Chirp Lets Your QWERTY Do MIDI Input Right - Even in Coach Class

Program that synth patch you were dreaming of, here at 35,000 feet — without annoying your seatmates by pulling out a MIDI keyboard. Oh, yeah, and this is not United; it’s Virgin America with power everywhere. Photo: crucially.

I know what you’re thinking. Plenty of music applications already have QWERTY input so you can play soft synths with your computer keyboard. Ableton Live does it by default; Logic and GarageBand have the Caps Lock keyboard. Why would you want a dedicated utility?

I thought the same until I saw Tanager AudioWorks’ Mac and Windows utility “Chirp” on Gearwire. The difference here is features, covering the full range of possible MIDI messages:

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Snapper, Time-Saving Audio Tool for Mac Finder, Now Shipping

snapper

A year ago, Mac music and audio producers were abuzz about a preview of what was then called Soundabout. The idea was to have a powerful audio tool that was always within easy reach in the Mac Finder, for not only previewing audio files, but converting and even editing. Developer AudioEase has finished that tool. It’s now called Snapper instead of Soundabout, but all the features are there:

  • Preview with space bar, just like Apple’s QuickLook, but with more control
  • Immediately see a Snapper interface with waveform preview when you click a file in Finder
  • Drag-and-drop conversions to other file formats or your Pro Tools session (50 file formats, including surround and album covers)
  • Integrated with Finder, iTunes, and Pro Tools
  • Requires 10.4 Tiger or later (no need for Leopard); Pro Tools 6 for PT integration

Sounds great to me, but if you’re not convinced, there’s a massive 100-day demo.

Snapper by AudioEase

Windows users, I have to say, not sure the PC has anything to match this, though feel free to let me know if you’ve got a favorite. In fact, the Mac has not only this app, but AudioFinder, too, which has been maturing since the original Snapper/Soundabout release. AudioFinder also has an integrated waveform editor and a few additional sample editing and management features Snapper lacks. With those two choices, you should find something for juggling samples and audio assets — could be huge for remixers, sample lovers, and game developers, I imagine.

Let us know how you’re using these — or other — tools.

Thanks to TheLoneRoger for the tip!

OSCulator for Mac: Alternative Control, Now with 3D Mice, AppleScript, Combos

osculator

Want to make music and motion with unusual inputs, like Wii controllers, Lemur multi-touch touchscreens, Monomes, and (now) 3D mice? OSCulator is a wonderful app that supports OpenSoundControl and sends MIDI events, with support for some hardware that can’t be supported any other way. The new 2.5 version adds new stuff:

  • SpaceNavigator 3D mouse device support
  • Mouse support
  • Raw IR data from the Wiimote controller (Nintendo Wii)
  • AppleScripting
  • OSC Forward
  • Keyboard combos
  • “Meta events”

Software like Max/MSP and Reaktor will support OSC natively, but using MIDI input and output, you can hook up Kyma workstations and any MIDI software under the sun.

Software is pay-what-you-will, with a US$29 minimum.

Osculator page and manual

Camille Troillard is the wonderful musician you can thank for this tool, a member of the band Neimo which evidently is coming stateside, so stay tuned!

Refresh: Asides

Noatikl Generative Music Engine Pricing Lowered: $99

Noatikl, a new generative music engine, generated some interest when we looked at it earlier this week. I’ve just heard from the creator that after receiving some feedback on the pricing, they’ve chosen to launch it at a lower price point than originally announced: US$99 "for non-commercial use of a single noatikl variant for a single operating system." You can upgrade to the suite and get a commercial license for $99 more. Figured that was worth a quick note to those interested.

Wormhole2: Tool Routes Audio Over Networks, Now Open Source

Wormhole2 is a powerful, cross-platform (Windows + Mac) VST plug-in capable of transmitting audio between computers over networks. It allows effects chain routing between networked computers, boasts low-latency performance on LANs, and even works over WiFi or Firewire. But Wormhole2’s niche audience kept it from catching on more widely, and we hadn’t heard much from it lately, leaving some users worried Wormhole had fallen into a black hole.

plasq, the wonderful people who brought us Skitch and Comic Life, have been giving their audio tools new lives rather than orphaning them. We’ve already seen plasq’s live performance-savvy instrument and effects host Rax show up as an Audiofile Engineering product, and AE in turn recently promised in comments that great things were coming for Rax.

