<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Create Digital Music &#187; Web</title>
	<atom:link href="http://createdigitalmusic.com/tag/web/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
	<lastBuildDate>Thu, 09 Feb 2012 18:27:53 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
		<item>
		<title>iPhone&#8217;s Siri Plays a Real Grand Piano, Raps with Notorious B.I.G.</title>
		<link>http://createdigitalmusic.com/2011/12/iphones-siri-plays-a-real-grand-piano-raps-with-notorious-b-i-g/</link>
		<comments>http://createdigitalmusic.com/2011/12/iphones-siri-plays-a-real-grand-piano-raps-with-notorious-b-i-g/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 19:27:14 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[acoustic-pianos]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[disklavier]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[music-hackday]]></category>
		<category><![CDATA[notorious-big]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[pianos]]></category>
		<category><![CDATA[player-piano]]></category>
		<category><![CDATA[rapping]]></category>
		<category><![CDATA[siri]]></category>
		<category><![CDATA[SMF]]></category>
		<category><![CDATA[voice-recognition]]></category>
		<category><![CDATA[voice-synthesis]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Yamaha]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21946</guid>
		<description><![CDATA[Music lovers are hacking Apple&#8217;s Siri voice recognition technology. By connecting to some of the &#8220;intelligence&#8221; of the cloud, these tools can make your phone rap or send music files to a player piano for instant musical playback. First up: Yamaha&#8217;s piano taking requests, thanks to music grabbed online. A Yamaha rep explains: Yamaha consultant &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/12/iphones-siri-plays-a-real-grand-piano-raps-with-notorious-b-i-g/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="480" src="http://www.youtube.com/embed/dLKUcUlutRk?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Music lovers are hacking Apple&#8217;s Siri voice recognition technology. By connecting to some of the &#8220;intelligence&#8221; of the cloud, these tools can make your phone rap or send music files to a player piano for instant musical playback. </p>
<p>First up: Yamaha&#8217;s piano taking requests, thanks to music grabbed online. A Yamaha rep explains:</p>
<blockquote><p>Yamaha consultant Craig Knudsen demonstrates a unique implementation of Apple’s incredible Airplay technology in an exciting new way.<br />
Here’s how it works:<br />
Take a standard MIDI songfile and convert it to an audio file (while maintaining the MIDI data). The songfile is then sent wirelessly via WiFi to an Apple Airport Express (which is mounted underneath a Yamaha Disklavier reproducing piano. The audio output of the Airport Express is then connected to the analog MIDI inputs of the Disklavier, using a standard audio cable.<br />
Then, you simply ask Siri to play your favorite song from your iTunes library, and Siri responds immediately, by making the Disklavier’s keys and pedal move up and down, recreating the performance, including full orchestration.<br />
The result is nothing short of magical.</p></blockquote>
<p>Of course, the actual &#8220;playing&#8221; is thanks to the capabilities of the <a href="http://usa.yamaha.com/products/musical-instruments/keyboards/disklaviers/">Yamaha Disklavier.</a> I&#8217;m actually a bit puzzled as to how the online conversion works, exactly, and I was curious for any Disklavier-owning CDM readers whether this is something publicly available. I&#8217;m waiting to hear back from Yamaha.</p>
<p>And now, for something completely different: Siri rapping. (Somewhat &#8230; erm &#8230; badly, if amusingly. It is a hack.)</p>
<p><a href="http://createdigitalmusic.com/files/2011/12/notorious-siri.jpg"><img src="http://createdigitalmusic.com/files/2011/12/notorious-siri-328x640.jpg" alt="" title="notorious-siri" width="328" height="640" class="alignnone size-large wp-image-21949" /></a><span id="more-21946"></span></p>
<p>My friend Robert &#8220;Robb&#8221; Böhnke had a lot of fun combining Siri&#8217;s voice synthesis and the lyrics of Notorious B.I.G. </p>
<blockquote><p>My hack for the <a href="http://robb.is/working-on/notorious-siri/">Music Hack Day 2011 in London</a>, a 24h Hackathon for all things music.</p>
<p>SiriProxy is used to intercept the communication with Apple&#8217;s servers. Notorious Siri then sends Notorious B.I.G.&#8217;s Hypnotize to the device.</p>
<p>Siri&#8217;s speech synthesis is synced to the beat using the timestamps obtained from the Echonest API which were then manually tweaked, to smooth out delays in the text-to-speech engine.</p>
<p>Thanks to Universal Music for awarding me a nice pair of Dr. Dre headphones</p></blockquote>
<p>The <a href="http://developer.echonest.com/docs/">Echonest API</a>, by the way, is an amazing do-everything &#8220;API for music,&#8221; one that analyzes musical files and connects to a vast storehouse of musical intelligence. </p>
<p><strong>Warning: this video is most definitely Not Safe For Work</strong>. (Heck, even the thumbnail isn&#8217;t, exactly.) If that concerns you, just go listen to the Yamaha video again, okay?</p>
<p><iframe src="http://player.vimeo.com/video/33402886?color=B185EA" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><a href="http://www.apple.com/iphone/features/siri-faq.html">Siri FAQ</a> [Apple.com]</p>
<p>Previously: <a href="http://createdigitalmusic.com/2010/11/google-translate-beatboxing/">Google Translate Beatboxing</a></p>
<p>&#8230;and, of course, that means: Android, your move.</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/12/iphones-siri-plays-a-real-grand-piano-raps-with-notorious-b-i-g/&via=cdmblogs&text=iPhone's Siri Plays a Real Grand Piano, Raps with Notorious B.I.G.&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/12/iphones-siri-plays-a-real-grand-piano-raps-with-notorious-b-i-g/&via=cdmblogs&text=iPhone's Siri Plays a Real Grand Piano, Raps with Notorious B.I.G.&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/12/iphones-siri-plays-a-real-grand-piano-raps-with-notorious-b-i-g/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/12/iphones-siri-plays-a-real-grand-piano-raps-with-notorious-b-i-g/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Diaspora: On a Fledgling, Open Social Network, Users Gather to Make Noise</title>
		<link>http://createdigitalmusic.com/2011/11/diaspora-on-a-fledgling-open-social-network-users-gather-to-make-noise/</link>
		<comments>http://createdigitalmusic.com/2011/11/diaspora-on-a-fledgling-open-social-network-users-gather-to-make-noise/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 15:59:49 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[diaspora]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[social-network]]></category>
		<category><![CDATA[soundcloud]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21611</guid>
		<description><![CDATA[Diaspora is an attempt to build a social network that contrasts with the locked-garden vision of Facebook, one built on open source software, open exchange of information, and distributed &#8211; rather than centralized &#8211; communication. I already let slip that we&#8217;ll be rebooting our own social endeavor, Create Digital Noise, in the new year. But &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/diaspora-on-a-fledgling-open-social-network-users-gather-to-make-noise/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/11/diasporanoise.jpg"><img src="http://createdigitalmusic.com/files/2011/11/diasporanoise-640x491.jpg" alt="" title="diasporanoise" width="640" height="491" class="alignnone size-large wp-image-21614" /></a></p>
<p>Diaspora is an attempt to build a social network that contrasts with the locked-garden vision of Facebook, one built on open source software, open exchange of information, and distributed &#8211; rather than centralized &#8211; communication. I already let slip that we&#8217;ll be rebooting our own social endeavor, Create Digital Noise, in the new year. But it&#8217;s also telling to see the first noises emerge on Diaspora.</p>
<p>If you wrote off this service when it was in early testing, perhaps overwhelmed by its ambition and crowd-sourced nature, you may be pleasantly surprised. As users gain invites, the service is surprisingly stable and usable &#8211; at times, indeed, more so than the offerings of giants Google and Facebook. Most notably, features like tagging make it possible to actually focus on a task. (Compare what would happen on the rivals: even Google&#8217;s Circles can be more a chore than a useful feature, and Facebook still tends to dump everything in giant, overcrowded buckets of chatter.)</p>
