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	<title>Create Digital Music &#187; touchscreens</title>
	<atom:link href="http://createdigitalmusic.com/tag/touchscreens/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Brute Force Technology: Zen Piano for iPhone &#8220;Senses&#8221; Tap Pressure, But Not By Magic</title>
		<link>http://createdigitalmusic.com/2009/05/14/brute-force-technology-zen-piano-for-iphone-senses-tap-pressure-but-not-by-magic/</link>
		<comments>http://createdigitalmusic.com/2009/05/14/brute-force-technology-zen-piano-for-iphone-senses-tap-pressure-but-not-by-magic/#comments</comments>
		<pubDate>Thu, 14 May 2009 15:52:08 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[interface-design]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[touchscreens]]></category>
		<category><![CDATA[zen-piano]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/05/14/brute-force-technology-zen-piano-for-iphone-senses-tap-pressure-but-not-by-magic/</guid>
		<description><![CDATA[One of the problems with touchscreens is that, even as they have become more sophisticated about tracking multiple fingers at once, they still generally don’t respond to pressure. To make touchscreens really useful for music, we need genuine pressure sensitivity.
For that reason, you may be intrigued to see this video of Zen Piano, a demo [...]]]></description>
			<content:encoded><![CDATA[<p>One of the problems with touchscreens is that, even as they have become more sophisticated about tracking multiple fingers at once, they still generally don’t respond to pressure. To make touchscreens really useful for music, we need genuine pressure sensitivity.</p>
<p>For that reason, you may be intrigued to see this video of Zen Piano, a demo app for the iPhone and iPod touch. The idea: respond not only to the <em>position</em> of your finger taps, but also to how hard you’re tapping the phone That promises “velocity-sensitive” tapping, which would make touchscreen interfaces more powerful.</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/E5ofdsqSXZM&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/E5ofdsqSXZM&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Here’s the somewhat overheated description by GreatApps, who say their “patent-pending,” “cutting-edge” technology is the result of “having gone through the research and development phases.” </p>
<blockquote><p>TapForce<sup>TM</sup> has been developed from the ground up to provide a completely intuitive way of interaction for users. It can detect more than a hundred different levels of force, and has an accuracy that has to be seen to be believed. And all this can now be done in software, no hardware modifications are necessary. Hundreds of millions of devices currently on the market can make use of the TapForce<sup>TM</sup> technology today.</p>
<p>A whole new range of games and apps has just been made possible.</p>
</blockquote>
<p><a href="http://greatapps.co.uk/technologies/">http://greatapps.co.uk/technologies/</a></p>
<p>Okay, so what is it doing, exactly? </p>
<p> <span id="more-5909"></span>
<p>Most likely, it’s simply reading data from the accelerometer. Hit the device harder, and the accelerometer will respond to more force. That’s actually a fairly clever combination of two sensors – it’s just not the sort of stuff you’d necessarily want to trademark or try to get patented, at least, not if you’re a normal person. (TapForce creators, feel free to explain to us that you’re doing something fancier and I’ll eat my words.)</p>
<p>In fact, part of the reason I suspect that’s how they’re doing this is I’ve been tipped off by a developer who’s <em>already implemented just this</em>. He even uses a piano-style keyboard to show it off.</p>
<p><a href="http://www.flickr.com/photos/memotv/3531651370/in/set-72157618061763519/"><img src="http://farm3.static.flickr.com/2215/3531651370_06deaa8eca.jpg?v=0" /></a></p>
<div class="imgcaption">Photo: <a href="http://www.flickr.com/photos/memotv/">memotv</a>. </div>
<p>Sadly, that developer and application is Memo and his MSA Remote application, which was inexplicably blocked from the iTunes store – I think because whoever would have understood the app was on a lunch break or something. See, previously:</p>
<p><a href="http://www.memo.tv/msaremote_for_iphone">MSA Remote for iPhone</a></p>
<p><a href="http://createdigitalmusic.com/2009/03/16/apple-rejects-free-iphone-tool-for-artists-because-of-minimal-user-functionality/">Apple Rejects Free iPhone Tool For Artists Because of “Minimal User Functionality”</a></p>
<p>But as it happens, this is something any mobile device can do that has an accelerometer. I may try something like this on the Android app I’m developing. (No one can reject that, because Google allows any application package to be installed on the device <em>should the user chose to do so</em>. Perish the thought.) Accelerometer data alone is usually not very useful, but combined with touch, it could start to make more sense.</p>
<p>It’s another reason to look forward to MSA Remote, and I do still think that the snafu with Apple will get cleared up at some point. (Unfortunately, what we had on CDM were a lot of rants – perhaps even justified rants – but not necessarily the best way to make the argument to Apple’s store.)</p>
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		<slash:comments>24</slash:comments>
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		<title>Lemur 1.5 Multi-Touch Interface Adds Easier Configuration, Virtual Knobs</title>
		<link>http://createdigitalmusic.com/2006/07/21/lemur-15-multi-touch-interface-adds-easier-configuration-virtual-knobs/</link>
		<comments>http://createdigitalmusic.com/2006/07/21/lemur-15-multi-touch-interface-adds-easier-configuration-virtual-knobs/#comments</comments>
