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	<title>Create Digital Music &#187; vst</title>
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	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Details of SONAR 8.5, and the Dystopian Future in Which You Use It</title>
		<link>http://createdigitalmusic.com/2009/10/08/details-of-sonar-8-5-and-the-dystopian-future-in-which-you-use-it/</link>
		<comments>http://createdigitalmusic.com/2009/10/08/details-of-sonar-8-5-and-the-dystopian-future-in-which-you-use-it/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 17:15:39 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[SONAR]]></category>
		<category><![CDATA[sonar-8.5]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7879</guid>
		<description><![CDATA[What happens when you mix technical chatter on the Cakewalk forum, Samuel Beckett, and The Matrix? I&#8217;d wager you get something like the surreal video above. Prompted by the posting of technical details for a new update to Cakewalk&#8217;s SONAR production software for Windows, and empowered by a strange, new tool that generates eerie virtual [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="471"><param name="movie" value="http://www.xtranormal.com/players/jwplayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars"value="height=390&#038;width=480&#038;file=http://newvideos.xtranormal.com/standard/0e3e471a-b391-11de-a8e1-003048d6740d_12_standard_medium-flv.flv&#038;image=http://newvideos.xtranormal.com/standard/0e3e471a-b391-11de-a8e1-003048d6740d_12_standard_poster.jpg&#038;link=http://www.xtranormal.com/watch?e=20091007201614247&#038;searchbar=false&#038;autostart=false"/><embed src="http://www.xtranormal.com/players/jwplayer.swf" width="580" height="471" allowscriptaccess="always" allowfullscreen="true" flashvars="height=471&#038;width=580&#038;file=http://newvideos.xtranormal.com/standard/0e3e471a-b391-11de-a8e1-003048d6740d_12_standard_medium-flv.flv&#038;image=http://newvideos.xtranormal.com/standard/0e3e471a-b391-11de-a8e1-003048d6740d_12_standard_poster.jpg&#038;link=http://www.xtranormal.com/watch?e=20091007201614247&#038;searchbar=false&#038;autostart=false"></embed></object><object width="580" height="471"><param name="movie" value="http://www.xtranormal.com/players/embedded-xnl-stats.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.xtranormal.com/players/embedded-xnl-stats.swf" width="1" height="1" allowscriptaccess="always"></embed></object></p>
<p>What happens when you mix technical chatter on the Cakewalk forum, Samuel Beckett, and <em>The Matrix</em>? I&#8217;d wager you get something like the surreal video above. Prompted by the posting of technical details for a new update to Cakewalk&#8217;s SONAR production software for Windows, and empowered by a strange, new tool that generates eerie virtual reality from typed text, we get banter like this:</p>
<blockquote><p>The arpeggiator is now on every track, so you are supposed to use it. It is one of the new rules of recording.</p>
<p>Yes, I came from the days of one-finger piano playing. This is a total blessing to me.</p></blockquote>
<p>I&#8217;m going to take that as a challenge and base my review of SONAR 8.5 on using an arpeggiator and step sequencer on every track. And I&#8217;ll have to pronounce all those hard g&#8217;s in the voice over, clearly.</p>
<p>And no, this is not some twisted viral campaign on the part of the folks of Cakewalk; I&#8217;ve been assured that this came from a user.</p>
<p>Okay, what was this post originally about? Oh, yeah &#8211; the <em>actual</em> technical details of the SONAR 8.5 release. Noel Borthwick talks about all the details of the new SONAR release on the Cakewalk forums. Apparently, some people care deeply about whether this is SONAR 9 or 8.5 or some conspiracy theory there, but what interests me is the technical details of the software itself.</p>
<p><a href="http://forum.cakewalk.com/tm.aspx?high=&#038;m=1841847&#038;mpage=1#1841847">SONAR 8.5 Fine Print</a></p>
<p>Noel goes down to a code level. Interesting tidbits: working with Intel, Cakewalk was able to do a demo of SONAR running an absurd number of tracks, instruments, effects, and live video without pegging the CPU, with a tiny 2 ms of latency. The Cakewalk engineering effort also has put together what may be the most highly-optimized VST support and richest 32-to-64-bit bridging on any platform, anywhere. </p>
<p>Whatever the opposite of &#8220;marketing speak&#8221; may be, I think that&#8217;s what Noel has achieved, getting into a sort of developer-to-developer level discussion. It is still readable, and worth digging through.</p>
<p>See also: <a href="http://blog.cakewalk.com/cakewalk-takes-the-stage-at-the-intel-developer-forum/">Intel Developer Forum details and video</a> on the Cakewalk blog</p>
<p>I could talk more about that, but let&#8217;s just leave it at step sequencers and arpeggiators on every track, okay?</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Music Hackday Goodies: Robot-Driven Radio, Free Chordal Synth, Lyrics by Decade, More</title>
		<link>http://createdigitalmusic.com/2009/07/14/music-hackday-goodies-robot-driven-radio-free-chordal-synth-lyrics-by-decade-more/</link>
		<comments>http://createdigitalmusic.com/2009/07/14/music-hackday-goodies-robot-driven-radio-free-chordal-synth-lyrics-by-decade-more/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 12:00:55 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[synths]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6485</guid>
		<description><![CDATA[The Music Bore &#8211; Video 2 from Nicholas Humfrey on Vimeo.
