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	<title>Create Digital Music &#187; Web</title>
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	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
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		<title>Bob Moog&#8217;s Birthday: Learn Synthesis, Benefit Swag, Apps, and a Playable Google Doodle [Videos]</title>
		<link>http://createdigitalmusic.com/2012/05/bob-moogs-birthday-videos-benefit-swag-apps-and-a-playable-google-doodle/</link>
		<comments>http://createdigitalmusic.com/2012/05/bob-moogs-birthday-videos-benefit-swag-apps-and-a-playable-google-doodle/#comments</comments>
		<pubDate>Tue, 22 May 2012 19:03:14 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[101]]></category>
		<category><![CDATA[bob-moog]]></category>
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		<category><![CDATA[synthesis]]></category>
		<category><![CDATA[synthesis-101]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23994</guid>
		<description><![CDATA[Sound technology pioneer Bob Moog&#8217;s birthday is May 23, and just about the whole Web will be in on the celebration. Play Google like a Minimoog: Google&#8217;s Doodle, the image you see on their homepage, is one of their best yet: it&#8217;s a fully interactive, playable Minimoog synthesizer. You can even record and playback little &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/05/bob-moogs-birthday-videos-benefit-swag-apps-and-a-playable-google-doodle/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/05/minimoogsketch.jpg"><img src="http://createdigitalmusic.com/files/2012/05/minimoogsketch.jpg" alt="" title="minimoogsketch" width="570" height="250" class="alignnone size-full wp-image-23996" /></a></p>
<p>Sound technology pioneer Bob Moog&#8217;s birthday is May 23, and just about the whole Web will be in on the celebration. </p>
<p><strong>Play Google like a Minimoog:</strong> Google&#8217;s Doodle, the image you see on their homepage, is one of their best yet: it&#8217;s a fully interactive, playable Minimoog synthesizer. You can even record and playback little musical sketches and share with friends. Since the Earth is round, <a href="http://www.google.co.jp/">Google Japan</a> gets an early scoop. (Yes, the Moog sun will rise first on the land of Roland, Yamaha, and KORG.) </p>
<p>Bonus (for Web nerds): this all uses the Web Audio API, which promises to bring real sound into the browser. Check out the <a href="http://www.html5audio.org/2012/05/new-google-doodle-uses-web-audio-api.html">technical details on html5audio.org</a>, but if you love synths, and you use the Internet, this is good news.</p>
<p><strong>Get swag, save cash, benefit the Moog Foundation:</strong> Rags and riches will be on sale for your shopping pleasure, including a benefit for the Moog Foundation on Moog-logo <a href="http://www.moogmusic.com/products/Merch">merchandise</a> and <a href="http://www.moogmusic.com/products/clothing">clothes</a>, with 50% of proceeds going to the Foundation&#8217;s educational and historical mission, which goes far beyond just Bob Moog to synthesis in general. That one-day birthday sale includes the lovely new Moog travel mug (I need one, after mine sadly broke in the mail to Germany), and a huge knob on a t-shirt (nice). See image, below.</p>
<p><a href="http://createdigitalmusic.com/files/2012/05/knobtee.jpg"><img src="http://createdigitalmusic.com/files/2012/05/knobtee-640x429.jpg" alt="" title="knobtee" width="640" height="429" class="alignnone size-large wp-image-23998" /></a></p>
<p>Moog Music is also discounting their iOS apps, in case you missed discount pricing on their superb Animoog synth.</p>
<p><strong>I Want My Moog TV.</strong> But let&#8217;s get back to the man himself, with a series of videos shared by the folks at Moog Music.<span id="more-23994"></span></p>
<p>From an 80s BBC TV special, here&#8217;s Bob Moog demonstrating the synthesizer:<br />
<iframe width="640" height="480" src="http://www.youtube.com/embed/0z0cbMkOvY0" frameborder="0" allowfullscreen></iframe></p>
<p>Moog Music are painting their spiritual father and founder&#8217;s image on their offices in North Carolina; see a timelapse of this gorgeous mural:</p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/c9KnSK-UrX4" frameborder="0" allowfullscreen></iframe></p>
<p>And in the sweetest gesture for the day:</p>
<blockquote><p>To #celebratebob on what would have been his his 78th birthday local Asheville piano teacher, Kim Roney, brought two of her pupils to the Moog Store to perform a song in celebration of Bob Moog&#8217;s life and legacy. Bob Moog is still inspiring creative exploration in children of all ages. Thank you Dr. Moog, Happy Birthday! How has Bob Moog inspired you? #celebratebob</p></blockquote>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/7wB-XgYxI9g" frameborder="0" allowfullscreen></iframe></p>
<p>Finally, here&#8217;s a five-part series on synthesis fundamentals that uses the Moog Voyager. That seems, perhaps, the best way to celebrate Bob Moog&#8217;s legacy: it&#8217;s a chance to learn ideas about sound that can allow you to unlock the world of electronic music. With that knowledge, you can use any synthesis, anywhere, with or without a Moog logo on it &#8211; or use your imagination to invent the next great music technology, something Bob Moog I&#8217;m sure would have loved to see you build.</p>
<blockquote><p>Moog Music Inc. is proud to present Dr. Joseph Akins&#8217; five part series on the fundamentals of synthesizer programming. Dr. Akins is an associate professor at Middle Tennessee State University and strives to teach his students a complete understanding of synthesizers and computers as tools for modern music production. In this five part series Dr. Akins uses a Voyager to teach the process through which a synthesizer&#8217;s sound is generated and the techniques needed to program your own sounds and sonic experiments. In part one of this five part series Dr. Akins gives a brief history of synthesizers, goes over basic synthesizer theory, and overviews basic signal flow.</p></blockquote>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/leZP_s_z0DI" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/ml_9ztYDP84" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/XZLbFsZEJyo" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/BzbsXiiqaGs" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/hzbHASdhJ0w" frameborder="0" allowfullscreen></iframe></p>
<p><strong><a href="http://www.moogfoundation.org/">http://www.moogfoundation.org/</a></strong></p>
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		<title>SoundCloud Provides First Look at a New Interface [Gallery]</title>
		<link>http://createdigitalmusic.com/2012/05/soundcloud-provides-first-look-at-a-new-interface/</link>
		<comments>http://createdigitalmusic.com/2012/05/soundcloud-provides-first-look-at-a-new-interface/#comments</comments>
		<pubDate>Thu, 10 May 2012 11:41:36 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23846</guid>
		<description><![CDATA[For all you hear about the primacy of visual culture, you might not expect a Web service exclusively focused on sound to be a big hit. SoundCloud, however, has seen meteoric growth, hitting 10 million users in January. Its interface, however, hasn&#8217;t quite grown and matured at the same pace. We&#8217;ve seen a lovely-looking new &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/05/soundcloud-provides-first-look-at-a-new-interface/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/05/soundcloud_stream.jpg"><img src="http://createdigitalmusic.com/files/2012/05/soundcloud_stream-640x449.jpg" alt="" title="soundcloud_stream" width="640" height="449" class="alignnone size-large wp-image-23850" /></a></p>
<p>For all you hear about the primacy of visual culture, you might not expect a Web service exclusively focused on sound to be a big hit. SoundCloud, however, has seen meteoric growth, hitting <a href="http://blog.soundcloud.com/2012/01/23/ten-million/">10 million users</a> in January. Its interface, however, hasn&#8217;t quite grown and matured at the same pace. We&#8217;ve seen a lovely-looking new HTML5-based player embed, but the main site hasn&#8217;t gotten the same refresh &#8211; until now.</p>