		<pubDate>Fri, 21 Jul 2006 16:13:35 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[control-surfaces]]></category>
		<category><![CDATA[Cycling-74]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Lemur]]></category>
		<category><![CDATA[touchscreens]]></category>
		<category><![CDATA[upgrades]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2006/07/21/lemur-15-multi-touch-interface-adds-easier-configuration-virtual-knobs/</guid>
		<description><![CDATA[Lemur 1.5 was announced today, bringing some significant improvements to this unique multi-touch display/control surface. Specifically, this update addresses a number of complaints about Lemur, including some I voiced in my review for Keyboard Magazine:

Easier mapping: MIDI and even OSC assignment was a bit of a chore in the existing Jazz Editor release, partly because [...]]]></description>
			<content:encoded><![CDATA[<div class="image-right"><img src="http://media.createdigitalmedia.net/cdmu/images/stories/2006/July2006/modulessmall.jpg"></div>
<p><a href="http://www.jazzmutant.com/lemur_lastupdate.php">Lemur 1.5</a> was announced today, bringing some significant improvements to this unique multi-touch display/control surface. Specifically, this update addresses a number of complaints about Lemur, including some I voiced in my <a href="http://www.keyboardmag.com/story.asp?sectioncode=30&#038;storycode=13291">review for Keyboard Magazine</a>:</p>
<ol>
<LI><B>Easier mapping:</b> MIDI and even OSC assignment was a bit of a chore in the existing Jazz Editor release, partly because it required multiple clicks to get to MIDI assignments, in particular. The new editor always has MIDI and OSC assignments visible in a tab, and there&#8217;s a new custom MIDI object for more complex, multiple-output assignments.</li>
<p><LI><B>More templates, reusable components:</b> While JazzMutant hasn&#8217;t released an exact list, the update includes more templates, which should help you get started out of the box. You can now also reuse components between templates, answering another complaint many of us had, since previously you had to duplicate work each time you built a new template.</li>
<p><LI>
<div class="image-right"><img src="http://media.createdigitalmedia.net/cdmu/images/stories/2006/July2006/newobjects.jpg"></div>
<p><B>Knobs:</b> The previous Lemur lacked virtual knobs. Now, knobs are available, both in endless rotary and fixed-rotation varieties.</li>
<p><LI><B>Text:</b> The surfaceLCD object lets you easily label tracks, etc., by feeding data from your computer. This basically acts as a virtual LCD screen you can add to your control layout.</li>
<p><LI><B>More MIDI Control:</b> You can now control the Lemur itself via MIDI, and use up to 8 input and output ports for some complex inter-gear configuration.</li>
</ol>
<p>I&#8217;m still not convinced the Lemur is for everyone, but this is a major improvement on an already-innovative design. If you&#8217;re a Lemur user, I&#8217;m sure you&#8217;re in hog heaven. If not, and you don&#8217;t intend to be, there&#8217;s still a message here for manufacturers: make configuration as flexible and fluid as possible. It has an enormous effect on how a control surface is used.</p>
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		<item>
		<title>Magical Plexiglass Touchscreen Instrument with 1000 by 1000 Grid</title>
		<link>http://createdigitalmusic.com/2006/06/15/magical-plexiglass-touchscreen-instrument-with-1000x1000-grid/</link>
		<comments>http://createdigitalmusic.com/2006/06/15/magical-plexiglass-touchscreen-instrument-with-1000x1000-grid/#comments</comments>
		<pubDate>Thu, 15 Jun 2006 05:52:47 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[touchscreens]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2006/06/15/magical-plexiglass-touchscreen-instrument-with-1000x1000-grid/</guid>
		<description><![CDATA[Poor Monome, with just 64 buttons. Back in the 90s, Nicholas Fournel (who just sent us his MIDI tablet software) built a massive plexiglass touch-screen instrument called the Semekrys. Two of them were sensitive to a 1000&#215;1000 grid. (Okay, not quite the same as 64 buttons, but then this is transparent and looks absurdly cool [...]]]></description>
			<content:encoded><![CDATA[<p>Poor <a href="http://monome.org/">Monome</a>, with just 64 buttons. Back in the 90s, Nicholas Fournel (who just sent us his <a href="http://createdigitalmusic.com/2006/06/15/use-graphics-tablets-for-music-new-and-updated-software-free-tablet-theremin/">MIDI tablet software</a>) built a massive plexiglass touch-screen instrument called the Semekrys. Two of them were sensitive to a 1000&#215;1000 grid. (Okay, not quite the same as 64 buttons, but then this is transparent and looks absurdly cool even in an age with more touchscreens.) </p>
<p>Proof that the search for expressive touch interfaces is still an ongoing one:</p>
<p><a href="http://www.nicolasfournel.com/elec.htm">Semekrys</a></p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/stories/2006/june/semekrys.png"></p>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Dualing Reviews of Lemur Multi-Touch Control Surface</title>
		<link>http://createdigitalmusic.com/2006/04/04/dualing-reviews-of-lemur-multi-touch-control-surface/</link>
		<comments>http://createdigitalmusic.com/2006/04/04/dualing-reviews-of-lemur-multi-touch-control-surface/#comments</comments>
		<pubDate>Tue, 04 Apr 2006 05:00:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[control-surfaces]]></category>
		<category><![CDATA[Cycling-74]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Lemur]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[touchscreens]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=1269</guid>