&#8220;I&#8217;m sorry, Dave, I can&#8217;t allow you to listen to Coldplay.&#8221;
What would radio be like if playlists were not only robotic, but had robot DJs pulling information from the Interwebs dynamically? That&#8217;s the question asked by the winning team at London&#8217;s Music Hackday last weekend, [...]]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="362"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5561292&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5561292&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="362"></embed></object>
<p><a href="http://vimeo.com/5561292">The Music Bore &#8211; Video 2</a> from <a href="http://vimeo.com/user481076">Nicholas Humfrey</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>&#8220;I&#8217;m sorry, Dave, I can&#8217;t allow you to listen to Coldplay.&#8221;</p>
<p>What would radio be like if playlists were not only robotic, but had robot DJs pulling information from the Interwebs dynamically? That&#8217;s the question asked by the winning team at London&#8217;s Music Hackday last weekend, which created an epic mashup of data sources to produce a voice-synthesized IRC chatbot that researches and plays music for you.</p>
<p><a href="http://musichackday.org/hacks.php?page=MusicBore">Music Bore</a></p>
<p>Music Bore was just one of a number of projects developed in the weekend of musical hacking, some for listening, and at least one (a fantastic and free synth plug-in) for what we really like &#8211; production. With some of the world&#8217;s top musical coders in attendance, the results were amazing, even if not all projects were entirely finished. (Hey, that&#8217;s why they call it hacking.)</p>
<p>You can check out the <a href="http://musichackday.org/info/Hacks">full list on the wiki</a>, but here are some favorites &#8212; and if you were there, do shout out to us as you put more documentation up of the event and projects.</p>
<p><img src="http://createdigitalmusic.com/images/2009/07/HARMONYBOX.jpg" alt="HARMONYBOX" title="HARMONYBOX" width="580" height="362" class="alignnone size-full wp-image-6486" /><span id="more-6485"></span></p>
<p><strong>Harmony Box</strong> by Dave and Mike is a synth plug-in for Mac (AU/VST) and Windows (VST, thus also Linux) that quickly creates lovely chords. I love the simplicity of the instrument &#8211; really lovely work, gents &#8211; and I think I may actually use it on a project. They accept donations if you&#8217;d like to see this instrument mature. Of course, with everyone else doing Web mash-ups, this didn&#8217;t win, but it&#8217;s more up our alley. (Web 2.0 &#8211; meh, whatever.)</p>
<div style="font-size: 11px;"><object height="129" width="100%"><param name="movie" value="http://a1.soundcloud.com/player.swf?track=second-clip&#038;remote_addr=208.120.15.158&#038;referer=http%3A%2F%2Fdavenoise.com%2Fblog%2F?track=second-clip&#038;remote_addr=208.120.15.158&#038;referer=http%3A//davenoise.com/blog/"></param><param name="wmode" value="transparent"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="129" src="http://a1.soundcloud.com/player.swf?track=second-clip&#038;remote_addr=208.120.15.158&#038;referer=http%3A%2F%2Fdavenoise.com%2Fblog%2F?track=second-clip&#038;remote_addr=208.120.15.158&#038;referer=http%3A//davenoise.com/blog/" type="application/x-shockwave-flash" width="100%" wmode="transparent"></embed></object>
<div style="padding-top: 5px;"><a href="http://soundcloud.com/codezero/second-clip/">Second Clip</a> by <a href="codezero">CodeZero</a></div>
</div>
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<div style="padding-top: 5px;"><a href="http://soundcloud.com/codezero/clip-3-1/">Clip 3</a> by <a href="codezero">CodeZero</a></div>
</div>
<p>The synth has its own project blog:<br />
<a href="http://davenoise.com/blog/">http://davenoise.com/blog/</a></p>
<p>Other winners (in our book, and as recommended by Harmony Box co-creator Dave Gamble):</p>
<p><strong><a href="http://musichackday.org/hacks.php?page=LonelyHarps">LonelyHarps</a></strong> by Jamie Hollingworth and David Padbury is a Last.fm-based tool concept that helps you find dates &#8211; and choose the right tracks to set the mood &#8211; using music for compatibility. And, really, do you really want to date someone who doesn&#8217;t have musically compatible tastes? (I&#8217;m sure it&#8217;s just because they spotted lots of hotties on Last.fm, but&#8230;) The only bad news: the app didn&#8217;t actually get fully made yet, but we&#8217;ll stay tuned, gents. They do have impressive-looking formulas.</p>
<p><img src="http://createdigitalmusic.com/images/2009/07/1980s_cloud.jpg" alt="1980s_cloud" title="1980s_cloud" width="580" height="334" class="alignnone size-full wp-image-6489" /></p>
<p><strong><a href="http://musichackday.org/hacks.php?page=Music+Zeitgeist">Music Zeitgeist</a></strong> by Cristiano Betta visualizes lyrics by decade, such as the 1980s, above. (Yeah, it was all about wanting and karma, the 80s.) <a href="http://zeitgeist.cristianobetta.com/">Check out the project directly</a>.</p>
<p><strong><a href="http://musichackday.org/index.php?page=Theremag">Theremag</a></strong> by Jono Cole and Jonty Wareing of Last.fm is actually the app I most want to see, but there&#8217;s no documentation yet. It&#8217;s a Theremin emulator on the Google Android-based HTC G1, with an unusual sensor &#8212; the built-in magnetometer (the one that normally acts as the compass) which was used to pitch-bend Michael Jackson. Once they get documentation up, expect to see it here. (I love that magnet sensor, too. Good fun.)</p>
<p><img src="http://createdigitalmusic.com/images/2009/07/mhd-imv.jpg" alt="mhd-imv" title="mhd-imv" width="200" height="382" class="alignright size-full wp-image-6492" align="right" hspace="10" /><strong><a href="http://musichackday.org/index.php?page=iPhone+Music+Visualiser">iPhone Music Visualizer</a></strong> by George J Cook and Matt Biddulph grabs Soundcloud files, analyzes them with Echonest (which recently got an iPhone-friendly Cocoa API), and then plays them back with a visualizer. It looks like a great place to get started if you&#8217;re planning on building something similar yourself. </p>
<p>In fact, it&#8217;s well worth checking out the wiki not only because some of the projects have (okay, sometimes-sloppy) source code, but point you at the resources you&#8217;d need to tackle something like this yourself if you&#8217;re a coder. And the event prompted a lot of folks from Last.fm to Echonest and BBC and others to get their APIs together.</p>
<p>It&#8217;s a terrific idea, and it sounds like we need another music hackday here. (Press releases, ahem, claimed this was the &#8220;first&#8221; music hackday, even though we&#8217;ve done a <a href="http://hackday.noisepages.com">global event ourselves</a>, but who cares &#8212; let&#8217;s do more!) </p>
<p>New York would make a nice base of operations for a similar event because a lot of folks with interesting APIs are here (or in nearby East Coast towns), but I think it&#8217;d be great to get more people online and not just in one locale.</p>
<p>What think you, sirs and madames? Tips on how we could make an online event work?</p>
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		<slash:comments>9</slash:comments>
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		<title>Video: Novation Automap for iPhone, with Ableton Live</title>
		<link>http://createdigitalmusic.com/2009/06/12/video-novation-automap-for-iphone-with-ableton-live/</link>
		<comments>http://createdigitalmusic.com/2009/06/12/video-novation-automap-for-iphone-with-ableton-live/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 09:16:24 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AU]]></category>
		<category><![CDATA[automap]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Novation]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
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		<category><![CDATA[previews iphone]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6123</guid>
