Studio to check out some Moogerfooger effects processors.</p>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/FzJlL745oOM" frameborder="0" allowfullscreen></iframe></p>
<p><em>Ed.: For a change of pace, I have to also embed here a preview Chris shot for the workshop he was teaching for the Moog Foundation. You get some computers here. And actually, I&#8217;m impressed by the sense that, in some sense, it doesn&#8217;t matter &#8211; this Mac laptop could easily jam with the violin, with the banjo, with the slide guitar&#8230; That&#8217;s important. Working solo in the dark hours of the night is terrific. But it means you can also play &#8211; really play, not just get lost in some chaotic soundscape &#8211; with friends from a range of musical traditions. -PK</em></p>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/LLUyVZ_DWSU" frameborder="0" allowfullscreen></iframe></p>
<p>More Experimental Synth:<br />
<a href="http://www.experimentalsynth.com/">http://www.experimentalsynth.com/</a></p>
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		<title>Gold Panda on Sampling; Moby on Drum Machines</title>
		<link>http://createdigitalmusic.com/2011/04/gold-panda-on-sampling-moby-on-drum-machines/</link>
		<comments>http://createdigitalmusic.com/2011/04/gold-panda-on-sampling-moby-on-drum-machines/#comments</comments>
		<pubDate>Thu, 21 Apr 2011 15:51:29 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18395</guid>
		<description><![CDATA[Something has happened to the mystique of the musical artist, as the superstars have faded. It seems people are increasingly interested with understanding process, in understanding what&#8217;s inside the magical black boxes of sound. Jess Gitner hosted Derwin Panda, aka Gold Panda, at National Public Radio&#8217;s studios for Morning Edition. She talked to the artist &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/04/gold-panda-on-sampling-moby-on-drum-machines/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe title="YouTube video player" width="640" height="510" src="http://www.youtube.com/embed/Kf3enBhPmuo" frameborder="0" allowfullscreen></iframe></p>
<p>Something has happened to the mystique of the musical artist, as the superstars have faded. It seems people are increasingly interested with understanding process, in understanding what&#8217;s inside the magical black boxes of sound.</p>
<p>Jess Gitner hosted Derwin Panda, aka Gold Panda, at National Public Radio&#8217;s studios for <em>Morning Edition</em>. She talked to the artist about the basics of how he constructs music from samples. It&#8217;s actually quite nice to me to see a story that&#8217;s elementary enough that it could be understood by non-specialists &#8212; it&#8217;s all to easy to forget that for the vast majority of even the music-loving public, a lot of what people do is a complete mystery.</p>
<p>It&#8217;s also worth watching Gold Panda in a live version of &#8220;You&#8221; for KCRW (a US public radio affiliate in Los Angeles). He uses the tried-and-tested Ableton laptop-plus-MPC combination. We spoke to Gold Panda at length about his process back in October, just before his debut album really blew up (entirely and unequivocally having nothing whatsoever to do with CDM):<br />
<a href="http://createdigitalmusic.com/2010/10/gold-panda-interview-inspiration-from-samples-loved-ones-and-distracting-dogs/">Gold Panda Interview: Inspiration from Samples, Loved Ones, and Distracting Dogs</a></p>
<p>Listen to the whole NPR piece:</p>
<p><embed src="http://www.npr.org/v2/?i=135517887&#38;m=135533871&#38;t=audio" height="386" wmode="opaque" allowfullscreen="true" width="400" base="http://www.npr.org" type="application/x-shockwave-flash"></embed></p>
<p><a href="http://www.npr.org/blogs/therecord/2011/04/19/135517887/gold-panda-breaking-down-found-sound"> Gold Panda: Breaking Down Found Sound</a> [The Record with Ann Powers / NPR]</p>
<p>In other news, Rick Moody, himself a novelist and musician, does a wonderful, intimate interview with Moby for The Rumpus. (Thanks, Paul Artz!) It&#8217;s ironic that Moody is conducting the interview, as he has been crafting an extended manifesto about why not to use drum machines (though he claims it&#8217;s only &#8220;rhetorical.&#8221;)<span id="more-18395"></span></p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/ixZJMb1Biz0" frameborder="0" allowfullscreen></iframe></p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/O8EhUKwb3tQ" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://therumpus.net/2011/04/swinging-modern-sounds-29-the-museum-of-broken-things/">SWINGING MODERN SOUNDS #29: The Museum of Broken Things</a> [The Rumpus]</p>
<p>There are some insightful moments; I like this quote:</p>
<blockquote><p>Not to get too odd and esoteric, but there’s the Japanese concept of wabi-sabi. Do you know what wabi-sabi is? The more entropic something is, the more endearing it is. A bucket that’s forty years old that’s been used by a lady to clean the floors of a house she’s been working in is way more interesting than a brand new bucket from Walmart. A broken down, crummy Wall-E is way more interesting than a brand new robot. And that’s part of my love of these guys, they’re all about entropy. Sometimes they work, sometimes they don’t. They’re all dusty, they have pencil scribbles on them, none of them is cool, and the ones that sort of pretend to be cool are the least cool.</p></blockquote>
<p>I&#8217;m not entirely sure Moby&#8217;s history of the drum machine is completely accurate &#8211; for one, I&#8217;d question whether it&#8217;s true that no one makes or is interested in drum machines any more. But it&#8217;s worth it for the massive gear lust geek-out.</p>