		<description><![CDATA[The Lemur multi-touch touchscreen controller is the rare kind of product that breaks entirely from convention, raising fundamental questions about how we make music. It&#8217;s comforting in a way, then, to see disagreement about just how well the finished product works. After over a year of buzz, detailed in-practice reviews of the Lemur are emerging, [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://cycling74.com/products/lemur">Lemur multi-touch touchscreen</a> controller is the rare kind of product that breaks entirely from convention, raising fundamental questions about how we make music. It&#8217;s comforting in a way, then, to see disagreement about just how well the finished product works. After over a year of buzz, detailed in-practice reviews of the Lemur are emerging, including my review for Keyboard Magazine, and Jonathan Segel&#8217;s review for Electronic Musician. The two reviews reach somewhat different conclusions. Neither review gives an unqualified endorsement, but both see promise in the device &#8212; just different promise. And I have to ask a question: are physical controls like knobs really as limited as people seem to assume?<P><br />
<img src="http://media.createdigitalmedia.net/cdmu/images/storiespre2k6/lemur1.jpg"><br />
<span id="more-1269"></span><br />
<P>Jonathan notes some significant bugs in getting the Lemur to work, particularly with control assignments (including problems using multiple arguments with Reaktor). But his conclusion is ultimately positive:<P><br />
<blockquote>&#8220;Using the Lemur as a control surface in live performance feels much more like playing an actual instrument than simply turning knobs or moving faders on a control surface . . . The Lemur is easily my favorite hardware controller, and I hope it becomes popular (especially so that the price will drop).&#8221;</p></blockquote>
<p><P><br />
My review for Keyboard also found assigning controllers to be unnecessarily difficult. But the primary difference between the two reviews is that I found the Lemur to excel at some tasks, but not at others, and ultimately concluded it was the future of computer interfaces, but not necessarily of musical instruments (at least not on its own):<P><br />
<blockquote>&#8220;The Lemur suggests fantastic possibilities for certain tasks. ItÃƒÆ’Ã…&rsquo;s unparalleled for surround panning and X/Y timbral control, particularly if combined with another hardware controller like a keyboard or ribbon controller.<P><br />
. . . For now, the challenge is that the LemurÃƒÆ’Ã…&rsquo;s features lie somewhere between a computer display and music controller, without effectively supplanting either one. The Lemur sacrifices the sensitivity and tactile feedback of physical controls in the name of flexibility, but that payoff is limited by the restrictions of its pre-built interface objects and the difficulty of configuring new layouts and assigning them to software controls.&#8221;</p></blockquote>
<p><P><br />
Do check out the entire reviews, as they&#8217;re now both online with full text and images (as there are far too many details of each to summarize here):<P><br />
<a href="http://emusician.com/controlsurfaces/emusic_jazz_mutant_lemur/">JAZZ MUTANT Lemur</a>, <I>Electronic Musician</I> review<P><br />
<a href="http://www.keyboardmag.com/story.asp?sectioncode=30&#038;storycode=13291">Programmable Multi-Touch Control: JazzMutant Lemur</a>, <I>Keyboard</I> review<P></p>
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		<title>Potential Musical Uses for Origami / UMPC</title>
		<link>http://createdigitalmusic.com/2006/03/10/potential-musical-uses-for-origami-umpc/</link>
		<comments>http://createdigitalmusic.com/2006/03/10/potential-musical-uses-for-origami-umpc/#comments</comments>
		<pubDate>Fri, 10 Mar 2006 05:00:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[computers]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[touchscreens]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=1226</guid>
		<description><![CDATA[I&#8217;m still partial to saving up cash for a full-featured, full-sized tablet, but in case you haven&#8217;t been watching discussion on my last story on the new Ultra-Mobile PC platform, there are some interesting musical uses for a portable tablet:
Portable notation: This one&#8217;s the biggie. The UMPC is more than capable of running notation software, [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m still partial to saving up cash for a full-featured, full-sized tablet, but in case you haven&#8217;t been watching discussion on my <a href="http://createdigitalmusic.com/index.php?option=com_content&#038;task=view&#038;id=1203&#038;Itemid=44">last story</a> on the new Ultra-Mobile PC platform, there are some interesting musical uses for a portable tablet:<P><br />
<LI><b>Portable notation:</b> This one&#8217;s the biggie. The UMPC is more than capable of running notation software, and with</p>
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		<item>
		<title>Mobile Music Computers: Tablets Good, Origami Bad</title>
		<link>http://createdigitalmusic.com/2006/03/09/mobile-music-computers-tablets-good-origami-bad/</link>
		<comments>http://createdigitalmusic.com/2006/03/09/mobile-music-computers-tablets-good-origami-bad/#comments</comments>
		<pubDate>Thu, 09 Mar 2006 05:00:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[touchscreens]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=1224</guid>
		<description><![CDATA[Did you opt for a laptop over a tablet when you bought your latest mobile PC? You can&#8217;t really be blamed. Tablets tend to offer less performance for the money, and hit the middle or worse overall on key audio benchmarks like processor speed, hard disk, and I/O. But you&#8217;ve also missed out: unlike a [...]]]></description>
