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	<title>Create Digital Music &#187; touch</title>
	<atom:link href="http://createdigitalmusic.com/tag/touch/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
	<lastBuildDate>Fri, 25 May 2012 21:05:58 +0000</lastBuildDate>
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		<title>In a Swirl of Particles, luanna Uses Gestures to Touch Samples [iPad]</title>
		<link>http://createdigitalmusic.com/2012/05/in-a-swirl-of-particles-luanna-uses-gestures-to-touch-samples-ipad/</link>
		<comments>http://createdigitalmusic.com/2012/05/in-a-swirl-of-particles-luanna-uses-gestures-to-touch-samples-ipad/#comments</comments>
		<pubDate>Mon, 21 May 2012 16:19:22 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[audiovisual]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[gestural]]></category>
		<category><![CDATA[gestures]]></category>
		<category><![CDATA[interface-design]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
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		<category><![CDATA[Japan]]></category>
		<category><![CDATA[mobile]]></category>
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		<category><![CDATA[samples]]></category>
		<category><![CDATA[Sampling]]></category>
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		<category><![CDATA[tokyo]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[visual-music]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23977</guid>
		<description><![CDATA[luanna is a beautiful new application out of Tokyo-based visual/sound collective Phontwerp_. Amidst a wave of audiovisual iPad toys, luanna is notable for its elegance, connecting swirling flurries of particles with gestures for manipulation. I imagine I&#8217;m not alone when I say I have various sample manipulation patches lying around, many in Pd, lacking visualization, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/05/in-a-swirl-of-particles-luanna-uses-gestures-to-touch-samples-ipad/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/05/luanna.png"><img src="http://createdigitalmusic.com/files/2012/05/luanna-640x480.png" alt="" title="luanna" width="640" height="480" class="alignnone size-large wp-image-23979" /></a></p>
<p>luanna is a beautiful new application out of Tokyo-based visual/sound collective Phontwerp_. Amidst a wave of audiovisual iPad toys, luanna is notable for its elegance, connecting swirling flurries of particles with gestures for manipulation. I imagine I&#8217;m not alone when I say I have various sample manipulation patches lying around, many in Pd, lacking visualization, and wonder what I might use in place of a knob or fader to manipulate them. In the case of luanna, these developers find one way of &#8220;touching&#8221; the sound. </p>
<p><a href="http://createdigitalmusic.com/files/2012/05/luannagestures.png"><img src="http://createdigitalmusic.com/files/2012/05/luannagestures-640x426.png" alt="" title="luannagestures" width="640" height="426" class="alignnone size-large wp-image-23980" /></a><br />
As the developers put it:<span id="more-23977"></span></p>
<blockquote><p>luanna is an audio-visual application designed for the iPad<br />
that allows you to create and control music through the manipulation of moving images.</p>
<p>The luanna app has been designed to be visually simple and intuitive, whilst retaining a set of rich and comprehensive functions. Through hand gestures you can touch, tap and manipulate the image, as if you were touching the sound. The image changes dynamically with your hand movements, engaging you with the iPad’s environment.</p></blockquote>
<p>The interface is multi-modal, with gestures activating different modes. This allows you to select samples, play in reverse, swap different playback options, mute, and add a rhythm track or crashing noises. It&#8217;s sort of half-instrument, half-generative. </p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/SeERj---6iQ" frameborder="0" allowfullscreen></iframe></p>
<p>Phontwerp_ themselves are an interesting shop, descibed as a &#8220;unit&#8221; that will &#8220;create tangible/intangible products all related to sound.&#8221; Cleverly naming each as chord symbols, ∆7, -7, add9, and +5 handle sound art, merch, music performance / composition / sound design, and code, respectively. That nexus of four dimensions sounds a familiar one for our age.</p>
<p>Sadly, this particular creation is one of a growing number of applications that skips over the first-generation iPad and its lower-powered processor and less-ample RAM. Given Apple can make some hefty apps run on that hardware, though, I hope that if independent developers find success supporting the later models, they back-port some of their apps.</p>
<p>See the tutorial for more (including a reminder that Apple&#8217;s multitasking gestures are a no-no).</p>
<p>US$16.99 on the App Store. (Interested to see the higher price, as price points have been low for this sort of app &#8211; but I wonder if going higher will eventually be a trend, given that some of the audiovisual stuff we love has a more limited audience!)</p>
<p>Readers request Audio Copy and sample import right away. I think sample import, at least, could easily justify a higher price, by making this a more flexible tool.</p>
<p>Find it on our own directory, CDM Apps:<br />
<strong><a href="http://apps.createdigitalmusic.com/apps/luanna">http://apps.createdigitalmusic.com/apps/luanna</a></strong></p>
<p><a href="http://phontwerp.jp/luanna/">http://phontwerp.jp/luanna/</a></p>
<p>Very similar in its approach is the wonderful Thicket, well worth considering:<br />
<a href="http://apps.createdigitalmusic.com/apps/thicket">http://apps.createdigitalmusic.com/apps/thicket</a></p>
<p>See our recent, extensive profile of that application&#8217;s development:<br />
<a href="http://createdigitalmusic.com/2012/03/thicket-for-ios-thickens-artists-describe-the-growth-of-an-audiovisual-playground/">Thicket for iOS Thickens; Artists Describe the Growth of an Audiovisual Playground</a></p>
<p>See also, in a similar vein, Julien Bayle&#8217;s recent release US$4.99 Digital Collisions:</p>
<p><a href="http://julienbayle.net/2012/04/07/digital-collisions-1-1-new-features/">http://julienbayle.net/2012/04/07/digital-collisions-1-1-new-features/</a></p>
<p><a href="http://apps.createdigitalmusic.com/apps/digital-collisions-hd">http://apps.createdigitalmusic.com/apps/digital-collisions-hd</a></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/tlbtRK1lUb8" frameborder="0" allowfullscreen></iframe></p>
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		<title>Visual Music: My God, It&#8217;s Full of Dots &#8211; Yayoi Kusama Meets Musical Design</title>
		<link>http://createdigitalmusic.com/2012/05/visual-music-my-god-its-full-of-dots-yayoi-kusama-meets-musical-design/</link>
		<comments>http://createdigitalmusic.com/2012/05/visual-music-my-god-its-full-of-dots-yayoi-kusama-meets-musical-design/#comments</comments>
		<pubDate>Thu, 17 May 2012 22:34:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[sound-art]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23941</guid>