		<description><![CDATA[Automap on other devices &#8211; and an iPhone as a remote control for your Live set? Our friend Ben Rogerson at MusicRadar have caught up with the chaps at Novation at a London trade show to have a look at Automap for iPhone. This app hasn&#8217;t yet hit the App Store yet &#8211; Hispasonic and [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/WHbUE541k88&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/WHbUE541k88&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Automap on other devices &#8211; and an iPhone as a remote control for your Live set? Our friend Ben Rogerson at MusicRadar have <a href="http://createdigitalmusic.com/2009/05/24/novation-automap-ableton-live-clip-control-coming-to-the-iphone/">caught up with the chaps at Novation</a> at a London trade show to have a look at Automap for iPhone. This app hasn&#8217;t yet hit the App Store yet &#8211; Hispasonic and the Ableton Forums got the jump on the story last month. But it looks appealing.</p>
<p>It seems to auto-detect the computer to which it&#8217;s connecting &#8211; as it should, folks, look up <a href="http://www.zeroconf.org/">Zeroconf</a>. (implemented on iPhone as &#8220;Bonjour&#8221;) And you can learn in both directions &#8211; so you can interactively choose parameters on the iPhone and decide what you want to control. It also sends MIDI to Live for clip triggering, though you&#8217;ll notice that some features on the APC40, like clip status and the ability to move through blocks of clips, aren&#8217;t possible here. Because Automap wraps around VST and AU automation parameters, you also get high-resolution control of plug-in parameters.</p>
<p>This should also open up possibilities for other Automap-supported apps, not just Live; I&#8217;ll be able to test this once the app comes out. No official word on availability or pricing other than soon and cheap. Before people start complaining about the tiny iPhone screen &#8212; yes, absolutely. But there&#8217;s a nice blank spot on the Novation controllers on which you could put your iPhone or iPod touch. Think about it: you can add an intelligent multi-touchscreen to your existing hardware, use your conventional gear for physical control, but keep the Apple gadgetry as an additional remote (now fairly cheap with no contract for iPod touch). You can even wander around the room during sound check while still controlling your set.</p>
<p><strong>Update:</strong> I should note, as I <a href="http://twitter.com/the_real_semtek/statuses/2132447715">just got asked on Twitter</a>, most Wi-Fi adapters allow you to create your own Wi-Fi network. So you don&#8217;t need Wi-Fi in a venue. You&#8217;d just create your own network on your PC or Mac laptop, and connect via that &#8211; the iPhone and iPod touch both support connecting to these networks. (Note that not all devices do: the Android-powered TMobile G1, for instance, has a chip that apparently doesn&#8217;t support them, and I have an 802.11b/g USB adapter that won&#8217;t create them. But mostly, this is an easy matter.)</p>
<p>Cool as this is, and elegant as the work Novation appears to have done, I can&#8217;t help but notice this is still something of a kludge. The iPhone communicates natively over TCP/IP with the computer. That&#8217;s what this app is using &#8211; but then it needs a Rosetta Stone and another set of software on the computer just to untangle the archaic protocols music software uses (plug-in automation, MIDI, and more oddness heaped atop of MIDI). There&#8217;s absolutely no reason that music software couldn&#8217;t be intelligent enough to support networking protocols so that all software and devices can easily communicate. That wouldn&#8217;t put Novation out of business, either &#8211; on the contrary, it would allow them to do their jobs and this very app could be more productive. Instead of MIDI CC numbers, imagine if you could refer to clips by scene and position number, or even by clip name. Imagine if the iPhone displayed clip parameters and changed when clips were launched. Imagine no more drivers or software to install: someone who bought Novation hardware with OSC support could bring it to a friend&#8217;s place and work on a session without that friend installing Automap software. </p>
<p>(singing) You may say I&#8217;m a dreamer, but &#8230; (sorry, cough) actually this is all <a href="http://opensoundcontrol.org/">possible right now</a>.</p>
<p>I&#8217;m all for solutions that work, and Automap (and M-Audio&#8217;s HyperControl) both have great capabilities now. But OpenSoundControl is also something you can implement now (provided hosts like Live will support it), and we&#8217;ll be talking more about what it can do over the summer to make it more practical and less abstract.</p>
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		<slash:comments>24</slash:comments>
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		<title>mda Plug-in Collection for Mac, Windows Now Open Source</title>
		<link>http://createdigitalmusic.com/2009/06/05/mda-plug-in-collection-for-mac-windows-now-open-source/</link>
		<comments>http://createdigitalmusic.com/2009/06/05/mda-plug-in-collection-for-mac-windows-now-open-source/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 10:09:35 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/06/05/mda-plug-in-collection-for-mac-windows-now-open-source/</guid>
		<description><![CDATA[Yeah, I know, not the same VST. But I know a lot of you feel the VST spirit, so it works. (Just look at your rants on the Propellerhead Record post.) Photo (CC) Phil Baum.
The mda-vst collection of effects has been a long-time favorite for me. It’s a set of no-nonsense, unique, simple effects, just [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/pjb2332/3404280459/"><img src="http://farm4.static.flickr.com/3417/3404280459_3f1f5bc7af.jpg?v=1238609261" /></a></p>
<div class="imgcaption">Yeah, I know, not the same VST. But I know a lot of you feel the VST spirit, so it works. (Just look at your rants on the Propellerhead Record post.) Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">CC</a>) <a href="http://www.flickr.com/people/pjb2332/">Phil Baum</a>.</div>
<p>The mda-vst collection of effects has been a long-time favorite for me. It’s a set of no-nonsense, unique, simple effects, just useful stuff that doesn’t have any unnecessary bells and whistles. Oh, yeah – and it’s free, making an easy way to fill out your effect arsenal. But until recently, the collection was proprietary freeware. Now, it’s GPL-licensed open source for Mac and Windows.</p>
<p>Included: multi-band distortion, drum replacement, amp and speaker simulators, de-essing, degrading, delay, detune, dither, dub delay, compressor/limiter/gate, envelope following stereo imaging and simulation, a Leslie simulator, multi-band compression, an overdrive, a really insane pitch changer, a 3D panner, a sub-bass synth, a couple of vocoders with different numbers of bands, test tone creator, flanger, pitch tracker, and more.</p>
<p>I imagine the access to code for these things could help people launch their own effects projects. And as Windows VSTs, it can run easily in Linux hosts that support that format, too.</p>
<p><a href="http://mda.smartelectronix.com/">http://mda.smartelectronix.com/</a></p>
<p><a href="http://sourceforge.net/projects/mda-vst/">http://sourceforge.net/projects/mda-vst/</a></p>
<p>Thanks to Marc Resibois for the tip. And you budding C coders out there, if you dig into the code, let us know.</p>
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		<title>Mash-Up Video Inside Ableton with a MIDI-Controlled Plug-in</title>
		<link>http://createdigitalmusic.com/2009/05/29/mash-up-video-inside-ableton-with-a-midi-controlled-plug-in/</link>
		<comments>http://createdigitalmusic.com/2009/05/29/mash-up-video-inside-ableton-with-a-midi-controlled-plug-in/#comments</comments>
		<pubDate>Fri, 29 May 2009 08:24:58 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[audiovisual]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mash-up]]></category>
		<category><![CDATA[max-for-live]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[Plug-ins]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6047</guid>
