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	<title>Create Digital Music &#187; touchscreen</title>
	<atom:link href="http://createdigitalmusic.com/tag/touchscreen/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
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		<title>Deeper with DS-10: Using a Nintendo DS Cartridge from Korg, Surprising Live Electronic Music</title>
		<link>http://createdigitalmusic.com/2012/02/deeper-with-ds-10-using-a-nintendo-ds-cartridge-from-korg-surprising-live-electronic-music/</link>
		<comments>http://createdigitalmusic.com/2012/02/deeper-with-ds-10-using-a-nintendo-ds-cartridge-from-korg-surprising-live-electronic-music/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 14:08:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[acid]]></category>
		<category><![CDATA[amsterdam]]></category>
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		<category><![CDATA[dance-music]]></category>
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		<category><![CDATA[DS]]></category>
		<category><![CDATA[ds-10]]></category>
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		<category><![CDATA[netherlands]]></category>
		<category><![CDATA[new-jersey]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo-ds]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[soundcloud]]></category>
		<category><![CDATA[stylus]]></category>
		<category><![CDATA[synths]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22632</guid>
		<description><![CDATA[Music making, child&#8217;s play. Photo (CC-BY-SA) Attila Malarik. You might not expect a handheld game console, the gadget kids use to play Pokemon, to prove much worth as a musical instrument. But even in the age of readily-available computer plug-ins and iPhone apps, the DS holds its own. In the hands of two sets of &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/deeper-with-ds-10-using-a-nintendo-ds-cartridge-from-korg-surprising-live-electronic-music/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/02/ds10.jpg"><img src="http://createdigitalmusic.com/files/2012/02/ds10.jpg" alt="" title="ds10" width="640" height="198" class="alignnone size-full wp-image-22633" /></a></p>
<div class="imgcaption">Music making, child&#8217;s play. Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/">CC-BY-SA</a>) <a href="http://www.flickr.com/people/indy138/">Attila Malarik</a>.</div>
<p>You might not expect a handheld game console, the gadget kids use to play Pokemon, to prove much worth as a musical instrument. But even in the age of readily-available computer plug-ins and iPhone apps, the DS holds its own. In the hands of two sets of artists, we find music that stands alone, independent of the gimmick of the device on which it was made. For these artists, the limitations of a fold-up touchscreen &#8211; entirely independent of doubling as a phone, or a computer, or a Facebook-browsing engine, or a powerful 64-bit DAW &#8211; apparently prove enticing. Beginning with Korg&#8217;s DS-10 cartridge, they use a stylus-operated software synth with its own unique character.</p>
<p>On some level, I almost hesitate to wax poetic about the fact that these were made with a Nintendo DS at all, because what these are, really, is love letters to synthesis.</p>
<p>And as it happens, both are available as free downloads from Bandcamp. </p>
<p>First up: <a href="http://www.auxpulse.com/">AuxPulse</a> is the duo of Rutger Muller and Michael Vultoo, based in Amsterdam and Kockengen, Netherlands, respectively. Late last year, they debuted their first album at Amsterdam&#8217;s prestgious Stedelijk Museum of modern art, playing a big set (two and a half hours) on small devices. Primarily employing the Nintendo DS, they nonetheless produce sounds that are rich and layered, sometimes even tending to the ambient exploration, not just the rawer chip-music sounds regularly associated with Nintendo handhelds. </p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/aPPPuGTKslI" frameborder="0" allowfullscreen></iframe><span id="more-22632"></span></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/2jsLukV_SoQ" frameborder="0" allowfullscreen></iframe></p>
<p>Their music is trippy but danceable, unapologetically electronic, fully exploiting the DS-10&#8242;s idiosyncratic sonic character, one that&#8217;s slightly lower-fidelity than many soft synths (or even iPhone apps), without being &#8220;chippy&#8221; in the sense of retro devices. Dark textures collide with precise, clockwork rhythms, in sounds that sometimes tend to acid techno and sci fi game realms. (Lo-acid-fi, anyone?)</p>
<p>As you watch them live, you also see the value of the interface compositionally, both in terms of its pattern banks and its more conventional synth controls, all manipulated with the added precision of a stylus. </p>
<p>As they put it:</p>
<blockquote><p>We aim to bring experimentation back to the dancefloor by expressing a psychedelic atmosphere through the use of a variety of rhythms and moods. Some of our inspirations are analogue synthesizers, acid, IDM, hardcore, gabber, ambient and oldschool electro.</p>
<p>Right now we mainly use the KORG DS-10 synthesizer for Nintendo DS to compose and improvise our music. When playing live we fuck with the synths as much as we can, trying to surprise ourselves with new sounds.</p>
<p>Our first album was recently released in Stedelijk Museum Amsterdam! Now we perform regularly, trying to open up some minds and move some feet.</p></blockquote>