		<description><![CDATA[Tenori-On and iPad apps, hardware designs and visual creations: set against the beautifully-generative mind of Japanese/New York artist Yayoi Kusama, the flurries of dots and circles and patterns in musical interfaces take on a richer meaning. This video, from a workshop hosted at the Tate Modern alongside an exhibition of Kusama&#8217;s work, needs little introduction. &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/05/visual-music-my-god-its-full-of-dots-yayoi-kusama-meets-musical-design/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/41482859?title=0&amp;byline=0&amp;portrait=0&amp;color=fff703" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Tenori-On and iPad apps, hardware designs and visual creations: set against the beautifully-generative mind of Japanese/New York artist Yayoi Kusama, the flurries of dots and circles and patterns in musical interfaces take on a richer meaning. This video, from a workshop hosted at the Tate Modern alongside an exhibition of Kusama&#8217;s work, needs little introduction. Instead, the dizzying cuts of geometric abstraction, the array of visual ideas for musical interface begin to take on the same personality of her expansive creations. The galaxies produced out of the minds of musicians somehow overlap with this iconic artist. I hadn&#8217;t really made the connection before, even as a fan of her work, but with this workshop, the sympathetic vibrations &#8211; intentional or not &#8211; become clear. Description:</p>
<blockquote><p>Sonic Kusama:<br />
Workshop exploring connections between the work of Yayoi Kusama and creation and representation of new music &#038; sound art through visual audio interfaces.<br />
Presented by Simon Little and Kelvin Brown with Chase Lane.<br />
Audio track by Capstone Music<br />
Video production by Territory Studio</p></blockquote>
<p>If you&#8217;re in London, <a href="http://collectives.tate.org.uk/project/infinite-kusama">Infinite Kusama</a> is on view now at the Tate Modern.</p>
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		</item>
		<item>
		<title>Two MIDI Tools for Playing iPad/iPhone, One Whimsical, One Practical</title>
		<link>http://createdigitalmusic.com/2012/04/two-midi-tools-for-playing-ipadiphone-one-whimsical-one-practical/</link>
		<comments>http://createdigitalmusic.com/2012/04/two-midi-tools-for-playing-ipadiphone-one-whimsical-one-practical/#comments</comments>
		<pubDate>Mon, 30 Apr 2012 16:57:21 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23724</guid>
		<description><![CDATA[From top, MIDIWriter uses what would normally be your text input for music; MIDI Studio takes a more conventional &#8211; but nicely-implemented &#8211; approach. Equipped with MIDI, a phone or tablet can communicate with a vast range of standalone hardware and computer software for music. So, what to do with that power? Two recent applications &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/two-midi-tools-for-playing-ipadiphone-one-whimsical-one-practical/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/midiwriter_inuse.jpg"><img src="http://createdigitalmusic.com/files/2012/04/midiwriter_inuse-640x360.jpg" alt="" title="midiwriter_inuse" width="640" height="360" class="alignnone size-large wp-image-23729" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/04/midistudio1.jpg"><img src="http://createdigitalmusic.com/files/2012/04/midistudio1-640x506.jpg" alt="" title="midistudio" width="640" height="506" class="alignnone size-large wp-image-23730" /></a></p>
<div class="imgcaption">From top, MIDIWriter uses what would normally be your <em>text</em> input for music; MIDI Studio takes a more conventional &#8211; but nicely-implemented &#8211; approach.</div>
<p>Equipped with MIDI, a phone or tablet can communicate with a vast range of standalone hardware and computer software for music. So, what to do with that power? Two recent applications show just some of the breadth of possibility, one from Japan, one from Ukraine. One provides an array of powerful tools, combining into one application a lot of functions that have otherwise been available only in separate apps. One takes a more novel approach. Each demonstrates Apple&#8217;s increasingly-ubiquitous iPhone and iPad to be a surprisingly-indispensible musical tool.</p>
<p>Let&#8217;s look at the more whimsical of the two first. <span id="more-23724"></span></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/JCUy027vyJo" frameborder="0" allowfullscreen></iframe></p>
<p>From Japanese media artist and developer Masayuki Akamatsu (known as aka), MIDIWriter is a bit <em>unlike</em> MIDI tools you&#8217;ve likely seen before. It sends MIDI notes not from a piano keyboard or more familiar musical interface, but from the key entry you&#8217;d usually use to type in messages. That means the on-screen keyboard &#8211; even, as pictured, in another language &#8211; can become a musical instrument instead of input method for SMS and the like.  </p>
<p>Where things get even more interesting is when you add a Bluetooth keyboard or keyboard dock, for iPad or iPhone. Then, those gadgets become physical input devices. (In the oddest example, a projected keyboard even works.)</p>
<p><a href="http://akamatsu.org/aka/ios/apps/midiwriter/">http://akamatsu.org/aka/ios/apps/midiwriter/</a> [lots of great documentation, in both English and Japanese]<br />
<a href="http://apps.createdigitalmusic.com/apps/midiwriter">MIDIWriter @ apps.createdigitalmusic.com</a> [View, install; US$0.99]</p>
<p>It&#8217;s all quite peculiar, but I can think of one particular advantage to doing something a bit unusual: sometimes, the best way to break out of tired musical habits is to face an unfamiliar musical interface. </p>
<p>In the more conventional and practical end of the pool, we have Wiksnet&#8217;s MIDI Studio. With rather lovely, refined-looking interface design, the Ukrainian app treads in the competitive waters of iOS MIDI controllers. What it does that those apps don&#8217;t necessarily do, though:<br />
1. It adds velocity senstivity, via vibration, as seen in Apple&#8217;s own GarageBand but less-commonly in MIDI tools.<br />
2. It combines layouts into convenient configurations, coupling, for instance, knobs with MIDI keys.</p>
<p>And it looks nice. A future version promises editable templates, but for many, having some nice stuff up and running without any additional effort could be a draw. From the developers, a feature list:</p>
<ul>
<li>Essential MIDI compatibility (Core MIDI, over WiFi and USB)</li>
<li>Drum pads with modulation across X/Y axes, velocity</li>
<li>Two keyboards, each with a different key size, and customizable key/tuning mappings</li>
<li>Built-in arpeggiator</li>
<li>Easy mapping of ADSR, etc. to knobs on the keyboard layout</li>
</ul>
<p><a href="http://www.wiksnet.com/">http://www.wiksnet.com/</a><br />
<a href="http://apps.createdigitalmusic.com/apps/midi-studio">MIDI Studio @ apps.createdigitalmusic.com</a> [View, install; US$10.99]</p>
<p>There&#8217;s no official view, but here&#8217;s one fan-made entry:<br />
<iframe width="640" height="360" src="http://www.youtube.com/embed/FxSkF5IYQRs" frameborder="0" allowfullscreen></iframe></p>
<p>The Ukrainian developer has done other commercial work, they say, but this is their first unique iOS music app. The next release will have, alongside editable templates, velocity sensitivity, and will fill other user requests. </p>
<p>In the case of MIDIWriter, there&#8217;s not a lot of comparison to be made &#8211; desktop software has often mapped standard input and keyboards to music, but not necessarily iOS apps. With MIDI Studio, of course, we&#8217;re overdue for an overview of MIDI apps.</p>
<p>Let us know how you use these &#8211; or other tools, including things that don&#8217;t begin with a lowercase &#8220;i&#8221; &#8211; to produce MIDI events in your workflow.</p>
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		<title>Figure, Reason Sounds with Finger Control, Available Now on iOS [Video, Preview]</title>
		<link>http://createdigitalmusic.com/2012/04/figure-reason-sounds-with-finger-control-available-now-on-ios-video-preview/</link>
		<comments>http://createdigitalmusic.com/2012/04/figure-reason-sounds-with-finger-control-available-now-on-ios-video-preview/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 17:09:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23386</guid>