		<description><![CDATA[Live-triggered video inside your music host is about to get a lot more popular. Daniel &#8220;Herb&#8221; Herbert writes to let us know that his Mabuse Software, an &#8220;experimental audiovisual software company,&#8221; has developed a new AV plug-in for mashing up video. It&#8217;s a VST plug-in based on the now-defunct Pluggo, with a Max for Live [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/04Jr50d27fk&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/04Jr50d27fk&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Live-triggered video inside your music host is about to get a lot more popular. Daniel &#8220;Herb&#8221; Herbert writes to let us know that his Mabuse Software, an &#8220;experimental audiovisual software company,&#8221; has developed a new AV plug-in for mashing up video. It&#8217;s a VST plug-in based on the now-defunct Pluggo, with a Max for Live port coming later this year as that is released. Of course, that does reveal some of the trouble with Cycling &#8217;74&#8217;s decision to dump Pluggo. You&#8217;ll be limited to running this kind of cool software in Live, and from what they&#8217;ve said so far, you&#8217;ll also have to pay for Max for Live to do it &#8211; no free run-time is planned. But I can tell you that all of Jitter&#8217;s video and 3D output capabilities work from inside Max, including in full-screen mode, so there&#8217;s no question you&#8217;ll get some power out of the combination. I just hope people find some creative stuff to do and not <em>just</em> more of the same YouTube mash-ups.</p>
<p>Herb describes the software and promises more AV tools to come:</p>
<blockquote><p>The beta version won’t save, but is otherwise fully functional.<br />
A full screen add-on will be available soon, as well as a number of other plugins to expand the Mabuse AV range.<br />
Features include:<br />
Run video within a VST plugin<br />
Automatic Tempo matching<br />
MIDI controllable video fx<br />
Easy to use browser<br />
Record to Quicktime Movie</p>
<p>A PC version will be available if there’s enough interest through the forum and you could be in with a chance of winning a copy by joining the mailing list before the full version is released.</p></blockquote>
<p>Short 1 min demo video<br />
<a href="http://www.youtube.com/watch?v=B9TGDrkJh6A">http://www.youtube.com/watch?v=B9TGDrkJh6A</a><a href="http://www.youtube.com/watch?v=B9TGDrkJh6A"></p>
<p>5 min tutorial video<br />
<a href="http://www.youtube.com/watch?v=pZ_xDptp-ws ">http://www.youtube.com/watch?v=pZ_xDptp-ws </a></p>
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		<title>Cycling &#8216;74 Ditches Plug-in Development Support; Free + Commercial Alternatives</title>
		<link>http://createdigitalmusic.com/2009/05/15/cycling-74-ditches-plug-in-development-support-free-commercial-alternatives/</link>
		<comments>http://createdigitalmusic.com/2009/05/15/cycling-74-ditches-plug-in-development-support-free-commercial-alternatives/#comments</comments>
		<pubDate>Fri, 15 May 2009 08:20:23 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AU]]></category>
		<category><![CDATA[Csound]]></category>
		<category><![CDATA[DIY]]></category>
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		<category><![CDATA[LADSPA]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[Pd]]></category>
		<category><![CDATA[Pluggo]]></category>
		<category><![CDATA[RTAS]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[SuperCollider]]></category>
		<category><![CDATA[vst]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/05/15/cycling-74-ditches-plug-in-development-support-free-commercial-alternatives/</guid>
		<description><![CDATA[ 
David Zicarelli has announced that Cycling ‘74 is discontinuing Max/MSP Pluggo-based products, meaning the company will no longer develop Pluggo, Mode, Hipno, or UpMix. More significantly, this means an end to the use of Max/MSP as a way of developing plug-ins; David writes that there will be “no further development on … their supporting [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/05/pluggom4l.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="pluggom4l" border="0" alt="pluggom4l" src="http://createdigitalmusic.com/images/2009/05/pluggom4l-thumb.jpg" width="550" height="404" /></a> </p>
<p>David Zicarelli has announced that Cycling ‘74 is discontinuing Max/MSP Pluggo-based products, meaning the company will no longer develop Pluggo, Mode, Hipno, or UpMix. More significantly, this means an end to the use of Max/MSP as a way of developing plug-ins; David writes that there will be “no further development on … their <strong>supporting technology</strong>.” It’s the supporting technology that Max patchers have relied upon to make their own instruments and effects for VST/AU/RTAS Mac and Windows hosts, and its demise to me is the real news here for the Max community.</p>
<p>The article touts the upcoming availability of Max for Live as an alternative. Now, I think Max for Live is a very exciting technology – I’m finally editing some videos and discussion with Jeremy Bernstein, so we’ll have a preview next week. The flipside is:</p>
<p> <span id="more-5915"></span>
<ul>
<li><strong>Less compatibility. </strong>Ableton Live is just one host. Pluggo support RTAS, VST, and AU on Mac and Windows, so you could use your Max patches as plug-ins in tools like Logic or FL Studio, too. (Ultimately, having to figure out how to support all those things was part of Pluggo’s demise, but the desire to do so still holds.) </li>
<li><strong>No free runtime. </strong>Cycling ‘74 has been clear in that Max for Live will be a paid product. So, whereas a developer could create a Pluggo plug-in with Max/MSP and deploy it for free use anywhere, now you have to assume that the person using your plug-in will buy both Live and (separately) Max for Live. </li>
</ul>
<p>For an example of why the Pluggo technology has been important, see examples like <a href="http://www.mspinky.com/WreckedSystem_Pluggo.html">Ms. Pinky&#8217;s Wrecked System</a> (though I appreciate the irony of that screenshot being Ableton).</p>
<p>Max for Live is awesome, it just isn’t Pluggo exactly – for better and for worse. The good news is, some of the oddball Pluggo instruments and effects will be available for Max for Live when it comes out, and existing owners will get that at a discount. But you might want to keep an old Mac or PC around running Max 4 and some of the strange plug-ins in the Pluggo collection.</p>
<p><a href="http://www.cycling74.com/?op=displaystory;sid=2009/5/14/101259/594">Pluggo Technology Moves to Max for Live</a></p>
<p>Thanks to Jonathan Bailey and Nick Inhofe for sending this in.</p>
<p>The upshot to me is that Max/MSP is no longer such a viable <em>development</em> environment for effects and instruments, <em>if</em> you want any kind of wider consumption of what you’re making. It can be, at the same time, an utterly brilliant environment for yourself and for other people working with Max and Live. But on the other hand, part of the reason this may not be earth-shaking news is that there are alternatives – see below.</p>
<p>That’s not to argue with the fact that the Max + Ableton Live combination will rock and be a big deal – no argument there.</p>
<p>So, I actually think it may be a good thing for Max to have this focus, especially because, if you do want to support other hosts, there’s no reason to limit yourself to Max.</p>
<h3>Open Source and Commercial Flavors</h3>
<p>What I think is happening – perhaps naturally so – is a differentiation between the proprietary and open paths. If you choose the commercial Max/MSP – Max for Live – Ableton Live route, you get a really unparalleled level of UI polish and usability, and extraordinary integration between your Max creations and the host (Live).</p>
