Updated Lemur Touchscreen Display Coming

It’s still anyone’s guess exactly what fruit parent technology maker Stantum may soon ship, but the JazzMutant Lemur touchscreen is getting a component update soon. Nat Lecaude points to a quiet MySpace post from JazzMutant with the details of a coming manufacturing change.

“…the next batch of Lemur will feature the latest generation of our multi-touch technology: better optical performances, higher precision, greater accuracy and responsiveness. It will be clearer and have brighter colors. We plan on launching the new Lemur in early October, and of course we will keep you updated as we get closer to launch date. We once again thank you for your patience, and look forward to sharing the excitement early October!”

It’s actually quite remarkable to me that JazzMutant remains alone in this market – and with Stantum focused on the mass market, that could be the case in the future, too. The issue is that doing multi-touch well still costs some money. There are basic implementations on computers that are cheaper, but that restricts you to a few computer models, because slapping multitouch overlays on displays remains pricey. So HP can get a few computers to the mass market, but not without cutting some corners and not even on that company’s full range. The iPhone has brilliant multi-touch control, but a mobile form factor makes this much easier.

I’ve got some videos demonstrating what’s possible with the Lemur coming soon, as well as some notes on how the software has evolved since I first saw it in its initial release. Even if you don’t want or can’t afford a Lemur, it’s a fascinating demonstration of interaction design and OSC, with lessons (inspiring and tough alike) for other interfaces.

Photo by Rainer Knobloch for CDM.

The Star Trek Studio: DIY Dragon MIDI Touchscreens Control Cubase

Touchscreens are often compared to the ground-breaking – if imaginary – designs of Star Trek: The Next Generation. But Brazilian Paulo Egidio Silva must be a real Trekker. His elaborate touchscreen panel configuration really looks like the LCARS
computer system
simulated on the TV show.

Of course, that isn’t to say this isn’t a practical system. By making extensive use of the MIDI SDK for Cubase, the Dragon MIDI rig controls every element of a Cubase session, from mixing to routing to adjusting plug-in parameters. It actually has three elements:

1. A multi-screen touchscreen for selecting mix and send settings and changing routings
2. A conventional motorized control surface (the Yamaha 01V96) for mixing on real faders
3. A hybrid of screen and physical gear, by which plug-in instruments get both an interactive screen and physical encoders

If Geordi LaForge happens to be your mix engineer, you’ll be ready. Here’s my understanding of how it breaks down. (I couldn’t find additional documentation beyond the video, so Paulo, if you’re out there, we’d love to hear from you!)

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Modular Sound by Touch: Usine

Touchable, open-ended, modular sounds and music – it’s an appealing idea. I’d be remiss in talking this week about touch apps if I didn’t mention the free/cheap Windows tool Usine, which has recently made the jump to a touchscreen-optimized version. (Big thanks to alby75 in comments on our Kore minisite for the nod.)

Usine is a modular, patchable music and sound app that runs as a portable, USB-key-ready standalone app and VST plug-in. A free version is limited in I/O and track-count, with a pro version EUR50. The 4.0 “stable beta” offers touchscreen features, with management for interfaces, custom layouts, and other features that make it work well with touchscreens. This is generally single-touch at this point, but as hardware evolves, I imagine the software will, as well.

Other highlights of Usine:

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