		<description><![CDATA[Figure, the iOS app that&#8217;s powered by Reason instruments and effects, is now available on the App Store for US$.99 cents. The sound is Reason on your phone &#8211; literally, with the Thor polysynth and Kong drum machine, plus the Master Bus Compressor and side-chaining from Reason in effects. But the user experience is quite &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/figure-reason-sounds-with-finger-control-available-now-on-ios-video-preview/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/Figure_playing_hands.jpg"><img src="http://createdigitalmusic.com/files/2012/04/Figure_playing_hands-640x360.jpg" alt="" title="Figure_playing_hands" width="640" height="360" class="alignnone size-large wp-image-23387" /></a></p>
<p>Figure, the iOS app that&#8217;s powered by Reason instruments and effects, is now available on the App Store for US$.99 cents. The sound is Reason on your phone &#8211; literally, with the Thor polysynth and Kong drum machine, plus the Master Bus Compressor and side-chaining from Reason in effects. But the user experience is quite different. Introduced as something you&#8217;d use on the bus, this is really more about playing drums and making melodic gestures with your fingers, then tweaking those sounds and musical elements via X/Y touchpads. It&#8217;s a little bit like Korg&#8217;s Kaossilator and Reason had a love child.</p>
<p>For beginning users, this could mean a friendly environment to play with your fingers. But for more advanced users, there&#8217;s still enough open-ended room to work so that actual music talent might yield a very different result. </p>
<p>A number of our readers pointed to other apps like Intua&#8217;s Beatmaker, one of the first iOS production tools on the iPhone, as more fully-featured micro workstations. (Going back to the days of the Palm handheld, you might see something similar.) But there are already good options for those; Figure appears to be something different. </p>
<p>Features:</p>
<ul>
<li>Drums, bass, lead synth</li>
<li>X/Y pad controls melodic figures, constrained by key</li>
<li>Adjustable controls for key, rhythm, tempo</li>
<li>Tweak as the songs play</li>
</ul>
<p>What&#8217;s remarkable about Figure is as much what it <em>doesn&#8217;t</em> do as what it does. There&#8217;s no MIDI control. No AudioCopy/Paste. No SoundCloud export. No &#8230; export. Actually, absolutely <em>no saving</em>. All of this is in itself rather interesting, if only for the reason that it swims upstream, and if you make something you like, you have to sample it with another piece of gear. (Cue various people upset about this, others who defend its purity. Go.) Me? I&#8217;m not, uh, super thrilled not to be able to save, but I&#8217;m going to run with it in my test &#8211; plug it into my KAOSS Pad, record without a click, $*&# with the result&#8230; okay, yes, in a weird way, it could wind up being more fun without it.</p>
<p>More information: <a href="http://propellerheads.se/figure">propellerheads.se/figure</a></p>
<p><a href="http://www.propellerheads.se/products/figure/manual/">iPhone-optimized user manual</a> (readable from your computer, too, though, if you&#8217;re curious)</p>
<p>And you can find Figure in our Apps section, then grab it from the iTunes App Store (or add your own review):<br />
<strong><a href="http://apps.createdigitalmusic.com/apps/figure">http://apps.createdigitalmusic.com/apps/figure</a></strong></p>
<p>(We&#8217;re working on expanding functionality in that store with our partners; expect a full look at what we&#8217;re doing for this multi-platform collection of apps this month.)</p>
<p><object width="640" height="360"><param name="movie" value="http://www.youtube-nocookie.com/v/gLLjRH6GJec?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/gLLjRH6GJec?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>AlphaSphere, Spherical Music Controller, Becomes A Messe Favorite; Keyboard Mag Video Hands-on</title>
		<link>http://createdigitalmusic.com/2012/03/alphasphere-spherical-music-controller-becomes-messe-favorite-keyboard-mag-video-hands-on/</link>
		<comments>http://createdigitalmusic.com/2012/03/alphasphere-spherical-music-controller-becomes-messe-favorite-keyboard-mag-video-hands-on/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 20:43:22 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alphasphere]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[alternative-instruments]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[geometry]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[instrument-design]]></category>
		<category><![CDATA[keyboard-magazine]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Messe]]></category>
		<category><![CDATA[messe12]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[musikmesse]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[spheres]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23219</guid>
		<description><![CDATA[Music trade shows are typically full of sensible and useful instruments. They may not always represent something revolutionary, but people find homes for them in their musical lives. Of course, the world&#8217;s fair futurist in us may want something really different. It was a real treat to get my hands on the AlphaSphere, a UK-engineered &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/03/alphasphere-spherical-music-controller-becomes-messe-favorite-keyboard-mag-video-hands-on/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object id="flashObj" width="640" height="543" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"><param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" /><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=1526786292001&#038;playerID=14080861001&#038;playerKey=AQ~~,AAAAAx_4TCE~,2j1DnvR_vOFULJqLkO9thCMh168rG6XU&#038;domain=embed&#038;dynamicStreaming=true" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" bgcolor="#FFFFFF" flashVars="videoId=1526786292001&#038;playerID=14080861001&#038;playerKey=AQ~~,AAAAAx_4TCE~,2j1DnvR_vOFULJqLkO9thCMh168rG6XU&#038;domain=embed&#038;dynamicStreaming=true" base="http://admin.brightcove.com" name="flashObj" width="640" height="543" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" allowScriptAccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed></object></p>
<p>Music trade shows are typically full of sensible and useful instruments. They may not always represent something revolutionary, but people find homes for them in their musical lives. Of course, the world&#8217;s fair futurist in us may want something really different.</p>
<p>It was a real treat to get my hands on the AlphaSphere, a UK-engineered alternative instrument that maps pitch across touch-sensitive surfaces arrayed in a sphere. It&#8217;s what a lot of people were talking about at Messe when people asked &#8220;what&#8217;s cool?&#8221;, as friends rounded up friends to march them over to the booth. (It&#8217;s Hall 5.1, stand C27 if you happen to be there this weekend.) The rubbery round sensors are actually really fun to play. I&#8217;m not quite ready to sign up for all-spherical playing, but it was a crowd-pleaser, and it&#8217;s great to experience a different way of playing.</p>
<p>I hope to catch up with these lads from Bristol either in the UK or back in Berlin, but in the meantime, check out <em>Keyboard Magazine&#8217;s</em> video of the demo. It&#8217;s not as slick as the promo video, but you get a sense of the co-inventor&#8217;s real enthusiasm. (I shot the video as I&#8217;m contributing to <em>Keyboard</em>&#8216;s Messe coverage.)</p>
<p>More:<br />
<strong><a href="http://www.alphasphere.com/">http://www.alphasphere.com/</a></strong></p>
<p>Previously (not spheres, but a similar idea &#8211; minus the continuous pressure):<br />
