Renoise 2.0 Public Beta Amps Up Popular Tracker for Windows, Mac, Linux

Renoise, the reawakening: the tracker for the rest of us hits beta 2.0, as seen above. (Screen grabs by Wallace Winfrey.)

While better-known software names may get the attention, Renoise, a music making tool in the mold of a tracker, has long had a lot going for it. It runs on every platform you own (Windows, Mac, Linux) with just one license, applies a unique approach to musical arrangement and composition with a more modern interface, and allows speedy production with lots of keyboard shortcuts. As a tracker, the pattern editing in Renoise allows a “granular” level of control, for quick editing in textual views instead of visual blocks as in a piano roll. Whereas some retro-styled trackers don’t support modern features, Renoise has multi-core support, MIDI, VST instruments and effects, ASIO, audio recording, built-in effects, and flexible routing and mixing. It also has a built-in sampler and sample editing, so you can do audio manipulation from within Renoise as well as make use of your suite of instruments and effects. And the whole thing costs EUR49.99.

Renoise is about to get a major 2.0 update, with support for:

  • An overhauled engine with better timing and precision
  • Plug-in delay compensation — although what’s interesting here is that this promises to impact more than just hardware DSP platforms like Universal Audio; it also “also compensates your MIDI gear and midi cables wired to other hosts.”
  • Audio Unit plug-ins on Mac, plus improved VST support

The AU plug-in support alone could help Renoise crack the Mac community. I also like some of the other features, including new plug-in browsing, drag-and-drop, new filters, and quantization.

Renoise 2.0 Product Page (note: there’s no public beta as such, but if you’re an existing, registered Renoise user, you can access the beta releases; everyone else will for now have to try the 1.x demo)

Discussion on Renoise Forum

This is the tracker bit of Renoise. Instead of using graphical displays, it uses text codes to represent patterns. That may look unfriendly at first, but it saves screen real estate and, combined with keyboard shortcuts, can be quicker to work with — part of the reason trackers have been popular on everything from vintage computer systems to mobile gaming consoles like the Game Boy.

Because Renoise is a bit different from the music tools to which you’re probably most accustomed, and because this is an important release, I had some quick questions for main Renoise developer Eduard Mueller (aka Taktik)…

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Correction: iDrum Mobile / Desktop Editions Work Together

Readers have complained that we’re doing so much mobile music coverage that it’s hard to wade through it, specifically in regards to the iPhone. I’ll be consolidating that news into a more manageable weekly post. The goal is to make this information more manageable both to those who love mobile music making, and those who don’t. Unfortunately, in my haste to do so, I got something wrong, and I think it deserves a separate correction.

Update: The iDrum mobile app available today will indeed allow you to use your own samples and exchange files with your desktop computer. The original story has been updated:

iPhone News: iDrum, BtBx In; Mixtikl Out Citing Apple Rules

That’s important, because the fundamental issue that determines whether a handheld music app is a toy or something that matters to your music is workflow. If you can complete something musically meaningful on a handheld device, or you can work on something related to what you’re doing on your desktop/laptop computer, then obviously, it’s useful, and that’s what we care about on CDM.

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