<p>I&#8217;m game for any excuse to get together and make music with people, whether at a website, a studio, or in someone&#8217;s kitchen. So, here&#8217;s this experiment &#8211; Jóhannes Gunnar Þorsteinsson kicked off the first Diaspora sound project:</p>
<blockquote><p>Here is the initial foundation track for the #diasporanoise2011 open collaboration project. Initially the rules are the following, Once you comment in this thread and ask to join you will be assigned into a queue according to the number of your comment. Apart from that, the rules are completely freeform. You can add a layer of sound to the original recording, or you can completely remix it, cut it up or even destroy it. When you are done you upload the bounced track to your upload service of choice with the same naming scheme as the link below. (yournumber_yourname_diasporanoise2011.wav), if you decide to upload more than one tracks for some reason, zip them together but use the same naming scheme.</p>
<p>There is no actual time limit, (at least not for now) but try to stick to max 1-3 days per person. Recordings and work at this nature is usually done improvised (and that&#8217;s usually where the magic happens) so more time shouldn&#8217;t be needed. Of course if more time is needed for some reasons then just let us know and I am sure we&#8217;ll understand.</p></blockquote>
<p>I refer affectionately to many kinds of music as &#8220;noise,&#8221; but this certainly fits the bill &#8211; some experimental soundscapes going on, like this one (I enjoy it!):<br />
<object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F29139673"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F29139673" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/sundrdisko/diasporanoise2011-4">04_juredimec_diasporanoise2011</a> by <a href="http://soundcloud.com/sundrdisko">sundrdisko</a></span> <span id="more-21611"></span></p>
<p>Diaspora users can find the whole thread &#8211; and lots of tracks to hear &#8211; at:<br />
<a href="https://joindiaspora.com/tags/diasporanoise2011">https://joindiaspora.com/tags/diasporanoise2011</a></p>
<p>If you&#8217;re really, really desperate for an invite, explain why in comments and perhaps one of us can hook you up.</p>
<p>You&#8217;ll find in this thread that what happens for many musicians is various places to host sound, from Dropbox to self-hosted files to the increasingly-ubiquitous SoundCloud. Diaspora itself lacks audio upload features, but on the other hand, there are some limitations to what even a sound-focused service like SoundCloud offers in collaboration features. (For instance, I recently ran up against the inability to run private groups or easily download bunches of stems on SoundCloud, which makes even a simple remix collaborative easier on other services. More on that soon.)</p>
<p>The developer-friendly crowd also talk about how to roll your own player, taking on the primary advantage of services like SoundCloud. For instance, one contributor hosts their own files and uses a JavaScript-based solution (with HTML5 and Flash) on which some projects on other services are themselves based.</p>
<p><a href="http://www.schillmania.com/projects/soundmanager2/">http://www.schillmania.com/projects/soundmanager2/</a></p>
<p>I&#8217;ll be continuing this conversation with readers over coming weeks and in more formal ways, but why not kick it off now: what would you want in a social website, or in collaboration? Leaving out fancy real-time collaborative environments, how would you most want to come together with fellow music lovers and geeks and make some stuff? Having used online communities since the days of BBSes, CompuService, and GEnie, I find often it&#8217;s basic, elemental communication that makes things work, so if you had only a select feature or two, what would they be?</p>
<p>(thanks, jure, for the tip!)</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/11/diaspora-on-a-fledgling-open-social-network-users-gather-to-make-noise/&via=cdmblogs&text=Diaspora: On a Fledgling, Open Social Network, Users Gather to Make Noise&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/11/diaspora-on-a-fledgling-open-social-network-users-gather-to-make-noise/&via=cdmblogs&text=Diaspora: On a Fledgling, Open Social Network, Users Gather to Make Noise&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/11/diaspora-on-a-fledgling-open-social-network-users-gather-to-make-noise/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/11/diaspora-on-a-fledgling-open-social-network-users-gather-to-make-noise/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Across Time and Space, Tracing the Evolution of Western Dance Music: Data Visualization</title>
		<link>http://createdigitalmusic.com/2011/11/across-time-and-space-tracing-the-evolution-of-western-dance-music-data-visualization/</link>
		<comments>http://createdigitalmusic.com/2011/11/across-time-and-space-tracing-the-evolution-of-western-dance-music-data-visualization/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 12:09:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[dance-music]]></category>
		<category><![CDATA[data-visualization]]></category>
		<category><![CDATA[electronic-music]]></category>
		<category><![CDATA[evolution]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[interaction-design]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[musicology]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[web-design]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21258</guid>
		<description><![CDATA[Even from the birds-eye view of larger genres, the interrelations and ongoing transformation of music is dynamic, complex, and inter-connected. That&#8217;s the view in The Evolution of Western Dance Music, a map of musical styles in five-year chunks across the 19th and 20th Centuries, through Africa, Europe, the Americas, and Asia. The project is the &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/across-time-and-space-tracing-the-evolution-of-western-dance-music-data-visualization/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/11/evolutiondancemusic.jpg"><img src="http://createdigitalmusic.com/files/2011/11/evolutiondancemusic-640x423.jpg" alt="" title="evolutiondancemusic" width="640" height="423" class="alignnone size-large wp-image-21259" /></a></p>
<p>Even from the birds-eye view of larger genres, the interrelations and ongoing transformation of music is dynamic, complex, and inter-connected. That&#8217;s the view in The Evolution of Western Dance Music, a map of musical styles in five-year chunks across the 19th and 20th Centuries, through Africa, Europe, the Americas, and Asia. The project is the work of London/Seattle/New York Web agency <a href="http://www.distilled.net/">Distilled</a>, pulling genre births from Bass Culture, Last Night A DJ Saved My Life,The All Music Guide to Electronica, and Wikipedia.</p>
<p>Having just edited a book entitled <em>The Evolution of Electronic Dance Music</em>, I find it extremely interesting to watch in this visualization the way in which European synth pop and Jamaican dub can become, at once, vessels for a lot of these other musical idioms, just in terms of their ability to carry musical ideas across geography.</p>
<p>What is peculiar: this is more a selection of a few threads than it is any kind of comprehensive history, and many of those threads in turn trace backwards from a few modern styles more than they do forwards over those 200 years. If you accept that, though, there&#8217;s still something interesting to watch. Even hand-picking a few genres shows some fascinating connections.</p>
<p>But before I say any more, I think any methodology here will raise questions, and I&#8217;m as interested in reader questions as I am commenting myself. Mark Johnstone of Distilled has offered to answer questions, so from the intricacies of how the data visualization and mapping work to thoughts on how one untangles this musical history, I&#8217;d love to start a conversation.</p>
<p>Specifics of the genres aside, I think it&#8217;s the geographical connections that are in many ways the most interesting &#8211; all the more so as we can inexpensively get on trains and planes, cross increasingly-open borders (with some admitted major caveats), and be somewhere altogether different &#8211; or do the same from the comfort of our chair. Appropriately, I now see Thomson are a travel/vacation agency. </p>
<p>Discuss.</p>
<p><a href="http://www.thomson.co.uk/blog/2011/10/how-music-travels-infographic/#.TrJxE1ZSl48">How Music Travels – The Evolution of Western Dance Music</a> [Thomson blog]</p>