<a href="http://createdigitalmusic.com/2011/09/dodecahedronists-unite-an-audiovisual-controller-gestures-and-polyhedra-open-hardware/">Dodecahedronists, Unite: An Audiovisual Controller, Gestures and Polyhedra, Open Hardware</a></p>
<p>Official video (I like the white):<br />
<iframe src="http://player.vimeo.com/video/20839019?title=0&amp;byline=0&amp;portrait=0&amp;color=737373" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
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		<title>Evo, Keyboard with Added Dimension of Touch-Sensing Keys, Evolves</title>
		<link>http://createdigitalmusic.com/2012/03/evo-keyboard-with-added-dimension-of-touch-sensing-keys-evolves/</link>
		<comments>http://createdigitalmusic.com/2012/03/evo-keyboard-with-added-dimension-of-touch-sensing-keys-evolves/#comments</comments>
		<pubDate>Thu, 22 Mar 2012 01:48:53 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-keyboards]]></category>
		<category><![CDATA[endeavour]]></category>
		<category><![CDATA[ethernet]]></category>
		<category><![CDATA[evo]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[Germany]]></category>
		<category><![CDATA[hands-on]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[keyboards]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Messe]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[Sensors]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23203</guid>
		<description><![CDATA[Endeavour&#8217;s Evo Series One, which we looked at in the fall, does something different with the conventional keyboard: it adds a touch-sensitive surface to the top of the keys, allowing you to run your fingers up and down the keys for added expression. I got a chance to try the Evo today, and I&#8217;m impressed. &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/03/evo-keyboard-with-added-dimension-of-touch-sensing-keys-evolves/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/38530827?title=0&amp;byline=0&amp;portrait=0&amp;color=737373" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Endeavour&#8217;s Evo Series One, which we looked at in the fall, does something different with the conventional keyboard: it adds a touch-sensitive surface to the top of the keys, allowing you to run your fingers up and down the keys for added expression. I got a chance to try the Evo today, and I&#8217;m impressed. The first feeling is strange: the keys have an action more like an electric keyboard (Rhodes, etc.), and the keys are atypically tall. But as you begin to play, it makes sense: this isn&#8217;t a piano for playing Liszt; it&#8217;s a unique, hybrid interface. The added length gives you more touch surface to play, and it is possible to get used to a slightly-adjusted playing style without too much effort. In exchange, you get this new dimension of expression &#8211; without awkward wiggling motions on the keys or the imprecision of aftertouch. </p>
<p>The Series One has been on sale for a couple of months, but there were a couple of significant revelations today.</p>
<p>First, Endeavour is building their own software. There&#8217;s a bridge tool (currently for Mac, with Windows next) that lets you pipe both OSC and MIDI to other programs. That software is free and open source, if you want to do more with it, and you can also get native OSC right out of the keyboard. Endeavour is also building their own, custom synthesizer to take advantage of the added dimension of playability in the input; I saw a Reaktor patch, but it&#8217;ll ship as standalone software.</p>
<p>Second, and perhaps most importantly, they&#8217;re working on a much more affordable version. The hand-built, unique Series One is a whopping 2700 €, but by the end of the year, we should see something smaller and in a lower price range. (I heard a number I can&#8217;t repeat, but that I liked.) </p>
<p>Check out the sound demos at top for a feel of what this can do &#8211; and you can see a glimpse of some of the possibilities, as well as the scale of the hardware, in the images below of the device and its editing software.</p>
<p>Previously:<br />
<a href="http://createdigitalmusic.com/2011/11/tactile-touch-evo-keyboard-to-marry-touch-expression-conventional-keys/">Tactile Touch: Evo Keyboard to Marry Touch Expression, Conventional Keys</a></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/evo0.jpg"><img src="http://createdigitalmusic.com/files/2012/03/evo0-640x480.jpg" alt="" title="evo0" width="640" height="480" class="alignnone size-large wp-image-23205" /></a><span id="more-23203"></span></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/evo_reaktor.jpg"><img src="http://createdigitalmusic.com/files/2012/03/evo_reaktor-640x360.jpg" alt="" title="evo_reaktor" width="640" height="360" class="alignnone size-large wp-image-23204" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/evo1.jpg"><img src="http://createdigitalmusic.com/files/2012/03/evo1-640x360.jpg" alt="" title="evo1" width="640" height="360" class="alignnone size-large wp-image-23206" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/evo2.jpg"><img src="http://createdigitalmusic.com/files/2012/03/evo2-640x360.jpg" alt="" title="evo2" width="640" height="360" class="alignnone size-large wp-image-23207" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/evo3.jpg"><img src="http://createdigitalmusic.com/files/2012/03/evo3-640x360.jpg" alt="" title="evo3" width="640" height="360" class="alignnone size-large wp-image-23208" /></a></p>
<p><em>Note: my hands aren&#8217;t the best way to get scale, as I have relatively small hands. Liszt was always a bit of a stretch.</em></p>
<p><strong>Updated: Hands-on video from Messe</strong></p>
<p>I shot a quick video for Keyboard Magazine as part of their Musikmesse coverage:</p>
<p><object id="flashObj" width="486" height="412" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"><param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" /><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=1523484625001&#038;playerID=14080861001&#038;playerKey=AQ~~,AAAAAx_4TCE~,2j1DnvR_vOFULJqLkO9thCMh168rG6XU&#038;domain=embed&#038;dynamicStreaming=true" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" bgcolor="#FFFFFF" flashVars="videoId=1523484625001&#038;playerID=14080861001&#038;playerKey=AQ~~,AAAAAx_4TCE~,2j1DnvR_vOFULJqLkO9thCMh168rG6XU&#038;domain=embed&#038;dynamicStreaming=true" base="http://admin.brightcove.com" name="flashObj" width="486" height="412" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" allowScriptAccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed></object></p>
<p><a href="http://www.keyboardmag.com/video.aspx?bctid=1523484625001&#038;section=Gear&#038;bclid=27965002001">Keyboard Magazine Video</a></p>
<p>More editing functionality in their videos:<br />
<a href="https://vimeo.com/endeavourgmbh/videos">https://vimeo.com/endeavourgmbh/videos</a></p>
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		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>MidiPads is a Versatile iPad Drum Pad Controller, Controlling Everything from Modulation to Traktor</title>
		<link>http://createdigitalmusic.com/2012/02/midipads-is-a-versatile-ipad-drum-pad-controller-controlling-everything-from-modulation-to-traktor/</link>
		<comments>http://createdigitalmusic.com/2012/02/midipads-is-a-versatile-ipad-drum-pad-controller-controlling-everything-from-modulation-to-traktor/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 14:12:49 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[CC]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[drum-pads]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[pad-controllers]]></category>
		<category><![CDATA[pads]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[Traktor]]></category>
		<category><![CDATA[traktor-dj]]></category>
		<category><![CDATA[USB]]></category>
