Indamixx + Renoise + CDM Music Production Contest: Tracker Ninjas, Now’s Your Chance

At work in Renoise. Photo (CC) Federico Reiven [blog].

cclogo If you’re ready to show your skills creating digital music, we want your work.

UPDATED! New contest entry page, new deadline (10/25):
http://www.renoise.com/competitions/indamixx/
Plus tips, tracks, and more to give you additional inspiration:
More with Less:”Efficient” Renoise Music Tracks and Tips

Renoise, the "bottom-up" music production tool that makes brings modern comforts to the tracker interface, and Indamixx, the turnkey Linux-powered mobile music rig, are working with CDM on a contest to produce a new song. You’ll need Renoise to make your track, but the software now runs natively on Mac, Windows, and Linux, and you can even finish your production on the free demo version if you’d like to give the software a taste before committing to it. (Really – you can even save your file. The demo won’t let you save a wav file, but we’ll judge the xrns, and the only other restrictions are some nags – Renoise is a rare return to the old “shareware” model of development.)

Here on CDM, we’ll also be featuring some tutorials on music production using Renoise, using Linux, and using free and open source software, as well as the commercial offerings. So, this is a chance not only to compete, but to learn some new tools. Rather than just feed off your work, I’m really eager to make this competition a chance for us to work together and share knowledge, to give to you. So I’m pleased to have some of the experts in the Linux audio community and Renoise community helping us do just that.

The competition will also be fully Creative Commons-licensed, to make sure you’re free to use our tips and tutorials, and that the track you make is free for others to remix – without abusing your work. (This is not officially CC-affiliated; we’re just making use of their license.)

Aside from the prizes, I’ll be thrilled to have the chance to promote your best work here on CDM, and the winner will become a demo song available via Renoise and on the Indamixx Linux-powered USB flash drive and pre-configured netbooks. (The USB stick means that if you already have a netbook, you can get a stable, pre-configured Linux rig on your existing machine.)

ASTER 700

Above: The grand prize, the Indamixx Netbook. I’ve just gotten one in the mail from Indamixx to try, and I’m already hooked on the thing. Based on the MSI Wind, the rig is pre-configured with Linux software, set up in advance for you, with energy XT, Renoise, and ArdourXchange for converting sessions from software like Pro Tools – plus lots of free and open source software, of course. Win the contest, and you get one of your own – and your track will ship as the Renoise demo on this laptop and on the Renoise site.

How to enter:

Here’s how the competition will work:

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Melodyne Automagic Pitch-Changing Direct Note Access is Here, in Beta

The wait is over – and rumors that Melodyne’s bleeding-edge technologies to allow direct access to notes in polyphonic audio had failed to come to fruition turn out to be false. (I was skeptical about those rumors in April.) Melodyne DNA did take longer than expected to ship, but then, that isn’t exactly news in the software business. And now you can try this “note access” concept for yourself and see what you think (well, provided you’re an existing customer). Coupled with time-based manipulation of audio in the form of updated tools in Ableton Live 8, Cakewalk SONAR 8.5, Propellerhead Record, Logic Studio 9, and others, with Melodyne handling the pitch, audio today could be more fluid than ever.

Celemony Melodyne
(Note, since you are a bleeding-edge type — the software is also considered compatible with Snow Leopard, though host-by-host certification is still forthcoming.)

What Melodyne’s editor enables:

  • Harmonies are accessible, note by note.
  • Pitch, position, duration, and loudness and softness can be modified.
  • Formant spectra, vibrato, and pitch drift are accessible.
  • Pitch, amplitude, and formant transitions between notes can be edited.

Now, all of this is in a plug-in, but that plug-in is more capable than previous versions, with better multi-threading, an adjustable window size (sigh of relief), and the ability to audition and scrub as you edit. That’s not quite as good as having this functionality in your host, but it’s more than good enough to make this usable.

I’m especially interested in what unusual sound design possibilities can be harnessed using this technology – abusing it rather than using it as intended.

Here’s how to get it:
Registered Melodyne customers are able to participate in the beta.
Launch is planned for early November at US$349 / EUR349.

I’m testing a copy now, so if you’re not a Melodyne user, I will get to report back.

More videos:

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DAW Day: Propellerhead Record is Here, with Lots of Free Training

record_comp

Record is now shipping, and the beta closed – and now is a perfect time to talk about learning.

