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		<title>GarageBand for iPad Hands-on: Why It&#8217;s Ideal for Beginners, What You May Not Know</title>
		<link>http://createdigitalmusic.com/2012/05/garageband-for-ipad-hands-on-why-its-ideal-for-beginners-what-you-may-not-know/</link>
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		<pubDate>Tue, 22 May 2012 23:28:44 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=24003</guid>
		<description><![CDATA[Let&#8217;s get this out of the way: musicians are not a &#8220;niche&#8221; group. Recording has done some damage to the popular practice of live music, but still, you&#8217;ll find an astonishing number of people play instruments and sing. (New pop culture phenomena like Glee, the Guitar Hero/Rock Band games, and the resurgent TV talent show &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/05/garageband-for-ipad-hands-on-why-its-ideal-for-beginners-what-you-may-not-know/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_01.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_01-640x480.jpg" alt="" title="gb_ipad_01" width="640" height="480" class="alignnone size-large wp-image-24007" /></a></p>
<p>Let&#8217;s get this out of the way: musicians are not a &#8220;niche&#8221; group. Recording has done some damage to the popular practice of live music, but still, you&#8217;ll find an astonishing number of people play instruments and sing. (New pop culture phenomena like <em>Glee</em>, the <em>Guitar Hero/Rock Band</em> games, and the resurgent TV talent show have helped, too.)</p>
<p>What&#8217;s &#8220;niche&#8221; is conventional music production software. While it&#8217;s a fast-growing segment, music making software remains elusive and befuddling to a whole lot of musicians. GarageBand for Mac was one answer to what software for the remaining group should look like. But pick up GarageBand for iOS, and you experience software that comes even closer to that vision. It&#8217;s simply one of the best-designed music tools for iOS, and would be so whether or not it carried the Apple name. It&#8217;s not the perfect tool for <em>every</em> iPad owner, necessarily, but it&#8217;s perhaps the best window into what a tablet can be for music. It realizes that original idea of GarageBand better than anything we&#8217;ve seen yet. </p>
<p>GarageBand has had just over a year on the iPad, and has gotten a significant revision. That&#8217;s left time to dive deeper into its features, for me, testing on the very first iPad and working now with the additional features Apple added more recently. Here&#8217;s why it could be worth trying (including if you&#8217;re an advanced iOS user or even music developer), why you might recommend it to beginners, and a few things about it that you might not know as far as more sophisticated functionality. (I&#8217;ll focus on the iPad functionality primarily, because for me it was the ideal form factor with which to produce music.)</p>
<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_04.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_04-640x480.jpg" alt="" title="gb_ipad_04" width="640" height="480" class="alignnone size-large wp-image-24011" /></a></p>
<div class="imgcaption">GarageBand features a combination of familiar, accessible UI features and useful tools for quick sketching and recording. Underneath the hood, you can often get more sophisticated with things like key and chords, for those who do know what they&#8217;re doing musically. It&#8217;s not the only tool you&#8217;ll need, but for beginners, it could mean a window to other tools on iPad and desktop. And for more advanced users, it has some unexpected treasures.</div>
<p>I&#8217;ve spent some time with the software design. Here&#8217;s what makes I feel it special:<span id="more-24003"></span></p>
<h3>Design Strengths</h3>
<p><strong>I am your density.</strong> Density of touch controls is essential to design. Some iOS apps, while powerful, have so many controls that they can be tough on fat fingers and confusing to beginners. Others go to the opposite extreme, becoming so oversimplified that it&#8217;s hard to make the music you produce sound like your own (fine for toys or games, but not for creative software). Editing on GarageBand for iPad never feels awkward. Switching between editing modes can be a little disorienting at first, but the interface on each screen is crystal clear. The interface details (like woodgrain) that seem sometimes out of place on desktop also look perfect here, and they manage to add detail and texture without being distracting.</p>
<p><strong>It feels naturally touchable.</strong> I still prefer hooking up a MIDI keyboard, but the touch instruments in GarageBand, and the editing interfaces, also feel natural. It really is possible to sketch out an idea with touch, at least in a broad sense. That immediacy is perfect for something that&#8217;s mobile, and for making music software feel like something you can touch directly. It overcomes the feeling both in desktop software and many iPad apps that the software is somehow at arm&#8217;s length.</p>
<p><strong>It&#8217;s the most familiar to conventional musicians.</strong>  Without being condescending to its users, GarageBand for iPad makes choices immediate and visually obvious. Rather than puzzling through a foreign interface, you find crisp text and images of familiar instruments, microphones, and other eminently musical metaphors. That extends to musical vocabulary on synth controls, keys and scales, and the like. People who have at least a little background in music will understand how to use this app, and without having to either learn a futuristic, alien UI (fun as those are) or be specifically versed in electronic music technology. There are a couple of confusing icons &#8211; the &#8220;Instruments&#8221; icon looks like you&#8217;re tying up a boat with a knot more than a patch cord &#8211; but by and large, this is a familiar interface.</li>
<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_09.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_09-640x480.jpg" alt="" title="gb_ipad_09" width="640" height="480" class="alignnone size-large wp-image-24016" /></a></p>
<div class="imgcaption">Smart Guitar is an excellent view of some of the layers of usage possible in GarageBand &#8211; and a view of what other iPad apps could explore. In &#8220;Notes&#8221; mode, you play it almost like a conventional guitar, one string at a time, with frets and bends as expected.</div>
<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_10.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_10-640x480.jpg" alt="" title="gb_ipad_10" width="640" height="480" class="alignnone size-large wp-image-24017" /></a></p>
<div class="imgcaption">In &#8220;Chords&#8221; mode, this view is simplified.</div>
<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_12.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_12-640x480.jpg" alt="" title="gb_ipad_12" width="640" height="480" class="alignnone size-large wp-image-24019" /></a></p>
<div class="imgcaption">Switch on Autoplay, and you can select some fairly nice-sounding guitar licks. You&#8217;ve seen that in plug-ins before, but in the &#8220;take it on a bus and sketch songwriting ideas&#8221; context of the iPad, and coupled with touch, it can be useful even if you know the guitar.</div>
<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_14.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_14-640x480.jpg" alt="" title="gb_ipad_14" width="640" height="480" class="alignnone size-large wp-image-24021" /></a></p>
<div class="imgcaption">At first, this setup can feel constraining, but tucked into a menu are options for adjusting song parameters. From there, you can choose to edit chords.</div>