		<category><![CDATA[wireless]]></category>
		<category><![CDATA[wireless-MIDI]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22735</guid>
		<description><![CDATA[The iPad as a controller is at its best when it plays to its strengths, letting you use that continuous finger control do something useful. So that makes MidiPads worth a look. It&#8217;s a strikingly-versatile drum pad controller with all of the kinds of features you might want, and with a major version 1.5 release &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/midipads-is-a-versatile-ipad-drum-pad-controller-controlling-everything-from-modulation-to-traktor/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/pee6g-HV4ZM" frameborder="0" allowfullscreen></iframe></p>
<p>The iPad as a controller is at its best when it plays to its strengths, letting you use that continuous finger control do something useful. So that makes MidiPads worth a look. It&#8217;s a strikingly-versatile drum pad controller with all of the kinds of features you might want, and with a major version 1.5 release this week, looks even more useful as a control addition to your studio.</p>
<p>First off, it&#8217;s got all of the I/O you could want:</p>
<ul>
<li>USB MIDI (so, use the Camera Connection Kit and a class-compliant interface, or dedicated interfaces like iRig MIDI and MIDI Mobilizer II)</li>
<li>Wireless MIDI over a WiFi connection</li>
<li>Virtual MIDI, for connecting to other apps (we need to do a round-up of these soon, so give a shout if you have a moment, devs)</li>
</ul>
<p>Once connected, MidiPads sets itself apart with flexible control on each of those pads. Just tapping rectangles isn&#8217;t much fun on the iPad, of course &#8211; you lack tactile feedback and pressure sensitivity found on a physical pad. So, instead, MidiPads provides other modulation to exploit the touchable surface for continuous control. In fact, thinking of it as a &#8220;drum pad&#8221; is almost a bit unfair. New in this release:</p>
<ul>
<li>Presets, which you can share with other users &#8211; which could in turn make a nice little community of users here</li>
<li>&#8220;Bouncing mode&#8221; for touch pads and sliders</li>
<li>Send multiple messages with each axis and knob</li>
<li>Individual up/down messages for each touch pad and slider, if you so wish</li>
<li>Enhanced views, settings reset, and MIDI connection settings</li>
<li>Resize pads and pad area (essential for either fat fingers or getting more controls!)</li>
</ul>
<p><a href="http://createdigitalmusic.com/files/2012/02/midipads1.jpg"><img src="http://createdigitalmusic.com/files/2012/02/midipads1-480x640.jpg" alt="" title="midipads1" width="480" height="640" class="alignnone size-large wp-image-22737" /></a><span id="more-22735"></span></p>
<p>What I like best of all is the integration of X/Y controllers on pads, so you can send continuous messages as you trigger a pad. In the video at top, you can see that in action with Traktor Pro. (Yep: you can use this for DJing, not just drum sounds.)</p>
<p>To solve the lack of velocity response, you can choose from a few options, including tapping with two fingers or setting velocity from the vertical position of your tap on the pad. Those ranges are scalable, and you can even set some randomization.</p>
<p>You get 64 resizable pads, and everything can be customized, both in terms of the MIDI message and appearance. You can also send MIDI <em>to</em> those pads for bi-directional feedback. With that, I&#8217;m just waiting for someone to come up with some awesome preset for Renoise or a drum synth or Ableton or what have you. Let us know.</p>
<p>Other features:</p>
<ul>
<li>CC messages, custom MIDI channels, definable ranges</li>
<li>Faders that snap, fade, and bounce</li>
<li>Incoming values can display on pads</li>
<li>Pitch bend or modulation, via sliders or the touch pads or the drum pads</li>
<li>Accelerometer control</li>
<li>MIDI learn on the controller (which is something of a novel idea)</li>
<li>Blink pads with MIDI sync</li>
<li>Integrated help</li>
</ul>
<p><a href="http://createdigitalmusic.com/files/2012/02/midipads-layouts.jpg"><img src="http://createdigitalmusic.com/files/2012/02/midipads-layouts-480x640.jpg" alt="" title="midipads-layouts" width="480" height="640" class="alignnone size-large wp-image-22736" /></a></p>
<p>Here&#8217;s how that MIDI learn notion works:<br />
<iframe width="640" height="360" src="http://www.youtube.com/embed/GlcKKy-oOzY" frameborder="0" allowfullscreen></iframe></p>
<p>In fact, MidiPads is the only controller I&#8217;ve seen with robust-enough bi-directional control to put it in the same category as <a href="http://apps.createdigitalmusic.com/apps/lemur-1">Lemur</a> for iOS. It lacks Lemur&#8217;s extensive library of controllers, and there&#8217;s really nothing stopping you from scripting something similar with Lemur. But if pads are really what you care about, this could be an excellent shortcut at a fraction of a price. And put together, these two apps could really justify the use of the iPad as a powerful control surface. (More on Lemur next week &#8211; lots of developments there, and finally, a video I shot with the Liine guys.)</p>
<p>Congrats to independent developer Stefan Goehler of Germany for the great work! (I&#8217;m finding what y&#8217;all are drinking now that I live in this country, because it&#8217;s &#8230; working. I&#8217;m downing the Club-Mate, but my coding hasn&#8217;t improved yet.)</p>
<p> €4 / US$5. </p>
<p>You can grab (and review) MidiPads via the exclusive, multi-platform CDM Apps collection, as one of our highlighted apps:<br />
<a href="http://apps.createdigitalmusic.com/apps/midipads">MidiPads @ CDM Apps</a><br />
Or try the free edition: <a href="http://apps.createdigitalmusic.com/apps/midipads-lite">MidiPads Lite</a></p>
<p> Developer site: <a href="http://www.crossfire-designs.de">Crossfire Designs</a></p>
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		<title>Orphion Makes the iPad More Instrumental, Expressive; Watch it Meet Moogerfoogers</title>
		<link>http://createdigitalmusic.com/2012/02/orphion-makes-the-ipad-more-instrumental-expressive-watch-it-meet-moogerfoogers/</link>
		<comments>http://createdigitalmusic.com/2012/02/orphion-makes-the-ipad-more-instrumental-expressive-watch-it-meet-moogerfoogers/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 15:37:46 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-interfaces]]></category>
		<category><![CDATA[analog]]></category>
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		<category><![CDATA[bastus-trump]]></category>
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		<category><![CDATA[expression]]></category>
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		<category><![CDATA[Moog]]></category>
		<category><![CDATA[moogerfooger]]></category>
		<category><![CDATA[multi-touch]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22621</guid>
		<description><![CDATA[Design, and investigation in general, thrive on a challenge. So Bastus Trump, working with none other than Monolake co-founder and Ableton imagineer Robert Henke, took on the call to make the blank glass of an iPad behave more as an instrument might. The results, filling that screen with overlapping circles, are impressive, exploiting continuous touch &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/orphion-makes-the-ipad-more-instrumental-expressive-watch-it-meet-moogerfoogers/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/35131490?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Design, and investigation in general, thrive on a challenge. So Bastus Trump, working with none other than Monolake co-founder and Ableton imagineer Robert Henke, took on the call to make the blank glass of an iPad behave more as an instrument might. The results, filling that screen with overlapping circles, are impressive, exploiting continuous touch movements to make pitch gestures that are more difficult on a piano-style keyboard. But it&#8217;s even nicer to see digital fuse with analog and timbral transformation as the app, Orphion, meets the more traditional Moog Moogerfooger effects.</p>