<p><a href="http://www.thomson.co.uk/blog/wp-content/uploads/infographic/interactive-music-map/index.html">Interactive Music Map</a> [Thomson]</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/11/across-time-and-space-tracing-the-evolution-of-western-dance-music-data-visualization/&via=cdmblogs&text=Across Time and Space, Tracing the Evolution of Western Dance Music: Data Visualization&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/11/across-time-and-space-tracing-the-evolution-of-western-dance-music-data-visualization/&via=cdmblogs&text=Across Time and Space, Tracing the Evolution of Western Dance Music: Data Visualization&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/11/across-time-and-space-tracing-the-evolution-of-western-dance-music-data-visualization/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/11/across-time-and-space-tracing-the-evolution-of-western-dance-music-data-visualization/feed/</wfw:commentRss>
		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>Bach Cello Suite No. 1, Visualized in Sweeping Arcs, and the Math Beneath</title>
		<link>http://createdigitalmusic.com/2011/10/bach-cello-suite-no-1-visualized-in-sweeping-arcs-and-the-math-beneath/</link>
		<comments>http://createdigitalmusic.com/2011/10/bach-cello-suite-no-1-visualized-in-sweeping-arcs-and-the-math-beneath/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 12:41:07 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[bach]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[classical-music]]></category>
		<category><![CDATA[geometry]]></category>
		<category><![CDATA[geometry-of-music]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[math]]></category>
		<category><![CDATA[mathematics]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[web-music]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21199</guid>
		<description><![CDATA[Alexander Chen, he of Kinect hacks and subways turned to strings, is back with another string visualization. Built in the browser (an interactive version is available), this work makes a visual accompaniment to Bach&#8217;s First Prelude from the Cello Suites. If you read music notation fluently, you may find the score itself suffices, but even &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/10/bach-cello-suite-no-1-visualized-in-sweeping-arcs-and-the-math-beneath/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/31179423?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p>Alexander Chen, he of <a href="http://createdigitalmusic.com/2011/02/at-music-hack-day-harnessing-data-to-transform-listening-and-some-novel-control/">Kinect hacks</a> and <a href="http://createdigitalmusic.com/2011/01/music-made-with-nyc-subway-schedules-html5flash-qa-with-artist-developer/">subways turned to strings</a>, is back with another string visualization. Built in the browser (an interactive version is available), this work makes a visual accompaniment to Bach&#8217;s First Prelude from the Cello Suites. If you read music notation fluently, you may find the score itself suffices, but even so, the math to make this work &#8211; and the dance of circles across strings &#8211; is compelling. Alex, whose day job is with Google&#8217;s Creative Lab, talks to us a bit about the mathematics and process. First, his description:</p>
<blockquote><p>baroque.me visualizes the first Prelude from Bach&#8217;s Cello Suites. Using the math behind string length and pitch, it came from a simple idea: what if all the notes were drawn as strings? Instead of a stream of classical notation on a page, this interactive project highlights the music&#8217;s underlying structure and subtle shifts.</p>
<p>Built in: HTML5 Canvas, Javascript, SoundManager<br />
Made while a resident at <a href="http://eyebeam.org">Eyebeam</a></p></blockquote>
<p><strong>CDM: How did you settle on this particular visualization of this famous work? And how did you work out the maths, that is, why this specific number of dots, the distance from the strings, and the length of the strings themselves?</strong></p>
<p>Alex: When I listened to the opening of the Bach, where it repeats the same bar twice, it made me think of a call and response. So I immediately pictured two wheels that echo each other, instead of just one wheel with four dots.</p>
<p>Figuring out the symbolic string lengths in pixels was a fun research project. I wanted explore the simple math behind string length. I learned that you can derive an entire chromatic scale just by using two fractions: 2/3 and 1/2. These correspond to the fifth and octave intervals. It&#8217;s called <a href="http://en.wikipedia.org/wiki/Pythagorean_tuning">Pythagorean tuning</a>. I stumbled onto this great little worksheet [<a href="http://mathcs.holycross.edu/~groberts/Courses/Mont1/Handouts/Monochord.pdf">PDF link</a>] which seems to be intended for students.</p>
<p><strong>Were there other things you tried, any failed experiments?</strong></p>
<p>There were important learnings. It used to begin playing the piece right away. I started the opening tuning animation as an afterthought while I was preloading the strings. But that sequence became really critical.</p>
<p><strong>What&#8217;s your sense of the music now having done this? Did it change your hearing of the piece</strong></p>
<p>A lot of music visualization these days is linear, like reading a score. Logic&#8217;s editor, or even games like Guitar Hero, all follow that structure. And there&#8217;s a reason for that, as it&#8217;s convenient, for both computers and humans, since we can read it (and edit it) like a book. But I wanted to try something different. I think some of the magic of watching a performer is seeing such subtle, intricate finger movements produce such moving sounds. When I watch these strings morph, it feels more like the computer is performing, not just checking off notes one by one.</p>
<p>Seeing the Bach Prelude in groups of 8 notes gives me a bigger picture view of the piece. Instead of focusing on the individual notes, you can see each bar as a group. The strings start shifting very subtly, but as the piece builds, the strings seem to be panicking to me, shifting more rapidly. The computer is not expressive. All notes are played at equal volume. But the notes themselves, the data of the song, is inherently expressive.</p>
<p><a href="http://blog.chenalexander.com/">http://blog.chenalexander.com/</a><br />
<a href="http://twitter.com/#!/alexanderchen">http://twitter.com/alexanderchen</a><br />
<a href="http://www.baroque.me/">http://www.baroque.me/</a> [interactive - grab the ... circles ("grab the balls" doesn't sound quite right)]</p>
<p><a href="http://createdigitalmusic.com/files/2011/10/bachdrawing.jpg"><img src="http://createdigitalmusic.com/files/2011/10/bachdrawing.jpg" alt="" title="bachdrawing" width="640" height="392" class="alignnone size-full wp-image-21203" /></a></p>
<div class="imgcaption">Oddly enough, I found another &#8211; non-digital &#8211; visualization of the same work. Photo (<a href="http://creativecommons.org/licenses/by/2.0/deed.en">CC-BY</a>) Brooklyn-based player and architect <a href="http://www.flickr.com/people/gshowman/">George Showman</a>, who explains the process thusly: &#8220;Basically it&#8217;s strings attached to my wrists, that run around the room to connect to a pen hanging from the ceiling in such a way that the left hand controls up-down, and the right (bow) hand controls left-right. I.e. it turns me into a plotter. Then, when I play cello, the gestures of the playing are transmitted into the line in the drawing.&#8221; Compare this to the image above &#8211; in particular, two different ways of treating time, each distinct from a conventional score.</div>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/10/bach-cello-suite-no-1-visualized-in-sweeping-arcs-and-the-math-beneath/&via=cdmblogs&text=Bach Cello Suite No. 1, Visualized in Sweeping Arcs, and the Math Beneath&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/10/bach-cello-suite-no-1-visualized-in-sweeping-arcs-and-the-math-beneath/&via=cdmblogs&text=Bach Cello Suite No. 1, Visualized in Sweeping Arcs, and the Math Beneath&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/10/bach-cello-suite-no-1-visualized-in-sweeping-arcs-and-the-math-beneath/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/10/bach-cello-suite-no-1-visualized-in-sweeping-arcs-and-the-math-beneath/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Clean, Sweet, and Bubbly, SodaSynth in Unexpected Places &#8211; Like Chrome Browser Native Client</title>
		<link>http://createdigitalmusic.com/2011/09/clean-sweet-and-bubbly-sodasynth-in-unexpected-places-like-chrome-browser-native-client/</link>