<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_13.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_13-640x480.jpg" alt="" title="gb_ipad_13" width="640" height="480" class="alignnone size-large wp-image-24020" /></a></p>
<div class="imgcaption">By editing chord configurations, you can set up a touchable sketchpad for song ideas &#8211; without having to feel like you can&#8217;t use the chord progressions you want. (In other words, no, you&#8217;re not as you might initially think limited to root-position I &#8211; IV &#8211; V. And this is a strength of various applications for the iPad for the serious musician. It&#8217;s also a nice gateway for people who are learning.)</div>
<p>Now, for a few details you might not know.</p>
<h3>A showcase for the iPad&#8217;s tech</h3>
<p>Initially, some third-party developers worried that Apple&#8217;s entry into iPad apps would crowd out independent developers. Instead, I feel GarageBand can be an effective showcase &#8211; and, given its price, it&#8217;s also a good entry for those of you curious about iPad music making, which could lead to other apps. You would hope Apple would lead in tech adoption, and in this case, they gladly do:</p>
<ul>
<li>It supports high DPI. If you do have a third-generation iPad (&#8220;the new iPad&#8221;), it should look especially nice. (I&#8217;m still on an original iPad; happily, it doesn&#8217;t look too shabby there, either.)</li>
<li>It has some powerful wireless Jam Session features. You can communicate over Bluetooth or local WiFi with up to four total iOS devices. One device acts as a &#8220;bandleader,&#8221; and then other gadgets &#8211; including the iPhone &#8211; can synchronize to tempo, play position, and play controls. Smart instruments also follow shared chords, though you can play outside those chords if you like. You can also elect to turn off bandleader control. </li>
<li>The coolest feature of sync, and the one that&#8217;s something new in &#8220;multiplayer&#8221; music making, is the ability to collect recordings on the &#8220;bandleader&#8221; device automatically. This suggests some real collaborative possibilities for music making that go beyond just syncing tempo, and it&#8217;s something I hope we see on desktop soon, too.</li>
<li>You can use USB keyboards and the like, via Core MIDI support. So, cool as those smart instruments are with touch, you can also play conventionally. Some of the &#8220;smart&#8221; features are even supported via MIDI.</li>
<li>You can use GarageBand with other iPad apps, thanks to Audio Copy/Paste. That could make GarageBand an ideal iOS hub for a studio of other third-party instruments and tools. It does work in just one direction &#8211; you can paste materials into GarageBand, but not out again &#8211; but that makes some sense, with GarageBand as your main &#8220;host&#8221; or editor tool.</li>
</ul>
<p>I hope to get together with some other iPad owners in June to document how the wireless features work in video, and perhaps show off some of those Copy/Paste workflows; stay tuned.</p>
<h3>Playability</h3>
<p>The Instruments are an important feature for GarageBand. They won&#8217;t suit everyone &#8211; people wanting to make specific kinds of music should take a look through the diversity of what&#8217;s available for iOS in synths, instruments, and the like. But they do cover some basics. There are also some unique &#8220;smart&#8221; playability features.</p>
<p>Advanced articulations: try playing with some of the different instruments, and you&#8217;ll discover some nice features. Multi-touch gestures will often unlock certain instrumental techniques. The stringed instruments will respond when you play on the neck or use different voicings. Sections, as in grouped strings, will add swells or pizzicato, depending on how you play. These are features you&#8217;d expect of an advanced sample library, but not necessarily an iPad app &#8211; and it&#8217;s nice to be able to use your fingers on the screen to play them.</p>
<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_051.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_051-640x480.jpg" alt="" title="gb_ipad_05" width="640" height="480" class="alignnone size-large wp-image-24027" /></a></p>
<div class="imgcaption">The Smart Strings instrument is well worth a play-through.</div>
<p>Also, while non-electronic genres definitely get a lot of love from GarageBand from the amps to instrument models, fans of electronic or dance music (or electro nuts, if you like) get plenty of synth bass and keyboard instruments. That&#8217;s what you&#8217;d expect from software that shares lineage with Logic, and it almost strikes me as a challenge to produce an electronic track entirely on GarageBand. (I&#8217;ll see what I can do; I&#8217;ve got a lot of travel coming up!) </p>
<p>My favorite current feature is the arpeggiator in the keyboard, which is a must on a touchscreen instrument.</p>
<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_021.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_021-640x480.jpg" alt="" title="gb_ipad_02" width="640" height="480" class="alignnone size-large wp-image-24028" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_03.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_03-640x480.jpg" alt="" title="gb_ipad_03" width="640" height="480" class="alignnone size-large wp-image-24010" /></a></p>
<div class="imgcaption">Above, synth and keyboard features.</div>
<p>In fact, while it&#8217;s also one of the more innovative features, I think my only disappointment is with the smart drum instruments. It&#8217;s a fascinating feature, letting you add different rhythmic parts by complexity, but it often falls a bit short of coming up with something genuinely musical, sounding a bit more like the auto-accompaniment it is. I think this really speaks to the demands we make of rhythm. It&#8217;s usable, it just may have you going back to editing to produce something original (not that there&#8217;s anything wrong with that).</p>
<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_15.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_15-640x480.jpg" alt="" title="gb_ipad_15" width="640" height="480" class="alignnone size-large wp-image-24022" /></a></p>
<div class="imgcaption">It&#8217;s a fascinating simplification of drum part arrangement, but the Smart Drums may just need more patterns or some other groove control. Still, it&#8217;s a decent starting point for a song idea.</div>
<p>Guitar and string parts, in contrast, do really shine; they cover relatively stock gestures, but that could be perfect when you&#8217;re sketching out a new song idea. You can always fill in more elaborate parts later when you work on a more complete track, more likely then in a studio or on a desktop machine.</p>
<h3>Editability</h3>
<p><a href="http://createdigitalmusic.com/files/2012/05/gb_ipad_16.jpg"><img src="http://createdigitalmusic.com/files/2012/05/gb_ipad_16-640x480.jpg" alt="" title="gb_ipad_16" width="640" height="480" class="alignnone size-large wp-image-24023" /></a></p>
<p>Editing was a bit short in the first release, and in some music making apps, but here, those features have been fleshed out in a way that&#8217;s nonetheless intuitive and accessible.</p>
<p>A lot has been made of the comparison of the old tape four-track &#8211; like a Tascam &#8211; and the iPad. Here, you can create subs and bounce tracks together to make new tracks, so that basic workflow is possible. (In place of the four track, what you&#8217;ve got, basically, is an eight track.)</p>
<p>It&#8217;s also possible to non-destructively merge editor tracks.</p>
<p>Note editing is, of course, a major addition to GarageBand. At last, it makes this a usable production tool. You&#8217;ll also find, appropriately, different editing options for drum parts, audio, and instrumental parts.</p>
