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Inside Phaedra, the Analog-Style MIDI Sequencer for iPad

I’m not sure how everyone who owns an iPad uses it for music, but I find myself strangely drawn, more than anything else, to analog step sequencers. With MIDI connections – via a special interface or a standard USB MIDI interface connected via adapter to the tablet – you can even drive hardware. For me, the app of choice has been Little MIDI Machine. Developer Chris Randall has a new application in the analog-style sequencing category, though, called Phaedra. If you haven’t grabbed it already, you have until the New Year to get it for US$4.99 before the price jumps …

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Generative Human Imagery: From a Branding Project to an Elegant, Custom Tool

What began as a simple branding project for a pharmaceutical company evolved into beautiful, generative imagery, produced by a custom tool. Built with Processing (and the controlP5 library), the Actelion Imagery Wizard takes parameterized drawing to explode and reintegrate particle-driven illustrations of DNA, and faces, in what the designers call, neatly, “digital molecules.” The project is the work of onformative, a design house uniquely dedicated to generative graphics. Source: onformative. Here’s what they say about the project (see also, from them, more documentation included here):

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Talking Head: Design and the Musical Tablet, iPad and Beyond

Normally, you hear my voice in words on the screen, so here instead – courtesy the talented video crews at Toronto’s NXNE – is me communicating on camera, prior to a talk on tablets, music, and design. The conversation is one I find myself having with a lot of people these days offline, away from the Web. It goes something like this: “sure, the iPad has been a big thing, and you can obviously do music with it, but what does that mean? Is it going to stay around? Does this change what we’re doing?” For my talk, rather than …

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Entering the Third Dimension: One Evocative Take on Real-Time Music Creation with a 3D Interface

AudioGL, a project teased in videos first in April and then again last week, is a new concept in designing a user interface for real-time music creation. Visuals and sound alike are generative, with the rotating, 3D-wireframe graphics and symbolic icons representing a kind of score for live synthesized music. The tracks in the video may sound like they’ve been pre-synthesized, polished, and sampled from elsewhere, but according to the creator, they’re all produced in the graphical interface you see – what you see is what you hear. The newest video, released this week, reveals in detail the project’s notions …

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Visual Sequencing: Cityscapes, Liquids as Musical Icons, for iPhone and Live in Cologne

Christian Sander’s Synse is an iPhone app that contains three audiovisual sets, a sort of self-contained “VDJ” VJ/DJ/visualist/music experience. As such, it represents a small slice of what may be coming in this scene.

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Rethink Drawing: A New iPad Interface Recalls the Ruler, Compass, 1963's Sketchpad

What should computer graphics look like? How should drawing on a virtual screen work? They’re questions we take for granted now not so much because we’ve found every optimal solution, but because we’ve grown accustomed to certain habits. Nothing against Adobe Creative Suite, but that tool would never have been possible without experimentation in user interface by its early designers, or the work of ground-breaking engineers like Bill Atkinson (creator of MacPaint). One of the bonuses of the heightened interest in the iPad is that artists and coders are revisiting those questions. (The Apple SDK, JavaScript, Processing, OpenFrameworks, and other …

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Rethink Drawing: A New iPad Interface Recalls the Ruler, Compass, 1963’s Sketchpad

What should computer graphics look like? How should drawing on a virtual screen work? They’re questions we take for granted now not so much because we’ve found every optimal solution, but because we’ve grown accustomed to certain habits. Nothing against Adobe Creative Suite, but that tool would never have been possible without experimentation in user interface by its early designers, or the work of ground-breaking engineers like Bill Atkinson (creator of MacPaint). One of the bonuses of the heightened interest in the iPad is that artists and coders are revisiting those questions. (The Apple SDK, JavaScript, Processing, OpenFrameworks, and other …

READ MORE →