		<comments>http://createdigitalmusic.com/2011/09/clean-sweet-and-bubbly-sodasynth-in-unexpected-places-like-chrome-browser-native-client/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 16:35:35 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[chrome]]></category>
		<category><![CDATA[chrome-app-store]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[HP]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[nacl]]></category>
		<category><![CDATA[native-client]]></category>
		<category><![CDATA[oscillicious]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[synthesis]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[touchpad]]></category>
		<category><![CDATA[vst]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[web-apps]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20648</guid>
		<description><![CDATA[SodaSynth runs natively in Chrome. With soft synths a dime a dozen, how do you set yourself apart? Defying conventions is a pretty good start, and a team of developers who built the Mixxx open source DJ tool are doing just that. SodaSynth from Oscillicious is a soft synth with a different approach. With no &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/09/clean-sweet-and-bubbly-sodasynth-in-unexpected-places-like-chrome-browser-native-client/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/09/SodaSynth_for_Chrome.png"><img src="http://createdigitalmusic.com/files/2011/09/SodaSynth_for_Chrome-640x474.png" alt="" title="SodaSynth_for_Chrome" width="640" height="474" class="alignnone size-large wp-image-20661" /></a></p>
<div class="imgcaption">SodaSynth runs natively in Chrome.</div>
<p>With soft synths a dime a dozen, how do you set yourself apart? Defying conventions is a pretty good start, and a team of developers who built the Mixxx open source DJ tool are doing just that. </p>
<p>SodaSynth from Oscillicious is a soft synth with a different approach. With no effects and, surprisingly, no filters, SodaSynth is all about the oscillators. But apart from its ready-to-layer sound, the developers are also making their software run in new places: aside from a VST, there&#8217;s a version for HP&#8217;s defunct TouchPad and, more interestingly, the first major soft synth we&#8217;ve seen yet for Google Chrome&#8217;s Native Client. We&#8217;ve got some details on the latter that will appeal to you hardcore Web browser / coder geeks out there.</p>
<p>First, the sound: with no filters and no effects, SodaSynth&#8217;s developers say they&#8217;ve made a synth that&#8217;s easy to layer. You get five waveforms, up to 32 oscillators per note, and full 8 note polyphony. (Per-note oscillators to me is where things get interesting.) The controls are pretty stunningly simple, but with five &#8220;classic&#8221; waveforms and some unique morphing settings. </p>
<p>Also, for those new to synthesis &#8211; and for some of those more unusual parameter names new to all of us &#8211; they&#8217;ve added extensive <em>in-line</em> online support, in a nice touch. (More in the gallery/sounds below.)</p>
<p><a href="http://createdigitalmusic.com/files/2011/09/screenshot_soda_fullhelp1.png"><img src="http://createdigitalmusic.com/files/2011/09/screenshot_soda_fullhelp1-640x425.png" alt="" title="screenshot_soda_fullhelp1" width="640" height="425" class="alignnone size-large wp-image-20662" /></a></p>
<div class="imgcaption">In-line help, like all synths should have.</div>
<p>I&#8217;m in. Mac and Windows VST, and should run fine on Linux machines with Windows VST support. US$23. </p>
<p><a href="http://www.oscillicious.com/sodasynth/">SodaSynth VST</a></p>
<p>Here&#8217;s what it sounds like:</p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20080770&#038;"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20080770&#038;" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/oscillicious/soda-vst-demo-1">SodaSynth VST Demo 1</a> by <a href="http://soundcloud.com/oscillicious">Oscillicious</a></span><span id="more-20648"></span></p>
<p><strong>And there&#8217;s an HP Touchpad version</strong>, which you&#8217;ll find for $3 in the HP App Catalog. Notable in that it may soon join our Doomed Tablet Instruments Hall of Fame. (Our friend Francis Preve had an instrument out for the Newton. Really.) Seriously, if anyone has a TouchPad, send us video, &#8216;kay?</p>
<p>But more practically&#8230;</p>
<p><strong>You can run SodaSynth right in Google&#8217;s Chrome Browser.</strong> We&#8217;ve seen plenty of synths and even full-blown workstations employing Adobe&#8217;s Flash. And there have been some projects built in JavaScript for Mozilla&#8217;s <a href="https://wiki.mozilla.org/Audio_Data_API">Audio Data API</a>, previously called the Web Audio API (which I liked better as a moniker). Tons of examples via the Chromium site; Chrome and now an experimental Safari build have added support:</p>
<p><a href="http://chromium.googlecode.com/svn/trunk/samples/audio/index.html">Web Audio API Samples</a></p>
<p>Soda Synth uses a third avenue, one which I&#8217;ve heard lots of people talk about but no one actually try. Google&#8217;s Native Client allows you to run native code right in the browser &#8211; not this JavaScript kids today love so much, but good, old fashioned, C/C++.</p>
<p>What does that mean for synths? Think low-latency live audio that out-performs other solutions, at least for now. SodaSynth isn&#8217;t just the first NC synth in the Chrome Web Store; according to the developers, it&#8217;s the first Native Client app, period. (Answer to the question &#8220;who cares whether you use native code ever again?&#8221; is, of course, &#8220;audio people.&#8221; I&#8217;m sure JavaScript advocates will be happy to chime in here, but even if JavaScript matches C/C++ performance, the ability to run C DSP code natively will continue to have advantages down the road.)</p>
<p>It&#8217;s free, so add it to Chrome now, and you get a synth you can jam with &#8211; there&#8217;s even a 4-bar live looper so you could produce actual sound snippets with the thing. I&#8217;m curious to hear your experience.</p>
<p><a href="https://chrome.google.com/webstore/detail/moehcjggbedbobepfihdamhnlneanioe">SodaSynth, free for Chrome Web Store</a></p>
<h3>Developing in Native &#8211; Why it Matters, What it&#8217;s Like</h3>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/Ye8mB6VsUHw?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>I&#8217;m all about getting the nitty-gritty details &#8211; yes, including not only why this is exciting, but what the development process is like, warts and all.</p>
<p>Developer Albert writes:</p>
<blockquote><p>Why is this news? It&#8217;s native compiled C++ code running our synthesizer in a browser at full speed, for the first time. While there&#8217;s some other pro-audio web apps like AudioTool, nothing can really get the latency low and run efficiently without native code. We think this might be a peek into a future where we there&#8217;s real pro-audio web apps.</p></blockquote>
<p>I asked Albert specifically what challenges, if any, they&#8217;d encountered. Albert tells CDM that NaCl (<a href="http://en.wikipedia.org/wiki/Sodium_chloride">get it</a>?) still has some rough edges and needs further testing, and significantly isn&#8217;t enabled by default for some users. He did qualify that by noting NaCl&#8217;s developers have been generally helpful.</p>
<blockquote><p>The Pepper Audio API that NaCl implements is pretty similar to SDL and performance seems to be good. The three big advantages of using NaCl over Adobe Flash for this sort of thing are raw performance, being able to directly set the audio latency, and that most audio apps are already written in C/C++, so they&#8217;re easier to port. Being able to just upload your binary to &#8220;deploy&#8221; it instead of building Windows/Mac/Linux versions is a huge time saver too.</p>
<p>Currently, I&#8217;m only hosting binaries for x86 and x86_64 because the Native Client doesn&#8217;t actually work on ChromeOS yet. One of the main<br />
NaCl developers mentions this [2], though perhaps that&#8217;s been miscommunicated by Chrome&#8217;s marketing team, because I too thought it<br />
was supposed to work.</p>
<p>The next milestone for the Native Client team is to implement &#8220;Portable Native Client&#8221;, or PNaCl [1], which will mean that NaCl apps will get distributed as &#8220;LLVM bitcode&#8221; instead of compiled architecture-dependent binaries. In other words, you will compile your application once, and it should run on x86, x86_64, and ARM. I think Google is waiting for this before pushing NaCl into ChromeOS.</p></blockquote>
<p>&#8220;Early days&#8221; seems to be the key phrase here, but I&#8217;m eager to see Google put some resources behind this and turn this into a solid solution, especially on their nascent Chrome OS. (Too bad, as I was looking forward to seeing someone fire this up on a ChromeBook.)</p>
