Analog JUNO-60 and What JUNO’s Labels Should Really Say

Octopus transmute!

I can’t in good conscience fail to mention the JUNO-60 video uploaded to the Roland How Do You Juno contest. The work of UTM, you have love that (a) it’s a video of the legendary JUNO-60, the original, analog JUNO, and (b) all those gorgeous flying imaginary graphics. Clarification: I should say that the JUNO has an all-analog signal chain. That is, the oscillators are digitally-clocked DCOs and get digital patch storage, but everything else is analog. So it’s more analog than the JUNOs sold by Roland now. And by “original,” yes, the 60 was an update of the JUNO-6.

Yeah, that’s what we’d label the parameters, too, given complete freedom.

From YouTube:

This is my entry in the How Do You JUNO? YouTube™ Video Contest. All audio was created and performed on my quarter-century-old, pre-MIDI, analog Juno-60 synth. Computer Museum Photo: Scott Beale/Laughing Squid

UTM says he’s a CDM reader, as well, so additional bonus points for that.

Deep thought: who wants to build a CV to OSC converter, and we can really pretend like MIDI never happened? (Apologies, Dave Smith.)

See also Robbie Ryan’s JUNO song. Like, with lyrics.

Roland JUNO Contest Ends at Midnight; A Viral Ad for the … Alpha 2!

Getting DIY ads out of YouTube is all the rage these days, but when it comes to certain time-tested synth names, let’s just say the audience is a little different. You love the gear, you make music with the gear, you praise everything that’s brilliant and you’re unafraid of criticizing what’s not. We covered the Roland “How Do You JUNO” contest launch back in April with a look back at the JUNO line through the years. Check out comments for some frank, nostalgia-immune commentary from synth geeks about the high points and low points of the various models. And so, we wind up, oddly enough, with high-production-value ads for even vintage Rolands like this Alpha Juno 2. (Hmmmm… maybe Roland should have set up an eBay affiliate account).

If anyone doubted it, there’s no question: even in the age of computer soft synths, keyboards are beloved items. The video at top is — well, pretty crazy, as you can see for yourself. Check out the crew they put together to make it after the jump.

You still have time to submit your own video to the contest, JUNO owners, if you haven’t already. The entries end tonight, Tuesday, at midnight.

Roland How Do You JUNO Contest Page
YouTube video group with the competition

Voting starts tomorrow (Wednesday) on that same contest page.

If any CDM readers have submitted videos you want to point our way, we can help you rig the contest because we love you um, get the word out.

Disclosure: Roland has generously sponsored CDM for this contest. That allows us to keep the servers humming and to have the unique pleasure of shamelessly pimping discontinued Roland keyboards from the 1980s. (I still want to see what some of you are doing with the V-Synth, which is my favorite current Roland model, but that’ll have to be a separate contest.)

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Gestural Music Sequencer: Video, Processing, and Ableton Live

Gestural Music Sequencer from Unearthed Music on Vimeo.

Something as simple as remapping a single knob can give you new musical ideas. So expand that to entire gestures and live video input, and you can help push your performance in new directions and out of old habits. That’s why it’s always great to see projects like the Gestural Music Sequencer.

Built entirely in free tools – tools fairly friendly even to non-coders – the GMS lets composer and musician John Keston explore new ideas through gestures captured in a video stream. It’s easier to see than to talk about, so check out the just-completed documentary short by Josh Klos, with the aid of Julie Kistler and Brian Smith. (And yes, documentation makes a huge difference; we’d love to see more of this stuff!)

The ingredients:

  • Processing, the free, multiplatform coding environment [site | cdmu tag | cdmo tag]
  • controlP5, a lovely, light, quick-and-dirty library for UI controls
  • Ableton Live – though you could substitute other software via MIDI, Live makes a nice, familiar interactive music engine

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Performance Videography: Get Up Close for More Exciting and Editable Footage

Segue – Reset (Live at Big Day Out 2008 Two-up Edit) from Jaymis on Vimeo.

How do you make live performance documentation that doesn’t suck? You’ve been there: you’re trying to shoot footage, you’re trying to edit footage someone else shot, or you’re trying to tell someone shooting footage how to take material you can actually use. Jaymis from Create Digital Motion talks a bit about a recent experience working on footage of Segue – or skip to the end for some tips, either for you or to give that young, eager videographer you hope can make you look cool. Got more thoughts? We’d love to hear them. -Ed.

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Maker-Faire Music: The K-Bow for Sensor-Augmented Violin

Barry Threw demos the K-Bow at Maker Faire from The Amazing Rolo on Vimeo.

Yann Seznec aka The Amazing Rolo brings CDM his coverage of
music tech at the Maker Faire in three episodes today.

As long as there have been computers, violinists have looked for ways of extending the nuances of their physical performance into the digital realm. (Us keyboardists have it easy – we’re used to pressing an array of levers, and a lot of the gestures we make are, arguably, superfluous.) Many of these concepts return to the idea of the bow.

The K-Bow by Keith McMillen Instruments is a Bluetooth-enabled bow with sensors that read bow angle, length, acceleration, grip pressure, and even hair tension. It’s accompanied by software developed in Max/MSP. The bow itself is one of those “if you have to ask, you can’t afford it situations,” at US$4000-5000 retail, though they claim the bow itself – specially-designed kevlar and carbon graphite, anyone? – can compete with more expensive bows even before you add in the sensors.

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