<p>The open-source altnerative now increasingly offers greater compatibility and flexibility. We’ve seen Max’s open source cousin Pure Data (Pd) run as the back end to a commercial game (Spore), on <a href="http://createdigitalmusic.com/2009/05/12/save-that-old-pda-run-reware-play-pd-musical-creations-android-offf-nyc/">Linux on PDAs and old iPods</a>, and as the back end to commercial iPhone apps.This is enabled by the fact that Pd is open source and community-supported, just as the ability to interoperate more deeply with Ableton Live was enabled by a commercial development process. (ChucK has also shown up powering successful mobile apps, like Smule’s Ocarina.)</p>
<p>That’s not to say one route is better than the other. On the contrary, it’s important to look at these two choices side by side because they’re different, and differently suited to particular situations.</p>
<p>And focus can be a good thing. In the case of Cycling ‘74, the decision was that plug-in support was no longer practical:</p>
<blockquote><p>…we have had to face the fact that it is simply not cost-effective to support three different plug-in specifications on two different platforms, particularly given the increasing absence of standardization of host platforms we have observed over the past several years. Supporting our Max/MSP-based plug-in technology involves trying to make the entire Max environment run inside another host application. This was never a simple matter to begin with, and it has only grown more challenging with time.</p>
</blockquote>
<p>It may indeed not make sense for Cycling to continue to provide this support. But it could be possible for others to support that – and, I hope, for us to someday have a better cross-platform plug-in standard, though that’s another discussion.</p>
<h3>Alternative Plug-in Development Tools</h3>
<p>There are other tools that are focused on plug-in development, and depending on your needs, they could fill the void left by Pluggo.</p>
<p>Here are just a few:</p>
<p><a href="http://createdigitalmusic.com/images/2009/05/image.png" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="image" border="0" alt="image" src="http://createdigitalmusic.com/images/2009/05/image-thumb.png" width="382" height="333" /></a> </p>
<p><a href="http://crca.ucsd.edu/~jsarlo/pdvst/">pdvst</a>, free + open source, Windows</p>
<p>You know how Cycling is talking about how they have to run Max inside the host? That’s what this does for Pd. It looks like binarines are only available for Windows, but I see no reason this couldn’t be ported to other OSes, too. (I also remember some sort of solution for making LADSPA plug-ins with Pd, but maybe I just dreamed that.) I gave it a shot, and it’s actually quite nice.</p>
<p><img src="http://www.plogue.com/img/Multichannel.png" width="580" height="435" /></p>
<p><a href="http://www.plogue.com/">Plogue Bidule</a>, US$75, Mac + Windows</p>
<p>Plogue may actually come out on top as a cross-platform, commercial tool for building VST and AU plug-ins – only Reaktor here does that, and Plogue is quite a lot cheaper. ReWire works, too. That means Bidule will work with any host you like – even Reason – instead of just Live. If you only use Live, that may not matter, but if you use anything else … well, you get the point.</p>
<p>See our previous story: <a href="http://createdigitalmusic.com/2009/03/17/plogue-bidule-modular-music-app-get-started-meet-the-creators/">Plogue Bidule Modular Music App: Get Started, Meet the Creators</a></p>
<p>&#160;</p>
<p><img src="http://supercolliderau.sourceforge.net/icon.jpg" /> </p>
<p><a href="http://supercolliderau.sourceforge.net/">SuperColliderAU</a>, free + open source, Mac</p>
<p>For people using the elegant sound coding language SuperCollider, you can now turn your creations into Audio Units, with full OSC control retained. Again, it’s quite easy to do.</p>
<p><img src="http://synthmaker.co.uk/images/compressor%20L.png" /></p>
<p><a href="http://synthmaker.co.uk/">SynthMaker</a>, US$133-255, Windows</p>
<p>SynthMaker is tightly focused on instrument and effect creation, more narrowly-so than Max but as a result very powerful for the task. Also, if the Max for Live / Ableton combination doesn’t do it for you, SynthMaker is now included with FL Studio. It’s Windows-only, but you can develop plug-ins not only for FL but any Windows host.</p>
<p><img src="http://www.synthedit.com/images/about_se3.png" /></p>
<p><a href="http://www.synthedit.com/">SynthEdit</a>, US$50 (shareware trial available), Windows</p>
<p>The gold standard of DIY plug-in creation, SynthEdit is actually sometimes notorious for its popularity (as in, “crappy SynthEdit plug-in). But don’t let that dissuade you: this is a powerful environment for making your own VSTs, and some truly brilliant instruments and effects have been created in it. There’s also some extensive documentation.</p>
<p><img alt="Circuit design" src="http://sonicbirth.sourceforge.net/img/circuit_design.png" /></p>
<p><a href="http://sonicbirth.sourceforge.net/">SonicBirth</a>, free + open source, Mac</p>
<p>Why SonicBirth isn’t being widely used is really beyond me – maybe the death of Pluggo will wake people up to its potential. It’s a graphical patching environment for MIDI, audio, and instrument creation, it’s quite elegant to use, and it’s utterly free. The only bad news is, the open source version or promised commercial successor seem not to have gotten much development love lately.</p>
<p><img src="http://media.createdigitalmedia.net/kore/images/2009/03/reaktorlive.jpg" /> </p>
<p><a href="http://kore.noisepages.com/tag/reaktor">Reaktor</a>, $399 street (academic discount), Mac/Windows</p>
<p>Reaktor has the same limitation Max for Live does in that there’s no free runtime. But a Reaktor patch can run – and be edited live – inside any Mac or Windows host.</p>
<p><a href="http://www.ear.ie/csLADSPA.htm">csLADSPA</a>, free + open source, cross-platform</p>
<p>Still can’t figure out what this new-fangled Max thing is about when your CSound is working just fine? csLADSPA lets you write your own instrument and effects plug-ins in CSound and run them on any LADSPA host (it even works on Windows). Geeky, yes, but as I think about it, that’s pretty cool.</p>
<p>This is not an attempt to be a complete round-up, so anything I’ve left out, do let us know. I’m particularly interested to know how, say, SuperCollider or Pd users could target Mac, Windows, and Linux hosts.</p>
<h3>Not Using Plug-ins</h3>
<p>There is one … other alternative. Plug-ins have their uses, but everything Cycling is saying about the challenge of using them is absolutely true.</p>
<p>Ultimately, it’s worth thinking about <em>why</em> you’re using a plug-in. Do you just need to route audio or control from one place to another? Do you just want your strange, DIY step sequencer to sync with a track?</p>
<p>ReWire is one alternative, and Max continues to support ReWire.</p>
<p>But you can also use technology like <a href="http://jackaudio.org/">JACK</a> to route audio and (on Linux) sync and MIDI from place to place. In fact, while there are tools for creating your own LADSPA plug-ins on Linux, I don’t know anyone using them for this very reason – the support for jacking audio, sync, and control from place to place is so good, you can simply start your different music tools and you may not <em>care</em> that they’re not plug-ins.</p>
<h3>Your Thoughts?</h3>
<p>Okay, that story wound up being quite a bit longer than I had expected, but that’s the point – you have lots of alternatives. I’m curious to what you DIYers and patchers out there are imagining you’ll be spending your time doing over the coming months, whether it’s all Csound or all Max for Live.</p>
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		<title>MOTU Volta, Mac Software Plug-in for Your Analog Gear, Now Shipping</title>
		<link>http://createdigitalmusic.com/2009/04/29/motu-volta-mac-software-plug-in-for-your-analog-gear-now-shipping/</link>
		<comments>http://createdigitalmusic.com/2009/04/29/motu-volta-mac-software-plug-in-for-your-analog-gear-now-shipping/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 14:06:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[AU]]></category>
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		<description><![CDATA[ 
Control hardware complexity like this with the elegance of a single software plug-in. Photo: Matthew Davidson.