<p>The album, on Bandcamp:<br />
<iframe width="300" height="410" style="position: relative; display: block; width: 300px; height: 410px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=2958507416/size=grande3/bgcol=FFFFFF/linkcol=4285BB/" allowtransparency="true" frameborder="0"><a href="http://auxpulse.bandcamp.com/album/dream-stages">Dream Stages by AuxPulse</a></iframe></p>
<p>And on SoundCloud:<br />
<object height="225" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1179664"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="225" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1179664" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/auxpulse/sets/dream-stages-free-album">Dream Stages (FREE ALBUM!)</a> by <a href="http://soundcloud.com/auxpulse">AuxPulse</a></span> </p>
<p>Bonus: an interview with them (in Dutch, naturally)<br />
<iframe width="640" height="360" src="http://www.youtube.com/embed/-HlX-eFVlXE" frameborder="0" allowfullscreen></iframe></p>
<p>In a very different direction, Princeton, New Jersey-based DJ and producer <a href="http://thisisdecktonic.com/">Christian Montoya</a> (<a href="http://loveandtonicrecords.com/">love and tonic records</a>) produces music on the DS-10 that&#8217;s drier and more exposed, as he programs intricate bass music on the unprocessed Nintendo cart. Christian works as a <a href="http://OMGPOP.com ">game designer by day</a>, and channels some of the DS-10&#8242;s game music and so-called &#8220;chip music&#8221; heritage. The results, though, are a perfect marriage of game chip-waveform rawness, nude bass and synth and percussion sounds, and carefully-concocted grooves. For anyone concerned that game systems could hinder moving your butt out of the seat, this album is required listening. It&#8217;s utterly stripped-bare dance goodness &#8211; and it turns out the DS bass sounds fantastic. </p>
<p>Grab the record for free:</p>
<p><iframe width="300" height="410" style="position: relative; display: block; width: 300px; height: 410px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=2984014784/size=grande3/bgcol=FFFFFF/linkcol=4285BB/" allowtransparency="true" frameborder="0"><a href="http://decktonic.bandcamp.com/album/dark-mode">Dark Mode by Decktonic</a></iframe></p>
<p>DS-10 users, got any tips for us on getting the most out of a Nintendo handheld and this KORG synth? Let us know.</p>
<p>Also, from comments but worth pointing out, Rutger directs us to good resources for getting the most out of DS-10:</p>
<blockquote><p>If you&#8217;re interested in making DS-10 music you can check out <a href="http://www.ds10forum.com">http://www.ds10forum.com</a> </p>
<p>I (Rutger, DS-10 Dominator, 1/2 of AuxPulse) run it with Harley (<a href="http://harleylikesmusic.com">http://harleylikesmusic.com</a>, superb DS-10 composer!) and we try to help out beginner&#8217;s and advanced users as much as we can. </p></blockquote>
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		<slash:comments>31</slash:comments>
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		<title>The Best New Stuff from NAMM, in Videos: Akai, Arturia, Livid, Moog, Smithson-Martin, Teenage Engineering</title>
		<link>http://createdigitalmusic.com/2012/01/the-best-new-stuff-from-namm-in-videos-akai-arturia-livid-moog-smithson-martin-teenage-engineering/</link>
		<comments>http://createdigitalmusic.com/2012/01/the-best-new-stuff-from-namm-in-videos-akai-arturia-livid-moog-smithson-martin-teenage-engineering/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 18:11:53 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Akai]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[Arturia]]></category>
		<category><![CDATA[cntrl-r]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[create-analog-music]]></category>
		<category><![CDATA[emulator]]></category>
		<category><![CDATA[hands-on]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[keyboards]]></category>
		<category><![CDATA[livid]]></category>
		<category><![CDATA[max49]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[minibrute]]></category>
		<category><![CDATA[minitaur]]></category>
		<category><![CDATA[monosynth]]></category>
		<category><![CDATA[Moog]]></category>
		<category><![CDATA[multi-touch]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22453</guid>
		<description><![CDATA[Can I have this fun, wacky, sound-shaping Arturia monosynth and the new Moog Minitaur, please? Actually, at their prices, you really could &#8211; and still spend less than the cost of a lot of standalone synths. There&#8217;s lots of new stuff for musicians. Sometimes, the best thing to do is to leave some of it &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/the-best-new-stuff-from-namm-in-videos-akai-arturia-livid-moog-smithson-martin-teenage-engineering/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/01/arturia_angle.jpg"><img src="http://createdigitalmusic.com/files/2012/01/arturia_angle-640x480.jpg" alt="" title="arturia_angle" width="640" height="480" class="alignnone size-large wp-image-22455" /></a></p>
<div class="imgcaption">Can I have this fun, wacky, sound-shaping Arturia monosynth <em>and</em> the new Moog Minitaur, please? Actually, at their prices, you really could &#8211; and still spend less than the cost of a lot of standalone synths.</div>
<p>There&#8217;s lots of new stuff for musicians. Sometimes, the best thing to do is to leave some of it out, and skip to what&#8217;s really interesting.</p>