<p>For further reading, via Albert:</p>
<p>[1] The gory details about the <a href="http://nativeclient.googlecode.com/svn/data/site/pnacl.pdf">proposed PNaCl plan</a><br />
[2] Chrome/NaCl engineer at Google saying <a href="https://groups.google.com/group/native-client-discuss/msg/9f16e544b3443b54">it doesn&#8217;t work in ChromeOS</a></p>
<h3>More Images + Sounds</h3>
<p>A song without and with effects, using <a href="http://www.renoise.com/">Renoise</a>:</p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20080771&#038;"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20080771&#038;" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/oscillicious/soda-vst-demo-2-dry-no-effects">SodaSynth VST Demo 2 (Dry &#8211; No Effects)</a> by <a href="http://soundcloud.com/oscillicious">Oscillicious</a></span></p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20080772&#038;"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20080772&#038;" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/oscillicious/soda-vst-demo-2-wet-with">SodaSynth VST Demo 2 (Wet &#8211; With Effects)</a> by <a href="http://soundcloud.com/oscillicious">Oscillicious</a></span></p>
<p>The VST version:<br />
<a href="http://createdigitalmusic.com/files/2011/09/SodaSynth_VST.png"><img src="http://createdigitalmusic.com/files/2011/09/SodaSynth_VST-640x425.png" alt="" title="SodaSynth_VST" width="640" height="425" class="alignnone size-large wp-image-20664" /></a></p>
<p>Image of the ill-fated HP tablet version:<br />
<a href="http://createdigitalmusic.com/files/2011/09/SodaSynth_HD_for_Touchpad_2.jpg"><img src="http://createdigitalmusic.com/files/2011/09/SodaSynth_HD_for_Touchpad_2-640x503.jpg" alt="" title="SodaSynth_HD_for_Touchpad_2" width="640" height="503" class="alignnone size-large wp-image-20665" /></a></p>
<p><strong><a href="http://www.oscillicious.com/">http://www.oscillicious.com/</a></strong></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/09/clean-sweet-and-bubbly-sodasynth-in-unexpected-places-like-chrome-browser-native-client/&via=cdmblogs&text=Clean, Sweet, and Bubbly, SodaSynth in Unexpected Places - Like Chrome Browser Native Client&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/09/clean-sweet-and-bubbly-sodasynth-in-unexpected-places-like-chrome-browser-native-client/&via=cdmblogs&text=Clean, Sweet, and Bubbly, SodaSynth in Unexpected Places - Like Chrome Browser Native Client&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/09/clean-sweet-and-bubbly-sodasynth-in-unexpected-places-like-chrome-browser-native-client/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/09/clean-sweet-and-bubbly-sodasynth-in-unexpected-places-like-chrome-browser-native-client/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Topspin vs Bandcamp vs Both: One User&#8217;s Thoughts on DIY Web Music Platforms</title>
		<link>http://createdigitalmusic.com/2011/08/topspin-vs-bandcamp-vs-both-one-users-thoughts/</link>
		<comments>http://createdigitalmusic.com/2011/08/topspin-vs-bandcamp-vs-both-one-users-thoughts/#comments</comments>
		<pubDate>Mon, 01 Aug 2011 04:17:27 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[artist-services]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[bandcamp]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[download-stores]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[online-stores]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[topspin]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20028</guid>
		<description><![CDATA[With direct-from-the-artist sales catching on and some superb tools, the question for the independent artist or label is, which tool is worth your time? We&#8217;ve seen plenty of discussion revolving around Topspin Media and Bandcamp. Bandcamp earned interest early with a dead-simple DIY digital store for artists; Topspin has become widely available more recently, but &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/08/topspin-vs-bandcamp-vs-both-one-users-thoughts/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p>With direct-from-the-artist sales catching on and some superb tools, the question for the independent artist or label is, which tool is worth your time? We&#8217;ve seen plenty of discussion revolving around <a href="http://www.topspinmedia.com/">Topspin Media</a> and <a href="http://bandcamp.com">Bandcamp</a>. Bandcamp earned interest early with a dead-simple DIY digital store for artists; <a href="http://createdigitalmusic.com/2011/02/10-a-month-open-access-topspin-web-artist-stores-could-get-huge-quick-artist-examples/">Topspin has become widely available more recently</a>, but had as an early draw merch stores and free download email capture as major features, among many others.</p>
<p>Artist <a href="http://createdigitalmusic.com/2011/04/tricil-measures-topspin-one-solo-artist-on-making-it-online-comparing-bandcamp/">Tricil sung the praises of Topspin</a> in April. Since then, I <a href="http://music.pkirn.com">did my own LP release on Bandcamp</a>, about which I hope to share experiences soon.</p>
<p>But how do the two compare? And how might they even be combined? Recording/mastering engineer and artist Jimmy Ether recently posted some thoughts to his Google+ account, shared here by permission:</p>
<blockquote><p><strong>Topspin vs Bandcamp mixed with other options</strong><br />
I was pretty sold on going with Topspin for the back end store and promo features for the Headphone Treats site I&#8217;m rebuilding. Until today. I&#8217;ve always been a big Bandcamp supporter, but they were just missing a few features I felt we needed for the more full-scale assault I&#8217;m hoping to make:</p>
<p>1) <strong>An integrated store across artists</strong> &#8211; actually, both services sucked at this (until today). It was possible in Topspin, but you had to get hacky with tags to have multiple bands in one account. Which I never really wanted anyway. Now Bandcamp lets you span any artist on their cart system, which is brilliant. Lets the bands manage their stores and I can just tie them into our site. Exactly what I wanted.</p>
<p>2) <strong>High-Resolution, 24-bit FLAC</strong> &#8211; Again, Topspin was going to be hacky, but doable. But wait! Bandcamp is now allowing 24bit files up to 192kHz??! How did I miss this? I&#8217;ll have to see how the download options work, but this is awesome if all pans out acceptable. With what I&#8217;m doing, it&#8217;s literally two different masterings per album (fully dynamic 24bit/88.2k&#8230; slightly more compressed 16 bit for regular lossless down to MP3), so I need to see how that&#8217;s going to work. Hopefully I can select formats to be made available for each album and just offer two versions.</p>
<p>3) <strong>Campaigns</strong> &#8211; this is a pretty cool aspect of Topspin which may or may not have been beneficial. Kinda nice to be able to offer a free download of an album for an email signup or Facebook like. But there are other services I could use for that&#8230; or I can just roll my own using Bandcamp download codes. And now we have G+ possibly stealing some thunder from Facebook, so it&#8217;s reminding me of all that time I spent on MySpace building followings for all the artists. Yeah, that panned out. Social media is wonderful, but you have to keep things centralized and in your control.</p>
<p>4) <strong>Mailing list</strong> &#8211; ummm&#8230; Mailchimp? Emma? I&#8217;d much rather integrate either of those into my site than use Topspin&#8217;s more limited interface. Mailchimp is especially interesting with their killer API, which I&#8217;ve used a little bit. I&#8217;m a reseller for Emma, so I can send mail way cheaper through them but their integration is a tad clunky and requires more coding on my end (done it before though). I&#8217;ll have to weigh that.<span id="more-20028"></span></p>
<p>So, that&#8217;s my current thinking on all the music tech offerings. Speak up if you think I&#8217;m missing something though. Discussion is good. Or if your curious what I&#8217;m on about with any of the above. Happy to clarify.</p></blockquote>
<p>That seems a good conversation starter to me, and a jumping-off point for a more in-depth discussion. The competition is certainly heating up: Bandcamp just unveiled a merchandise store, and Topspin is enhancing their features, as well. (Correction: I originally claimed that email capture at Bandcamp was a recent addition, but a reader points out it was unveiled in 2008. I could say time flies, but I will instead just admit I was mistaken. And in fairness, while competition drives enhancement, arguably user requests are the prime motivator.)</p>