Now, we have some great news for Wormhole2: it’s gone open source:

Wormhole2 @ Google Code

Product Page and Features (still up at press time)

Discussion at plasq.com Forum

End users can just download AU (Mac) and VST (Windows) binaries, plus a PDF manual. It’s even a Universal Binary for Intel Macs.

Developers: because VST isn’t an open-source format, you have to download Steinberg’s VST SDK to use it, but plasq will actually go the trouble of sending you the files once you agree to Steinberg’s license agreement. (AU isn’t either, but Apple ships all the developer tools you need with the OS.)

I’m really hopeful someone will build something cool with this. You’ll need something else to route MIDI (though the Mac does that over networks out of the box, cough, Windows). But there are powerful audio-over-network options here which would be hard to work out on your own. It’s unclear how useful Wormhole2 will be to the existing, open source JACK audio project, which is also capable of routing audio between apps and (via netjack) networked computers. JACK uses a client/server model as opposed to Wormhole’s plug-in approach. But for end users, having both tools available free is a very good thing, and the price tag is an extra incentive to be brave and see if these tools can help power up your rig.

How to Use Rock Band Controllers (And More) with GarageBand, Mac

Bill Pendry wanted to use his PlayStation 3 Rock Band controllers with GarageBand on the Mac, so he’s posted step-by-step instructions to do just that. The secret formula: a wonderful utility that helps you use HID-compatible game controllers on the Mac, sans drivers.

GamePad Companion (US$15 shareware)

Of course, the nice thing here is that the basic steps apply to other controllers, just in case Rock Band doesn’t float your boat (or rock your socks, or whatever).

I ended up choosing kick, snare, two toms and one cymbal, since the other cymbal I wanted was in a inactive area of the keyboard. I re-mapped the keys in GPC, switched back to GB and gave it a try. Success! Samples were triggered correctly, the fast key repeat rate didn’t cause any problems, and latency was basically nil.

The results:

And step by step instructions:
GarageRockBand [billpendry.com blog]

More good news: Bill has updated the post with information on Xbox 360 controller possibilities. Generic Xbox controllers work just find via the Wireless Gaming Receiver. No word yet on the Rock Band controllers, though, and I think they do a little more than the standard controllers. Anyone got an Xbox 360 and a Mac who can tell us if it works?

Previously:
Game Day: Use Rock Band Drums as MIDI Controller - Windows, Yes, Mac, Soon? (and I guess we got our answer!)

Free Wavosaur: Wonderful Windows Audio Editor with VST

Wavosaur interface on Vista

Wavosaur is a free audio editor for Windows that just hit version 1.0. It’s really good stuff: not only is it free, but the whole app is tiny (488kb), it’s designed to fit on a portable USB key, it hosts VSTs, and it’s an elegant waveform editor reminiscent of early versions of SoundForge. Even if you’ve got a wave editor of choice, might be worth sticking this on your USB key when you’re on the go — especially since it supports Windows 98, XP, and Vista. And it doesn’t have an installer or touch the Registry.

I just gave it a spin on my Vista install, and really enjoy it — clean interface, lots of features.

Basic features:

  • Multiple file editing
  • All the editing and processing you need (convert channels, normalize, cut and paste, trim, fade in / out, the usual)
  • Pitch shift, vocal removal (karaoke, whoo!), loop points and markers
  • ASIO, VST support
  • Support for MP3, Akai, Amiga, and many other file formats
  • Analysis features (2D, 3D)

Hmmm, look out — some more popular wave editors might get a run for their money. Thanks to Art from Russia for the tip!

Wavosaur Site

AudioFinder 4.7 for Mac in Beta: Integrated Sample Editor

AudioFinder sound editor

Speaking of sample management on the Mac, AudioFinder, the popular sample utility, is now in beta of its version 4.7. The new release integrates a basic waveform editor for quick adjustments to sound files. From the software’s forum:

This is not a new audio editor to compete with Peak, DSP Quatro or Wave Edit. This is a utility to save time editing samples. It has a maximum file length limit of 30 minutes. It is 32bit floating point. It saves all files as AIFF, and soon CAF.