MOTU is now shipping Volta, the software plug-in seen exclusively here on CDM at the beginning of the year. The Mac-only plug-in finally brings together two distant technologies: virtual software instruments and control voltage are together at last. (You [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/modular.jpg" /> </p>
<div class="imgcaption">Control hardware complexity like this with the elegance of a single software plug-in. Photo: Matthew Davidson.</div>
<p>MOTU is now shipping Volta, the software plug-in seen exclusively here on CDM at the beginning of the year. The Mac-only plug-in finally brings together two distant technologies: virtual software instruments and control voltage are together at last. (You can just forget all about that MIDI and digital business in the middle.) With it, everything from Moog guitar pedals to the Rolls of modern synths, the mind-bogglingly pricey Buchla 200e, can be easily controlled with a computer rig. </p>
<p>You know that cheezy Disney movie, with the astronaut in King Arthur’s Court? It’s sort of like that, as the 21st Century meets the 1960s.</p>
<p>Volta isn’t just about having more flexible control, either: calibration, routing, and automation all become possible.</p>
<p>For more details, it’s best to look back at our January interview with Matthew Davidson of MOTU, as he revealed this creation to the world:</p>
<p><a href="http://createdigitalmusic.com/2009/01/16/analog-meet-digital-motu-volta-connects-the-mac-to-cv-synths-effects-graphically/">Analog, Meet Digital: MOTU Volta Connects the Mac to CV Synths, Effects Graphically</a></p>
<p>Pricing is now final, as well, at US$249.</p>
<p>More tutorials and details at MOTU:</p>
<p><a title="http://www.motu.com/products/software/volta/" href="http://www.motu.com/products/software/volta/">http://www.motu.com/products/software/volta/</a></p>
<p>The key requirement: “An audio interface with DC-coupled outputs, such as any MOTU FireWire, USB2, or PCI audio interface with quarter-inch TRS outputs.” <del datetime="2009-04-30T14:18:38+00:00">I believe that also includes the RME interfaces.</del> Correction: at this point, I&#8217;m unsure which non-MOTU interfaces may work. But if you don’t own one of those interfaces, now’s an excellent excuse to buy a fantastic piece of gear.&#160; </p>
<p>Sadly, Volta require an iLok for authorization. Okay, whoever is out there who would <em>buy</em> something like a 200e or a rack of Doepfers, then <em>pirate </em>this software, you and I need to have a little talk. (I’ve seen stranger things, however.)</p>
<p>I can look on at all of this with a sense of awe and mystery, because I’m staying in the digital realm these days. But you can check out extensive discussion on our previous story of how useful this is, and other ways of creating the effect (albeit less-elegant ones). Apparently Trash Audio already grabbed the domain <a href="http://createanalogmusic.com">createanalogmusic.com</a> out of spite, though that means I’m safe from getting sucked into your addiction, analog lovers.</p>
<p><object width="579" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3749926&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3749926&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="326"></embed></object>    <br /><a href="http://vimeo.com/3749926">Volta and the Buchla 200e</a> from <a href="http://vimeo.com/mdavidson">Matthew Davidson</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Jasuto Modular Synth for iPhone, Mac + Windows VST: Build Your Own Instruments</title>
		<link>http://createdigitalmusic.com/2009/04/14/jasuto-modular-synth-for-iphone-mac-windows-vst-build-your-own-instruments/</link>
		<comments>http://createdigitalmusic.com/2009/04/14/jasuto-modular-synth-for-iphone-mac-windows-vst-build-your-own-instruments/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 08:39:18 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[interface-design]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[nodal]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[vst]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/04/14/jasuto-modular-synth-for-iphone-mac-windows-vst-build-your-own-instruments/</guid>
		<description><![CDATA[    Jasuto envelope example from Jasuto on Vimeo. 