			<content:encoded><![CDATA[<p>Did you opt for a laptop over a tablet when you bought your latest mobile PC? You can&#8217;t really be blamed. Tablets tend to offer less performance for the money, and hit the middle or worse overall on key audio benchmarks like processor speed, hard disk, and I/O. But you&#8217;ve also missed out: unlike a laptop, a tablet can fit comfortably on a music stand. It&#8217;s easier to tote from one part of your studio to another. It&#8217;s the perfect way of entering music notation or tweaking soft synths, with instant access to the interface.<P><br />
So, great news: Microsoft, Intel, and hardware vendors have unveiled the <a href="http://www.microsoft.com/windowsxp/umpc/default.mspx">Ultra-Mobile PC</a>. What is it? Exactly the same tablet as before, only smaller, much slower, much less flexible, and only slightly cheaper. Uh &#8212; yay? Search on <a href="http://www.technorati.com">Technorati</a> for all the buzz if you want, but I can sum it up:<P><br />
<B>It&#8217;s a smaller, slower tablet that delivers less value with more tradeoffs</b>. And for music, it&#8217;s totally disastrous. Meanwhile, there are fantastic tablet computers that do so much more, at about the same price. Ironically, the UMPC comes just as those tablets have finally matured.<P><br />
<I>Updated:</I> Two potential items could change my (and maybe your) mind on the new mini-tablets. One is, the price could in fact get closer to $500, which makes my comparison to bigger, more powerful tablets totally moot, and makes them much more appealing as a satellite to your main computer(s). Two, it would be interesting to run Windows Remote Desktop or VNC to remotely control a more powerful computer, or do simple sequencing and soft synths via this tablet, the USB port, and your favorite hardware controller. -PK</i><P><br />
<img src="http://media.createdigitalmedia.net/cdmu/images/storiespre2k6/samsungq1.jpg"><br />
<span id="more-1224"></span></p>
<div class="image-right"><img src="http://media.createdigitalmedia.net/cdmu/images/storiespre2k6/toshibatablet.jpg"></div>
<p><P> Let&#8217;s compare: there&#8217;s no ship date or pricing yet, but Microsoft says it&#8217;ll run &#8220;under $1000,&#8221; which I&#8217;m guessing means $999. By contrast, Toshiba will sell you its <a href="http://www.toshibadirect.com/td/b2c/cmod.to?seg=HHO&#038;coid=-29174">Satellite R15</a> tablet/notebook hybrid for US$1149. (Pictured here. Boy, I actually want it.) It has everything you need to replace your laptop: a QWERTY keyboard, a big screen, USB and FireWire, and even a DVD burner. It&#8217;s no powerhouse, but it&#8217;ll run Reason soft synths or an Ableton Live set (with an external hard drive, ideally), and it&#8217;ll certainly run Sibelius or Finale on a music stand. It even has a swift 1.7G Pentium M, which means it can probably outrun my existing Toshiba notebook workhorse. The new Samsung Q1: think 900 MHz Celeron. 900 MHz, seriously? Yes, okay, the Q1 looks slick (though it reminds me of a portable Sega), and the Toshiba looks clunky. But I&#8217;ve used tablets in person, and they&#8217;re quite portable and comfortable. Aside from a few touch-friendly extras, these UMPCs even run the same tablet OS! (That&#8217;s a good thing, but it furhter suggests that they&#8217;re really just downgraded tablets.)<P><br />
So why would you get a hobbled &#8220;Ultra-Mobile PC&#8221; that performs like a 4-year-old laptop instead? Battery life is reportedly only 3 hours, and while it is much lighter and smaller than a tablet, it&#8217;s not light and small enough to match the form factor of the many excellent Windows Mobile PDAs on the market. I love my Dell Axim X30, for instance. Maybe you&#8217;d get the UMPC to play music and video &#8212; but at nearly a grand, that makes it yet another silly entertainment toy for the rich, and with everyone blowing money on iPods, Xbox 360s, and the like, that seems wildly unlikely to catch on. Yes, I&#8217;m being unfair by looking at this product from the music market, which isn&#8217;t Microsoft&#8217;s target market. But think about it: the whole point of the PC is that there is no one target market. It&#8217;s the flexibility of the device for a broad swath of users. And that makes me look at the UMPC and think about product failures like eMate and Newton rather than product successes like the original Apple PowerBook or iPod. (Boy, uh, it is interesting how Apple managed to create the blockbusters in those categories, huh?)<P><br />
So why am I bothering even griping about this? Because I think tablet computers could be the missing link in the mobile music studio. And, in fact, looking at the UMPC and checking out the latest tablet specs makes me want to go trade my existing laptop for a tablet right now.<P><br />
There&#8217;s also another possibility that&#8217;s missed here: why not have a tablet remote for your desktop computer? It&#8217;s not a new idea, but I still haven&#8217;t seen it done right. Imagine that instead of a crippled laptop, the tablet served as a dumb terminal for a more powerful desktop form factor PC. It could serve as an additional display, with a headphone jack and touch and stylus input. Your desktop PC (on the desk for consumers or in a rack mount for pros) would do all the heavy lifting, but you could access it from anywhere via the tablet.<P><br />
There&#8217;s reason to believe that desktop enclosures will continue to advance, too. Graphics cards in particular are getting faster by the day, and offering new musical applications with programs like Jitter, as well as some seriously sweet 3D / video eye candy.<P><br />
The problem is, the UMPC isn&#8217;t designed to do this, though you could presumably install Microsoft&#8217;s superb Remote Desktop or the open source VNC to do the job, even via a Mac/PC setup. And the UMPC is needlessly pricey for a device that could be a dumb terminal.<P><br />