<p>Yesterday evening, SoundCloud provided press and some members of the public with a first view of the new site. The facelift is organized around even greater focus on SoundCloud&#8217;s signature waveform view, with a greater emphasis on sharing and real-time updating, as well as more easily managing profiles.</p>
<p>In short, everything is a lot cleaner &#8211; a <em>whole</em> lot cleaner &#8211; and more focused on actually listening to and sharing music.</p>
<p>What&#8217;s new:</p>
<ul>
<li>The Waveform is bigger and more prominent &#8211; and stripped of hated comment clutter &#8211; with a new navigational interface.</li>
<li>Profiles are redesigned for easier navigation.</li>
<li>&#8220;Reposts&#8221; now add to sharing mechanisms for tracks and sets.</li>
<li>Real-time updates show activity right away. (This seems to me a bit reminiscent of the direction taken by listening services like Spotify.)</li>
<li>Continuous playback. I&#8217;ve long used Chrome (and now Firefox) extension <a href="http://ex.fm/">ex.fm</a> for this feature, which even allows you to move between sites; it&#8217;s nice to see SoundCloud allow you to keep sounds playing in the background as you navigate, though.</li>
<li>Sets put collections of sounds into a single Waveform, in place of a playlist. This could be a solution for creating legal mixes for DJs and curators &#8211; or mixes of your own music &#8211; without running afoul of copyright restrictions by posting conventional DJ mixes. (That said, of course, you don&#8217;t get to actually mix and cross-fade. Now that&#8217;d be interesting.) </li>
<li>Streamlined navigation, with keyboard shortcuts, master volume control, and other features.</li>
<li>Improved search algorithm (a frequent source of complaints from readers to whom I&#8217;ve spoken), plus auto-complete/search suggestion.</li>
</ul>
<p><span id="more-23846"></span></p>
<p><a href="http://createdigitalmusic.com/files/2012/05/soundcloud_profile.jpg"><img src="http://createdigitalmusic.com/files/2012/05/soundcloud_profile-640x449.jpg" alt="" title="soundcloud_profile" width="640" height="449" class="alignnone size-large wp-image-23849" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/05/soundcloud_profile2.jpg"><img src="http://createdigitalmusic.com/files/2012/05/soundcloud_profile2-640x449.jpg" alt="" title="soundcloud_profile2" width="640" height="449" class="alignnone size-large wp-image-23848" /></a></p>
<div class="imgcaption">The redesigned SoundCloud profile. All screenshots courtesy SoundCloud.</div>
<p>So, when will you get all of this?  SoundCloud says the roll-out will take &#8220;months,&#8221; though they haven&#8217;t given a solid timeframe. Initially, &#8220;tens of thousands&#8221; of beta invites will be available; you can request one now via a dedicated minisite for the redesign. That&#8217;s a tiny fraction of the total user base, so we&#8217;ll see how easy it is to get into the queue; I&#8217;ll work on getting CDM in so we can at least report back. A public beta will come later this year, with a &#8220;full switchover&#8221; for everyone expected by the end of the year.</p>
<p>I&#8217;ve gotten feedback from CDM readers about what they want out of SoundCloud, and initially, it doesn&#8217;t appear the redesign addresses all those concerns. It certainly looks prettier and more usable, and for public sharing, SoundCloud has been terrific. But readers have also requested easier ways to sell their music than are currently available. I&#8217;ve also heard from users &#8211; and found in my own experience &#8211; that private sharing and collaboration is relatively limited. (Chris Randall notes via Facebook that he prefers Dropbox for this purpose, particularly since they&#8217;ve added a player that works with private tracks.) We&#8217;ll see if any of these functional areas is addressed as SoundCloud rolls out new functionality, or if it becomes available via their API.</p>
<p>SoundCloud, for their part, does promise &#8220;new features,&#8221; and says that you&#8217;ll continue to have access to &#8220;existing features in the current version, such as upload and record.&#8221; I think it&#8217;s safe to say this brief preview doesn&#8217;t cover everything SoundCloud is developing in 2012.</p>
<p>My guess is, with so many cloud tools evolving, users will use a combination of tools to get their work done, collaborate, and share their music. Naturally, we&#8217;ll follow that closely to see if we can provide some useful information about how to get the most out of these tools.</p>
<p>What do you think of this first look at the new SoundCloud? And how do you use it? Let us know in comments.</p>
<p>More info / beta signup:<br />
<a href="http://next.soundcloud.com">next.soundcloud.com</a></p>
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		<title>Plink: Play Music with Strangers, In Your Browser; and the Webby Music Goodness Continues</title>
		<link>http://createdigitalmusic.com/2012/05/plink-play-music-with-strangers-in-your-browser-and-the-webby-music-goodness-continues/</link>
		<comments>http://createdigitalmusic.com/2012/05/plink-play-music-with-strangers-in-your-browser-and-the-webby-music-goodness-continues/#comments</comments>
		<pubDate>Tue, 01 May 2012 14:24:53 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23745</guid>
		<description><![CDATA[It starts as just another toy to play around with in a few minutes of distraction in your Web browser &#8211; as if the Web were short on distraction. But then, something amazing can happen. Like a musical Turing Test, you start to get a feeling for what&#8217;s happening on the other side. Someone&#8217;s stream &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/05/plink-play-music-with-strangers-in-your-browser-and-the-webby-music-goodness-continues/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/05/plink.jpg"><img src="http://createdigitalmusic.com/files/2012/05/plink-640x522.jpg" alt="" title="plink" width="640" height="522" class="alignnone size-large wp-image-23746" /></a></p>
<p>It starts as just another toy to play around with in a few minutes of distraction in your Web browser &#8211; as if the Web were short on distraction. But then, something amazing can happen. Like a musical Turing Test, you start to get a feeling for what&#8217;s happening on the other side. Someone&#8217;s stream of colored dots starts to jam with <em>your</em> stream of colored dots. You get a little rhythm, a little interplay going. And instead of being a barrier, the fact that you&#8217;re looking at simple animations and made-up names and playing a pretty little tune with complete strangers starts to feel oddly special. The absence of normal interpersonal cues makes you focus on communicating with someone, completely anonymously, using music alone.</p>
<p>Dinah Moe&#8217;s &#8220;Plink&#8221; is the latest glimpse of what Web browser music might be, and why it might be different than (and a compliment to) other music creation technology. You can now create private rooms to blow off steam with a faraway friend, or find new players online. It&#8217;s all powered with the Web Audio API, the browser-native, JavaScript-based tools championed by Mozilla. That means you&#8217;ll need a recent Chrome <del datetime="2012-05-02T12:26:04+00:00">or Firefox</del> (Chrome only at the moment; this is a Chrome Experiment), and mobile browsers won&#8217;t be able to keep up. But still, give it a try &#8211; I think you may be pleasantly surprised. (Actually, do it right now, as you&#8217;ll probably be doing it with other CDM readers. I expect greater things!)</p>
<p><a href="http://labs.dinahmoe.com/plink/">http://labs.dinahmoe.com/plink/</a></p>
<p>Thanks to Robin Hunicke, who worked with multiplayer design and play at <a href="http://thatgamecompany.com/games/journey/">That Game Company&#8217;s Journey</a> on PS3 and now on the browser MMO <a href="http://www.glitch.com/">Glitch</a>. I think her friends were more musical than most, because the place came alive after she linked from Facebook.</p>
<p>The browser is becoming a laboratory, a place to quickly try out ideas for music interaction, and for the code and structure that describe music in a language all their own. As in Plink, it can also benefit from being defined by the network and collaboration.</p>
<p>Dinah Moe&#8217;s experiments go in other directions, as well. In Tonecraft, inspired by the 3D construction metaphor of Minecraft, three-dimensional blocks become an alternative sequencer.<span id="more-23745"></span></p>
<p><a href="http://labs.dinahmoe.com/ToneCraft/">http://labs.dinahmoe.com/ToneCraft/</a></p>