<p>Neil Bufkin did a great job last year covering NAMM for CDM, shooting some lo-fi, informal videos that got right to the heart of what we wanted to know. So, I&#8217;m pleased to share Neil&#8217;s work again, since unless you&#8217;re following forums (fora?) closely, you might miss it. </p>
<p>He picked out some of our absolute favorites. Highlights: Moog sums up the Minitaur in one, excellent word (&#8220;knobby&#8221;!), the Arturia shows off its sound shapers, Teenage Engineering flaunt their DIY prowess (hint: you can make your own inputs for next-to-nothing for the OpLab), and we get some up-close highlights of other hardware, too. </p>
<p>Bonus: I&#8217;ve included a quick upload from my, cough, phone of the QuNeo hardware. We&#8217;ll wait to shoot prettier videos when this gear actually ships. In the meantime, find a really old CRT (maybe from an old Commodore) and plug into that, if you can. </p>
<h3>Minitaur: It&#8217;s Knobby!</h3>
<p>I didn&#8217;t get to shoot a video, because I was too busy for the few minutes I had with the Minitaur just playing. The controls are simple, elegant, and &#8211; here&#8217;s why you know it&#8217;s a Moog &#8211; absolutely every conceivable position of the parameters sounds brilliant. It&#8217;s a bit spooky, or unfair, or something. I&#8217;ll have a full hands-on hopefully around April from Berlin. Here&#8217;s a tour with the Chief Engineer of Moog. </p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/xXUabT-VXdA" frameborder="0" allowfullscreen></iframe></p>
<p>(For more of why we love Moog Chief Engineer Cyril Lance, see him <a href="http://createdigitalmusic.com/2011/08/moogerfooger-cluster-flux-analog-fx-hands-on-with-moogs-chief-engineer-sound-samples/">show us the Moogerfooger Cluster Flux</a>.)<span id="more-22453"></span></p>
<p>Moog also posted some celeb visitors to their booth jamming away and making this thing sound even better; see other tidbits from their <a href="https://twitter.com/#!/moogmusicinc">Twitter stream</a>.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/qKTIWSVPsL0" frameborder="0" allowfullscreen></iframe></p>
<h3>Arturia Minibrute</h3>
<p>It has a name that <em>sounds</em> Moog-like, and it might be an analog hardware synth, but make no mistake: this synth is all-French, and un-Moog. The feel of playing it different, it has a great rotary-controlled arpeggiator, and the sound shapers and oscillator mix controls can take it into some very different sonic territory. I made repeat visits to the booth just to wrap my head around the feel, and got to really love it.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/T2sfz8KFuiY" frameborder="0" allowfullscreen></iframe></p>
<h3>Akai MAX49</h3>
<p>So now that you&#8217;re looking for a keyboard with MIDI and CV to go with all these new sound modules, here&#8217;s a surprising candidate &#8211; Akai. Yes, we&#8217;re utterly relieved to see the company that was recently making tiny keyboards for iPhones and things with only USB MIDI on them return to MIDI DIN and CV.</p>
<p>In my hands-on with the MAX49, I was very impressed by the feel. The keybed feels terrific and just springy enough, and the pads are more traditional MPC-style pads shared on the new MPC controllers. They&#8217;ve also sorted the velocity response. (That is, they aren&#8217;t the pads readers were complaining about on previous Akai keyboards.) Also, the red color that looks so garish in the product photos looks very nice in person; it&#8217;s a high-gloss, thick finish that is reminiscent of car paint.</p>
<p>Here&#8217;s a more detailed look at all the features via Neil:</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/E1jT2OGMyIM" frameborder="0" allowfullscreen></iframe></p>
<h3>Smithson Martin Emulator</h3>
<p>It&#8217;s likely spendier than what at least some readers will want &#8211; especially with the iPad as an everyman&#8217;s alternative &#8211; but I really enjoy Neil&#8217;s detailed look with Smithson Martin at the custom control layouts on the Emulator hardware.</p>
<p>Our friends at The Verge also take a look at the new hardware. (I&#8217;ve become a great fan of Joseph Flatley&#8217;s general tech writing, so I&#8217;m really pleased to see him covering the music tech area &#8230; and Joseph, one of these days we&#8217;ll be in the same place at the same time.)</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/j0Ct-6gqBTk" frameborder="0" allowfullscreen></iframe></p>
<p><iframe src='http://theverge.vid.io/v/90987dee-4349-11e1-b00d-12313926bd67' data-vidio-id='90987dee-4349-11e1-b00d-12313926bd67' width='640' height='360' frameborder='0' webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe><script src='http://assets.theverge.vid.io/player/src/vidio-bootstrap.js'></script></p>
<h3>Teenage Engineering OP-1 Update, Oplab</h3>
<p>While some may resent the gloss of marketing around their work, the truth is, the Teenage Engineers are also doing some great engineering. The OP-1 updates take a synth that was conceptually interesting and make it more musically inspiring and productive, finally starting to realize some of its original potential. </p>
<p>And then there&#8217;s Oplab. At $300, it&#8217;s not an Arduino &#8211; but what it is is a unique, programmable combination of CV, MIDI, and USB hosting (that&#8217;s the key) to which you can connect virtually any hardware or custom sensor or hardware creation. Some onlooked misunderstood what it was initially, comparing its pricing to boxes that only to CV-to-MIDI conversion, and missing the advantages of USB hosting.</p>