<p>So, other users, we&#8217;d love to hear what you think, or if you have other questions about either service we can investigate or direct to the sites themselves. </p>
<p>And while we&#8217;re at it, Jimmy&#8217;s own site has a growing archive of information, including some recording tips &#8211; and, oh yeah, some music to hear:<br />
<a href="http://jimmyether.com/about/">http://jimmyether.com/about/</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/08/topspin-vs-bandcamp-vs-both-one-users-thoughts/&via=cdmblogs&text=Topspin vs Bandcamp vs Both: One User's Thoughts on DIY Web Music Platforms&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/08/topspin-vs-bandcamp-vs-both-one-users-thoughts/&via=cdmblogs&text=Topspin vs Bandcamp vs Both: One User's Thoughts on DIY Web Music Platforms&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/08/topspin-vs-bandcamp-vs-both-one-users-thoughts/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/08/topspin-vs-bandcamp-vs-both-one-users-thoughts/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>On Android, Free, Open Source Touch Control for Music &#8211; And It&#8217;s Just the Beginning</title>
		<link>http://createdigitalmusic.com/2011/07/on-android-free-open-source-touch-control-for-music-and-its-just-the-beginning/</link>
		<comments>http://createdigitalmusic.com/2011/07/on-android-free-open-source-touch-control-for-music-and-its-just-the-beginning/#comments</comments>
		<pubDate>Mon, 25 Jul 2011 22:04:01 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[dynamic]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[json]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[phones]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[webkit]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19927</guid>
		<description><![CDATA[If you&#8217;re looking to turn an Android phone or flashy, new Android tablet into a touch controller for music, you&#8217;ll be really glad to see OSC and MIDI controller Control. Furthermore, here&#8217;s a solid, powerful app based on the Web that lets Apple and Android fans play well together. I&#8217;ve sung the praises of Control&#8217;s &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/07/on-android-free-open-source-touch-control-for-music-and-its-just-the-beginning/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/07/control-android.png"><img src="http://createdigitalmusic.com/files/2011/07/control-android-359x640.png" alt="" title="control-android" width="359" height="640" /></a></p>
<p>If you&#8217;re looking to turn an Android phone or flashy, new Android tablet into a touch controller for music, you&#8217;ll be really glad to see OSC and MIDI controller Control. Furthermore, here&#8217;s a solid, powerful app based on the Web that lets Apple and Android fans play well together.</p>
<p>I&#8217;ve <a href="http://createdigitalmusic.com/2011/01/music-control-meets-web-code-goodness-app-for-ios-soon-oscmidi-everywhere/">sung the praises of Control&#8217;s philosophy</a> before. Templates are built on Web/HTML5 (WebKit) rendering, not proprietary, inflexible interface widgets, and can be created in JSON. You can make templates dynamic, too, because of everything JavaScript does. </p>
<p>(Non-jargon-filled translation: you can use the goodness of the Web to make control layouts that do whatever you like.)</p>
<p>The iOS version is a great option, but now Apple and Android owners (or people with both) can both get in on the action. The Android version already has multitouch on supported hardware, Bonjour/Zeroconf networking support, OSC support, and interface downloading. That means it&#8217;s already a usable wireless controller for musical and visual performance. Soon, it&#8217;ll also add sensor input and MIDI.</p>
<p>With new tablets from Samsung and Toshiba &#8211; the Samsung thin and slick, the Toshiba hefty but with tons of ports &#8211; the timing seems right. Also, because the app itself is open source, developers curious about adding any of those features to their own apps can share code and (ideally) contribute back to the project, which could accelerate Android development. I&#8217;ll leave our audio API gripes for another time &#8211; this is a controller app, so therefore doesn&#8217;t make sound &#8211; but for those looking for more mobile tools, this is unqualified good news.</p>
<p>Full feature list:<span id="more-19927"></span></p>
<blockquote><p>- Outputs Open Sound Control (OSC). MIDI coming soon!<br />
- Handles multitouch on capable devices<br />
- Bi-directional communication: use Control to set values on your computer, use your computer to set values in Control<br />
- Dynamically add and manipulate widgets via OSC messages<br />
- Reads and outputs data from Accelerometer and Compass sensors (on applicable devices) with adjustable update rates<br />
- The ability to script behaviors for widgets using JavaScript<br />
- Auto-discovery of wireless networks via Bonjour<br />
- Interfaces can be pushed to the phone via OSC or downloaded from the web<br />
- Supports both portrait and landscape interface orientations<br />
- Interfaces work on both phones and tablets (tested on Droid and Asus Transformer)<br />
- Free</p></blockquote>
<p>And here&#8217;s some of the new, dynamic jQuery functionality, relevant to both iOS and Android users. The idea is, using OSC, you can dynamically create your own interfaces:</p>
<p><iframe src="http://player.vimeo.com/video/24756499?title=0&amp;byline=0&amp;portrait=0" width="640" height="400" frameborder="0"></iframe></p>
<p>More documentation on that, with an example in Max/MSP:<br />
<a href="http://charlie-roberts.com/Control/?p=292">Control 1.3: Dynamic Interfaces, jQuery integration &#038; more</a></p>
<p>Finally, some images of the Android version, which looks &#8211; rightfully &#8211; quite a lot like the iOS version. (That&#8217;s the idea.)</p>
<p><a href="http://createdigitalmusic.com/files/2011/07/control-android2.png"><img src="http://createdigitalmusic.com/files/2011/07/control-android2-359x640.png" alt="" title="control-android2" width="359" height="640"  /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/07/control-android-menu.png"><img src="http://createdigitalmusic.com/files/2011/07/control-android-menu-359x640.png" alt="" title="control-android-menu" width="359" height="640"  /></a></p>
<p>Learn more about Control, and follow its development across platforms:<br />
<a href="http://charlie-roberts.com/Control/">http://charlie-roberts.com/Control/</a></p>
<p>Or for Android users, grab a copy &#8211; I&#8217;ll be trying it on my Galaxy Tab 10.1 right away:<br />
<a href="https://market.android.com/details?id=com.charlieroberts.Control&#038;feature=search_result">Control (OSC + MIDI) @ Android Market</a></p>
<p>The software is really entirely the work of Charlie Roberts &#8211; really brilliant work, mate! Thanks for keeping CDM posted!</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/07/on-android-free-open-source-touch-control-for-music-and-its-just-the-beginning/&via=cdmblogs&text=On Android, Free, Open Source Touch Control for Music - And It's Just the Beginning&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/07/on-android-free-open-source-touch-control-for-music-and-its-just-the-beginning/&via=cdmblogs&text=On Android, Free, Open Source Touch Control for Music - And It's Just the Beginning&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/07/on-android-free-open-source-touch-control-for-music-and-its-just-the-beginning/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/07/on-android-free-open-source-touch-control-for-music-and-its-just-the-beginning/feed/</wfw:commentRss>
		<slash:comments>31</slash:comments>
		</item>
		<item>
		<title>Listening Together: The Other Side of Social Music</title>
		<link>http://createdigitalmusic.com/2011/06/listening-together-the-other-side-of-social-music/</link>
		<comments>http://createdigitalmusic.com/2011/06/listening-together-the-other-side-of-social-music/#comments</comments>
		<pubDate>Thu, 23 Jun 2011 14:38:52 +0000</pubDate>
		<dc:creator>Primus Luta</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19490</guid>
		<description><![CDATA[The original Walkman had two headphone jacks. (@OReillyMedia reminds us &#8211; and if you look closely, you can spot them!) Couples sharing iPod earbuds was an early sign of communal listening. So, how did the portable player turn listening inward &#8211; and how can you turn it back in the connected, Web age? Industry titans &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/06/listening-together-the-other-side-of-social-music/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-19493" href="http://createdigitalmusic.com/2011/06/listening-together-the-other-side-of-social-music/1979_tpsl2/"><img class="alignnone size-large wp-image-19493" src="http://createdigitalmusic.com/files/2011/06/1979_tpsl2-640x480.jpg" alt="" width="640" height="480" /></a></p>