<p><a href="http://createdigitalmusic.com/files/2012/05/tonecraft.jpg"><img src="http://createdigitalmusic.com/files/2012/05/tonecraft-640x357.jpg" alt="" title="tonecraft" width="640" height="357" class="alignnone size-large wp-image-23751" /></a></p>
<p>There are many reasons <em>not</em> to use Web tools. The Web Audio API still isn&#8217;t universal, and native options (like Google&#8217;s Native Client) have their own compatibility issues, stability concerns, and &#8211; because of security &#8211; they don&#8217;t do all the things a desktop application will. Desktop music tools are still more numerous, more powerful, and easier to use, so if you&#8217;re a reader out there finishing a thesis project, you might look elsewhere. (Actually, you&#8217;re probably in trouble, anyway, by any nation&#8217;s academic calendar, given it&#8217;s the First of May, but I digress.)</p>
<p>But think instead of this as another canvas, and the essential building blocks of interface design, code, and networking as shared across browsers and desktop apps. Somehow, in the light of the Internet, its new connectedness, and its new, more lightweight, more portable code and design options, software is changing. That transformation could happen everywhere.</p>
<p>If you need something to help you meditate on that and wait for a revelation to occur to you, I highly recommend watching a soothing stream of dots and some pleasing music as you jam with your mouse.</p>
<p>Of course, in the end, like a digital mirror, it might inspire you to go out to the park with a couple of glockenspiels and jam the old-fashioned way. But maybe that&#8217;s another reason to make software.</p>
<p>(Here&#8217;s a video, in case you&#8217;re not near a browser that supports the app!)</p>
<p><iframe src="http://player.vimeo.com/video/26271666?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>More, plus reflections on adaptive music:<br />
<strong><a href="http://labs.dinahmoe.com/">http://labs.dinahmoe.com/</a></strong></p>
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		<title>Unsuspected Sounds: Great Listening, Great Cause, in Analog Industries Community Compilation</title>
		<link>http://createdigitalmusic.com/2012/04/unexpected-sounds-great-listening-great-cause-in-analog-industries-compilation/</link>
		<comments>http://createdigitalmusic.com/2012/04/unexpected-sounds-great-listening-great-cause-in-analog-industries-compilation/#comments</comments>
		<pubDate>Thu, 26 Apr 2012 18:31:18 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23712</guid>
		<description><![CDATA[Out of the noise of the Internet, don&#8217;t be surprised if some of the music being made is &#8211; unexpectedly &#8211; wonderful. So it is with a compilation curated by Chris Randall from the Analog Industries community. Unsuspected Sounds is unexpected. It&#8217;s proof that those people writing all those comments really do have time to &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/unexpected-sounds-great-listening-great-cause-in-analog-industries-compilation/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/unuspected_sounds_cdm-1-2.jpg"><img src="http://createdigitalmusic.com/files/2012/04/unuspected_sounds_cdm-1-2-640x473.jpg" alt="" title="unuspected_sounds_cdm-1-2" width="640" height="473" class="alignnone size-large wp-image-23716" /></a></p>
<p>Out of the noise of the Internet, don&#8217;t be surprised if some of the music being made is &#8211; unexpectedly &#8211; wonderful. So it is with a compilation curated by Chris Randall from the Analog Industries community. <em>Unsuspected Sounds</em> is unexpected. It&#8217;s proof that those people writing all those comments really <em>do</em> have time to make music.</p>
<p>It&#8217;s nice seeing this come from Chris and the community he&#8217;s assembled. For his part, Chris <a href="http://www.analogindustries.com/about.php">doesn&#8217;t fit the stereotype of a blogger</a>; he&#8217;s got industry experience as an engineer as an artist, is known to many as a veteran of Sister Machine Gun, and now leads dual lives as music maker and plug-in and mobile developer. (See: <a href="http://www.audiodamage.com/">Audio Damage</a>.) The guy has craft, across technology and art, such that one can see a dividing line between the two. So, fittingly, Chris pulls from his readers people whose music is evidence of the same. </p>
<p>All of this goes to a good cause, as well. It&#8217;s the sort of thing so many of us hope online communities will be. It&#8217;s nice when, at times, they actually are.</p>
<p><iframe width="300" height="410" style="position: relative; display: block; width: 300px; height: 410px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=2468425615/size=grande3/bgcol=FFFFFF/linkcol=4285BB/" allowtransparency="true" frameborder="0"><a href="http://analogindustries.bandcamp.com/album/unsuspected-sounds-vol-1">unsuspected sounds, vol. 1 by Analog Industries</a></iframe><br />
<span id="more-23712"></span></p>
<p>The sounds themselves fit into the amorphous but, for me, delightful category of &#8220;ambient/IDM,&#8221; into some catch-all of smart, doesn&#8217;t-quite-fit-in music made with electronics, inflected with beats without being slave to genre. (Please, someone, if you can rename that zone of music, you&#8217;d do all of us a favor. I know it&#8217;s my job as a journalist or whatever. But I&#8217;ll be your friend for life.) Thoughtfully constructed sounds, venturing into sometimes-moody, quirky, but personal and passionate realms, this is music that makes you feel intimate with its creators and what moves them when they&#8217;re being themselves. That&#8217;s perfect for a music compilation that itself represents a community that has gathered around common interests online.</p>
<p>I&#8217;ll let Chris explain the rest to CDM:</p>
<blockquote><p>The story is pretty simple: what I did is have Analog Industries readers submit an exclusive track; I got 92 submissions, and curated the 10 on the album (well, 9 plus mine) out of those.  100% of the net proceeds (that is to say everything after production costs are covered) go to charity, specifically the <a href="http://www.breastassuredfoundation.org/">Breast Assured Foundation</a>. </p>
<p>The cover art was done with a <a href="http://processing.org">Processing</a> sketch created by <a href="http://stefangoodchild.com/">Stefan Goodchild</a>. [The sketch code is on <a href="https://github.com/stefang/Audio-Etch">GitHub</a>.] The sketch does an FFT on an audio waveform and spits out a circular motif; top is left channel, bottom is right channel. I made a single audio file that was the entire album, and created the image from that. (As an aside: Stefan does audio-reactive visuals in Processing for several big acts, notably Peter Gabriel and Blur, and he did the Varese, Schaeffer, and Derbyshire T-Shirts that I sold on AI a while back.)</p></blockquote>
<p>Chris also has some nice reflections in what he wrote for the release:</p>
<blockquote><p>&#8220;I dream of instruments obedient to my thought and which with their contribution of a whole new world of unsuspected sounds, will lend themselves to the exigencies of my inner rhythm.&#8221; </p>
<p>-Edgard Varèse (Classic Essays on Twentieth-Century Music) </p>
<p>&#8220;unsuspected sounds&#8221; is a collection of electronic music curated from the Analog Industries community, with 100% of the net proceeds of the sales donated to the Breast Assured Foundation, an organization that provides early breast cancer detection services for underprivileged women via a sophisticated mobile screening lab. Featuring ten tracks of all-new music, &#8220;unsuspected sounds&#8221; is a genre-spanning collection that provides a perfect soundtrack to modern living. </p>
<p>Available now at Bandcamp as both a DRM-free digital download and as a download + 12&#8243; vinyl combo. </p>
<p>Side A:<br />
1. Goldbaby &#8211; Ten OP<br />
2. Bitmud &#8211; All The Beauty Is Gone<br />
3. Chris Randall &#8211; Abstract Sixteen<br />
4. Sabama &#8211; Doublethink<br />
5. Pauk &#8211; Here She Comes</p>
<p>Side B:<br />
1. Ancient Young &#8211; Silica Resonance<br />
2. Russian Corvette &#8211; Pattern Recognition<br />
3. Anodize &#8211; Bismuth<br />
4. Milkfish &#8211; Just Once My Day Blows Yours Away<br />
5. Jukebox &#8211; Objects In The Mirror Are Closer Than They Appear</p>