Okay, let me explain something. Propellerhead doesn’t want Record to be called a “DAW,” for Digital Audio Workstation. I personally overcame my own distaste for the strange acronym today because, well, there’s not another good name for a related set of tools.

But I do think Record is different. Workstations are usually defined by being all-in-one environments, for hosting other third-party instruments and effects, and adding in additional features like notation and video scoring. Record is none of those things. You can even treat it like a virtual mixer or rack of processing tools and load it into your existing “DAW” of choice, or take something like Ableton Live and load it into Record for mastering.

But then, Record is the exception that proves the rule, isn’t it? Aggressively geared to be the anti-DAW, to avoid trying to be all things to all people, Record illustrates the variety of ways you can get your music making done.

We’ve had a good, healthy debate on this topic, so no reason to resurrect that. Instead, I have two pieces of news: one, Record is now actually shipping. Two, if you’re interested to learn how to use it, or just to see what they’ve done, the Props have assembled a terrific set of learning resources. For beginners, “Record U” promises to cover the basics of recording tasks as well as the software. (So far, the first episode, “Recording Guitar,” is available.) You can add that to lovely ReWire tutorials from the folks who developed the technology, and mini-tips on how to use the tools. Whatever you think of the software, it’s an exemplary learning site, just the kind of thing you’d hope developers would do.

Basics video
Record U
Tutorials Page
Micro Tutorials and iTunes podcast link

I’ve chosen my favorite so far. Love it or hate it, I think this illustrates some of the vision of Record. It makes moving tracks and devices as easy as racking up instruments and effects in Reason, and makes mixing and matching audio uncommonly easy. That could make Record a nice tool to have around for trying to take your pile of recordings and productions and turn them into finished tracks and albums. (A lot of this “love it or hate it” phenomenon seems to depend on your feelings about Reason, so Reason fans will also want to take a look at the Reason – Record integration video.)

DAW Day – Pro Tools 8.0.1: No Windows 7 or 10.6 Support, End of the Road for Legacy

Pro Tools got an update at the end of August. A number of readers have pointed out that this is a milestone for what it includes, what it doesn’t include, and what it represents.

What’s in 8.0.1

If you’re an existing Pro Tools 8 owner, you’ll want 8.0.1:

  • Improved interface performance (“snappiness”!)
  • Improved selection drawing in audio
  • Workflow improvements, fixes

Those of you who grabbed the update in the last week or two, I’ll be curious to hear what you’ve found in some of those subtler improvements. Avid, to their credit, does do a lot of work on these point releases, not only in bugfixes but in other improvements, as well.

Software update for 8.0.1 (LE + HD + M-Powered)

End of the Line

Pro Tools 8.0.1 is the end of the road for quite a range of "legacy" hardware. 8.0.1 (in one or several of its LE, HD, and M-Powered flavors) will be the last version to support:

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Pro Tools Minus the Hardware? Mackie Says New Mixers Support M-Powered; Q&A

©Earl Harper

It’s a Mackie mixer! It’s an audio interface! It’s both – and now it works with Pro Tools, despite the presence of an M-Audio or Digidesign logo anywhere on the case? The Mackie Onyx-i (note that it still has a hefty bulge below the back of the mixer).

It’s been one of the few constants in music technology. To use Pro Tools software, you need Pro Tools hardware – that means M-Audio interfaces for M-Powered (and now Essentials) and Digidesign interfaces for LE and HD. Without M-Audio or Digidesign hardware actively plugged in, the software refuses to run. And there’s no way for a third party to get their audio hardware working with the software.

Or so everyone thought. Without the cooperation of Avid, Mackie says they have managed to get their Onyx-i mixer line working with Pro Tools, and they’ll even “certify” compatibility. At the end of July, a number of audio sites (including Mix and Sonic State, but not CDM) received a package with one of Mackie’s new mixers, a video, and a copy of Pro Tools M-Powered. The message: a “secret” driver provided compatibility between Mackie’s mixer-audio interface package and Pro Tools. (See Sonic State’s writeup.)

So, what’s going on?

Onyx-i – What’s “i”mproved

Before I get into that, first, a word about Mackie’s new Onyx-i mixers. Viral videos aside, I already know many CDM readers don’t actually like Pro Tools, and the Onyx-i has plenty of other features to recommend it. The original Onyx was already an interesting solution, with the potential to combine a full-blown Mackie mixer with a FireWire audio interface. But the hardware was bulky, and adding FireWire support required buying and installing a separate add-in card.

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