So, personally, I think it&#8217;s time to entirely throw out Microsoft&#8217;s and Intel&#8217;s and Samsung&#8217;s vision of this, and figure it out for ourselves. I bet we can come up with a much more compelling vision of how to relate to our computers. And hopefully Apple&#8217;s recent patent filings for touchscreens mean other manufacturers could get in this game.</p>
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		<title>Windows Day: Microsoft Working on Touch Interfaces, Too &#8212; For Vista</title>
		<link>http://createdigitalmusic.com/2006/02/20/windows-day-microsoft-working-on-touch-interfaces-too-for-vista/</link>
		<comments>http://createdigitalmusic.com/2006/02/20/windows-day-microsoft-working-on-touch-interfaces-too-for-vista/#comments</comments>
		<pubDate>Mon, 20 Feb 2006 05:00:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[operating-systems]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[touchscreens]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[Vista]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2006/02/20/windows-day-microsoft-working-on-touch-interfaces-too-for-vista/</guid>
		<description><![CDATA[Imagine touching a screen to directly control Live, Reason, Reaktor, and Max/MSP while you&#8217;re playing, with a full view of the interface. That&#8217;s been possible with tablet PCs for some time, but not with a touch-centric interface. While the Mac faithful have been drooling over a vague Apple patent for touchscreen interfaces, no one seems [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/storiespre2k6/touchscreen.jpg">Imagine touching a screen to directly control Live, Reason, Reaktor, and Max/MSP while you&#8217;re playing, with a full view of the interface. That&#8217;s been possible with tablet PCs for some time, but not with a touch-centric interface. While the Mac faithful have been drooling over a vague Apple patent for touchscreen interfaces, no one seems to have noticed that Microsoft is planning to build this interface into Windows Vista. Microsoft&#8217;s Jim Allchin, head Vista honcho, told Paul Thurrott:<P></p>
<blockquote><p>&#8220;We&#8217;re now supporting touch control in addition to electro-magnetic,&#8221; he told me. &#8220;We&#8217;ve done a lot of innovations here. As you know, our fingers are quite fat [compared to a stylus], so we&#8217;ve come up with new approaches for getting the focus on a selection. Also, we needed to think through how to handle left and right mouse buttons easily, and we&#8217;ve got a new approach to do that with your fingers. We think that&#8217;s very impressive.&#8221; This technology will work on any PC with a touch screen display, not just Tablet PC hardware, he said.</p></blockquote>
<p><P><br />
Check out the <a href="http://www.winsupersite.com/showcase/winvista_jimallchin.asp">full interview</a> on Paul Thurrott&#8217;s SuperSite. Now, how could you use this?<P><br />
<span id="more-1174"></span><br />
There&#8217;s no question why this is cool for music. Inexpensive touch displays are readily available, and when your hands are focused on another instrument like a keyboard or guitar, navigating with touch is often more direct than using a mouse. I recently spoke to electronic music guru <a href="http://rds.yahoo.com/_ylt=A9ibyfBf7vlD7N8ADHRXNyoA;_ylu=X3oDMTE3bDcwbm10BGNvbG8DZQRsA1dTMQRwb3MDMQRzZWMDc3IEdnRpZANZUzc1XzE1Nw--/SIG=11cqhi686/EXP=1140539359/**http%3a//www.timexile.com/">Exile</a>, who was working with touchscreens and custom Reaktor patches. He was busy building visual interfaces well-suited to the technique. Propping a little touchscreen remote on a keyboard has some definite appeal.<P><br />
<img src="http://media.createdigitalmedia.net/cdmu/images/storiespre2k6/nobutouch.jpg">That said, don&#8217;t expect this to be anything like a sophisticated touchscreen interface like the <a href="http://www.cycling74.com/products/lemur">Lemur</a>. Microsoft&#8217;s interface sounds like it&#8217;s single-touch only, so it&#8217;s closer to a current mouse/trackpad interface. And cheap touchscreens tend to feel cheap. It&#8217;s not just that you have fat fingers; the tracking is often a little vague.<P><br />
The good news is, the networked living room might actually drive demand for such products. (Some observers noted even Apple&#8217;s patent looked like it might be for a home media remote.) A wireless touch tablet (something like <a href="http://www.electronichouse.com/products/slideshow/119/3169.html">this</a>) could be equally at home as the front-end for a rack-mounted PC onstage.<P><br />
Falling prices and built-in Vista support do mean this could be a standard feature on computers very soon, and for simple interface moves while playing, that could be great. Right now it looks more appealing as a cheap, eBay-ed touchscreen route than a mature product, but you can bet we&#8217;ll be watching.</p>
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		<title>Multi-Touch Touchscreens for Music: More Reflections</title>
		<link>http://createdigitalmusic.com/2006/02/13/multi-touch-touchscreens-for-music-more-reflections/</link>
		<comments>http://createdigitalmusic.com/2006/02/13/multi-touch-touchscreens-for-music-more-reflections/#comments</comments>
		<pubDate>Mon, 13 Feb 2006 05:00:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-interfaces]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[touchscreens]]></category>
		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2006/02/13/multi-touch-touchscreens-for-music-more-reflections/</guid>
		<description><![CDATA[Reflections, indeed, since last week we saw a music/multimedia interface based on a camera tracking system called Frustrated Total Internal Reflection. (Sounds like an apt description of some of our undergraduate college years?)