<p>Here&#8217;s a better look at what it actually does, and I can guarantee, having talked to the TE crew, that there will be more details to come. I hope that this will also inspire other DIY projects, even those not involving the Oplab per se, so we&#8217;ll document those aspects, too.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/hIbXL7wQrJo" frameborder="0" allowfullscreen></iframe></p>
<p>Again, The Verge gives us a second look with a nicer camera.</p>
<p><iframe src='http://theverge.vid.io/v/32c0ee0a-4348-11e1-b1ce-1231391e54ce' data-vidio-id='32c0ee0a-4348-11e1-b1ce-1231391e54ce' width='640' height='360' frameborder='0' webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe><script src='http://assets.theverge.vid.io/player/src/vidio-bootstrap.js'></script></p>
<h3>Livid</h3>
<p>Livid has been very, very busy of late. And their latest controller, in collaboration with Richie Hawtin and M-nus, is an extraordinary example of what iteration can do for hardware. The first pad-and-fader-and-knob controllers from Livid were very, very good. This is even better. Quietly, Livid is making the kind of all-around controller many musicians will appreciate, even as big makers struggle to find the formula artists want.</p>
<p>Since I hear there&#8217;s some association between M-nus, techno, and Berlin, let&#8217;s hope we can get a closer hands-on. Anyone interested in that? Show of hands?</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/3B1BKCRI-44" frameborder="0" allowfullscreen></iframe></p>
<h3>Watch This Space</h3>
<p>We have more photos and hands-on details of new tech from NAMM to bring you. I&#8217;m working through them slowly, as is my speed, so we can go into the stuff we really care about in greater detail. And since I can&#8217;t only look at new gear, new music coverage coming, as well. Be seeing you.</p>
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		<slash:comments>14</slash:comments>
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		<title>Touchscreen or Tangible? Use Both: A Practical, Affordable, Playable PC Rig with Usine</title>
		<link>http://createdigitalmusic.com/2011/01/touchscreen-or-tangible-use-both-a-practical-affordable-playable-pc-rig-with-usine/</link>
		<comments>http://createdigitalmusic.com/2011/01/touchscreen-or-tangible-use-both-a-practical-affordable-playable-pc-rig-with-usine/#comments</comments>
		<pubDate>Sun, 30 Jan 2011 19:52:22 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Akai]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[granular]]></category>
		<category><![CDATA[Korg]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[live-rigs]]></category>
		<category><![CDATA[LPD8]]></category>
		<category><![CDATA[midi-controllers]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[nanokontrol]]></category>
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		<category><![CDATA[touch]]></category>
		<category><![CDATA[touchscreen]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=16213</guid>
		<description><![CDATA[Touchscreens? Good, old-fashioned faders, knobs, and pads? Why not just use what suits the job &#8211; especially when you can choose both on the cheap? Nay-Seven shares some of his latest work with Usine, the brilliant, modular and touch-centric tool for Windows. It&#8217;s a futuristic rig that&#8217;s also down-to-earth. Touchscreen monitors can be had for &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/01/touchscreen-or-tangible-use-both-a-practical-affordable-playable-pc-rig-with-usine/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/01/usine_faders_knobs_pads.jpg"><img src="http://createdigitalmusic.com/files/2011/01/usine_faders_knobs_pads.jpg" alt="" title="usine_faders_knobs_pads" width="640" height="456" class="alignnone size-full wp-image-16218" /></a></p>
<p>Touchscreens? Good, old-fashioned faders, knobs, and pads? Why not just use what suits the job &#8211; especially when you can choose both on the cheap?</p>
<p>Nay-Seven shares some of his latest work with <a href="http://www.sensomusic.com/forums/index.php">Usine</a>, the brilliant, modular and touch-centric tool for Windows. It&#8217;s a futuristic rig that&#8217;s also down-to-earth. Touchscreen monitors can be had for around US$300 street, and the <a href="http://www.akaipro.com/lpd8">Akai LPD8</a> and <a href="http://www.korg.com/nanoseries">Korg nanoKONTROL</a> controllers each figure under a hundred bucks. Usine, the software, is a bargain for its depth at EUR120, and free and educational versions are available.</p>
<p>Cost aside, though, this also puts sound making directly under your fingertips. Even aside from live performance, that means making sound kinetic &#8212; essential in the studio, too.</p>
<p><iframe src="http://player.vimeo.com/video/19287947?title=0&amp;byline=0&amp;portrait=0&amp;color=80ceff" width="640" height="480" frameborder="0"></iframe></p>
<p>I asked Nay-Seven to comment on how he&#8217;d thought through this particular set of controllers &#8211; coming just as we cover the work done on <a href="http://createdigitalmusic.com/2011/01/hypersampling-whatever-your-grid-free-mlrv2-instrument-to-monome-and-beyond/">grid-based sample control with mlrv2</a> and <a href="http://createdigitalmusic.com/2011/01/music-with-faders-faderbeat-performances/">fader-based control in Max for Live</a>:<span id="more-16213"></span></p>
<blockquote><p>Yeah, was funny to see your article at the same time I was working on this video..</p>