<p>It&#8217;s also important to note that your musical options aren&#8217;t dumbed-down. You can create custom chords, rather than being locked into certain harmonies. Triple time signatures are possible, too (3/4 and 6/8 &#8211; sorry, Elliot Carter fans, it does stop there). You also get basic options for features like swing and quantization.</p>
<p>The only editing feature I&#8217;d still like to see is notation. A notational view would open up GarageBand to still more conventional musicians, and a score seems a perfect editing interface on a tablet. Aside from force of habit, the score is literally designed for this form factor, making music easy to see and understand.</p>
<h3>Sharing and workflow features:</h3>
<p>Some people will choose to produce entirely on an iPad or iPhone, but to make that mobility an advantage, you need to be able to share directly, and for some of us, at least, you&#8217;ll want to use the mobile gadget as a satellite, coming back to your main studio for more.</p>
<p>You can now sync projects across iPhone and iPad, and so on, as well as back to your desktop Mac for editing in GarageBand and Logic. You can also save to an iMovie soundtrack directly on the iPad, so you can use this as an on-the-go scoring tool.</p>
<p>You can also share to Facebook, YouTube, and, as part of a growing trend, SoundCloud.</p>
<p>But most importantly, import/export support means you can make projects your own, and use your iOS device in conjunction with a desktop machine or full studio. You can import and export your own media, including MP3, AAC (up to 192 kbps), AIFF, WAV, and Mac Apple Loops. (Of course, lossless files are generally a better choice.) Just add the file to iTunes.</p>
<p><strong>Which devices are supported?</strong> GarageBand works on iPod touch, iPhone, and iPad. You can use Jam Session on iPod touch (current models), but not third-generation iPhone or earlier and or older iPod touch models.</p>
<h3>Conclusions</h3>
<p>Part of the beauty of iPad music development, as the field matures, is that not every single tool tries to be all things to all people. But that doesn&#8217;t mean a tool shouldn&#8217;t feel meaty enough to be used over time.</p>
<p>On a variety of platforms, we&#8217;ve been waiting for a tool that can be an effective starting point. GarageBand on the iPad hits a sweet spot as far as that&#8217;s concerned. For playable instruments usable with touch &#8211; via the tablet, even if you&#8217;re crammed into a narrow seat on easyJet &#8211; it&#8217;s fantastic. Its interface is conventional enough that beginning musicians won&#8217;t feel as though they&#8217;ve just stolen a Klingon battle cruiser. But it&#8217;s also sophisticated enough that you can sketch out a song. For more advanced users, it&#8217;s still worth having around for that purpose, arranging chords and performing simple capture from other apps.</p>
<p>When do you outgrow it, what&#8217;s nice about the iPad is that it&#8217;s stupidly simple and affordable to add other tools. Want a more powerful song editor? Need a better groove machine / drum machine? Want to add vocal effects? You can simply turn to another app &#8211; but only to do what you really need, and only when you need it.</p>
<p>My only real regret is, even beginning musicians and songwriters often benefit from music notation. The absence of a score view/editor or the ability to see your music as notation seems a big omission. </p>
<p>Otherwise, GarageBand is a marvel &#8211; a perfect anchor from which to explore the outburst of developer creativity on this platform. In fact, far from portraying Apple as &#8220;consumer&#8221; company, it makes an excellent argument for the pro application development chops they&#8217;ve built up over the years &#8211; and could easily get people hooked enough to get into Logic Studio on a Mac laptop.</p>
<p>I hope we have at least opened some doors to finding new tools for users wondering what to do with their iPads (or iPhones, or iPod touches). And on that note, it&#8217;s worth revisiting the original GarageBand launch video, to see, with more distance, how Apple articulated their ideas for the app:</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/ZMRTvU17dMI" frameborder="0" allowfullscreen></iframe></p>
<p>Ah, I remember March 2011&#8230;</p>
<p>Grab the app or review it yourself:<br />
<a href="http://apps.createdigitalmusic.com/apps/garageband-1">GarageBand for iOS @ apps.createdigitalmusic.com</a></p>
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		<title>FL Studio 10.5 Performance Mode in Beta: Bridge Arrangement and Live, Easy Hardware Control</title>
		<link>http://createdigitalmusic.com/2012/04/fl-studio-10-5-performance-mode-in-beta-bridge-arrangement-and-live-easy-hardware-control/</link>
		<comments>http://createdigitalmusic.com/2012/04/fl-studio-10-5-performance-mode-in-beta-bridge-arrangement-and-live-easy-hardware-control/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 16:29:23 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23600</guid>
		<description><![CDATA[FL Studio&#8217;s live performance functionality has been teased for some time online, attracting enraptured eyeballs and plenty of discussion online. Now, you can give it a try for yourself in the new FL Studio 10.5 beta. My prediction: it&#8217;s definitely huge for FL Studio die-hards, but it could also attract some &#8220;lapsed&#8221; FL users back &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/fl-studio-10-5-performance-mode-in-beta-bridge-arrangement-and-live-easy-hardware-control/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/9u7E-L0b_Ks" frameborder="0" allowfullscreen></iframe></p>
<p>FL Studio&#8217;s live performance functionality has been teased for some time online, attracting enraptured eyeballs and plenty of discussion online. Now, you can give it a try for yourself in the new FL Studio 10.5 beta. My prediction: it&#8217;s definitely huge for FL Studio die-hards, but it could also attract some &#8220;lapsed&#8221; FL users back to the fold, and it&#8217;s almost certainly a reason to fire up a copy of Windows. (That&#8217;s the sound of a bunch of Boot Camp installations.)</p>
<p>The best way to see what the performance mode is about is in the video above. It&#8217;s actually a bit more basic than some of the teasers we&#8217;ve seen &#8211; there isn&#8217;t quite as much fancy trigger-mode action &#8211; but it&#8217;s easier to follow how the software works.</p>
<p>I&#8217;m of the mind that music and music technology alike benefit from a range of ideas, even conflicting ideas. What I like about FL Studio&#8217;s approach to performance is that it isn&#8217;t exactly like what you get with Ableton Live. It&#8217;s not unrelated &#8211; we&#8217;re looking at several controllers designed for Ableton, and there are certainly noticeable similarities in the ability to trigger blocks of time, some owed to Ableton and some more generally attributable to loop and sample tools over the years. But you get some new angles, and there&#8217;s really no mistaking this for anything other than FL. A few highlights, evident in the video:<span id="more-23600"></span></p>
<ul>
<li>Audio, automation, and pattern clips in any combination</li>
<li>Move directly from a linear arrangement to live triggering &#8211; something unique to this tool.</li>
<li>Combine a bunch of controllers &#8211; and use a range of stuff (Akai APC, Novation Launchpad, and Korg kontrolPAD make appearances)</li>
<li>Slice clips horizontally into more clips (that&#8217;s definitely not possible directly in Ableton&#8217;s Session View)</li>