<p>Pay-what-you-want, minimum $5 for the digital download only, $15 for the vinyl + download. Get some new music, and help out a good cause!</p></blockquote>
<p><strong><a href="http://analogindustries.bandcamp.com">http://analogindustries.bandcamp.com</a></strong></p>
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		<title>Patchosaur: Audio, MIDI, and Max/Pd-Style Patching, in a Browser, Because You Can</title>
		<link>http://createdigitalmusic.com/2012/04/patchosaur-audio-midi-and-maxpd-style-patching-in-a-browser-because-you-can/</link>
		<comments>http://createdigitalmusic.com/2012/04/patchosaur-audio-midi-and-maxpd-style-patching-in-a-browser-because-you-can/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 22:53:23 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23703</guid>
		<description><![CDATA[If you&#8217;re looking to build your own instruments and effects and sequencers and play with patching, you really don&#8217;t want this software. No, seriously &#8211; while a fascinating, fun tech demo, something like the desktop Pd or Max is probably what you want. (As we saw earlier this week, Pd-extended just got much easier to &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/patchosaur-audio-midi-and-maxpd-style-patching-in-a-browser-because-you-can/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/V7c3XwabUKM" frameborder="0" allowfullscreen></iframe></p>
<p>If you&#8217;re looking to build your own instruments and effects and sequencers and play with patching, you really <em>don&#8217;t</em> want this software. No, seriously &#8211; while a fascinating, fun tech demo, something like the desktop Pd or Max is probably what you want. (As we saw earlier this week, <a href="http://createdigitalmusic.com/2012/04/patch-your-own-music-creations-free-pd-extended-arrives-far-more-usable/">Pd-extended</a> just got much easier to use, and it&#8217;s free.) This makes sound, but it&#8217;s also buggy and in progress and likely more of interest to coders.</p>
<p>Okay, now having scared off some people, let&#8217;s talk nerd-to-nerd for a second. Patchosaur, an open-source, GitHub-hosted project by BADAMSON, is nonetheless seriously cool, demonstrating not only what&#8217;s possible in a browser but what Webby technologies can do for creative music-making. Powered by network-centric <a href="http://nodejs.org/">node.js</a>, it does do a lot of things Pd and Max do. And it demonstrates why some of us in the Pd community are wondering if Web-style front-ends could be the future of user interfaces.</p>
<p>If none of that previous paragraph made any sense to you, let&#8217;s put it another way:</p>
<p>The stuff in your browser will continue to make all the software you use better. Maybe not today, maybe not tomorrow, but soon, and for the rest of your life.</p>
<p>You might be running software in a browser. You might not. You might get to the point where you don&#8217;t really care. But as what makes a computer a computer still remains more or less the same, your computer can continue to improve, free. And that&#8217;s pretty great.</p>
<p>If that sounds interesting, music nerdsters, then check out the guts of Patchosaur:<br />
<a href="http://patchosaur.org/">http://patchosaur.org/</a></p>
<p>Thanks to Brendan Adamson for sending in this project. I just hope I&#8217;ve inadvertently derailed &#8211; slash &#8211; inspired someone&#8217;s end-of-the-semester coding project. Let us know.</p>
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		<title>On Record Store Day, Music in Physical Places &#8211; In a Forest, Even?</title>
		<link>http://createdigitalmusic.com/2012/04/on-record-store-day-music-in-physical-places-in-a-forest-even/</link>
		<comments>http://createdigitalmusic.com/2012/04/on-record-store-day-music-in-physical-places-in-a-forest-even/#comments</comments>
		<pubDate>Sat, 21 Apr 2012 23:26:39 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23650</guid>
		<description><![CDATA[If you&#8217;re heading out into the wilderness to find a record store, why not actually head out into the wilderness &#8211; the one with trees &#8211; and find music there? Today, a you&#8217;ve no doubt heard, is Record Store Day. The official site is a useful resource, today and around the year. Today brings a &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/on-record-store-day-music-in-physical-places-in-a-forest-even/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/37430846" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>If you&#8217;re heading out into the wilderness to find a record store, why not actually head out into the wilderness &#8211; the one with trees &#8211; and find music there?</p>
<p>Today, a you&#8217;ve no doubt heard, is Record Store Day. The <a href="http://www.recordstoreday.com/Home">official site</a> is a useful resource, today and around the year. Today brings a number of special physical releases, favoring vinyl but also including CDs. A mobile app download will help you locate record stores in your city, both in the US and other countries around the world.</p>
<p>All of this does raise some deeper issues. Record stores can be terrific places, supporting artists with in-store events and introducing listeners to their music. But, more generally, is it meaningful to find ways of making music physical, and then finding a place to go hear it?</p>
<p>That question was asked compellingly this year by <a href="http://rreeaallllyy.com/about">Really</a>. Really itself is more than a conventional record label; it&#8217;s an inter-media arts collective (design, coding, visual arts, and the like included). Its charter sets out the goal between releases &#8220;to focus on the live aspect of music, on the fact that it is made first to be interpreted, by the musician and the audience.&#8221;</p>
<p>In a project called &#8220;Out of the Woods,&#8221; Really took a music release and made it truly locative in the physical sense. Playing with the digital intervention of placing physical USB drops in locations, the artists sent would-be listeners into the woods of the <a href="http://en.wikipedia.org/wiki/Grunewald">Grunewald</a>. (I&#8217;m reminded of my dear friend Dave Karpf, with whom I worked at the Sierra Club, whose favorite motto was &#8220;get the f*** outdoors.&#8221;)</p>
<p><a href="http://createdigitalmusic.com/files/2012/04/woods.jpg"><img src="http://createdigitalmusic.com/files/2012/04/woods-640x426.jpg" alt="" title="woods" width="640" height="426" class="alignnone size-large wp-image-23657" /></a><span id="more-23650"></span></p>
<p>You need GPS to find the spot, and then, espionage-style, you pick up music from a log. Instructions read, charmingly, like this:</p>
<blockquote><p>You will find Verspätete Erinnerung close to a path crossing almost the whole forest.<br />
The dead tree, laying on the ground, is burnt from the inside, but blossoms on the outside. Have a look at its heart, we tried to bring our own kind of life there as well!</p>
<p>GPS: 52.486442,13.243954</p>
<p>look carefully for a black cable<br />
inside the tree</p></blockquote>
<p>We&#8217;ve seen other locative works, of course &#8211; most recently, a virtual piece employed GPS in <a href="http://createdigitalmusic.com/2012/03/music-for-a-place-as-central-park-becomes-a-score-and-location-meets-recording/">locations like Central Park</a>. But here, much like that expedition to your record store, you travel to a location on a quest to get music that you can&#8217;t find via other means. You acquire, hunter-gatherer style.</p>
<p>It&#8217;s worth considering that the recording itself is an anomaly in the history of music. &#8220;Old-timers&#8221; talk about recordings as though these strange objects <em>are</em> music, and as such, the perceived assault on their physical distribution and attack on the value of music itself. Yet, travel back in time just a couple of centuries in the millennia-long saga of human music making, and the recorded music object would seem like some dark art, a captured moment in time freezing something that is normally live, in-person, and human.</p>
<p><a href="http://createdigitalmusic.com/files/2012/04/record.jpeg"><img src="http://createdigitalmusic.com/files/2012/04/record.jpeg" alt="" title="record" width="640" height="426" class="alignnone size-full wp-image-23659" /></a></p>