<p>In fact, if you read just one line of this rambling article I&#8217;m writing, read this one:<br />
<strong>What would we need to do to resurrect the <a href="http://www.paia.com/talk/viewtopic.php?f=6&#038;t=153">PAiA 7701 Drummer Boy</a> or some similar design?</strong></p>
<p>Where&#8217;s my blink tag when I need it?</p>
<p>Also, if you read only two lines, <strong>what&#8217;s Moby&#8217;s account name, so we know the next time he snipes us on eBay?</strong> </p>
<p>As for this business of drum machines:</p>
<p>I can&#8217;t stand drummers, and sometimes, other people, generally. I grew up loving the flavor of grape bubble gum, which is clearly an entirely-synthetic flavor barely resembling the taste of sugar, let alone a fruit. So I must be cut out for 80s drum machine collecting. But I&#8217;m just saying that rhetorically.</p>
<p>Also, internal combustion engines? So much more awesome than the horse. So much more.</p>
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		<title>Learn Mastering Technique in Free Videos: Limiting, M/S, Dubstep Bass</title>
		<link>http://createdigitalmusic.com/2011/04/learn-mastering-technique-in-free-videos-limiting-ms-dubstep-bass/</link>
		<comments>http://createdigitalmusic.com/2011/04/learn-mastering-technique-in-free-videos-limiting-ms-dubstep-bass/#comments</comments>
		<pubDate>Wed, 13 Apr 2011 21:30:24 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[channel-strip-pro]]></category>
		<category><![CDATA[compressor]]></category>
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		<category><![CDATA[limiter]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18180</guid>
		<description><![CDATA[Mastering to me is a bit like applying stain to wood: done correctly, it brings out the definition of what&#8217;s there rather than covering it up. But making mastering effective is a really special art. Danny Wyatt, a veteran mastering engineer now working as an instructor with Dubspot, has some serious credentials both on the &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/04/learn-mastering-technique-in-free-videos-limiting-ms-dubstep-bass/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/04/Ozone4_EQ.jpg"><img src="http://createdigitalmusic.com/files/2011/04/Ozone4_EQ-640x462.jpg" alt="" title="Ozone4_EQ" width="640" height="462" class="alignnone size-large wp-image-18190" /></a></p>
<p>Mastering to me is a bit like applying stain to wood: done correctly, it brings out the definition of what&#8217;s there rather than covering it up. But making mastering effective is a really special art. Danny Wyatt, a veteran mastering engineer now working as an instructor with Dubspot, has some serious credentials both on the mixing and mastering side and as an educator. He&#8217;s worked with a range of artists over the years (Wax Poetic featuring Norah Jones, Curtis Mayfield, Thievery Corp., the Roots, Ultra Records, and Mos Def, to name a few). But he also doesn&#8217;t mystify his knowledge: he&#8217;ll tell you straight what he believes, both face-to-face and as a teacher.</p>
<p>I feel I know Danny&#8217;s work a whole lot better, too, having had him master my new solo electronic album, which will be released soon. You can get sort of a loose sense of how someone works when they&#8217;re manipulating someone else&#8217;s material, but you really get close to their technique when they&#8217;ve got their hands on your own stuff.</p>
<p>I like handing over work to a mastering engineer both because they can then provide some objective distance, and because they specialize in the craft. But knowing basic mastering technique is increasingly essential for anyone working in sound &#8211; aspiring engineer or not.</p>
<p>Danny has some free videos out, included here, that explain some very useful techniques and tools:</p>
<ul>
<li><strong>How to use a limiter</strong>, here illustrated with <a href="http://www.izotope.com/products/audio/ozone/">iZotope&#8217;s Ozone 4</a>, including its &#8220;Loudness Maximizer.&#8221; We&#8217;re talking distortion-free loudness, not nasty, justly-notorious brick-wall limiting.</li>
<li><strong>Mid-Side EQ</strong>, which I&#8217;ve heard Danny call &#8220;ear candy,&#8221; for widening the stereo effect of a track (here with another of my tracks as the example). Again, he uses Ozone, though other tools could work, too.</li>
<li><strong>Compression of a bass with <a href="http://www.ursplugins.com/ursStripPro.html">URS Classic Console Strip Pro</a></strong> &#8211; dubstep-style here, but applicable to a wide range of things. especially with the emulation of the LA-2A modeled compressor.</li>
</ul>
<p>If those videos whet your appetite, Danny&#8217;s class is now taking enrollment for an in-depth online course, so you can benefit from this level of instruction without having to be in New York:<br />
<a href="http://www.dubspot.com/mixing-mastering/">http://www.dubspot.com/mixing-mastering/</a></p>
<p>And stay tuned, as I did an interview with Danny that digs into his workflow and approach, which we&#8217;ll have here on CDM soon.</p>
<p>Have a look at the videos right here:<br />
<iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/9Z2mMJT4Iqo" frameborder="0" allowfullscreen></iframe><br />
<span id="more-18180"></span></p>
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<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/4Gupe7mnwy4" frameborder="0" allowfullscreen></iframe></p>
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