<li>Novel triggering modes and arrangements &#8211; a bit like Follow Actions, as some Ableton users have noted, but with some unique twists, and again, all in a linear arrangement view.</li>
</ul>
<p><a href="http://www.youtube.com/playlist?list=PL37B3292CB344599E">More videos in Image-Line&#8217;s development series</a>, or <a href="http://maillink.image-line.com/HS?a=ENX7CkAPhBJQ8SA9MOBhJILnGHxKXPlwPPcStGb5lw8W0bBhOG5mpqVsje_HheCdZlyL">read the manual</a>.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/kjBf5VA5-V8" frameborder="0" allowfullscreen></iframe></p>
<p>I love this slicing workflow, too, using Slicex and not just the Playlist:<br />
<iframe width="640" height="360" src="http://www.youtube.com/embed/3TfgUD7Rhq0" frameborder="0" allowfullscreen></iframe></p>
<p>It&#8217;s really that moment where you take your finished, linear arrangement and start remixing it in non-linear fashion &#8211; <em>without</em> having to switch software modes or resample the content &#8211; that I think is a big deal. (It&#8217;s especially nice when you slice up existing bits of that arrangement even further.) This is not only something you can&#8217;t do directly in Ableton Live, but it&#8217;s distinct from live performance workflows in a lot of other hardware and software.</p>
<p>Now, whether that&#8217;s actually musically useful is another question, and certainly the musical result in these videos is <em>not</em> distinguishable from what people are doing with Ableton &#8211; for better or for worse.</p>
<p>But, then, that&#8217;s really down to you, the users, as much as the tool. </p>
<p>FL Studio 10.5 is, according to developer Image-Line, a step on the way to the finished FL Studio 11.</p>
<p>This should also tantalize some users (and, I hope, attract some of our cleverer CDM readers and FL users):</p>
<blockquote><p>We are looking for input from iOS (iPad/iPhone/iPod touch) and Android users to help with touch-based support/scripting/ideas for Performance Mode (see left).</p></blockquote>
<p><a href="maillink.image-line.com/HS?a=ENX7CkAPhBJQ8SA9MOBhJILnGHxKXPlwNvcStGb5lw8W0bBhOG5mpqVsje_HheCdZlyN">More on that</a>, in case you missed it in FL&#8217;s newsletter.</p>
<p>For working directly on mobile, <a href="http://www.image-line.com/documents/news.php?entry_id=1334124323">FL Studio mobile has also gotten an update</a>.</p>
<p>Full details of what&#8217;s in 10.5 from Image-Line:</p>
<blockquote><ul>
<li>Performance Mode &#8211; Trigger Clips using your mouse, touch screen, typing keyboard or MIDI controller.</li>
<li>New controllers supported &#8211; APC20/40, Launchpad, Block, MASCHINE / MASCHINE MIKRO, padKONTROL</li>
<li>Unique controller MIDI input port &#8211; Controllers can now be assigned unique input &#038; output ports for feedback.</li>
<li>Linking includes MIDI input port &#8211; Links now use MIDI input ports to avoid conflict between controllers</li>
<li>New Content Library &#8211; The content library has received a complete overhaul based on user input.<br />
Options > Project general settings > Play truncated notes in clips &#8211; Restores notes overlapping slice points in Pattern Clips.</li>
<li>Horizontal/Vertical movement locking &#8211; Shift (horizontal lock) &#038; Ctrl (vertical lock) when moving items.</li>
<li>Piano roll click &#038; hold functions &#8211; Glue notes, Mouse wheel velocity change, Mouse wheel tool select.</li>
<li>Piano roll &#8211; Brush tool: Monophonic step mode (hold shift for old behavior). Chop chords: Strum &#038; Articulate tools.</li>
<li>Improved Tap Tempo &#038; Fine control &#8211; Updated algorithm + nudge control for Performance Mode.</li>
<li>Instrument Channels &#8211; Ctrl+mouse wheel on Channel button to change the mixer track.</li>
<li>Stay open sub-menus &#8211; Right click to check several menu items without closing them.</li>
<li>Plugin Picker &#8211; Start typing plugin names to highlight entries.</li>
<li>Right-click data enter &#8211; Most controls now allow a Right-click option to type in values.</li>
</ul>
</blockquote>
<p><a href="http://www.image-line.com/documents/news.php?entry_id=1334029470&#038;title=fl-studio-105-%28beta%29">10.5 Beta</a> [Image-Line]</p>
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		<title>Roland Returns to Synth Roots on Jupiter; New JP-50, iPad Integration [Video]</title>
		<link>http://createdigitalmusic.com/2012/03/roland-returns-to-synth-roots-on-jupiter-new-jp-50-ipad-integration-video/</link>
		<comments>http://createdigitalmusic.com/2012/03/roland-returns-to-synth-roots-on-jupiter-new-jp-50-ipad-integration-video/#comments</comments>
		<pubDate>Mon, 26 Mar 2012 11:39:16 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23231</guid>
		<description><![CDATA[The name &#8220;Jupiter&#8221; evokes some strong feelings among synth aficionados. Little wonder, than, that when Roland introduced a modern successor, the response was impassioned. CDM was one of the first to look in detail at the Jupiter-80, and I was surprised &#8211; given the tendency of this readership away from massive flagship keyboards &#8211; to &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/03/roland-returns-to-synth-roots-on-jupiter-new-jp-50-ipad-integration-video/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="360"><param name="movie" value="http://www.youtube-nocookie.com/v/zcplxd5-I0A?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/zcplxd5-I0A?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The name &#8220;Jupiter&#8221; evokes some strong feelings among synth aficionados. Little wonder, than, that when Roland introduced a modern successor, the response was impassioned. CDM was one of the <a href="http://createdigitalmusic.com/2011/04/first-look-at-roland-jupiter-80-images-and-reflections-on-the-jupiter-legacy/">first to look in detail at the Jupiter-80</a>, and I was surprised &#8211; given the tendency of this readership away from massive flagship keyboards &#8211; to see it become one of our <a href="http://createdigitalmusic.com/2011/12/2011-in-review-cdms-top-30-most-popular-stories-the-envelope-please/">biggest stories of the year</a>.</p>
<p>Roland faced some serious criticism when the story it told about the new Jupiter was less about synthesis and more about the instrument-emulating Supernatural engine. After all, since the days of the original Jupiter&#8217;s launch, we&#8217;ve come to think of the synthesizer as its own category of instrument &#8211; not an emulation of anything else. Then there was the fact that the JP-80&#8242;s weight and cost put it out of reach of many musicians.</p>
<p>If those were your criticisms, the news out of last week&#8217;s Musikmesse should be welcome news. First, the Jupiter-50 is a Jupiter keyboard for those of you without big budgets and road crews; it&#8217;s lighter and more affordable. The lack of the JP-80&#8242;s nifty touchscreen isn&#8217;t bad news, either &#8211; new iPad integration means you can get deep into programming right from your tablet.</p>
<p>Second, the JP-50 and a new second version of the JP-80 significantly refocus on synthesis features. I spent some time talking to Peter from Roland Europe at Messe about the synth stuff added to the JP. A lot of the effort went into behavioral modeling of classic analog filters. (See CDM&#8217;s hands-on video above.) Peter can&#8217;t say on camera the names, but you&#8217;ll get the trademark filters found on synthesizers from Sequential Circuits (Prophet) and Moog. </p>
<div id="attachment_23233" class="wp-caption alignnone" style="width: 650px"><a href="http://createdigitalmusic.com/files/2012/03/jupiter-50_top_gal.jpg"><img src="http://createdigitalmusic.com/files/2012/03/jupiter-50_top_gal-640x181.jpg" alt="" title="jupiter-50_top_gal" width="640" height="181" class="size-large wp-image-23233" /></a><p class="wp-caption-text">The new Jupiter-50, little sibling to the big JP-80 introduced last year.</p></div>