Imagine friendly creation of custom synths and sounds by dragging visual nodes. Now imagine you can do that on a mobile device and your computer – and eventually combine the two. That’s the vision of Jasuto, and while it’s not quite there yet, it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="434"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3989978&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3989978&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="434"></embed></object>    <br /><a href="http://vimeo.com/3989978">Jasuto envelope example</a> from <a href="http://vimeo.com/user1520496">Jasuto</a> on <a href="http://vimeo.com">Vimeo</a>. </p>
<p>Imagine friendly creation of custom synths and sounds by dragging visual nodes. Now imagine you can do that on a mobile device <em>and</em> your computer – and eventually combine the two. That’s the vision of Jasuto, and while it’s not quite there yet, it&#8217;s incredibly promising.</p>
<p>The laws of combinatorics predict that, on a regular basis, you’ll see countless soft synths that are slight variations of one another. With the iPhone/iPod touch gold rush in full swing, we’re starting to see the pattern repeat itself, just as it did in Windows and Mac plug-ins. Some are brilliant; others are just the usual variations on a theme.</p>
<p>Of course, even better is the ability to build exactly what you want out of the same buildings blocks. Powerful toolkits like Max/MSP, Pd, Reaktor, SuperCollider, SynthMaker and the like let you do this, but they qualify as the more-sophisticated Erector Set of synthesis. Sometimes you just want some simple, LEGO-style building blocks that cover the basics.</p>
<p>That’s why Jasuto looks so promising. It’s actually two pieces of software – a plug-in for Mac and Windows VST. Combine basic modules, and you get some powerful features, even on the iPhone:</p>
<p><span id="more-5623"></span>
<ul>
<li><strong>Multiple synthesis methods: </strong>additive, subtractive, FM/PM/AM, hard-sync synthesis </li>
<li><strong>Basic math functions: </strong>add/subtract/delta/constant values </li>
<li><strong>Filters:</strong> LP, HP, BP, and a Moog emulation </li>
<li><strong>Signal tools: </strong>envelopes, dynamics processors, and an envelope follower </li>
<li><strong>Effects: </strong>Delay, reverb, saturation, digital distortion </li>
<li><strong>iPhone hardware features: </strong>Accelerator and mic access (and of course mic access on your computer, too) </li>
<li><strong>16-step sequencer </strong>with looping, pattern manipulation </li>
<li><strong>Performance options: </strong>a tappable keyboard, glide functions, and so on </li>
</ul>
<p><a href="http://createdigitalmusic.com/images/2009/04/img-0017.png" rel="lightbox"><img title="img_0017" style="border-right: 0px; border-top: 0px; display: inline; border-left: 0px; border-bottom: 0px" height="320" alt="img_0017" src="http://createdigitalmusic.com/images/2009/04/img-0017-thumb.png" width="480" border="0" /></a> </p>
<p>That’s just the specs, though. To me, the most interesting thing is the zoomable, nodal design, reminiscent of the <a href="http://mtg.upf.es/reactable/">reactable</a>. There’s also the ability to record “motion” anywhere in the app, and to modulate everything with everything else. And I especially like the idea that “patches” and “synths” are one and the same: just as on an early modular, creating a new “patch” really is about connecting modules into something unique.</p>
<p>I can’t imagine it being the last <em>computer</em> instrument you need, but if successful, it could well be the last <em>iPhone synth</em> you need. I like the idea of </p>
<p>It’s under “heavy development,” so expect some bugs. The software can be yours for all of US$1.00 on iPhone. The PC/Mac VST looks a little rougher, but it’s available for free download.</p>
<p><a href="http://www.jasuto.com/site/">Jasuto Site</a></p>
<p><a href="http://www.jasuto.com/site/?page_id=236">VST Plug-in</a></p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=310874741&amp;mt=8">iTunes Link</a></p>
<p>Thanks to <a href="http://shiver.sublamp.com/">sublamp</a> for turning us on to this via comments.</p>
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		<slash:comments>15</slash:comments>
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		<title>Goodies from Devine: Modeled Electric Piano, One Shot Recorder, Reincarnated Krishna</title>
		<link>http://createdigitalmusic.com/2009/03/24/goodies-from-devine-modeled-electric-piano-one-shot-recorder-reincarnated-krishna/</link>
		<comments>http://createdigitalmusic.com/2009/03/24/goodies-from-devine-modeled-electric-piano-one-shot-recorder-reincarnated-krishna/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 18:22:18 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AU]]></category>
		<category><![CDATA[devine-machine]]></category>
		<category><![CDATA[electric-pianos]]></category>
		<category><![CDATA[krishna]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[one-shot-recorder]]></category>
		<category><![CDATA[OSR]]></category>
		<category><![CDATA[OTR]]></category>
		<category><![CDATA[physical-modeling]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[Rhodes]]></category>
		<category><![CDATA[RTAS]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[utilities]]></category>
		<category><![CDATA[vst]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5459</guid>
		<description><![CDATA[It&#8217;s a tough time for the music tech industry like so many industries. But there are beautiful products coming from independent developers &#8211; indie, boutique shops crafting musical instruments in code. The folks at Devine Machine, makers of the likes of Guru and Lucifer, unloaded three big announcements overnight &#8211; enough to make you think [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/03/otr.jpg"></p>
<p>It&#8217;s a tough time for the music tech industry like so many industries. But there are beautiful products coming from independent developers &#8211; indie, boutique shops crafting musical instruments in code. The folks at Devine Machine, makers of the likes of Guru and Lucifer, unloaded three big announcements overnight &#8211; enough to make you think there&#8217;s some obscure trade show going on at the end of March no one told you about.</p>
<p>Here&#8217;s the capsule view of why they matter:<span id="more-5459"></span></p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/03/otr2.jpg"></p>
<h3>OTR-88: A modeled electric piano</h3>
<p>The beautiful thing about electric pianos like the Rhodes is that they&#8217;re really electromechanical instruments &#8211; amplified, yes, but entirely organic in the way they produce sound. OTR-88 is not the first attempt, as the developers imply, to use physical modeling techniques to try to reproduce those properties. Applied Acoustics&#8217; Lounge Lizard, for instance, (available in Ableton Suite as Electric) follows similar lines. (Native Instruments&#8217; Electric Piano and Digidesign&#8217;s Velvet have modeling approaches of their own, but also make use of samples.)</p>
<p>But OTR-88 does appear to go further. Tine movements are modeled in 3D. There are elaborate models of pickup interaction and velocity response. Herbie Hancock was consulted on the design. And you can adjust keys on a per-key basis. That should appeal to sound designers and electric piano aficionados alike. You can thank new physical modeling research by Efflam Le Bivic, one of Devine&#8217;s <a href="http://www.devine-machine.com/index.php?option=com_content&#038;view=article&#038;id=110&#038;Itemid=65&#038;lang=en">two developers</a>.</p>
<p>I&#8217;m really eager to play this one.</p>
<p><a href="http://www.devine-machine.com/index.php?option=com_content&#038;view=article&#038;id=48%3Aotr88-overview&#038;catid=34%3Avintage-line&#038;Itemid=62&#038;lang=en">OTR-88 Electric Piano</a></p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/03/krishna.jpg"></p>
<h3>Krishna 1.5: Samples to Synthesis</h3>