<div class="imgcaption">The original Walkman had two headphone jacks. (<a href="http://twitter.com/oreillymedia">@OReillyMedia</a> reminds us &#8211; and if you look closely, you can spot them!) Couples sharing iPod earbuds was an early sign of communal listening. So, how did the portable player turn listening inward &#8211; and how can you turn it back in the connected, Web age?</div>
<p><em>Industry titans Google, Amazon, and now Apple have each launched &#8220;cloud&#8221; music services. Yet, despite being connected via the Internet by design, these services are primarily concerned with solo listening. Even with Google&#8217;s various social efforts (+1 and the like), or Apple&#8217;s fledgling if not-exactly-blockbuster service Ping, there&#8217;s little to suggest that sharing with friends online was even a consideration. All of this raises the question: what should listening look like now that we&#8217;re connecting to music through the Internet, instead of through the headphone jack of our Walkman? Against that background, writer Primus Luta (David Dodson) offers a guest editorial on the potential of social music and new means of listening.</em></p>
<p>I&#8217;d like to start this off with a proposal. Despite the incredible innovations that have developed in music in the past few decades, none can match the impact of the one pictured above: the Sony Walkman.  To understand my rationale, separate the music from the business.  Though the Walkman had a clear impact on the music industry, what it did for the listener&#8217;s experience was the seed for most of the innovations that followed.</p>
<p>When I was growing up, the whole idea of personal listening was limited to one&#8217;s ability to find a closed room with a stereo system.  When you played something, everyone within earshot heard it, be it my mom rocking Olatunji while she cleaned house, my sister bumping David Bowie, or my aunt throwing back to Etta James.  I did have a small radio I used to listen to Casey Kasem count down the top 40 in my room, but for the most part, when someone listened to music, everyone did.  Outside, boom boxes reigned supreme: you&#8217;d hear what someone was blasting as they walked down the block then hit the record store to track it down.</p>
<p>Then came the Walkman, which allowed for private music listening in any environment.  There were a lot of benefits to this, not the least of which was my mom not having to hear the 2 Live Crew I was nodding my head to (or even knowing I was listening to it, shhhhh).  Over the years, however, this privatization of music listening has led to a decrease in spaces for social listening or even recognizing that listening to music is a social experience.</p>
<p>This piece began with a simple <a title="Antisocial?" href="http://twitter.com/#!/peterkirn/status/68757336260489216">tweet from CDM editor Peter Kirn</a>, in which he made a tongue in cheek reference to music being his favorite anti-social experience.  The comment stuck out for me because I&#8217;d recently been using two services which sought to restore the meaning of social listening.  Both services move away from the networking aspect of the social movement, assuming you already have the network of friends you&#8217;d like to listen to music with, and jumping straight into the practical by providing a virtual space where you and those friends can listen to music together.<span id="more-19490"></span></p>
<p>&#8220;As a teenager,&#8221; Abe Fettig, the developer behind The Listening Room shares,  &#8221;it seemed like any time I was with friends, shooting baskets, playing videogames or riding around in someone&#8217;s car, there was music playing. So even though I listened to commercial radio a lot back then, I think most of the music I fell in love with came to me via having a friend who owned the album play it for me.</p>
<p>&#8220;I had been thinking about how listening to music with other people, and talking about what you&#8217;re listening to, is a fun thing to do, and something I wished I could do more,&#8221; he shares on the inspiration for The Listening Room. &#8220;There&#8217;s something about the conversation that makes it more fun than just hearing the song.&#8221;  Inspired by NPR podcasts of a similar format, Abe and his friend Luke began a blog.  &#8221;We both listened to a song at the same time, talked about it in real time, and published our chat to the blog.&#8221;</p>
<p>For better or for worse the blog wasn&#8217;t the biggest success, but the idea behind it stuck with Abe.  &#8221;Reading about HTML5 audio, and I thought it would be a fun experiment to build an app that would stream an mp3 file from one person&#8217;s web browser so another person could hear it in their browser. So I started with that, and immediately felt like I was onto something good.&#8221;</p>
<p>Similar thoughts were at play in Denmark, as Esben Milan, one of the developers behind MuMu Player, explains: &#8220;I thought about making a live whiteboard where creative people could meet in a online space and draw, write and create projects together. My good friend had a similar idea for an office player where everybody in the office could control the physical speakers.&#8221;  From this, MuMu Player was born.</p>
<div id="attachment_19647" class="wp-caption alignnone" style="width: 650px"><a rel="attachment wp-att-19647" href="http://createdigitalmusic.com/2011/06/listening-together-the-other-side-of-social-music/mumu/"><img class="size-large wp-image-19647" src="http://createdigitalmusic.com/files/2011/06/mumu-640x430.jpg" alt="" width="640" height="430" /></a><p class="wp-caption-text">Five users share a playlist, love of music and laughs in MuMu Player</p></div>
<p>While there are parallels between the two services, the executions and experiences do differ.  With MuMu Player, a central playlist layout manages social interaction.  &#8221;Everybody in the player can upload music and re-arrange the playlist – and the music plays in sync. That&#8217;s it. It&#8217;s the virtual way of when friends listen to music together in real life.&#8221;  MuMu Player&#8217;s simplicity makes it quite intuitive.  The shared playlist shows everyone&#8217;s uploads in the order in which they will be played and a side bar area is set aside for chatting while the music plays.  One of the biggest differences between the two services is that MuMu is limited to five listeners per room.  There are advantages to this, especially when managing the playlist and following conversations in the chat window.  Overall, it makes the experience feel very intimate.</p>
<p>The Listening Room abandons the centralized playlist and has no user limit, but because of that, operates a little differently. &#8220;Any registered user can create a room and add songs. When a song plays everyone in the room hears it, and sees the record spinning with album art. Any user &#8212; even those who haven&#8217;t registered &#8212; can drop in on a room to listen and chat. The chat is in sync with the music, so as you scroll down the page you can see what people said next to what was playing at the time.&#8221;  What plays isn&#8217;t as immediately intuitive as with MuMu.  The shared playlist is replaced with a personal queue of songs which only you can see and rearrange.  When multiple users have songs in their queue, the room will alternate between user queues to pull selections.  As there are no user limits on an individual room, it takes away the hassle of having to worry about playlist management, though without being able to see what someone has in their queue until it plays it makes the song selection a little less interactive.</p>
<p>Ultimately, though, the thing that makes both services is the ability to converse about music in real time.  Not only can you play your friend that song, you can key them in on a specific part of it.  Discover the six degrees that separate your interest in shoegaze from your friend&#8217;s death metal collection.  And how are you supposed to know what minimal witch house is until someone you trust plays it for you?</p>
<p>I wish I could end this piece right here: try them both and see what works for you.  Either way, you&#8217;ll surely discover the joy true social listening inspires.  Unfortunately, though, both of these involve a hot topic of discussion in the IP world &#8212; streaming rights.  Both services do everything they can to adhere the rules as they exist today, but there&#8217;s reason for concern.</p>