<div class="imgcaption">Time and performance, frozen in place, made into an object, and then gathered from a specific location. Well, why not? Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/">CC-BY-SA</a>) <a href="http://www.flickr.com/people/organisciak/">Peter Organisciak</a>.</div>
<p>This is not to say that these strange inventions we&#8217;ve created that store frozen time are a bad thing. But, then, maybe that explains the record store: it treats them as something sacred, and restores the sense of place. It requires that you experience music with other human beings.</p>
<p>And while I admire Record Store Day, there is a certain throwback quality to the entire event &#8211; Android and iPhone apps notwithstanding. Even the graphic design of the site, complete with retro records, and the contests, with historically-styled record players and commemorative Queen drums, seems tinged with nostalgia. </p>
<p>Nostalgia is one of the things that music can make us feel, but music can also send us out into the wilderness. And if the record industry grew out of absurd ideas &#8211; Edison and his imagined technology for recording business memos &#8211; maybe music can take on more absurd and wonderful ideas yet. </p>
<p>It&#8217;s enough to make you want to wander out in the woods, and off the beaten path. Record store today, wilderness tomorrow.</p>
<p>Really used a collaborative team to make their project (below). How will you figure out how to distribute your next album? Will you try to get it in the hands of lots of people &#8211; or make just one, and give it to someone you love?</p>
<blockquote><p>— Lorenzo Cercelletta &#8211; organization, installation, design process &#038; video editing<br />
— Valentina Ciarapica &#8211; video shooting &#038; editing<br />
— Katrin Dathe &#8211; installation support<br />
— Wiley Hoard &#8211; photographs<br />
— Matthieu Pons &#8211; organization, installation, design process &#038; coding<br />
— Gino Ruggeri &#8211; backstage video shooting &#038; editing<br />
— Juliane Teitge &#8211; organization, drawings &#038; installation</p></blockquote>
<p><a href="http://rreeaallllyy.com/map.php">http://rreeaallllyy.com/map.php</a></p>
<p>Music in the woods, as seen on <a href="http://thecreatorsproject.com/blog/find-new-music-stashed-in-the-woods">The Creators Project</a> and <a href="http://www.sugarhigh.de/issue/589-hidden-songs-forest">Sugarhigh</a></p>
<p>Record Store Day, as seen many places, including our friends at <a href="http://www.synthtopia.com/content/2012/04/20/record-store-day-2012/">Synthtopia</a></p>
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		<title>Music Making, Shared: Communal Ambient Tracks Explore Instagram Photos, Lisbon, and More</title>
		<link>http://createdigitalmusic.com/2012/04/music-making-shared-communal-ambient-tracks-explore-instagram-photos-lisbon-and-more/</link>
		<comments>http://createdigitalmusic.com/2012/04/music-making-shared-communal-ambient-tracks-explore-instagram-photos-lisbon-and-more/#comments</comments>
		<pubDate>Fri, 20 Apr 2012 17:17:13 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<description><![CDATA[This collection of Instagram photos inspired an ambient compilation at the end of last year &#8211; one well worth adding to your listening queue now. Since then, challenges opened to a community on SoundCloud have produced hundreds of terrific tracks &#8211; and the latest weekly challenge is on now, with a deadline midnight Monday. Where &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/music-making-shared-communal-ambient-tracks-explore-instagram-photos-lisbon-and-more/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/instagramphotos.jpg"><img src="http://createdigitalmusic.com/files/2012/04/instagramphotos-640x635.jpg" alt="" title="instagramphotos" width="640" height="635" class="alignnone size-large wp-image-23638" /></a></p>
<div class="imgcaption">This collection of Instagram photos inspired an ambient compilation at the end of last year &#8211; one well worth adding to your listening queue now. Since then, challenges opened to a community on SoundCloud have produced hundreds of terrific tracks &#8211; and the latest weekly challenge is on now, with a deadline midnight Monday.</div>
<p>Where do you get your ideas? Sometimes, it can be a challenge just to start a track, or can simply feel a bit, well, lonely. Finding fellow music makers can solve that. Artists gathering around SoundCloud and online ambient music chronicle Disquiet work together, with inspiration from recording ice to ancient found samples of music and spoken word. Disquiet itself has challenged artists with Instagram photos and the city of Lisbon. The results are imaginative, varied, superb music. And they&#8217;ve been surprisingly popular, earning lots of ears and inspiring still more music.</p>
<p>Now, given the Instagram sale for US$1 billion, I would value the free compilation inspired by its photo sharing at least a couple of million dollars. Finding a welcoming community both to spur on new musical ideas and share the results? Priceless.</p>
<p>And, okay, while perhaps they haven&#8217;t netted any massive Facebook buyouts, the past months have proven that ideas like this can motivate music makers and listeners alike.</p>
<p>The Disquiet Junto, started by Disquiet and its editor, Marc Weidenbaum, describes itself as &#8220;a collaborative music-making space in which restraints are used as a springboard for creativity.&#8221; New projects are announced on Thursday, and then you have until the following Monday just before midnight to upload tracks. In just fifteen weeks, that&#8217;s inspired some 700 tracks &#8211; not bad, especially considering ambient music, lovely as it is, is hardly considered a hot commodity as genres go. (Non-ambient submissions are welcome, too, so long as they fit the brief.)</p>
<p>This week&#8217;s challenge, for instance, due Monday the 23rd of April, starts with samples of a piece of sandpaper and a pair of dice. The challenge: make one the foreground, and one the background. (The samples came from free sharing site <a href="http://freesound.org">freesound.org</a>.) Previous challenges including Shostakovich and old rural music, bird song, a spoken word Benjamin Franklin autobiography, and old Edison cylinders as source material, and challenges like working from recordings of ice in a glass.</p>
<p><a href="http://createdigitalmusic.com/files/2012/04/lisbonpolaroid.jpg"><img src="http://createdigitalmusic.com/files/2012/04/lisbonpolaroid.jpg" alt="" title="lisbonpolaroid" width="640" height="390" class="alignnone size-full wp-image-23644" /></a></p>
<div class="imgcaption">The city of Lisbon becomes musical muse, too &#8211; in sound source and inspiration. Photo, in Polaroid, (<a href="http://creativecommons.org/licenses/by-sa/2.0/">CC-BY-SA</a>) <a href="http://www.bananeira.net/">Yasmina Haryono</a>.</div>
<p><span id="more-23637"></span></p>
<p>Weidenbaum has also been assembling some lovely compilations. The most recent &#8220;remixes&#8221; the city of Lisbon, entitled LX(RMX). Marc explains:</p>
<blockquote><p>It&#8217;s 16 tracks, two each by eight musicians &#8212; each musician recording one under a pseudonym, and one under their own name, all exploring the sounds of urban Lisbon:</p>
<p><a href="http://disquiet.com/2012/02/14/lxrmx-lisbon-remixed/">http://disquiet.com/2012/02/14/lxrmx-lisbon-remixed/</a></p>
<p>The 17th track is the source material.</p></blockquote>
<p>Here&#8217;s what the resulting tracks sound like:<br />
<iframe width="100%" height="450" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1485082&#038;show_artwork=true"></iframe></p>
<p>A separate compilation from the end of last year explored the notion of using photos on Instagram as source material. In two separate conversations, artists told me recently they felt that we lived in a &#8220;visual&#8221; culture, one in which the image was more important than sound. I&#8217;m still not convinced that&#8217;s true, or even how this oft-repeated statement is evaluated. But on the other hand, finding visual inspiration for music is a compelling exercise, a change to feed one part of the mind with stimulus from another.</p>
<p><iframe width="100%" height="450" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1443375&#038;show_artwork=true"></iframe></p>
<p>Marc reflected on the project when I spoke with him in January &#8211; long before Instagram became part of business history, and when the Junto group was just starting:</p>