<p>My actual reflection is about the best place of a touchscreen in a set. And I join you in the idea that software has added a layer to the hardware.</p>
<p>Here, I use the LPD8 and the nanoKONTROL as an instrument, because we all prefer to use real pads and push-buttons to play, but it’s so fantastic to customize those tools to our own needs. And it’s more and more easy and quick. I&#8217;m using here the next version of Usine (it will be public soon), which adds polyphony in sub-patches. You create a sampler with the switch, add the buttons you need, change the polyphony of this patch to 5 and it’s done &#8212; you have a 5-voice polyphonic sampler !</p>
<p>I suppose the future will be a balance of all this, some customizable tools for users, more and more easy-to-use, real pads, keys, and faders so we can feel our musical expression, and a touchscreen to provide new tools like graphics and physical models.</p>
<p>Heaven, in fact. <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p></blockquote>
<p>More from the video description:</p>
<blockquote><p>Here&#8217;s a work where I use the sequencer of Usine not to sequence audio or midi but patches: patches appear only when I need them, an easy way to have only the controls you need on the screen. I also associate here works with faders and pads via personal patches for [Akai's] LPD8 and [Korg's] nanoKONTROL and the use of a touchscreen . Made with Usine ( <a href="http://sensomusic.com">sensomusic.com</a> ) thanks also to Michael Ourednik for his great vst <a href="http://argotlunar.info/">Argotlunar</a></p></blockquote>
<p>Note: Argotluner is free and open source (GPL) and has both a Windows and Linux (32-bit + 64-bit) build. Someone <em>could</em> build it for Mac, too.</p>
<p>nay-seven also uploads some patch images, so I&#8217;ve included those here. The granular patch, top, controls Argotluner. LPD8 and nanoKONTROL patches, bottom, connect to hardware (see callouts on the Korg image).</p>
<p><a href="http://createdigitalmusic.com/files/2011/01/granularpatch.jpg"><img src="http://createdigitalmusic.com/files/2011/01/granularpatch.jpg" alt="" title="granularpatch" width="640" height="240" class="alignnone size-full wp-image-16223" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/01/lpd8player.jpg"><img src="http://createdigitalmusic.com/files/2011/01/lpd8player.jpg" alt="" title="lpd8player" width="640" height="235" class="alignnone size-full wp-image-16224" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/01/nanokontrolpatch.jpg"><img src="http://createdigitalmusic.com/files/2011/01/nanokontrolpatch.jpg" alt="" title="nanokontrolpatch" width="640" height="350" class="alignnone size-full wp-image-16225" /></a></p>
<p>All images courtesy Nay-Seven &#8211; be sure to check out his excellent <a href="http://www.flickr.com/photos/usine/">Flickr account</a>.</p>
<p>Bonus: here&#8217;s a nice video demonstrating the touch side of things, posted in September.</p>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="640" height="520" src="http://www.youtube.com/embed/0k5FhmGq0wo" frameborder="0" allowFullScreen></iframe></p>
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		<title>Music Control Meets Web Code Goodness: App for iOS, Soon OSC+MIDI Everywhere?</title>
		<link>http://createdigitalmusic.com/2011/01/music-control-meets-web-code-goodness-app-for-ios-soon-oscmidi-everywhere/</link>
		<comments>http://createdigitalmusic.com/2011/01/music-control-meets-web-code-goodness-app-for-ios-soon-oscmidi-everywhere/#comments</comments>
		<pubDate>Tue, 25 Jan 2011 06:03:02 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[cross-platform]]></category>
		<category><![CDATA[css3]]></category>
		<category><![CDATA[game-of-life]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
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		<category><![CDATA[javascript]]></category>
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		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[phonegap]]></category>
		<category><![CDATA[touchscreen]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[webkit]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=16101</guid>
		<description><![CDATA[Music notation is powerful because it&#8217;s a standard. You can share it between musicians and understand what it means. What if, instead of being confined to individual, platform-specific apps, digital controls for music were the same way? We&#8217;re not just talking a MIDI message here or there, either &#8211; someone could walk in with some &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/01/music-control-meets-web-code-goodness-app-for-ios-soon-oscmidi-everywhere/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/01/control.jpg"><img src="http://createdigitalmusic.com/files/2011/01/control.jpg" alt="" title="control" width="640" height="480" class="alignnone size-full wp-image-16106" /></a></p>
<p>Music notation is powerful because it&#8217;s a standard. You can share it between musicians and understand what it means. What if, instead of being confined to individual, platform-specific apps, digital controls for music were the same way? We&#8217;re not just talking a MIDI message here or there, either &#8211; someone could walk in with some new-fangled noisemaker they just build in hardware or software, and all you&#8217;d need to talk to it and change its sound would be a Web browser.</p>