<p>&#8220;Its a very complex area,&#8221; Esben explains. &#8220;We believe MuMu is legal, like it is legal for groups of people to listen to music together in real life. Everything in MuMu is also made with that in mind. By example, when a user exits a player his or her&#8217;s songs automatically is removed from playlist.&#8221;</p>
<p>&#8220;The United States has what&#8217;s called statutory licensing  for &#8216;non-interactive&#8217; broadcasters,&#8221; Abe says. &#8220;The statutory license means that you don&#8217;t have to negotiate your own deal with the music labels &#8211; there are predefined terms available to anyone, as long as your service meets the definition of non-interactive, which basically means the listener doesn&#8217;t get to choose exactly what they want to hear on demand (Pandora is non-interactive, for example). So I designed The Listening Room to meet the qualifications for a non-interactive service. And my company pays SoundExchange [an entity that represents labels and artists] as well as BMI, ASCAP, and SESAC [which represent songwriters and publishers] fees for all the music that gets played.&#8221;</p>
<p>So far, there have been no legal actions against the services, but considering they are breaking into a new realm of streaming service, how that will hold up is uncertain.  That both are aware of the issues bodes for their ability to adjust should things change.</p>
<p><a href="http://listeningroom.net/">The Listening Room</a><br />
<a href="http://www.mumuplayer.com/">MuMu Player</a></p>
<p><em>Ed.: Do let us know if you try these services, and what you think of the challenges social listening faces, and potential it holds &#8211; technological, legal, and personal. I noticed a headline the other day claiming people were using smart phones as quasi-boomboxes, albeit via the internal speaker, but that still seems a poor substitute. Can social listening translate online? -PK</em></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/06/listening-together-the-other-side-of-social-music/&via=cdmblogs&text=Listening Together: The Other Side of Social Music&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/06/listening-together-the-other-side-of-social-music/&via=cdmblogs&text=Listening Together: The Other Side of Social Music&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/06/listening-together-the-other-side-of-social-music/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/06/listening-together-the-other-side-of-social-music/feed/</wfw:commentRss>
		<slash:comments>24</slash:comments>
		</item>
		<item>
		<title>Les Paul Google Doodle Gives Us&#8230; Google Homepage, The Song, by Tim Exile</title>
		<link>http://createdigitalmusic.com/2011/06/les-paul-google-doodle-gives-us-google-homepage-the-song-by-tim-exile/</link>
		<comments>http://createdigitalmusic.com/2011/06/les-paul-google-doodle-gives-us-google-homepage-the-song-by-tim-exile/#comments</comments>
		<pubDate>Fri, 10 Jun 2011 03:19:47 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[les-paul]]></category>
		<category><![CDATA[mashups]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[songs]]></category>
		<category><![CDATA[tim-exile]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19466</guid>
		<description><![CDATA[Electronic musician, vocalist, and inventor Tim Exile is back; while the Google Doodle today of an interactive Les Paul inspired lots of people to invest some time fiddling and hacking, in Tim&#8217;s case, it inspired a whole song. And, to my knowledge, it&#8217;s the first time the homepage of Google got its own ode. Bet &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/06/les-paul-google-doodle-gives-us-google-homepage-the-song-by-tim-exile/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="390" src="http://www.youtube.com/embed/YcVgnEY7av4" frameborder="0" allowfullscreen></iframe></p>
<p>Electronic musician, vocalist, and inventor Tim Exile is back; while the Google Doodle today of an interactive Les Paul inspired lots of people to invest some time fiddling and hacking, in Tim&#8217;s case, it inspired a whole song. And, to my knowledge, it&#8217;s the first time the homepage of Google got its own ode.</p>
<p>Bet the Googlers didn&#8217;t expect this response.</p>
<p>All of this serves as a serious reminder: sometimes simple and ubiquitous is good. It also shows the serious value of silliness. Here, here.</p>
<p>Previously: <a href="http://createdigitalmusic.com/2011/06/les-paul-google-doodle-animated-and-scripted-with-supercollider/">Les Paul Google Doodle, Animated – and Scripted with SuperCollider</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/06/les-paul-google-doodle-gives-us-google-homepage-the-song-by-tim-exile/&via=cdmblogs&text=Les Paul Google Doodle Gives Us... Google Homepage, The Song, by Tim Exile&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/06/les-paul-google-doodle-gives-us-google-homepage-the-song-by-tim-exile/&via=cdmblogs&text=Les Paul Google Doodle Gives Us... Google Homepage, The Song, by Tim Exile&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/06/les-paul-google-doodle-gives-us-google-homepage-the-song-by-tim-exile/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/06/les-paul-google-doodle-gives-us-google-homepage-the-song-by-tim-exile/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Les Paul Google Doodle, Animated &#8211; and Scripted with SuperCollider</title>
		<link>http://createdigitalmusic.com/2011/06/les-paul-google-doodle-animated-and-scripted-with-supercollider/</link>
		<comments>http://createdigitalmusic.com/2011/06/les-paul-google-doodle-animated-and-scripted-with-supercollider/#comments</comments>
		<pubDate>Thu, 09 Jun 2011 14:39:16 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[les-paul]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[pioneers]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[SuperCollider]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19462</guid>
		<description><![CDATA[Electric guitar pioneer Les Paul is one of the all-time greats in music instrument invention, so the guy clearly deserves an animated Google Doodle of his creation that you can play. Strum chords, pluck with the mouse, and even record phrases on Google&#8217;s homepage. (See video, above.) Since Google Doodles are archived &#8211; and since &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/06/les-paul-google-doodle-animated-and-scripted-with-supercollider/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="390" src="http://www.youtube.com/embed/NgzL2E_4POE" frameborder="0" allowfullscreen></iframe></p>
<p>Electric guitar pioneer Les Paul is one of the all-time greats in music instrument invention, so the guy clearly deserves an animated Google Doodle of his creation that you can play. Strum chords, pluck with the mouse, and even record phrases on Google&#8217;s homepage. (See video, above.) Since Google Doodles are archived &#8211; and since you can look at the code by choosing a View Source feature in your browser &#8211; these little novelties also have a life beyond their one day of glory. (Note, you may need to visit the US site if you&#8217;re in a part of the world that doesn&#8217;t have this Doodle, since they&#8217;re localized.)</p>
<p>Here&#8217;s where things get a little geekier:</p>
<p>Using the free and open source tool SuperCollider (Mac, Windows, Linux), composer and coder Nick Inhofe scripts Google&#8217;s interface, using the ability of SuperCollider to talk to keystrokes. You can download SuperCollider for free and try it out &#8211; it&#8217;s an insanely powerful real-time synth and processing engine &#8211; or just hit the Google shortcuts to hear the results. Full details:</p>
<p><a href="http://new-supercollider-mailing-lists-forums-use-these.2681727.n2.nabble.com/Google-Doodles-with-SC-td6456732.html">Google Doodles with SC</a> [SuperCollider mailing list]</p>
<p>Good, clean fun. </p>
<p>Check out Nick&#8217;s SoundCloud account, too, for some good listening:<br />
<a href="http://soundcloud.com/exit_only">http://soundcloud.com/exit_only</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/06/les-paul-google-doodle-animated-and-scripted-with-supercollider/&via=cdmblogs&text=Les Paul Google Doodle, Animated - and Scripted with SuperCollider&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/06/les-paul-google-doodle-animated-and-scripted-with-supercollider/&via=cdmblogs&text=Les Paul Google Doodle, Animated - and Scripted with SuperCollider&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/06/les-paul-google-doodle-animated-and-scripted-with-supercollider/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/06/les-paul-google-doodle-animated-and-scripted-with-supercollider/feed/</wfw:commentRss>
		<slash:comments>15</slash:comments>
		</item>
	</channel>
</rss>