Futuristic musical interfaces could take a radically different direction from what we&#8217;ve seen so far, and that distant future may be close &#8212; [...]]]></description>
			<content:encoded><![CDATA[<p>Reflections, indeed, since last week we saw a music/multimedia interface based on a camera tracking system called <a href="http://createdigitalmusic.com/index.php?option=com_content&#038;task=view&#038;id=1152&#038;Itemid=44">Frustrated Total Internal Reflection</a>. (Sounds like an apt description of some of our undergraduate college years?)<P><br />
Futuristic musical interfaces could take a radically different direction from what we&#8217;ve seen so far, and that distant future may be close &#8212; really. But let&#8217;s clear some things up:<P><br />
<img src="http://media.createdigitalmedia.net/cdmu/images/storiespre2k6/jeffhan2.jpg"><br />
<span id="more-1162"></span><br />
<P><br />
<B>Not everything cool comes from Apple.</b> The blogosphere last week latched onto a project headed by <a href="http://createdigitalmusic.com/index.php?option=com_content&#038;task=view&#038;id=1152&#038;Itemid=44">Jeff Han</a>, a consultant to NYU. Mac heads were apparently confused because last week also brought revelations of a new <a href="http://createdigitalmusic.com/index.php?option=com_content&#038;task=view&#038;id=1145&#038;Itemid=44">Apple patent</a>. &#8220;Something cool involving touchscreens? Only Apple is capable of coolness! It must be from Apple!&#8221; I won&#8217;t touch the underlying wrongness of that statement, much as I love the Apple products I use. Instead, let&#8217;s look at a more practical reason why that&#8217;s wrong. Han&#8217;s magical touchscreen is gorgeous, but not fitting into an iPod enclosure any time soon, as it uses <I>back projection</I>. (Read: you&#8217;re carrying around a projector. Unless you have REALLY big pockets . . .)<P><br />
Not only that, but if you read the Apple patent carefully, you&#8217;ll notice, as I said before, it&#8217;s a patent on designing UIs for multi-touch interfaces and specifically gestural inputs. Apple cut a lot of hardware R&#038;D in the 90s, and with it the number of tech patents coming out of their labs. That&#8217;s a good thing: let someone else spend the money on research, and focus on great design and bringing that research to market. This looks like it&#8217;d fit that pattern: someone else designs a great, cheap multi-touch interface, and Apple designs a great interface. But it could also mean that last week&#8217;s buzz aside, someone else could very well beat Apple to a gestural, multi-touch computer interface. We&#8217;ll see. In the meantime, if you don&#8217;t mind carrying a projector around and doing some hard-core programming, you can go build your own. Moving on . . .<P><br />
<B>Multi-touch interaction roundup:</b> For a better overview of all these multi-touch developments and how they relate, check out the roundup assembled by interaction design expert (and Friend of CDM) <a href="http://www.pixelsumo.com/post/multi-touch-interaction">Chris O&#8217;Shea at Pixelsumo</a>. I endorse what Chris says, and as for the one shipping product for music, the <a href="http://www.cycling74.com/products/lemur">Lemur</a>, you should be seeing more US publications with reviews soon.<P><br />
<B>Beware of sweeping statements about musical interfaces.</b> Here&#8217;s an example: JazzMutant, the makers of Lemur, start out <a href="http://www.jazzmutant.com/lemur_overview.php">describing their product</a> by suggesting that nothing else can compete with it: &#8220;Are you seriously planning to control a 32 band vocoder with a fader box? Have you ever tried to change a realistic reverb made of nearly thirty parameters in real-time? Which input device allows you to take all the benefit of a powerful physical model synthesizer?&#8221;<P><br />
What&#8217;s wrong with this statement? Designing a new interface to solve problems like controlling a complex vocoder can be great, but JazzMutant&#8217;s assumption that their particular touchscreen is the only way is simply wrong. A 32-fader control surface could work just fine with a vocoder. Tricky to control? Yes. So is the touchscreen, because you&#8217;re still limited by having only two hands. Then again, with practice, any number of interfaces could solve this problem. You might discover the Lemur is the best way to control your 32-band vocoder or reverb or whatever it is. Then again, you might not. Sweeping statements open up interface designers to criticism. But the fact that there are alternatives is a good thing, not something to be feared. Speaking of which . . .<P><br />
<B>Don&#8217;t overlook tablets.</b> Then again, that&#8217;s <a href="http://createdigitalmusic.com/index.php?option=com_content&#038;task=view&#038;id=1163&#038;Itemid=44">another story</a>.</p>
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		<title>Multitouch Interfaces of the Future: More Expressive, More Flexible</title>
		<link>http://createdigitalmusic.com/2006/02/07/multitouch-interfaces-of-the-future-more-expressive-more-flexible/</link>
		<comments>http://createdigitalmusic.com/2006/02/07/multitouch-interfaces-of-the-future-more-expressive-more-flexible/#comments</comments>
		<pubDate>Tue, 07 Feb 2006 05:00:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-interfaces]]></category>
		<category><![CDATA[gestures]]></category>
		<category><![CDATA[physical-computing]]></category>
		<category><![CDATA[speculation]]></category>
		<category><![CDATA[tactile-and-tangible]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[touchscreens]]></category>
		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2006/02/07/multitouch-interfaces-of-the-future-more-expressive-more-flexible/</guid>
		<description><![CDATA[There was a time when skeptics thought mice would never catch on. &#8220;People will never give up their QWERTY keyboards,&#8221; they said. They were half right: now we take both for granted.