<p>Most notably, I got the sense from Peter that Roland not only heard but took seriously complaints from the synth-loving public that any new keyboard called &#8220;Jupiter&#8221; really needed to be a synth. Now, don&#8217;t get me wrong: I actually think the Supernatural stuff is pretty cool. I can easily imagine someone who needs versatility onstage or is programming film and TV scores or otherwise needs some great-sounding, wide-reaching instruments will really love it. It&#8217;s not anything you haven&#8217;t heard from big sample libraries on computers, but you get it in a keyboard you can turn on in a matter of seconds and tour with without needing a dedicated computer tech tailing you around. I think, ironically, those features will seem more appealing when you don&#8217;t have to choose between a keyboard that makes those sounds and a rich synthesizer. Now you get both of those things in one unit, and via the JP-50, one that can reach a wider audience.</p>
<p>New in the version 2 JP-80 and on the JP-50:<span id="more-23231"></span></p>
<ul>
<li>Three new low-pass filter models, for a total of four</li>
<li>New effects structures &#8211; yes, parallel routing as previously, but now a total of five structures including serial routing. This gives you the kind of semi-modular effects routing you&#8217;d normally expect on a soft synth.</lI>
<li>Quicker access to playing a single sound (without all the zones) called Registration Play, and SONAR integration.</li>
</ul>
<p><a href="http://www.rolandconnect.com/product.php?p=jupiter-80_v2">Jupiter-80 Version 2</a></p>
<p>On the JP-50:</p>
<ul>
<li>Same sound engine as the JP-80</li>
<li>76-note weighted keys. (This isn&#8217;t the same class of keybed as found on the JP-80, but it still feels like a premium keyboard; I gave it a try at Messe.)</li>
<li>Integrated USB audio/MIDI interface, and USB song player/recorder. This also includes, via an optional wireless dongle, the ability to wirelessly stream MIDI and audio to an iPad or iPhone &#8211; new functionality also demoed at Messe last week.</li>
</ul>
<p><a href="http://www.rolandconnect.com/product.php?p=jupiter-50">Jupiter-50</a></p>
<p>No official pricing yet, but word is it&#8217;ll be significantly less (of course) than the 80, and availability is planned for late spring.</p>
<p>My colleague Steve Fortner at <em>Keyboard Magazine</em> got an exclusive first look at the JP-50. There&#8217;s an extensive video series, but to get you started, here&#8217;s the sound programming vid:</p>
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<p>See the full hands-on (and this, naturally, covers some of what&#8217;s new in the v2 firmware upgrade for the JP-80):<br />
<a href="http://www.keyboardmag.com/article/roland-jupiter-50-hands-on/148040">Roland Jupiter-50 Hands-on</a> [Keyboard Magazine USA]</p>
<p>Previously:<br />
<a href="http://createdigitalmusic.com/2011/04/first-look-at-roland-jupiter-80-images-and-reflections-on-the-jupiter-legacy/">First Look at Roland Jupiter-80, Images, and Reflections on the Jupiter Legacy</a></p>
<p>And little did I know how prescient the <a href="http://createdigitalmusic.com/2011/04/a-keyboard-that-says-roland-jupiter-80-on-it-is-cooler-in-german/">cooler in German</a> words I uttered would become. Oops. (Hello from Berlin.)</p>
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		<title>Teenage Engineering: Opbox Sensors and Shoes, OP-1 Drums and MIDI Sync</title>
		<link>http://createdigitalmusic.com/2012/01/teenage-engineering-opbox-sensors-and-shoes-op-1-drums-and-midi-sync/</link>
		<comments>http://createdigitalmusic.com/2012/01/teenage-engineering-opbox-sensors-and-shoes-op-1-drums-and-midi-sync/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 21:26:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22403</guid>
		<description><![CDATA[Stockholm-based design technistas and boutique synth shop Teenage Engineering have evidently worked out how to keep busy and brighten those dark Swedish winters. They showed up in Southern California this week with a slew of new stuff to show off. And while mention of their OP-1 synth may elicit controversy in comment threads online, their &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/teenage-engineering-opbox-sensors-and-shoes-op-1-drums-and-midi-sync/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/01/teenage-1.jpg"><img src="http://createdigitalmusic.com/files/2012/01/teenage-1-640x426.jpg" alt="" title="teenage - 1" width="640" height="426" class="alignnone size-large wp-image-22409" /></a></p>
<p>Stockholm-based design technistas and boutique synth shop Teenage Engineering have evidently worked out how to keep busy and brighten those dark Swedish winters. They showed up in Southern California this week with a slew of new stuff to show off. And while mention of their OP-1 synth may elicit controversy in comment threads online, their booths are crowd pleasers. In contrast to the buttoned-up, business-like atmosphere of a lot of tech vendors at NAMM, TE&#8217;s whimsical science lab seems to spill out onto the show floor, and &#8211; along with more analog-tilted booths Big City and Analog Haven &#8211; attracted crowds like no other tech.</p>
<p>What was actually going on? There&#8217;s a new OS update and a new product. The OS update delivers new drum and sequencer modes and badly-needed MIDI sync, plus cool MIDI modulation. Combined, it seems the OP-1 has really matured &#8211; sync alone removes a major obstacle for some adopters.</p>
<p>The new hardware is Opbox, a combination USB host / MIDI / CV box with analog sensors &#8211; and it has pretty plug-in modules and even custom-made shoes to match. The shoes may not be terribly practical, but the Oplab fits a unique niche in hardware I/O and DIY projects &#8211; provided it&#8217;s a niche that people actually want. We&#8217;ve got some details plus some exclusive images.</p>
<p><a href="http://createdigitalmusic.com/files/2012/01/teenageshoe.jpg"><img src="http://createdigitalmusic.com/files/2012/01/teenageshoe-640x382.jpg" alt="" title="teenageshoe" width="640" height="382" class="alignnone size-large wp-image-22415" /></a></p>
<div class="imgcaption">Early prototype for a musical shoe &#8211; now, a successor is in production. Roland, Yamaha, and Korg were not offering shoe accessories in their lineups for this year. Photo courtesy Teenage Engineering. Hipster jokes courtesy you.</div>
<h3>OP-1 Update</h3>
<p>New in the OS:</p>
<ul>
<li><strong>Finger</strong> step-sequencer, with 32 step patterns per key and 14 polyphonic patterns. (It&#8217;s an unfortunate name, given that&#8217;s also Tim Exile&#8217;s excellent <a href="http://www.native-instruments.com/#/en/products/producer/powered-by-kore/the-finger/?page=1139">Reaktor creation</a>. Toe? But it looks cool.</li>
<li><strong>DrumBox</strong>, a drum synth. More on that in a second.</li>
<li><strong>MIDI LFOs</strong> for modulating four parameters at once &#8211; very cool.</li>
<li><strong>MIDI sync</strong> &#8211; at last, you can sync to clock messages.</li>
</ul>
<p>Bonus: you get Reason integration (if you enjoy superior Swedish engineering), and, oddly, a game.<span id="more-22403"></span></p>
<p><a href="http://www.teenageengineering.com/products/op-1/os-update">http://www.teenageengineering.com/products/op-1/os-update</a></p>
<p>I ran into CDM reader Neil Bufkin on the show floor, and he&#8217;s back with a new video of the OP-1 update and other goodies. Watch:</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/6EumsygHPkY" frameborder="0" allowfullscreen></iframe></p>
<p>Teenage Engineer David Ericksson also shares some thoughts with CDM on DrumBox:</p>