<blockquote><p>The first week of release of Instagr/am/bient was much more intense than I had expected &#8212; intense in terms of how quickly it garnered an audience. The first week it averaged over 2,000 listens per day, not counting downloads (which I posted over on <a href="http://Archive.org">Archive.org</a>). I had hopes that the mix of visuals and sound would be of broader interest than some of this music (drones, abstractions, extended phonography) might be on its lonesome. Apparently that proved to be the case. Clearly, tying it to a familiar software (Instagram) helped ground people&#8217;s imaginations, as of course did the visuals. I think there&#8217;s a lesson in that. The correlation also functioned thematically: not just how the music was inspired by the photos, but how Instagram images and ambient music both involve, in their own ways, filters/processes that alter existing documents (photographs in one case, often field recordings in another).</p>
<p>It was interesting as well how the musicians acted on their assignments. Each of the 25 sent to me an Instagram photo they had taken. I then gave thought as to how to disperse them, sometimes assigning one to a musician whose work I thought it shared an aesthetic with, sometimes to a musician for whom I thought the image would provide a creative<br />
challenge. For example, I gave the image to Evan Cordes that showed the wheel of an office chair against floorboards. To my eye, the lines of the floorboards resembled sheet music, and indeed when I later discussed the project with Cordes he confirmed that he had interpreted it as a graphic score.</p>
<p>This project differed from past Disquiet.com projects in that it was looser. The assignments were fully conscious, but in the end one has less overall control over something when 25 geographically dispersed musicians working from 25 different source subjects are involved, versus when a dozen musicians are involved. The next major Disquiet.com project is very controlled, just eight musicians, all with a very specific assignment. It should be out in a few weeks.</p>
<p>The relative openness of the Instagr/am/bient project inspired me to push the idea a step further. So, I created a Soundcloud group for communal sound experiments, which launched today. It is called Disquiet-Junto. It already has 40 members, which is great. The idea is that I come up with a sound/music assignment and post the idea on a Friday, and then Monday by midnight the groups&#8217; members post their recordings in response to the assignment. Already there are a half dozen tracks based on the first assignment, which is to make music from the sound of ice in a glass.</p></blockquote>
<p>The aftermath of the Instagram compilation is itself a fascinating story. The compilation captured the imagination of writers well outside the world of music. But most tellingly, you can read how the group of 25 musicians worked to translate what they saw into sounds of their own creation &#8211; whether in the microcosm of technical details (gear used and such) or bigger ideas of how to work between the visual and aural media. Their reactions are sometimes formal, sometimes emotional, intuitive, or fanciful.</p>
<p>Evan Cordes even posted video of his Pd patch, ticking away:</p>
<p><object type="application/x-shockwave-flash" width="640" height="480" data="http://www.flickr.com/apps/video/stewart.swf?v=109786" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="flashvars" value="intl_lang=en-us&#038;photo_secret=4dd5bbd184&#038;photo_id=6551478659"></param><param name="movie" value="http://www.flickr.com/apps/video/stewart.swf?v=109786"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/video/stewart.swf?v=109786" bgcolor="#000000" allowfullscreen="true" flashvars="intl_lang=en-us&#038;photo_secret=4dd5bbd184&#038;photo_id=6551478659" height="480" width="640"></embed></object></p>
<p>Hilobrow has this <a href="http://hilobrow.com/2011/12/31/instagrambient/">revelatory review</a>:</p>
<blockquote><p>Imagine receiving a postcard in the mail. Ok, back up: remember the mail? Remember postcards?</p>
<p>Right, now imagine them. On one side, an image: a faraway place, an iconic sign, people smiling, a sunset. Perhaps someone has even scribbled on it, adding their own moustaches, thought bubbles, or other postal graffiti. “Having a wonderful time,” it inevitably says, “wish you were here.”</p>
<p>Or, does it? Turning it over, ostensibly to read, you find instead that it — sings.</p></blockquote>
<p>But, Instagram hype aside, consider what this could mean for finding inspiration anywhere, for reinvigorating your musical process. Actually, don&#8217;t think about it too long &#8211; just go do it.</p>
<p>You can check out the Juno group:<br />
<a href="http://soundcloud.com/groups/disquiet-junto">http://soundcloud.com/groups/disquiet-junto</a></p>
<p>And read up on the two curated compilations &#8211; each released under a <a href="http://creativecommons.org">Creative Commons</a> license:</p>
<p><a href="http://disquiet.com/2012/02/14/lxrmx-lisbon-remixed/">LX(RMX) / LISBON REMIXED</a></p>
<p><a href="http://disquiet.com/2012/01/01/instagrambient-after-party/">INSTAGR/AM/BIENT: 25 SONIC POSTCARDS</a></p>
<p><a href="http://disquiet.com">http://disquiet.com</a></p>
<p><strong>Note, too, that the SoundCloud Meetup Day</strong> is on the 17th of May. I expect to be keeping tuned into what&#8217;s happening in Berlin and involved in something in London, but wherever you are in the world, I&#8217;d love to hear what ideas you have for exchanging sound, and if you&#8217;ll be doing something to celebrate if you&#8217;re a SoundCloud user.</p>
<p><a href="http://blog.soundcloud.com/2012/04/19/getinvolved/">SoundCloud Global Meetup Day May 17th: Get Involved!</a></p>
<p><iframe width="100%" height="166" scrolling="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F42636258&#038;show_artwork=true" frameborder="0" ></iframe></p>
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		<title>A Small World, After All: Freesound.org Sounds on Earth, and an Ambient Musical Laboratory</title>
		<link>http://createdigitalmusic.com/2012/04/a-small-world-after-all-freesound-org-sounds-on-earth-and-an-ambient-musical-laboratory/</link>
		<comments>http://createdigitalmusic.com/2012/04/a-small-world-after-all-freesound-org-sounds-on-earth-and-an-ambient-musical-laboratory/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 13:06:10 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23556</guid>
		<description><![CDATA[Through the eyes of satellites, roving Google trucks, aerial imagery, and more, we have plenty of eyes on our planet. But what does it sound like here on Earth? In a Web application and accompanying art installation, the world turns as it echoes sounds recorded around the world on Creative Commons-licensed site Freesound.org. It&#8217;s stunning &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/a-small-world-after-all-freesound-org-sounds-on-earth-and-an-ambient-musical-laboratory/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/worldsoundmix.jpg"><img src="http://createdigitalmusic.com/files/2012/04/worldsoundmix-640x546.jpg" alt="" title="worldsoundmix" width="640" height="546" class="alignnone size-large wp-image-23562" /></a></p>
<p>Through the eyes of satellites, roving Google trucks, aerial imagery, and more, we have plenty of eyes on our planet. But what does it <em>sound</em> like here on Earth? </p>
<p>In a Web application and accompanying art installation, the world turns as it echoes sounds recorded around the world on Creative Commons-licensed site Freesound.org. It&#8217;s stunning to hear our world&#8217;s acoustic diversity &#8211; in some strange way, even more than seeing it, in that sounds can instantly give you a sense of place and time. You can load a version on your browser or on the iPad; then, from the world&#8217;s cities, listen as sounds mix automatically from one locale to another in an ambient sound score.</p>
<p><a href="http://labs.43d.jp/wsm/">Browser Version</a> (animates a bit slow for me, but works)<br />
<a href="http://itunes.apple.com/us/app/43d-world-sound-mix/id436958100">iPad World Sound Mix app</a> [free | iTunes]<br />
(via Hermann Helmholtz &#8211; great tip!)</p>
<p>The basic notion is something we see repeated regularly, even with this visualization; this is a fantasy those of us who work in sound routinely entertain. But it&#8217;s doubly worth mentioning, in that it&#8217;s an excuse to mention the lovely Japanese label/artist/laboratory 43d.</p>