<p>At first glance, the generically-titled &#8220;Control&#8221; seems like just another iPhone / iPad touchscreen controller, in an already-crowded field. But look closer, and you see the first steps toward a future where browsing someone&#8217;s synth is as easy and accessible as browsing this site. By building on cross-platform, open Web standards, and then providing a basic but elegant way to send interaction as messages, Control is more significant than just a convenient wireless touchscreen on your phone. As such, it embodies some ideas some of us (cough) have been hoping would catch on.</p>
<p>It&#8217;s available free today for iOS devices, with other platforms possible soon.<span id="more-16101"></span></p>
<p>First, it is Web nerd compliant, with JSON and WebKit and HTML Canvas and CSS. But what does that actually mean?</p>
<ul>
<li><strong>Included templates:</strong> Built-in controllers for DJ interfaces, a Game of Life, and a multi-touch widget that tracks two more fingers than you have &#8230; on your hands.</li>
<li><strong>Make your own templates:</strong> Templates are specified as JSON, which some advocates describe a more efficient, readable alternative to XML.</li>
<li><strong>Dynamic interfaces:</strong> JavaScript <em>in the interfaces</em> means that you aren&#8217;t limited to making unsatisfying fake knobs and faders; you can make stuff that actually does things.</li>
<li><strong>OSC interaction:</strong> Not only does Control transmit OSC messages, but you can also describe JavaScript interactions and widgets themselves using OSC. Over time, this could lead to yet more dynamic interface creation, especially if others pick up the developers&#8217; ideas.</li>
<li><strong>All based on Web tech &#8211; and not limited to iOS in the long haul.</strong> Control uses WebKit (the open source browser engine that&#8217;s the basis of Safari, Chrome, and others), plus open Web standards, via the new Canvas element in HTML5. Thanks to a lovely, open source toolset called <a href="http://www.phonegap.com/">PhoneGap</a>, that means the ability to port to a variety of mobile platforms. Right now, Control is only on iOS, but Android and many other platforms could be possible. Furthermore, the developer&#8217;s ideas could be extended to desktop browsers, too, and used in other apps.</li>
<li><strong>MIDI, too</strong>. Thanks to Core MIDI wireless support, you can transmit MIDI alongside OSC. Hardware support I hope isn&#8217;t far behind, using, you know, wires. It is a beautiful thing to buy something off eBay from 1986 and program it with your iPhone 4 (or, soon, other phone).</li>
</ul>
<p>Developer Charlie Roberts I believe is really onto something here. These ideas could all ultimately be bigger than just this one app, which is the idea &#8211; but at the same time, having something out there makes a huge difference. (Remember MIDI?) This isn&#8217;t the first controller to use Web tech, even on iOS, but it could be the first based on technologies and ideas with OSC that could extend that implementation to other platforms and software.</p>
<p>CDM in one tab, your synth in another, your friend&#8217;s live set in a third? We&#8217;ve got a ways to go yet, but just having a way of avoiding mobile controller app fragmentation could make us more productive. Stay tuned for more; I hope to talk to Charlie more this week.</p>
<p>And check out the video&#8230;</p>
<p><a href="http://charlie-roberts.com/Control/">http://charlie-roberts.com/Control/</a><br />
<a href="http://itunes.apple.com/us/app/control-osc-midi/id413224747?mt=8&#038;ls=1">iTunes link</a></p>
<p><iframe src="http://player.vimeo.com/video/19077120?title=0&amp;byline=0&amp;portrait=0&amp;color=80ceff" width="640" height="480" frameborder="0"></iframe></p>
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		<title>Updated Lemur Touchscreen Display Coming</title>
		<link>http://createdigitalmusic.com/2009/07/updated-lemur-touchscreen-display-coming/</link>
		<comments>http://createdigitalmusic.com/2009/07/updated-lemur-touchscreen-display-coming/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 23:18:55 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[displays]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[Lemur]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[stantum]]></category>
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		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6810</guid>
		<description><![CDATA[It&#8217;s still anyone&#8217;s guess exactly what fruit parent technology maker Stantum may soon ship, but the JazzMutant Lemur touchscreen is getting a component update soon. Nat Lecaude points to a quiet MySpace post from JazzMutant with the details of a coming manufacturing change. &#8220;&#8230;the next batch of Lemur will feature the latest generation of our &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/07/updated-lemur-touchscreen-display-coming/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/p_kirn/441509629/"><img src="http://farm1.static.flickr.com/170/441509629_e772dc0650.jpg"></a></p>
<p>It&#8217;s still anyone&#8217;s guess exactly what fruit parent technology maker <a href="http://www.stantum.com/">Stantum</a> may soon ship, but the <a href="http://jazzmutant.com/">JazzMutant Lemur</a> touchscreen is getting a component update soon. <a href="http://studioimaginaire.com/en/blog/">Nat Lecaude</a> points to a quiet <a href="http://www.myspace.com/jazz_mutant">MySpace post</a> from JazzMutant with the details of a coming manufacturing change.</p>