<p>The Krishna synth instantly earned respect for its &#8220;Frame Synthesis&#8221; approach, which makes it atypically easy to turn recorded samples into oscillators &#8211; a hybrid approach that threatens to end forever the synthesis versus sampling debate. 1.5 has a rebuilt engine, more LFO and ADSR routing destinations, and this tasty-sounding feature:</p>
<blockquote><p>&#8216;Snap to harmonics&#8217; option for the filter : each note will instantiate a filter to resonate to its own harmonic.</p></blockquote>
<p><a href="http://www.devine-machine.com/index.php?option=com_content&#038;view=article&#038;id=44&#038;Itemid=57&#038;lang=en">Krishna Synth</a></p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/03/osr.jpg"></p>
<h3>One Shot Recorder</h3>
<p>OSR is a terrific-looking little tool that&#8217;s designed to grab sounds while you play them. Set a threshold, record, and OSR spits out ready-to-use samples. That makes setting up a quick sampling or multisampling session &#8212; times when you may have a whole mess of samples to record &#8212; much easier. The new release now supports standalone and more pg-in formats, has a decay control, automatic sample reordering, and a pretty new UI. </p>
<p><a href="http://www.devine-machine.com/index.php?option=com_content&#038;view=article&#038;id=57&#038;Itemid=72&#038;lang=en">One Shot Recorder (OSR) Sample Capture</a></p>
<p>OSR looks like the dream tool for a big multisample creation. Sometimes you may just want to grab some quick, beat-synced samples. Not new, but related, Live Sync Recorder is a tempo-synced VST. Turn it on, and it just rolls, slicing up your audio into one or two bar loops.</p>
<p>I actually can&#8217;t believe I didn&#8217;t know about this &#8211; I expect to put this to use very, very soon.</p>
<p><a href="http://www.devine-machine.com/index.php?option=com_content&#038;view=article&#038;id=251&#038;Itemid=171&#038;lang=en">Live Sync Recorder Free</a></p>
<p>If you like that, there&#8217;s a fancier version, too.</p>
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		<slash:comments>9</slash:comments>
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		<title>Host Windows VSTs on Mac? (Yes, But Not as Easily as on Linux)</title>
		<link>http://createdigitalmusic.com/2009/03/11/host-windows-vsts-on-mac-yes-but-not-as-easily-as-on-linux/</link>
		<comments>http://createdigitalmusic.com/2009/03/11/host-windows-vsts-on-mac-yes-but-not-as-easily-as-on-linux/#comments</comments>
		<pubDate>Wed, 11 Mar 2009 22:05:10 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[compatibility]]></category>
		<category><![CDATA[hosts]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[v-machine]]></category>
		<category><![CDATA[vst]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[wine]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5294</guid>
		<description><![CDATA[Now that Macs run Intel processors, what was once unimaginable is suddenly possible. There&#8217;s certainly no shortage of plug-ins available on Mac OS, but users may still have Windows plug-ins they miss. Released as beta today from SM Pro Audio, VFX is an app that lets you host your PC plug-ins on your Mac:
VFX Mac [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/03/vmachinehost.jpg"></p>
<p>Now that Macs run Intel processors, what was once unimaginable is suddenly possible. There&#8217;s certainly no shortage of plug-ins available on Mac OS, but users may still have Windows plug-ins they miss. Released as beta today from SM Pro Audio, VFX is an app that lets you host your PC plug-ins on your Mac:</p>
<p><a href="http://www.smproaudio.com/produkte/v-machines/v-machine/download-vfx-mac-beta.html">VFX Mac Beta</a></p>
<p>The requirements are modest &#8212; a lowly Mac mini should work just fine, and you don&#8217;t even need 10.5. But some of the specifics get a little weird. You have to run VFX as its own host. And you actually can&#8217;t use Mac plug-ins on the VFX, which means there&#8217;s not much advantage here versus just running on a cheap PC. (Especially given that you can build a pretty decent PC for under $300 these days.) And there are various stability and reliability issues introduced, as well.</p>
<p>We saw the V-Machine from the same creator &#8212; a small hardware box running plug-ins on Linux &#8212; at the end of last year. But in this case, it appears you can may be able to the software minus the hardware, which would make sense. (Otherwise, the hardware becomes a rather large dongle.)<br />
<a href="http://createdigitalmusic.com/2008/11/19/v-machine-dedicated-hardware-for-vsts-for-us599/">V-Machine: Dedicated Hardware for VSTs, for US$599?</a></p>
<p>Basically, what VFX is is a nicely-packaged rendition of a Windows host running inside the open source, multi-platform <a href="http://www.winehq.org/">WINE translation layer</a>. WINE is actually a ground-up &#8220;translation&#8221; of Win32 &#8212; it&#8217;s not emulation or a virtual machine; it actually runs Windows apps as if they were native. (Thank Microsoft for keeping its APIs relatively open, even if the OS itself is closed as Mac OS is.) The discussion of whether or not this could work has come up before, as recently in a thread on <a href="http://www.kvraudio.com/forum/viewtopic.php?p=3435704">KVR</a>. VFX is proof that it can work, and I could imagine it&#8217;s even good news for some people. You can read the manual addendum at the link above and decide if it&#8217;s for you.</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/03/vfxinstall.jpg"></p>
<p>Here&#8217;s the irony: Mac users arguably don&#8217;t have it as good as even Linux users, let alone people just running Windows (and, one might add, on cheaper PCs).<span id="more-5294"></span></p>
<p>On Linux, there&#8217;s the superb <a href="http://www.breakfastquay.com/dssi-vst/">dssi-vst</a>, which also uses WINE but allows you to run 32-bit Windows plug-ins <em>inside</em> the host of your choice. Add the fact that Linux can take advantage of extreme low-latency performance using a low-latency kernel, a handful of rock-solid open-source audio drivers, and sophisticated inter-application routing of MIDI, audio, and sync that isn&#8217;t even possible on the Mac, and you have a pretty potent combination. See also solutions like the Muse Receptor, whose users use it as a hardware solution to run primarily Windows-native plug-ins. (Major advantage of the Receptor: it eschews a GUI, which is the major source of compatibility and stability problems.)</p>
<p>dssi-vst isn&#8217;t perfect, either: sync doesn&#8217;t work (oops), for one. And in all of these solutions, you can run into issues with copy protection schemes. (If you want to use the plug-ins legally and they use software authorization, it&#8217;s usually not such a big deal &#8212; though you do have to burn through one authorization.)</p>
<p>Bad as this may sound, I have to admit, when I have run some of these solutions, I&#8217;ve been really impressed. Kore and Reaktor, for instance, both run beautifully inside Linux. If you didn&#8217;t see the standard title bar, you&#8217;d think you were on XP &#8212; except that, under the right setup, you can sometimes get better performance. Plus, if you&#8217;re running the host under WINE, the sync problem is erased.</p>
<p>Bottom line? Native always wins. But there are nonetheless interesting times ahead. I&#8217;d love to get more compatibility reports, which is more than I could take on alone. If you&#8217;re interested in contributing on Linux or Mac, I&#8217;d be glad to hear it. And if, on the other hand, you&#8217;re perfectly happy on Windows running natively, more power to you. (There&#8217;s certainly nothing wrong with the easiest solution to this problem.)</p>
<p>Disclaimer: I still need to try out VFX, and the compatibility picture in general is complex and technically involved &#8211; in other words, your mileage may vary. But then, part of why I write this site is to get corrected on stuff and learn, so please, those of you with some WINE experience, we&#8217;d love to hear from you!</p>
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