<p>43d engages sound through a variety of tools. In the <a href="http://labs.43d.jp/">43d laboratory</a>, the spinning Earth interface finds its way into an installation (video below), iPad app, and browser app, as workshops send participants into the field to listen to their environment and gather more sounds. Such exercises have an added bonus for us electronic musicians, of course, as collected sounds can easily become the raw materials of music in any genre through the wonderful alchemy of our machines.</p>
<p><a href="http://labs.43d.jp/">http://labs.43d.jp/</a></p>
<p><iframe src="http://player.vimeo.com/video/27324207?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="428" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><span id="more-23556"></span></p>
<p>The installation and sound mix project:</p>
<blockquote><p>&#8220;World Sound Mix for BankART LIFE3&#8243; is a sound visual installation, generating new soundscape around the world. This work continues mixing the sounds at selected two points somewhere in the world from the database of huge quantities of environment sounds and generating new soundscape.</p>
<p>For this exhibition, we set up a magic box that resonates mixed soundscape in Sapporo and somewhere in the world. During the exhibition, a globe in the box keeps turning and resonating sounds in real time.</p>
<p>About sounds data:<br />
World Sound Mix is based on a sound database from Freesound project, its sounds have been recorded and gathered by sound hunters around the world. The use of sound data is under the CreativeCommons Sampling+ 1.0 License. By the username and &#8220;freesound sound ID&#8221; shown on the globe, listener can refer to original content.</p></blockquote>
<p><a href="http://www.43d.jp/wsm2011/">http://www.43d.jp/wsm2011/</a></p>
<p>Freesound.org, a terrific source of sounds:</p>
<p><a href="http://www.freesound.org/">http://www.freesound.org/</a></p>
<p>But what I especially like about all of this is that the environmental sounds don&#8217;t have to exist in a vacuum. 43d is also an ambient music label, the work of artist <a href="http://www.43d.jp/artists/">Junichi Oguro</a>:</p>
<p><a href="http://createdigitalmusic.com/files/2012/04/43d_manifesto_mono.jpg"><img src="http://createdigitalmusic.com/files/2012/04/43d_manifesto_mono-640x469.jpg" alt="" title="43d_manifesto_mono" width="640" height="469" class="alignnone size-large wp-image-23561" /></a></p>
<blockquote><p>A sound artist who widens the realm of music. Born in Sapporo in 1974.<br />
He started to compose music since his childhood, and received a grand prize at a national contest. In 2006 he visited Berlin for making music in various fields from commercial music for TV spots to sound space design in various areas of Europe. He also showcases sound art pieces in the realm of the contemporary art. He manages an ambient label &#8220;43d&#8221; which was established for creating leading edge sounds.</p></blockquote>
<p><a href="http://createdigitalmusic.com/files/2012/04/unfield.jpg"><img src="http://createdigitalmusic.com/files/2012/04/unfield.jpg" alt="" title="unfield" width="320" height="320" class="alignnone size-full wp-image-23560" /></a></p>
<p>The just-released &#8220;Unfield&#8221; is breathtaking, turning effortlessly from rough-shod digital glitches to icy-sweet ballads and intimate, gorgeous vocals by Malloy Nagasawa. It combines custom software and control with more conventional recording techniques:</p>
<p><a href="http://www.43d.jp/releases/">http://www.43d.jp/releases/</a></p>
<p>Have a listen:<br />
<iframe src="http://player.vimeo.com/video/38976954?portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Hope to hear more from this whole project.<br />
<strong><a href="http://43d.jp/">43d.jpg</a></strong></p>
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		<title>Get Live Lite, SoundCloud for Free, as Ableton and SoundCloud Team Up; Which Apps Do SoundCloud?</title>
		<link>http://createdigitalmusic.com/2012/04/get-live-lite-soundcloud-for-free-as-ableton-and-soundcloud-team-up-which-apps-do-soundcloud/</link>
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		<pubDate>Tue, 03 Apr 2012 13:50:37 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23359</guid>
		<description><![CDATA[Indeed. Image (CC-BY-NC-SA) Bony Bünz AKA Cheek fille AKA Vi AKA L&#8217;Effroyable. Quietly, steadily, software has been making SoundCloud upload a standard feature. In some mobile applications, it&#8217;s second only to &#8220;save&#8221; as a feature. That makes getting your music online and shared uncommonly easy. Below, we&#8217;ve got the running list for mobile and desktop &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/get-live-lite-soundcloud-for-free-as-ableton-and-soundcloud-team-up-which-apps-do-soundcloud/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/soundcloudtracks.jpg"><img src="http://createdigitalmusic.com/files/2012/04/soundcloudtracks.jpg" alt="" title="soundcloudtracks" width="640" height="451" class="alignnone size-full wp-image-23372" /></a></p>
<div class="imgcaption">Indeed. Image (<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">CC-BY-NC-SA</a>) <a href="http://www.flickr.com/photos/bonybunz/">Bony Bünz AKA Cheek fille AKA Vi AKA L&#8217;Effroyable</a>.</div>
<p>Quietly, steadily, software has been making SoundCloud upload a standard feature. In some mobile applications, it&#8217;s second only to &#8220;save&#8221; as a feature. That makes getting your music online and shared uncommonly easy. Below, we&#8217;ve got the running list for mobile and desktop &#8211; and it looks very impressive, indeed, so we can at least get your attention with our own list.</p>
<p>But apparently Berlin-based neighbors Ableton and SoundCloud didn&#8217;t want their collaboration to be so quiet. To herald the inclusion of SoundCloud integration in Ableton Live, they&#8217;re giving away their products.</p>
<ul>
<li><strong>If you&#8217;re a SoundCloud user,</strong> you get a copy of Ableton Live Lite for free. It&#8217;s not the full version, but it is a reasonably capable version for remixes, production, and DJing. (In fact, it does more than the early versions of Live 1.x on which I started using the platform.) That&#8217;s a copy of Ableton to some 11+ million users &#8211; a very big deal, as SoundCloud&#8217;s explosive growth has attracted a lot of users outside our normal music producer community.</li>
<li><strong>If you&#8217;re an Ableton Live 8 owner,</strong> you get five months of free SoundCloud Pro service.</li>
<li><strong>If you don&#8217;t yet own Ableton Live &#8211; or you own a version prior to v8 &#8211; you can get SoundCloud Pro free for 5 months</strong> when you purchase a new copy of Live or Live Suite 8 or upgrade your existing copy.</li>
<li><strong>You can now upload to SoundCloud inside Ableton Live.</strong></li>
<li><strong>Make a track in 24 hours.</strong> From May 14-28, Live users will be able to download a free Live Pack of sounds by M83, Junior Boys, and Nosaj Thing &#8211; and once the download starts, they have 24 hours to finish a track. You can win prizes like lifetime software upgrades and SoundCloud service or a trip to Berlin. (This is different from the trip to Berlin I&#8217;m giving away, which can be yours if you send in your entry written on the back of a complete Buchla modular.)</li>
</ul>
<p><span id="more-23359"></span></p>
<p>Sweden and Germany haven&#8217;t gone together this nicely since I was eating meatballs and lingonberry at IKEA in Lichtenberg. (Hmmm&#8230; that&#8217;s a terrible line. I&#8217;ll let you know if I come up with a better one. I&#8217;m taking that one out of my pay for today.)</p>
<p>So, okay, the promotion is obviously designed to get people hooked on SoundCloud and Ableton. But it will be really interesting to see whether a free copy of Live helps attract SoundCloud&#8217;s non-specialized audience to get hooked on <em>making music</em>. As popular as Live is &#8211; and I&#8217;m told it continues to grow, even as we wait on the next major release &#8211; there are still plenty of people who use sound who don&#8217;t use Live or even a similar tool. Apple&#8217;s GarageBand helped bridge that audience, for one, by being included free on Macs. On Macs and PCs, as people start using SoundCloud for audio of all kinds (podcasts and spoken word joining music), we&#8217;ll see if more music tools can appeal.</p>