<blockquote><p>The idea behind DrumBox is to provide a spiced up version of classic beat box designs with everything from digital wave-shaping to FM and more. You get 24 keys each with a custom 2 oscillator setup where you can morph between different modes. The same knob also includes a volume envelope to balance the drum sounds. It&#8217;s been very tricky to build this up using only 8 parameters and still get a versatile drum machine. The payoff is that it&#8217;s pretty hands on and when you start using the LFO&#8217;s to control these params you can really do crazy stuff.</p></blockquote>
<p>TE also shares with CDM the rough sketch from which this feature originated, plus a look at how it looks in the final product:</p>
<p><a href="http://createdigitalmusic.com/files/2012/01/drumbox_sketch.jpg"><img src="http://createdigitalmusic.com/files/2012/01/drumbox_sketch-640x480.jpg" alt="" title="drumbox_sketch" width="640" height="480" class="alignnone size-large wp-image-22410" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/01/dbox.png"><img src="http://createdigitalmusic.com/files/2012/01/dbox.png" alt="" title="dbox" width="449" height="269" class="alignnone size-full wp-image-22412" /></a></p>
<h3>Oplab</h3>
<p><a href="http://createdigitalmusic.com/files/2012/01/teenage-3.jpg"><img src="http://createdigitalmusic.com/files/2012/01/teenage-3-640x426.jpg" alt="" title="teenage - 3" width="640" height="426" class="alignnone size-large wp-image-22413" /></a></p>
<div class="imgcaption">Photo: Marsha Vdovin, for CDM.</div>
<p><a href="http://createdigitalmusic.com/files/2012/01/oplab.jpg"><img src="http://createdigitalmusic.com/files/2012/01/oplab-640x349.jpg" alt="" title="oplab" width="640" height="349" class="alignnone size-large wp-image-22414" /></a></p>
<p><strong>Oplab</strong> is an all-new product. It&#8217;s marketed as complementing the OP-1, but it&#8217;s really a general-purpose board. Imagine an Arduino-like prototyping platform on steroids, with stuff you&#8217;d want to use for music applications. And then imagine that, much to the surprise of me and a number of other people with whom I spoke, that they made a bare circuit board look strangely beautiful and finished. This board looks better than a lot of housings. In one box, you combine lots of I/O connections and inputs for sensors.</p>
<ul>
<li><strong>Three USB connections.</strong> One turns the Oplab itself into a USB device, so you can connect to a computer. But the other two are USB <em>hosts</em>. That means you can use the Oplab with USB devices and no computer in sight.</li>
<li><strong>Three MIDI connections.</strong> MIDI IN, MIDI OUT, and then a third MIDI port that can be either THRU or SYNC24.</li>
<li><strong>2 CV in, 2 CV out</strong> for analog connections &#8211; using any analog connection you like.</li>
<li><strong>Program select switches.</strong> Easy access to settings.</li>
<li><strong>Ins and outs for anything else.</strong> 2 12-bit connections can be switched to input or output, so you can do everything from add sensors to use as music controllers or drive lights or motors. Now, that&#8217;s not many connections &#8211; but notice also the headers and coming development kit.</li>
<li><strong>Plug-and-play sensors</strong>. For those who want something that lets them hack around without having wires pop up or worrying about delicate, exposed boards, TE is making ready-to-use sensors. Flip is an accelerometer, Poke a pressure sensor, and Tap a piezo. You could also make your own and save some scratch.</li>
</ul>
<p><a href="http://www.teenageengineering.com/products/oplab/">http://www.teenageengineering.com/products/oplab/</a></p>
<p>All of this goodness costs you &#8211; US$299 is the price for the board, sensors costs $49 each, and the pretty red tray with the sensors and board all put together top US$425. But you do get some fairly sophisticated functionality in the form of adding MIDI <em>and</em> CV <em>and</em> USB hosting. Hosting isn&#8217;t easy. This also opens up some new interconnections with devices like iOS and Android and the OP-1, since the USB hosts can negate the need for a dedicated computer for USB MIDI gadgetry.</p>
<p>In fact, it&#8217;s nice to see a polished, designed product that does this kind of DIY stuff; that&#8217;s something we had seen in past entries from vendors like Eowave but had largely fallen away in recent years. There&#8217;s just no question that if you&#8217;re on a budget you should look to other ways of doing this. And I think the bigger question is whether people will like this I/O setup. It won&#8217;t suit people with lots of CV, and it&#8217;ll be overkill for people with simpler setups. My guess is it&#8217;ll make a lot of people happy in between, but I honestly don&#8217;t know. Let us know if you&#8217;re intrigued.</p>
<p>All of this is capped off by more Teenage oddities. The latest addition: they&#8217;ve designed their own custom shoe, complete with a pouch to hold their accelerometer. </p>
<p><a href="http://createdigitalmusic.com/files/2012/01/oplab-shoe_4151.jpg"><img src="http://createdigitalmusic.com/files/2012/01/oplab-shoe_4151.jpg" alt="" title="oplab-shoe_4151" width="480" height="279" class="alignnone size-full wp-image-22417" /></a></p>
<p>More information &#8211; and lots of ideas for how you might use the Oplab, put quite articulately if a bit scant on technical details &#8211; at:</p>
<p><a href="http://www.teenageengineering.com/products/oplab/">http://www.teenageengineering.com/products/oplab/</a><br />
<a href="http://www.teenageengineering.com/products/op-1/os-update">http://www.teenageengineering.com/products/op-1/os-update</a></p>
<p><strong>Updated: Making Over Your Lifestyle with Design</strong></p>
<p>Comments are getting a bit &#8230; heated &#8230; below. So, I simply wish to take this opportunity to say, if you don&#8217;t like the chic design of Teenage Engineering&#8217;s products, you can be easily replaced.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/SjZMhtcEVPY" frameborder="0" allowfullscreen></iframe></p>
<p>(PS &#8211; IKEA is now based in the Netherlands, so it&#8217;s fitting this is a Dutch, not a Swedish, film. But watch and learn. Now, if you&#8217;ll excuse me, I&#8217;m going to pop open a can of Budweiser and use a <em>real</em> synth &#8211; one with wooden endcaps &#8211; in the back of my truck, before catching the NFC championship football game. None of this Swedish nonsense. And remember, all national stereotypes in your head are completely true! America!)</p>
<p>It bears saying: a lot of the taste for Scandinavian design was cultivated in the US. Along with other European modernists, key designers settled places like Los Angeles, and their style mingled with American style. If you don&#8217;t like the looks (or, crucially, function) of this, tell us what you do like: more variety is better.</p>
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		<title>In Korg iKaossilator 2, Beatmaker for iPad, iPhone, Extended Collaborative Features</title>
		<link>http://createdigitalmusic.com/2011/11/in-korg-ikaossilator-2-beatmaker-for-ipad-iphone-extended-collaborative-features/</link>
		<comments>http://createdigitalmusic.com/2011/11/in-korg-ikaossilator-2-beatmaker-for-ipad-iphone-extended-collaborative-features/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 22:04:48 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beatmaker]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[grooves]]></category>
		<category><![CDATA[intua]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[kaossilator]]></category>
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		<category><![CDATA[virtual-midi]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21630</guid>