<blockquote><p>&#8220;&#8230;the next batch of Lemur will feature the latest generation of our multi-touch technology: better optical performances, higher precision, greater accuracy and responsiveness. It will be clearer and have brighter colors. We plan on launching the new Lemur in early October, and of course we will keep you updated as we get closer to launch date. We once again thank you for your patience, and look forward to sharing the excitement early October!&#8221;
</p></blockquote>
<p>It&#8217;s actually quite remarkable to me that JazzMutant remains alone in this market &#8211; and with Stantum focused on the mass market, that could be the case in the future, too. The issue is that doing multi-touch well still costs some money. There are basic implementations on computers that are cheaper, but that restricts you to a few computer models, because slapping multitouch overlays on displays remains pricey. So HP can get a few computers to the mass market, but not without cutting some corners and not even on that company&#8217;s full range. The iPhone has brilliant multi-touch control, but a mobile form factor makes this much easier.</p>
<p>I&#8217;ve got some videos demonstrating what&#8217;s possible with the Lemur coming soon, as well as some notes on how the software has evolved since I first saw it in its initial release. Even if you don&#8217;t want or can&#8217;t afford a Lemur, it&#8217;s a fascinating demonstration of interaction design and OSC, with lessons (inspiring and tough alike) for other interfaces.</p>
<p>Photo by Rainer Knobloch for CDM.</p>
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		<title>The Star Trek Studio: DIY Dragon MIDI Touchscreens Control Cubase</title>
		<link>http://createdigitalmusic.com/2009/03/the-star-trek-studio-diy-dragon-midi-touchscreens-control-cubase/</link>
		<comments>http://createdigitalmusic.com/2009/03/the-star-trek-studio-diy-dragon-midi-touchscreens-control-cubase/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 16:51:18 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[Cubase]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[motorized]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[science-fiction]]></category>
		<category><![CDATA[star-trek]]></category>
		<category><![CDATA[Steinberg]]></category>
		<category><![CDATA[touchscreen]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5199</guid>
		<description><![CDATA[Touchscreens are often compared to the ground-breaking &#8211; if imaginary &#8211; designs of Star Trek: The Next Generation. But Brazilian Paulo Egidio Silva must be a real Trekker. His elaborate touchscreen panel configuration really looks like the LCARS computer system simulated on the TV show. Of course, that isn&#8217;t to say this isn&#8217;t a practical &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/03/the-star-trek-studio-diy-dragon-midi-touchscreens-control-cubase/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/iKSXPsLJ6f8&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/iKSXPsLJ6f8&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Touchscreens are often compared to the ground-breaking &#8211; if imaginary &#8211; designs of <em>Star Trek: The Next Generation</em>. But Brazilian Paulo Egidio Silva must be a real Trekker. His elaborate touchscreen panel configuration really looks like the <a href="http://memory-alpha.org/en/wiki/LCARS">LCARS<br />
computer system</a> simulated on the TV show.</p>
<p>Of course, that isn&#8217;t to say this isn&#8217;t a practical system. By making extensive use of the MIDI SDK for Cubase, the Dragon MIDI rig controls every element of a Cubase session, from mixing to routing to adjusting plug-in parameters. It actually has three elements:</p>
<p>1. A multi-screen touchscreen for selecting mix and send settings and changing routings<br />
2. A conventional motorized control surface (the <a href="http://www.yamahaproaudio.com/products/mixers/01v96/index.html">Yamaha 01V96</a>) for mixing on real faders<br />
3. A hybrid of screen and physical gear, by which plug-in instruments get both an interactive screen <em>and</em> physical encoders</p>
<p>If Geordi LaForge happens to be your mix engineer, you&#8217;ll be ready. Here&#8217;s my understanding of how it breaks down. (I couldn&#8217;t find additional documentation beyond the video, so Paulo, if you&#8217;re out there, we&#8217;d love to hear from you!)<span id="more-5199"></span></p>
<p>Touchscreen Panel: 16-strip mixer, controlling up to 128 tracks. The idea is to use the motorized mixer for physical mixer control, but jump between and record-arm tracks, sends, and the like using the touchscreen. </p>
<p>Virtual patch points: An additional screen provides sends and buses and a virtual patch bay for connecting them.</p>
<p>Panning: A graphical display lets you select pan position &#8211; apparently stereo only for now, but surround would be an obvious application.</p>
<p>Windows, shortcuts, zoom, etc.: Button shortcuts along the side of the screen and zoom encoders let you easily navigate your set and zoom around.</p>
<p>Screen with actual physical controllers: Plug-in parameters are mapped to a screen that has physical controllers on it. You see the parameters and position on the screen, but you actually tweak a real encoder. Look about four minutes into the video &#8212; the effect is really striking. </p>