<p><a href="http://blog.soundcloud.com/2012/04/02/soundcloud-and-ableton/">SoundCloud and Ableton</a> [SoundCloud blog]<br />
<a href="http://www.ableton.com/free-soundcloud">5 free months of SoundCloud Pro for all Live 8 users</a> [Ableton]</p>
<p>That&#8217;s the story with Ableton. But if you haven&#8217;t watched closely, a lot of software has been adding SoundCloud integration. Mobile apps are especially common, since the idea of uploading to the &#8220;cloud&#8221; and being mobile with a tablet or phone naturally go together. But desktop apps have been adding integration.</p>
<p>I was curious just to keep up with that list, so I spoke to Henrik Lenberg, VP of Platform for SoundCloud. He gave us just a few highlights. (If you&#8217;re a developer and left out, feel free to give us a shout in comments &#8211; there are too many apps to be comprehensive.)</p>
<p><a href="http://createdigitalmusic.com/files/2012/04/bluemic_record.jpg"><img src="http://createdigitalmusic.com/files/2012/04/bluemic_record.jpg" alt="" title="bluemic_record" width="640" height="426" class="alignnone size-full wp-image-23373" /></a></p>
<div class="imgcaption">Plug in mic, hit record, upload to SoundCloud. Photo (<a href="http://creativecommons.org/licenses/by/2.0/">)CC-BY</a>) <a href="http://www.flickr.com/photos/clanlife/">Phil Campbell</a>.</div>
<blockquote><p>Major mobile integrations:</p>
<p>- Apple GarageBand<br />
- Korg iMS-20, iElectribe and iKaossilator<br />
- Retronyms Tabletop<br />
- Native Instruments iMaschine<br />
- FL Studio Mobile<br />
- NanoStudio<br />
- BeatMaker 2<br />
- AmpKit<br />
- Yamaha TNR-i<br />
- Music Studio<br />
- iRig Recorder<br />
and more… </p>
<p>Major desktop integrations:<br />
- Ableton Live<br />
- PreSonus Studio One<br />
- Avid Pro Tools<br />
- Steinberg Cubase and WaveLab<br />
- Cakewalk Sonar and Music Creator<br />
- Magix Samplitude and Music Maker<br />
- OpenLabs Music OS<br />
and more… </p></blockquote>
<p><strong>FL Studio</strong> is another important one &#8211; thanks to reader <a href="http://twitter.com/Paggosblitz">Brandon Adkins</a> for the reminder! It&#8217;s especially interesting, as Image-Line briefly had a tool called Collab which was intended to encourage its users to share their work. Now, they get more features &#8211; and easier collaboration across different tools and platforms &#8211; on SoundCloud. (I will say, there were a couple of nice things about Collab. It opened actual FL files, and had a live chat; I even wrote the thing up for <em>Keyboard</em>, but it didn&#8217;t last. Still, SoundCloud and FL could go together nicely.) </p>
<p>I have to ask the obvious question. Does having SoundCloud integration right in an application matter to you? Or would you rather take your time, export normally, and upload separately? And is it as important to you on a desktop as on mobile?</p>
<p>Which of these tools matter most &#8211; is any bigger for you than Ableton?</p>
<p>Beyond that, how do you use SoundCloud with your music software &#8211; if at all?</p>
<p>Let us know what your online/sharing workflow looks like; I&#8217;m very eager to hear.</p>
<p><a href="http://soundcloud.com/peterkirn">http://soundcloud.com/peterkirn</a><br />
<a href="http://soundcloud.com/cdm">http://soundcloud.com/cdm</a></p>
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		<title>From Sounds to Wave Patterns to iPhone Cases, a Design Made from Footsteps</title>
		<link>http://createdigitalmusic.com/2012/03/from-sounds-to-wave-patterns-to-iphone-cases-a-design-made-from-footsteps/</link>
		<comments>http://createdigitalmusic.com/2012/03/from-sounds-to-wave-patterns-to-iphone-cases-a-design-made-from-footsteps/#comments</comments>
		<pubDate>Tue, 13 Mar 2012 14:25:52 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23054</guid>
		<description><![CDATA[Adorn your iPhone with audio, courtesy 3D printers Shapeways and an unusual use of the SoundCloud API to get at the data. The content we watch on the Internet is, ultimately, just data. We view that data in fairly narrow, conventional ways, but there&#8217;s no reason that has to be the limit. In one of &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/03/from-sounds-to-wave-patterns-to-iphone-cases-a-design-made-from-footsteps/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/03/vibephones.jpg"><img src="http://createdigitalmusic.com/files/2012/03/vibephones-640x387.jpg" alt="" title="vibephones" width="640" height="387" class="alignnone size-large wp-image-23055" /></a></p>
<div class="imgcaption">Adorn your iPhone with audio, courtesy 3D printers Shapeways and an unusual use of the SoundCloud API to get at the data.</div>
<p>The content we watch on the Internet is, ultimately, just data. We view that data in fairly narrow, conventional ways, but there&#8217;s no reason that has to be the limit. In one of the more novel applications of the API for audio-storing service SoundCloud, one 3D printer is happily turning your music tracks and recordings into custom iPhone cases, each uniquely based on the waveform of your sounds.</p>
<p>This week in Austin at South by Southwest, SoundCloud was attracting attention with that notion, as partner manager Caroline Drucker showed off a custom case built from the sound of her walking across a train platform a pair of signature high heels. (It&#8217;s the U6 U-Bahnhof Schwartzkopffstraße, if you must know, specifically. The USA Today featured the footwear and the case. &#8220;Must&#8217;ve been the shoes.&#8221;) </p>
<p><a href="http://createdigitalmusic.com/files/2012/03/caroline.jpg"><img src="http://createdigitalmusic.com/files/2012/03/caroline-640x480.jpg" alt="" title="caroline" width="640" height="480" class="alignnone size-large wp-image-23059" /></a></p>
<div class="imgcaption">Yes, Berlin, us North Americans can sport the scarf, too. SoundCloud&#8217;s Caroline shows off an iPhone case she made from a sound she made of footsteps, in a visual reminder that listening to the world and recording what you hear is always a good idea. (Speaking of which, I need to go scarf shopping &#8230; hmmm, maybe I can print <em>it</em> with an FFT &#8230;)</div>
<p>It&#8217;s primarily for fun, of course, but it does illustrate a point. Just having a smartphone along is enough to capture sound in all kinds of situations &#8211; don&#8217;t overlook the built-in mic. (Just make sure you&#8217;ve got ample focus on whatever you&#8217;re trying to record, since these mics are very vulnerable to background and ambient noise, and use an app that lets you record in a lossless format, making it more useful for musical sampling.) Odds are you&#8217;ve been in the situation Caroline was and &#8211; if you&#8217;re paying attention to your environment &#8211; got a great sound just walking around. </p>
<p>Here&#8217;s that original sound, as recorded with the iPhone SoundCloud app (equivalents are available for other platforms, too, so finally put that mic to use for something other than just calls):<span id="more-23054"></span><br />
<iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F10083274&#038;show_artwork=true"></iframe></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/shapeways-1.jpg"><img src="http://createdigitalmusic.com/files/2012/03/shapeways-1-640x410.jpg" alt="" title="shapeways-1" width="640" height="410" class="alignnone size-large wp-image-23061" /></a></p>
<div class="imgcaption">Okay, not everyone wants a new iPhone case (or owns an iPhone), but you have to admit, this interface is cool. You go directly from a sound you&#8217;ve uploaded to a physical object. And they say music is intangible. (Seen here with a track of mine, though it does work nicely with a short, percussive sample like Caroline&#8217;s.)</div>
<p>And if you do want to sport your sounds on an iPhone case, check out the cool Shapeways app. (And this might just give you other 3D printing or laser-cutting ideas, so go for it.)</p>
<p><strong><a href="http://www.shapeways.com/creator/thevibe">http://www.shapeways.com/creator/thevibe</a></strong></p>
<p>More on some of the other SoundCloud news soon.</p>
<p><em>You can visit CDM&#8217;s editor <a href="http://soundcloud.com/peterkirn">on SoundCloud</a>, of course. Lots of people send tracks, so if you share your work, send a note to go with it, please!</em></p>
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