AudioFinder 4.7 Beta
Sounds good to me. Could be especially handy editing my Ableton Live clips and samples and such.

Leopard: Incompatibilities with JACK, Soundflower; Finder Audio Previews

Generally, Mac OS X 10.5 Leopard has been working pretty well for most users, though we continue to hear a number of complaints about compatibility with M-Audio hardware. There are some annoyances, though, including one glitch as far as routing audio between apps. Updated: the good news is, this is fixable.

jack_small.jpgIn the “bad” category, Paul Davis, the creator of JACK and Ardour, writes:

Leopard has stopped JACK and other inter-application audio routers from being used as the default audio device. Apple is now distributing an SDK that is aimed at “aiding” developers in writing user-space CoreAudio “drivers” such as JACK and SoundFlower. Early reports suggest that the SDK requires a much more complex design. JACK still runs on Leopard, and so JACK-aware apps (i.e. Linux audio apps ported to OS X like Ardour and Jamin) can use it, but native apps can no longer be connected to each other or to JACK applications. Work is underway to make JACK use this new SDK but it appears to be a non-trivial effort. Apple’s motive in making this change is not clear.

Now, the good news. JACK OS X’s developers chime in in comments to point out progress is being made. And this is even a good thing. (Unfortunately, such is the way with OSes — for even small improvements, you have to break, then fix things, then reap the benefits, sometimes not immediately.) From Stephane:

  • SoundFlower is actually a “kernel space” driver that is somewhat much more easier to develop and maintain
    • Apple SDK is definitively a step forward to develop more compliant “user-space” drivers, even if mastering the new code layering takes some time…
    • as Dan said, the new version is almost ready and should be more compliant (more application working correctly with it)

    And a beta is available now.

    In other words, if you use these apps in a critical project, you might want to hold off upgrading, but otherwise all is well. I’ll be sure to post an update when a fix is ready. Note that Audio Hijack is now compatible with Mac OS X 10.5, though that doesn’t allow many of the musical applications possible with JACK and SoundFlower.

    A subtler UI annoyance, Apple has somewhat crippled the audio previews you get in Finder’s multi-column view. You get the “play” button in the last column, as before, but no scrubbing or volume control. QuickLook, fortunately, solves the problem. Hit space and you get a full view of your audio file. At first, I thought this would be less convenient, thinking you’d have to preview files one at a time. But you can navigate from one file to another by scrolling up and down with the keyboard to select different files. Thanks to David Hollands for this tip; David says he’s finding QuickLook to be slower than using multi-column view.

    leopard_audio.jpg

    Another alternative would be to use a dedicated utility like Iced Audio’s AudioFinder for your sample sorting, which may be better than Leopard or Tiger anyway, depending on your preference.

    Sure enough, today we learn that AudioFinder’s new sample editor is in beta. Combined with AF’s other sample juggling tools, the fix may actually be more interesting than the problem.

    Zoom H2 Mobile Recorder Collaborative Review, Resources on O’Reilly

    Zoom H2 mobile recorder with windscreenOur friend David Battino writes from O’Reilly Digital Media site to share the massive reader response they got to the Zoom H2 recorder. (The H2 is a smaller version of the H4, which made a guest appearance of sorts on Morning Edition this week.)

    Mark Nelson didn’t manage to make this his fifth portable flash recorder review in Hawaii, but he made up for it in depth. His review of the Zoom H2 is almost 5,000 words and contains surround-sound links galore as well as some nifty audio examples.

    What’s especially cool was that it became a collaborative review after I asked readers what features they wanted us to test when the H2 finally shipped. They piled on with questions, driving my blog to #1 on the whole O’Reilly Network. At last count, I had close to 300 comments. One reader even wrote a Mac plugin to convert the H2’s quad recordings to 5.1.

    So, there you have it: mobile recording geekery can have mass appeal!

    Review

    Pre-discussion