<p>Bastus writes CDM:</p>
<blockquote><p>[Orphion's] interface was developed especially for a touch screen and allows very expressive &#8212; and also virtuosic &#8212; playing. You can choose between different layouts of tonally-tuned pads, which sound differently depending on the finger position when played, and can be modulated by further movements. The sound and the means of interaction is a mixture of string and percussion instruments and reaches from soft to plucked to a hard slap.</p>
<p>The concept of the Orphion results from my master thesis at UdK Berlin supervised by Robert Henke (aka monolake). The topic was to develop an interface for multi-touch screens that allows a maximum of expression.</p></blockquote>
<p>So, you can see a quick demo of how it&#8217;s played. But just how would this fit into your studio? For the answer to that question, we turn to our friend Chris Stack and his excellent Experimental Synth series. <span id="more-22621"></span></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/NVmOAgMgPZY" frameborder="0" allowfullscreen></iframe></p>
<p>In this episode:</p>
<blockquote><p>Playing the Orphion iPad app through a Moog MF-102 Ring Modulator and MF-104Z Analog Delay. Moogerfooger parameters are controlled with the Moog Voyager Touch Surface CV outputs.</p></blockquote>
<p><a href="http://www.experimentalsynth.com">experimentalsynth.com</a></p>
<p>Thanks for the great work, Bastus. We&#8217;ll be watching. </p>
<p>iPad only; <strong>download the app</strong> or provide your own review on our exclusive Apps section:<br />
<strong><a href="http://apps.createdigitalmusic.com/apps/orphion">http://apps.createdigitalmusic.com/apps/orphion</a></strong></p>
<p>[Oh, yeah. About that. Announcement coming shortly. Consider yourself with the scoop by virtue of having read to the end of this article.]</p>
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		<item>
		<title>The Live Mixer, Reimagined, in a Futuristic Touchscreen Device from Line 6</title>
		<link>http://createdigitalmusic.com/2012/01/the-live-mixer-reimagined-in-a-futuristic-touchscreen-device-from-line-6/</link>
		<comments>http://createdigitalmusic.com/2012/01/the-live-mixer-reimagined-in-a-futuristic-touchscreen-device-from-line-6/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 14:17:08 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[docks]]></category>
		<category><![CDATA[hands-on]]></category>
		<category><![CDATA[Hardware]]></category>
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		<category><![CDATA[iPad]]></category>
		<category><![CDATA[ipads]]></category>
		<category><![CDATA[Line-6]]></category>
		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[live-sound]]></category>
		<category><![CDATA[Mackie]]></category>
		<category><![CDATA[mixers]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[mobile]]></category>
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		<category><![CDATA[NAMM]]></category>
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		<category><![CDATA[recording]]></category>
		<category><![CDATA[tablet]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[touchscreens]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22429</guid>
		<description><![CDATA[Photo: Marsha Vdovin, snapped for CDM in the mood lighting of the Line 6 press room at the NAMM show. Few things are as essential to music making as the experience of a live show. So it&#8217;s about time someone took some risks to see if there&#8217;s a better way to run live sound. Line &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/the-live-mixer-reimagined-in-a-futuristic-touchscreen-device-from-line-6/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/01/line6_angle.jpg"><img src="http://createdigitalmusic.com/files/2012/01/line6_angle-640x426.jpg" alt="" title="line6_angle" width="640" height="426" class="alignnone size-large wp-image-22431" /></a></p>
<div class="imgcaption">Photo: Marsha Vdovin, snapped for CDM in the mood lighting of the Line 6 press room at the NAMM show.</div>
<p>Few things are as essential to music making as the experience of a live show. So it&#8217;s about time someone took some risks to see if there&#8217;s a better way to run live sound. Line 6&#8242;s new StageScape M20d is important because it does just that &#8211; it finally says the mixer as you know it doesn&#8217;t have to be sacred, and tries to build a better one. Traditionalists might be skeptical &#8211; and with good reason, as we see if this idea works in practice &#8211; but it features some bold ideas worth considering.</p>
<p>Centered on a touchscreen interface, the StageScape mixer eschews traditional channel strips in favor of images and virtual touch controls. Want to tweak your vocalist&#8217;s sound? Instead of remembering which channel she&#8217;s on, tap the picture of the singer. StageScape brings up an elaborate array of processing options, all performed behind the scenes by Line 6&#8242;s DSP tech. You can even store in internal memory twenty seconds of a band playing, then adjust multitrack audio after the fact until it&#8217;s right, wandering around a venue using an iPad as a remote control. From processing to preset settings, control to sound experience, StageScape is completely and totally digital. It even &#8220;knows&#8221; what kind of input you&#8217;re using when you plug in the jack. </p>
<p>The solution is radically different than what we&#8217;ve seen before. It&#8217;s likely to scare away some users, and we&#8217;ll have to see how it works in practice. But coupled with some sophisticated sonic capabilities, it just might win over new users and adventurous live sound vets. Here&#8217;s a first look, after CDM got to meet with Line 6 at the product&#8217;s unveiling.</p>
<p><a href="http://createdigitalmusic.com/files/2012/01/m20d_top.jpg"><img src="http://createdigitalmusic.com/files/2012/01/m20d_top-640x599.jpg" alt="" title="m20d_top" width="640" height="599" class="alignnone size-large wp-image-22434" /></a><span id="more-22429"></span></p>
<h3>A Better Mousetrap</h3>
<p>For the most part, all mixers are designed with the same basic assumptions in mind. To connect multiple microphones and instruments, the mixer presents a series of columns that represent &#8220;channels,&#8221; and lines up parameters for each of those channels. To amplify and treat the sound of a singer, then, you connect the vocal microphone to a channel number, then adjust the settings for that particular channel. The challenge is, you are restricted to the knobs and faders on physical hardware, so anything you do is limited to a fixed number of controls &#8211; and you have to remember the abstraction of which instrumentalist is associated with which channel. Just writing this out seems redundant and obvious; we&#8217;re so used to the arrangement that it&#8217;s hard to even think about it. But if you do think about it, there is a layer of abstraction between what you&#8217;re doing and the way you&#8217;d think about the actual musical ensemble.</p>
<p><a href="http://createdigitalmusic.com/files/2012/01/m20d_performmode.jpg"><img src="http://createdigitalmusic.com/files/2012/01/m20d_performmode-640x355.jpg" alt="" title="m20d_performmode" width="640" height="355" class="alignnone size-large wp-image-22435" /></a></p>