		<description><![CDATA[The stream of iPad and iPhone apps for musicians gushes endlessly, but among that river of software, there are some visible trends. Demanded by users, features for sharing between apps &#8211; and other mobile artists &#8211; flourish. Hardware heavyweight KORG has been one of the developers that&#8217;s been especially good at offering that kind of &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/in-korg-ikaossilator-2-beatmaker-for-ipad-iphone-extended-collaborative-features/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/11/kaoss2_ipad.jpg"><img src="http://createdigitalmusic.com/files/2011/11/kaoss2_ipad-640x426.jpg" alt="" title="kaoss2_ipad" width="640" height="426" class="alignnone size-large wp-image-21631" /></a></p>
<p>The stream of iPad and iPhone apps for musicians gushes endlessly, but among that river of software, there are some visible trends. Demanded by users, features for sharing between apps &#8211; and other mobile artists &#8211; flourish.</p>
<p>Hardware heavyweight KORG has been one of the developers that&#8217;s been especially good at offering that kind of support. Their just-announced iKaossilator 2 app adds native iPad screen support (previously iPhone-optimized only), and a new &#8220;flex play&#8221; for fills and breaks.</p>
<p>But most notably, it offers options for sharing:</p>
<ul>
<li><strong>Audio export</strong> for saving your audio &#8211; ideal for use elsewhere or sharing
</li>
<li><strong>SoundCloud</strong> export (increasingly popular in desktop and mobile software of all stripes)</li>
<li><strong>AudioCopy</strong> for sharing audio between apps &#8211; adopted by many indie developers, this feature is becoming a demanded addition even if you&#8217;re releasing an app costing only a couple of bucks</li>
</ul>
<p>This is addition to WIST, &#8220;WIreless Sync-starT,&#8221; Korg&#8217;s mechanism for syncing up multiple wireless apps. That&#8217;s ideal if you&#8217;ve got a friend with a device and want to jam. (It&#8217;s, unfortunately, iOS-only based on its reliance on Apple&#8217;s wireless sharing tech.)</p>
<p>The upshot of all of these features is, naturally, to help ease the tablet/phone app into the larger workflow, with desktop software and other tools. Korg&#8217;s other apps are similarly flexible &#8211; their iMS-20 synth works with MIDI and SoundCloud, for instance, and it and iElecTribe will wirelessly sync.</p>
<p><a href="http://korg.com/ikaossilator">Korg iKaossilator</a></p>
<p><a href="http://createdigitalmusic.com/files/2011/11/bm21_ipad_studioseq.png"><img src="http://createdigitalmusic.com/files/2011/11/bm21_ipad_studioseq.png" alt="" title="bm21_ipad_studioseq" width="507" height="410" class="alignnone size-full wp-image-21637" /></a></p>
<p>KORG isn&#8217;t alone. An updated Intua BeatMaker &#8211; more of a full-fledged beat-making and groove production workstation &#8211; added loads of similarly sharing-focused features.<span id="more-21630"></span></p>
<p>Indeed, Intua goes further than KORG. Developers have been working together to route MIDI signals between apps with something they&#8217;re calling Virtual MIDI. (That deserves its own article, clearly, but worth mentioning in this context; see <a href="https://groups.google.com/forum/#!topic/open-music-app-collaboration/fbB2M2lVjAI">discussion on Google Groups</a>.) As desktop apps have allowed collaboration between plug-ins and hosts, or multiple apps, this allows a MIDI app to control a synth app. It&#8217;s less powerful, arguably, on the limited horsepower of an iPad than it might be on a beefy desktop, but it can still be very useful for combining one controller or sequencer with something else that makes sound.</p>
<p>As reported on Synthtopia, Virtual MIDI is just one of a number of MIDI-centric features in the new version:</p>
<p><a href="http://www.synthtopia.com/content/2011/11/26/beatmaker-getting-all-sorts-of-midi-love/">BeatMaker Getting All Sorts Of MIDI Love</a> [Synthtopia]</p>
<p>There&#8217;s MIDI Out, yes, but also Thru and MIDI-over-WiFi for talking to other MIDI gadgets. There&#8217;s Virtual MIDI for communicating with other iOS devices. You can hot-plug MIDI and the app keeps working (essential onstage). And in place of SoundCloud support as in the KORG offering, there&#8217;s Dropbox file sharing support. </p>
<p>You can export and import MIDI &#8211; not just audio, but actual patterns &#8211; as well as read and write slice points in Apple Loops.</p>
<p>In fact, Intua even support Korg&#8217;s own WIST, so you could sync BeatMaker to KORG&#8217;s iElecTribe or the modulation of the iMS-20 and get synchronized rhythms between apps from different developers.</p>
<p><a href="http://itunes.apple.com/us/app/beatmaker-2/id417020234?mt=8">Intua BeatMaker @ iTunes</a></p>
<p>This is not to say iOS devices are identical to a desktop experience &#8211; in fact, their limitations and unique features are clearly part of their appeal. Instead, it seems part of an increased awareness that connectivity with other applications and other users is of growing importance to musicians. iOS developers seem eager to make these central design features, both emulating what&#8217;s been done right on desktops &#8211; and where there have been missed opportunities. It&#8217;ll be fascinating to see if other, non-iOS platforms follow the same trend.</p>
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		<title>Fruity Loops Gone Live: New FL Studio Performance Mode in Alpha (Video)</title>
		<link>http://createdigitalmusic.com/2011/11/fruity-loops-gone-performance-new-fl-studio-mode-in-alpha-testing-video/</link>
		<comments>http://createdigitalmusic.com/2011/11/fruity-loops-gone-performance-new-fl-studio-mode-in-alpha-testing-video/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 17:37:04 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21378</guid>
		<description><![CDATA[FL Studio, beloved to its users by its original name &#8220;Fruity Loops,&#8221; has long had a Playlist mode that could be used to assemble simple live performances by jumping to sections of your music. But a new alpha mode takes this mode far further. It&#8217;s still based on the Playlist, but can add clips dynamically &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/fruity-loops-gone-performance-new-fl-studio-mode-in-alpha-testing-video/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/0AB_KrKBZZE?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>FL Studio, beloved to its users by its original name &#8220;Fruity Loops,&#8221; has long had a Playlist mode that could be used to assemble simple live performances by jumping to sections of your music.</p>
<p>But a new alpha mode takes this mode far further. It&#8217;s still based on the Playlist, but can add clips dynamically &#8211; including Audio, Automation, and Pattern. While still in early testing, developer Image-Line has released some information about how triggering works, as well as the video above. And oddly enough, just like the video we saw earlier this week in Renoise, it employs a Novation Launchpad controller. (The impact of the monome on the market is really hard to overstate.) </p>
<p>More details from the developers:</p>
<blockquote><p><strong>Controllers</strong></p>
<p><strong>Keyboards</strong> &#8211; There are 12 Clips assignable to each Playlist Track (one octave of a MIDI controller per track)</p>
<p><strong>Launchpad &#038; Mouse</strong> &#8211; Unlimited Clips assignable to each Playlist track.</p>
<p><strong>Other Pad based Controllers</strong> &#8211; Limited only by the number of MIDI note assignable pads</p>
<p>At the moment there is basic scripting to define extra pages on the launchpad, you&#8217;re able to define actions for buttons, among transport ones, notes &#038; controls.</p>
<p>The CPU load is similar to the project as it would play normally.