Now, more experiments in multi-touch interfaces are appearing by the day. Aside from mysterious Apple patents, we have, via We Make Money Not Art, [...]]]></description>
			<content:encoded><![CDATA[<p>There was a time when skeptics thought mice would never catch on. &#8220;People will never give up their QWERTY keyboards,&#8221; they said. They were half right: now we take both for granted.<P><br />
Now, more experiments in multi-touch interfaces are appearing by the day. Aside from <a href="http://createdigitalmusic.com/index.php?option=com_content&#038;task=view&#038;id=1145&#038;Itemid=44">mysterious Apple patents</a>, we have, via <a href="http://www.we-make-money-not-art.com/archives/007997.php">We Make Money Not Art</a>, new research in multi-touch interactions from a team led by Jefferson Han. (Demos pictured.) This isn&#8217;t just any touchscreen: not only does it recognize multiple fingers as inputs, but it projects whatever imagery you want in response, enabling new, fluid interfaces, and even responds to force feedback.<P><br />
<img src="http://media.createdigitalmedia.net/cdmu/images/storiespre2k6/multitouch.jpg"><br />
<span id="more-1152"></span><br />
<P><br />
Internal tracking allows you to use up to ten fingers at once &#8212; that could be both your hands, you and a friend, you and four friends using two fingers each, etc. That much we&#8217;ve seen before, in the form of the one shipping product in this category, Cycling &#8217;74&#8217;s Lemur.<P><br />
But this research project features key capabilities the Lemur lacks: instead of fixed, pre-defined, static interface objects, Han&#8217;s research features <B>back-projected imagery</b>. That blows open the possibilities of this kind of interface, because it allows the team to experiment with fluid, game-like interfaces that provide the illusion of the tangible world. You&#8217;ll see demos of modular sound synthesis, lava lamps, and various other ideas. In other words, the touchscreen is finally as flexible as the computer in the graphics department, only now no longer limited to a single point of interaction (the mouse cursor). Han again applies his <a href="http://mrl.nyu.edu/~jhan/ftirsense/">Frustrated Total Internal Reflection</a> technique to tracking, the magic behind the multiple touch points. But there&#8217;s another twist: <B>force sensing</b>, granting this interface the potential for more realistic expression.<P><br />
I&#8217;m not convinced these interfaces will ever replace the tactile sensation mechanical devices provide, as found on knobs, faders, and musical keyboards. But as computer interfaces, they could fundamentally change the way we relate to software.<P><br />
Now the question is, who will get to market first with an affordable, mass-market device? The beauty of this research project is that the back projection can be whatever you want. Musicians could benefit from the mass market purchasing such hardware for other applications. Then it&#8217;ll be up to us to figure out smart musical applications &#8212; sure, the technology is cool in itself, but think how many possibilities there could be for each of those demos?<P><br />
What does a digital lava lamp sound like?<P><br />
<a href="http://mrl.nyu.edu/~jhan/ftirtouch/">Multi-touch Interaction Research</a> [Description, QuickTime movie]</p>
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		<title>Apple&#8217;s Touchscreen Patent: Actual Patent Reveals Gestures, Not Hardware</title>
		<link>http://createdigitalmusic.com/2006/02/03/apples-touchscreen-patent-actual-patent-reveals-gestures-not-hardware/</link>
		<comments>http://createdigitalmusic.com/2006/02/03/apples-touchscreen-patent-actual-patent-reveals-gestures-not-hardware/#comments</comments>
		<pubDate>Fri, 03 Feb 2006 05:00:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-interfaces]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[gestures]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[patents]]></category>
		<category><![CDATA[speculation]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[touchscreens]]></category>
		<category><![CDATA[UI]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2006/02/03/apples-touchscreen-patent-actual-patent-reveals-gestures-not-hardware/</guid>
		<description><![CDATA[With the Web abuzz about Apple&#8217;s latest patent, filing, it&#8217;s worth reading the actual patent, 0060026536.  Like all patent filings, this research may never translate to a shipping product. But it does make for good reading, and it clears up some issues &#8212; the most important one being this is about gestures, not specific [...]]]></description>
			<content:encoded><![CDATA[<p>With the Web abuzz about Apple&#8217;s latest patent, filing, it&#8217;s worth reading the actual patent, <a href="http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&#038;Sect2=HITOFF&#038;p=1&#038;u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&#038;r=1&#038;f=G&#038;l=50&#038;co1=AND&#038;d=PG01&#038;s1=%22apple+computer%22.AS.&#038;OS=AN/%22apple+computer%22&#038;RS=AN/%22apple+computer%22">0060026536</a>.  Like all patent filings, this research may never translate to a shipping product. But it does make for good reading, and it clears up some issues &#8212; the most important one being this is about gestures, not specific hardware. Oh, and yes, <B>Apple is working on a touchscreen music mixer</b>:<P><br />
<img src="http://media.createdigitalmedia.net/cdmu/images/storiespre2k6/tabletmac.jpg"><br />
<span id="more-1145"></span><br />
<P><br />