<p>Adding a touchscreen interface means these kinds of abstractions don&#8217;t have to be there, but most software simply recreates the same setup. It may be easier to label channels once you have a display, but otherwise digital mixers have generally replicated the same setup. And even software has generally aped the lineup of channel strips, rather than design a visual metaphor more closely tied to how we think.</p>
<p>StageScape tosses all of that out the window. </p>
<p>It starts from the moment you plug in a cable. I/O jacks on the back, featuring combo Neutrik connectors, &#8220;know&#8221; what sort of cable you&#8217;ve connected. So, for instance, plug in an XLR, and the mixer guesses you&#8217;ve got a mic. Add a 1/4&#8243; line jack, and it works out you&#8217;ve connected something that&#8217;s line level or instrumental. (I&#8217;m still researching just how much the auto-sensing considers, but it at the very least knows which connection you used.) The feature works with both input and output, and sets paramters like channel gain, EQ, effects and routing.</p>
<p>Live sound has already benefited from going digital. Having hung out front-of-house with the rival Avid Venue system, I can already tell you live sound engineers adore the change. Let&#8217;s assume you have a lineup of three bands. Already, the ability to label channels for those three different ensembles, set levels, and then store presets for instant-recall of settings for each is huge. In fact, I&#8217;d wager almost everyone reading this has been in a live situation &#8211; front-of-house, onstage, or both &#8211; where the show didn&#8217;t sound right because some setting from soundcheck was lost in translation. Digital presets are already a breakthrough.</p>
<p>What&#8217;s different with StageScape &#8211; apart from the fact that it&#8217;s far cheaper than something like Venue &#8211; is that the whole process is instantly focused on players, and it&#8217;s visual. Got a singer? You place a picture of the singer on a virtual stage on the screen, dragging their position in place with your finger. Got a guitarist? Drag a picture of a guitar. (Note that this view is called Perform Mode &#8211; you can also see more traditional views if that&#8217;s more convenient.)</p>
<p><a href="http://createdigitalmusic.com/files/2012/01/m20d_xypad.jpg"><img src="http://createdigitalmusic.com/files/2012/01/m20d_xypad-640x355.jpg" alt="" title="m20d_xypad" width="640" height="355" class="alignnone size-large wp-image-22436" /></a></p>
<p>The same graphical workflow applies to tweaking sound. X/Y pads take a bunch of DSP functions and label them in everyday English, so instead of adjusting a bunch of EQs and dynamic controls, you drag to settings like &#8220;punch&#8221; or &#8220;bright.&#8221; Line 6 emphasized that this will help folks who lack audio engineering backgrounds, but it might be useful to experienced users, too. Dynamics, equalization, and effects are also available as a separate, traditional &#8220;Deep Edit&#8221; view. Multiband compression and multi-point parametric EQ naturally benefit from touchscreen interfaces, since you can manipulate these graphical views directly. But you can also create your own X/Y presets, so when you need to make quick adjustments, you can quickly navigate favorite settings.</p>
<h3>Of Touchscreens and iPads</h3>
<p>It&#8217;s worth noting that the interface on the SoundScape mixer isn&#8217;t an iPad. Various vendors at the NAMM show last week had iPad dock solutions, but there&#8217;s an advantage to using a custom touchscreen. What&#8217;s wonderful about capacitive touchscreens (like the iPad and iPhone) is the instant response you get from a feathery touch. What&#8217;s terrible about capacitive touchscreens is that a feathery touch can quickly screw up your settings in a live show. That&#8217;s bad.</p>
<p><a href="http://createdigitalmusic.com/files/2012/01/line6.jpg"><img src="http://createdigitalmusic.com/files/2012/01/line6-640x426.jpg" alt="" title="line6" width="640" height="426" class="alignnone size-large wp-image-22439" /></a></p>
<div class="imgcaption">Photo: Marsha Vdovin, CDM.</div>
<p>Line 6 joins a number of other music products in instead using a resistive screen. This technology requires some pressure before it senses your finger, which makes accidental touches less likely. It&#8217;s also less susceptible to, for instance, sweaty fingers.</p>
<p>Instead of making the iPad the main interface, Line 6 employs Apple&#8217;s tablet as a remote control. There, it makes far more sense than locked into a dock. You can wander around a venue and control the SoundScape mixing settings, hearing how they sound in different spots. (Especially useful: those 20 seconds of multitrack recording can be looped, as Line 6 showed off in a press conference featuring Colbie Cailet. It&#8217;s a simple thing to pull off, but so badly needed in live sound, it was met with enthusiastic cheers by the gathered crowd.) You do need an optional USB WiFi adapter to enable this functionality.</p>
<p>You&#8217;re also not without physical controls. Endless encoders, color-coded to match on-screen controls, provide physical, hands-on control. I don&#8217;t think anyone is going to like this arrangement quite as well as motorized faders (or faders, generally), but it does mean you get tangible control. (It&#8217;s also not hard to imagine Line 6 offering a motorized fader module if this box is a hit. In fact, I&#8217;d very much love to see a USB input on there, unless I missed one.)</p>
<h3>Recording and Sound Processing</h3>
<p><a href="http://createdigitalmusic.com/files/2012/01/M20d_tweak.jpg"><img src="http://createdigitalmusic.com/files/2012/01/M20d_tweak-640x355.jpg" alt="" title="M20d_tweak" width="640" height="355" class="alignnone size-large wp-image-22437" /></a></p>
<p>In addition to being a mixer, the SoundScape M20d is a multi-track recording device, so it can capture the same performance it&#8217;s mixing &#8211; perfect for preparing downloads of a live show. It records 24-bit lossless WAV to SD card or a connected USB drive or computer.</p>
<p>You also get various effects &#8211; no surprise with a Line 6 product &#8211; including:</p>
<ul>
<li>Parametric EQ</li>
<li>Multi-band compression</li>
<li>Feedback suppression</li>
<li>Studio reverb</li>
<li>Delays</li>
<li>Vocal doubling</li>
</ul>
<p>These in turn are bundled into channel effects.</p>
<h3>I/O</h3>
<p>While it eschews the channel strip metaphor, the M20d is otherwise a conventional mixer under the hood:</p>
<ul>
<li>12 digitally-controlled mic/line combo ins (using that auto-sensing feature mentioned earlier)</li>
<li>2 digital inputs from computer, USB, or SD</li>
<li>Stereo line inputs</li>
<li>4 monitor outs, 2 mains, each with auto-sensing on  balanced XLR</li>
</ul>
<p>Line 6 also has something called L6 LINK, a multi-channel, digital networked format via an XLR plug that allows you to connect and intelligently-configure Line 6&#8242;s own speakers. At NAMM, they were showing off their own StageSource speakers and subwoofer. They sounded terrific, though I am a little sad there isn&#8217;t a standard protocol employed on the mixer that would allow you to choose vendors.</p>
<h3>What it&#8217;s Not</h3>
<p><a href="http://createdigitalmusic.com/files/2012/01/dl1608-w-ipad.jpg"><img src="http://createdigitalmusic.com/files/2012/01/dl1608-w-ipad-485x640.jpg" alt="" title="dl1608-w-ipad" width="485" height="640" class="alignnone size-large wp-image-22440" /></a></p>
<p>As part of the &#8220;let&#8217;s put an iPad in everything&#8221; trend at NAMM (which included almost everything but a harpsichord dock for your iPad), Mackie launched the DL1608. </p>
<p>In fact, the DL1608 basically <em>is</em> the Line 6, conceptually speaking, but minus all the critical refinements I mentioned &#8211; made more obvious when you look at images of these two units side by side.</p>
<ul>