<p>Special Liquid Mix shortcuts: The appeal of Focusrite&#8217;s Liquid Mix is virtualizing beloved vintage gear. But these guys take it quite a few steps further, with shortcut screens decorated with photos of the real gear.</p>
<p>A big thanks to <a href="http://twitter.com/primusluta">Primus Luta</a> (via Twitter) for finding this!</p>
<p>As seen on the <a href="http://www.soundonsound.com/forum/showflat.php?Board=MRT&#038;Number=712030">SOUND ON SOUND forums</a>.</p>
<p>Side note: just to illustrate how incredible the fake computer displays on the 1980s Star Trek series were, the &#8220;touch displays&#8221; were originally just backlit Plexiglass. And I think that, in turn, illustrates the value of doing design in the physical world before the virtual one &#8211; if they <em>hadn&#8217;t</em> had to work as real-world lighting displays before being translated to virtual animations, they might not have been as distinctive. Michael Okuda, the LCARS designer, likely had no idea he would influence later thinking about how real, functional touchscreens could work. </p>
<p><strong>Update:</strong> <a href="http://translate.google.com.br/translate?hl=en&#038;sl=pt&#038;u=http://www.musitec.com.br/revista_artigo.asp%3FrevistaID%3D1%26edicaoID%3D196%26navID%3D2620&#038;ei=AuunSbXkJpW6twfOo6jfDw&#038;sa=X&#038;oi=translate&#038;resnum=3&#038;ct=result&#038;prev=/search%3Fq%3Dest%25C3%25BAdio%2Bdrag%25C3%25A3o%26hl%3Den%26safe%3Doff">Interview, specs, photos on Paulo&#8217;s studio</a> (translated from Portuguese)</p>
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		<title>Modular Sound by Touch: Usine</title>
		<link>http://createdigitalmusic.com/2008/10/modular-sound-by-touch-usine/</link>
		<comments>http://createdigitalmusic.com/2008/10/modular-sound-by-touch-usine/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 18:09:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2008/10/08/modular-sound-by-touch-usine/</guid>
		<description><![CDATA[Sensomusic Usine Touch Screen Edition by sensomusic Touchable, open-ended, modular sounds and music &#8211; it&#8217;s an appealing idea. I&#8217;d be remiss in talking this week about touch apps if I didn&#8217;t mention the free/cheap Windows tool Usine, which has recently made the jump to a touchscreen-optimized version. (Big thanks to alby75 in comments on our &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2008/10/modular-sound-by-touch-usine/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<div><object width="420" height="339"><param name="movie" value="http://www.dailymotion.com/swf/k74RWMzoUPR2ysKMZL" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.dailymotion.com/swf/k74RWMzoUPR2ysKMZL" type="application/x-shockwave-flash" width="420" height="339" allowFullScreen="true" allowScriptAccess="always"></embed></object>    <br /><b><a href="http://www.dailymotion.com/swf/k74RWMzoUPR2ysKMZL">Sensomusic Usine Touch Screen Edition</a></b>    <br /><i>by <a href="http://www.dailymotion.com/sensomusic">sensomusic</a></i></div>
<p>Touchable, open-ended, modular sounds and music &ndash; it&rsquo;s an appealing idea. I&rsquo;d be remiss in talking this week about touch apps if I didn&rsquo;t mention the free/cheap Windows tool Usine, which has recently made the jump to a touchscreen-optimized version. (Big thanks to alby75 in <a href="http://kore.noisepages.com/2008/10/07/reaktor-touchscreen-touch-grains-touch-performances-wild-uis/#comment-3128" target="_blank">comments on our Kore minisite</a> for the nod.) </p>
<p>Usine is a modular, patchable music and sound app that runs as a portable, USB-key-ready standalone app and VST plug-in. A free version is limited in I/O and track-count, with a pro version EUR50. The 4.0 &ldquo;stable beta&rdquo; offers touchscreen features, with management for interfaces, custom layouts, and other features that make it work well with touchscreens. This is generally single-touch at this point, but as hardware evolves, I imagine the software will, as well.</p>
<p>Other highlights of Usine:</p>
<p> <span id="more-4227"></span>
<p>&#160;</p>
<ul>
<li>Sound analysis for reacting to pitch, peaks, and dynamics in your patches</li>
<li>Scripting support</li>
<li>Custom modules via C++ and an open API</li>
<li>OpenSoundControl support</li>
<li>Virtual mixing table, modular mixing mode, unlimited internal audio</li>
<li>SMPTE, MIDI, MTC, MMC sync and control</li>
<li>Patch organization by track and on a timeline, so you can sequence your sounds and presets</li>
<li>VST hosting, VST parameter modification, MIDI automation</li>
<li>Built-in patches: Auto Pan, Bass Liner, Bit Crusher, Break Beat Maker, Compressor, Expander, Filter Bank, Synchronized Filter, Forward &amp; Reverse, Freezor, Kaos Player, Limiter, Master meter, Metronome, Phaser, Random Delay, Resonnator, Step filter, Stereo enhancer, Midi Clock synchro.</li>
<li>Direct-to-disk recording</li>
</ul>
<p>And that really just scratches the surface. Having recording and audio analysis built in, plus extensive options for easy selection of presets and sequencing presets and sound modulation is really nice, I have to admit. (Developers of other modular environments, you listening?)</p>
<p>I&rsquo;m embarrassed not to have spent any time with Usine; hope to correct that soon. (I know what you&rsquo;re saying, because it&rsquo;s what I&rsquo;m saying &hellip; too &hellip; many &hellip; tools &hellip;)</p>
<p>More on Usine at Sensomusic&rsquo;s site:</p>
<p><a href="http://www.sensomusic.com/usine/" target="_blank">Usine Product Page</a></p>
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