<B>Gestures, not hardware:</b> Hardware isn&#8217;t mentioned anywhere in the patent. The patent seems to suggest, for the purposes of the filing, at least, that Apple is developing a software method for processing multi-touch inputs from hardware, not proprietary hardware itself. Specifically named in the filing are data analysis and classification, gesture recognition, floating controls and interactive UIs that respond to touch, and several specific gestures: <B>zoom, pan, rotate, scroll, and page turns</b>. (Yes, that&#8217;s right: this could be an e-book reader and not a real tablet Mac. But let&#8217;s hope not.)<P><br />
For a sense of just how many possible hardware solutions are out there, just read the patent: &#8220;The touch sensing device may be based on sensing technologies including but not limited to capacitive sensing, resistive sensing, surface acoustic wave sensing, pressure sensing, optical sensing, and/or the like. Furthermore, the touch sensing means may be based on single point sensing or multipoint sensing.&#8221;<P><br />
<B>The audio mixer:</b> <a href="http://hrmpf.com/wordpress/48/new-apple-patents/">hrmpf.com</a> gets points for the best anaysis of this. Aside from their ability to get the images on the US Patent Office website to work properly, they&#8217;ve noticed specific specifications for a <b>mixing device</b>. And yep, we&#8217;re talking mixer as in audio mixer. This may just be for purposes of demonstration &#8212; or, perhaps, Apple is planning a home entertainment interface. Mixers often make the least compelling application of touchscreens, because (as you can see from the <a href="http://www.flickr.com/photos/hrmpf/94488372/">image</a>), they duplicate hardware exactly but lose the critical feature of mixers: tactile feedback. That said, it&#8217;s in there.<P><br />
<B>What this means for music UIs:</b> The patent itself points out the limitations of conventional UIs: they&#8217;re built around the assumptions of mice and joysticks, of a single X,Y cursor point in space. I don&#8217;t think anyone would argue that exclusive model will work forever. Interestingly enough, most music software, as an on-screen replica of devices like mixers, isn&#8217;t built around this model. It already inherits the assumptions of real-world devices that recognize you can use more than one finger (cursor) at a time. Otherwise, all mixers would have only one fader.<P><br />
<B>Is this coming, and when?</b> Well, &#8220;when&#8221; certainly anyone&#8217;s guess (confident Web speculation aside)! There are plenty of hurdles here to making this a mainstream computer device: making the hardware affordable, building new UIs from the ground up, fine-tuning gesture recognition, and then re-programming the UIs for applications to take advantage of the interface. Tablet computers are easy. Multi-touch gesture recognizing computers are harder. It took 20 years or so to get the mouse right; it could be worth the time to get this right, too. But &#8220;if&#8221;? Again, the underlying technology is there, and the basic interface concept is intuitive. I think you&#8217;ll see all sorts of applications of the idea, possibly starting with simpler products first, and it&#8217;d be hard to argue that this will never happen.<P><br />
<B>What about the Lemur?</b> Music thing <a href="http://musicthing.blogspot.com/2006/02/will-apple-kill-cute-little-lemur.html">observes</a> that if this ships, it moves in on the niche-marketed <a href="http://www.jazzmutant.com/lemur_overview.php">Lemur</a> multi-touch device for music. Of course, patent filing or no, many of us have wondered if general-purpose multi-touch devices could eclipse the specialized Lemur eventually. (The &#8220;eventually&#8221; being extremely unclear, given the cost of bringing such products to market.) The Lemur has the advantage of a head-start, of course, so this argument is meaningless until someone else actually ships. But it&#8217;s also worth noting the things the Lemur isn&#8217;t: it doesn&#8217;t do gesture recognition. It doesn&#8217;t have a truly interactive interface: your fingers can&#8217;t create new interface elements, for instance. Instead, they act as a set of ten cursors in place of one: while the objects underneath your fingers move around and respond to physics, you&#8217;re still fundamentally just pointing at them. A real gesture-based interface as hinted at in the patent is potentially much more sophisticated. It would also be incredibly challenging to develop; let&#8217;s face it, even Apple is talking about more pedestrian features like &#8220;page turns.&#8221; So who knows how sophisticated the Apple R&#038;D labs are getting. (I&#8217;d watch out for research from other large companies, too &#8212; someone with money to invest in this project and large potential markets, like a Samsung or even medical instrument suppliers.)<P><br />
<B>Bottom line?</b> The potential of the technology, as usual, is more interesting than the Mac rumor mill. It&#8217;s great to hear Apple is playing around with gestures. But they&#8217;re not the only ones. I&#8217;ve even seen experimental music systems for gesture processing. Ultimately, we&#8217;re likely to see new hardware to play with, in low-cost, mass-produced form. So the challenge becomes the one Apple is trying to conquer: build brilliant software, brilliant interfaces, and make them work for music. That&#8217;s a challenge no one is likely to definitively solve. Trying &#8212; that&#8217;s the fun part.</p>
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