<li>It immediately reproduces a virtual mixer screen on the touchscreen, which has the effect of demonstrating &#8230; why physical faders make more sense when you&#8217;re trying to reproduce physical faders.</li>
<li>Using an iPad as a primary touchscreen saves some scratch, but then your iPad is stuck in your mixer, you have a capacitive touchscreen that can be too touchy when used live, and you have annoying things like notifications popping up while you&#8217;re trying to mix.</li>
<li>You don&#8217;t get a fully-integrated system.</li>
</ul>
<p><strong>Correction:</strong> Like the Line 6 offering, the Mackie supports multiple iPads (up to ten) via wireless connection. Also like the Line 6 kit, you need extra hardware to support that &#8212; in the case of the Mackie, you need a connected router. I&#8217;m not sure with either how the mixer handles multiple people controlling the same parameters / how it deals with conflicts.</p>
<p>So, sorry. If I&#8217;m going to save money, I&#8217;ll just buy one of Mackie&#8217;s (excellent) non-touchscreen mixers. I think we have to see how touchscreens work for mixer in general, but if I were to go touch, the Line 6 product looks both more practical and better-equipped to actually innovate with the concept.</p>
<p><a href="http://www.mackie.com/products/dl1608/media/">Mackie DL1608</a><br />
Via <a href="http://shocklee.com/2012/01/mackies-new-live-sound-mixer-with-ipad-control-allows-you-to-mix-from-anywhere-in-the-room/">SHOCKLEE blog</a></p>
<p>They do have a cute video, at least.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/ACo3VgXijlU" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://createdigitalmusic.com/files/2012/01/dl1608-front.jpg"><img src="http://createdigitalmusic.com/files/2012/01/dl1608-front-640x426.jpg" alt="" title="dl1608-front" width="640" height="426" class="alignnone size-large wp-image-22443" /></a></p>
<h3>Stay Tuned</h3>
<p>No official pricing or availability has been announced, but early numbers I heard made this sound accessible. <strong>Update:</strong> Street appears to be US$2500. That&#8217;s steep for the same band who&#8217;s just starting out and has no one doing sound (especially if they want to buy the PA, too), but it&#8217;s quite reasonable for people looking for a digitally-automated mixer for a home studio or live &#8211; and even more so given the DSP and touchscreen and iPad remote control options packed into this product.</p>
<p>To me, the big question will be who actually uses StageScape. Line 6 kept talking about bands who lack their own live sound person. But while the idea of a band running their own sound is appealing, that means the same band who couldn&#8217;t afford a tech now are buying and lugging around this PA system &#8211; possible in some cases, but surely not in all. Someone, it seems, is sure to buy it: venues, perhaps, and certainly academic and institutional settings where its user-friendly features are doubly valuable. </p>
<p>Once in place, we&#8217;ll see whether the &#8220;magical&#8221; interface can really replace a traditional mixer. I can certainly see some live sound people very badly missing the ability to hover their hands over physical faders. Oddly, the folks who might appreciate this most are the people who do live sound, and find its preset storage, built-in processing, and seamless configuration appealing in the field. I look forward to when we get to try it out.</p>
<p>But I applaud Line 6 for rethinking the mixing interface itself. The company certainly has a track record &#8211; co-founders Marcus Ryle and Michel Doidic gave us ADAT and then single-handedly popularized digital DSP for guitarists. We&#8217;ll see now if this is their third grand acheivement in transforming the business. In the meantime, this could easily be, amidst an avalanche of new gear, the most daring and promising new music product announcement this year.</p>
<p><strong><a href="http://line6.com/stagescape">http://line6.com/stagescape</a></strong></p>
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		<title>Touch to Control: Usine Learns Music Parameters with the Magic of OSC</title>
		<link>http://createdigitalmusic.com/2012/01/touch-to-control-usine-learns-music-parameters-with-the-magic-of-osc/</link>
		<comments>http://createdigitalmusic.com/2012/01/touch-to-control-usine-learns-music-parameters-with-the-magic-of-osc/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 04:41:25 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[usine]]></category>
		<category><![CDATA[Windows]]></category>

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		<description><![CDATA[Touchable tablets may be all the rage at the CES trade show, showcase to consumer-friendly gadgetry. But quietly, developer Sensomusic has accomplished multi-touch control of an open-ended music system on standard-issue PCs and accessories. They&#8217;ve pointed the way to just what this mechanism could be. The latest video isn&#8217;t terribly easy to see, but it &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/touch-to-control-usine-learns-music-parameters-with-the-magic-of-osc/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/WYocW0dP6u0?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Touchable tablets may be all the rage at the CES trade show, showcase to consumer-friendly gadgetry. But quietly, developer Sensomusic has accomplished multi-touch control of an open-ended music system on standard-issue PCs and accessories. They&#8217;ve pointed the way to just what this mechanism could be.</p>
<p>The latest video isn&#8217;t terribly easy to see, but it realizes something that has been the dream of fans of the music control protocol OSC (OpenSoundControl). &#8220;Learn&#8221; functionality lets you touch a control, then assign that control to something in your music software. But because these functions have relied on MIDI, they&#8217;ve generally been a bit arbitrary &#8211; touch one thing at a time, get a number for that thing, then assign that number to a controller. It works well enough, provided you step through each control. OSC promises to do more, though: an arbitrary touch controller on, say, your iPhone (or anything else) can have a plain-English name. And you can see multiple parameters appear on the screen at once, so that a sensor or multi-touch pad could have all its messages pop up at the same time.</p>
<p>Finally, Usine does OSC Learn correctly, with messages that pop up with names and get connected to whatever you like. I still think there&#8217;s more potential here to be plumbed, but it&#8217;s a great step.</p>
<p>If you don&#8217;t follow why that&#8217;s cool, check out another mapping notion from last year &#8211; here using a touch panel to make any graphic playable. And at the end of this story, check out the clever multitouch gesture recognition they&#8217;ve added.</p>
<p>Again, all of this you can do with standard-issue hardware &#8211; Apple iOS hardware, if you like, controlling a PC, or non-Apple hardware displays with touch or Android devices and the like. (Unlike the <a href="http://createdigitalmusic.com/2012/01/bride-of-lemur-emulator-multi-touch-display-hardware-now-with-wooden-endcaps/">Emulator</a> we saw earlier today or the original Lemur device, it&#8217;s a software solution that works with your hardware of choice.) More to watch:</p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/WT1OZNxAdKc?rel=0" frameborder="0" allowfullscreen></iframe><span id="more-22172"></span></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/VvX7VlZVy40?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>More information (and more videos):<br />
<a href="http://www.sensomusic.com/usine/">http://www.sensomusic.com/usine/</a></p>
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