</p></blockquote>
<p><a href="http://www.image-line.com/documents/news.php?entry_id=1320802843&#038;title=performance-mode">Performance Mode</a> [Image Line forums]</p>
<p>It&#8217;s not quite an Ableton killer &#8211; not yet, anyway, especially as it lacks Ableton&#8217;s unique Session View paradigm for working in this way. It&#8217;s even a bit short of some of the hacks we&#8217;ve seen for Renoise. On the other hand, if you&#8217;re an FL fan you should be able to make your performance plenty sophisticated &#8211; and since just trigger clips isn&#8217;t everything, you might also want to play along with an instrument or sing. And I could see this catching on. It&#8217;d be great to see something other than Ableton in live laptop performances. Variety is the spice of life.</p>
<p>Rating: very, very promising.</p>
<p>Previously (this week, no less): <a href="http://createdigitalmusic.com/2011/11/more-renoise-step-sequence-goodness-launchpad-lauflicht/">More Renoise Step Sequence Goodness: Launchpad + Lauflicht (Other Controllers, Too)</a></p>
<p>Thanks to Dario Lupo for the tip!</p>
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		<title>Maschine News: Portable Mikro; Finger Drumming with Jeremy Ellis; Maschine for iOS</title>
		<link>http://createdigitalmusic.com/2011/09/maschine-news-portable-mikro-finger-drumming-with-jeremy-ellis-maschine-for-ios/</link>
		<comments>http://createdigitalmusic.com/2011/09/maschine-news-portable-mikro-finger-drumming-with-jeremy-ellis-maschine-for-ios/#comments</comments>
		<pubDate>Mon, 05 Sep 2011 17:50:40 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20509</guid>
		<description><![CDATA[Native Instruments reveals some big news for Maschine that&#8217;s &#8230; well, smaller. A new package has smaller hardware and lower price, with the same full-sized software. And an iOS version lets you use Maschine on iPad or iPhone. As their drum machine / drum sampler / groove workstation with plug-in hosting and doubling as plug-in &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/09/maschine-news-portable-mikro-finger-drumming-with-jeremy-ellis-maschine-for-ios/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/09/maschine_mikro_top.jpg"><img src="http://createdigitalmusic.com/files/2011/09/maschine_mikro_top-640x385.jpg" alt="" title="maschine_mikro_top" width="640" height="385" class="alignnone size-large wp-image-20515" /></a></p>
<p>Native Instruments reveals some big news for Maschine that&#8217;s &#8230; well, smaller. A new package has smaller hardware and lower price, with the same full-sized software. And an iOS version lets you use Maschine on iPad or iPhone.</p>
<p>As their drum machine / drum sampler / groove workstation with plug-in hosting and doubling as plug-in matures, and becomes a focus of NI&#8217;s production and performance side, things are starting to heat up. And yes, this news comes just as we learn more about an upcoming <a href="http://createdigitalmusic.com/2011/09/tempest-analog-drum-machine-in-action-roger-linn-quick-start-video/">analog drum machine</a>. It&#8217;s a Labor Day full of drum machines.</p>
<p><strong>Shrunken Maschine:</strong> Maschine Mikro is, for me, the best news. It&#8217;s cheaper than the full Maschine package. It&#8217;s smaller and lighter, with a more compact controller. You might expect NI trimmed down the samples set &#8211; nope, it&#8217;s the same 6 GB ibrary. Or maybe they added a &#8220;lite&#8221; version of the software &#8211; nope, it&#8217;s the same, full Maschine version. And you still get full-sized pads. The Maschine pads are some of my favorite currently on the market &#8211; controller or otherwise &#8211; so that&#8217;s quite nice, indeed. You do sacrifice some hands-on control: the Mikro lacks the big, beautiful screens on the full Maschine, and the additional knobs and triggers. The eight macro knobs on the full Maschine are pretty handy, as are dedicated group buttons.</p>
<p>So, why would I think Mikro&#8217;s a good idea? Simple: when you&#8217;re on the road, or performing live onstage in cramped spaces, the Mikro looks like a winner, and all with the same software and at a lower price. For studio use, the full Maschine is still your best choice. But I&#8217;m personally going to switch out to the Mikro, especially because &#8211; like many people, I suspect &#8211; it&#8217;ll ultimately be combined with another controller in my workflow. You can have a closer look at our two product shots from NI and decide for yourself. (Yes, there&#8217;s a <a href="http://www.native-instruments.com/#/en/products/producer/maschine-bag/">Maschine Bag</a>, and yes, I was just talking to King Britt about his on-the-go luggage setup with his Maschine, but I&#8217;m still partial to smaller and lighter!)</p>
<p><strong>Finger drumming video:</strong> NI has also released a promo vid of finger-drumming virtuoso Jeremy Ellis tearing apart their new hardware. It&#8217;s supposed to make you want to buy a Mikro, or something, except it may make you feel somewhat &#8230; inadequate &#8230; with your own finger drumming, instead.</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/0K2aynMMBpo?rel=0" frameborder="0" allowfullscreen></iframe><span id="more-20509"></span></p>
<p><strong>Really Shrunken Maschine:</strong> If the Mikro isn&#8217;t small enough &#8211; say, you&#8217;re on the East Coast &#8220;Chinatown&#8221; Fung Wah bus and don&#8217;t really have room for your knees &#8211; NI also has a Maschine coming for iOS in October. It seems eminently practical:</p>
<p><img src="http://createdigitalmusic.com/files/2011/09/imaschine-304x640.jpg" alt="" title="imaschine" width="304" height="640" class="alignnone size-large wp-image-20516" /></p>
<ul>
<li>four tracks</li>
<li>sampling (perhaps the most fun part of having this be mobile)</li>
<li>&#8220;high-quality&#8221; effects (no reason that couldn&#8217;t just be ported from desktop)</li>
<li>instrument and drum sounds from the standard Maschine library</li>
<li>bring back your sketches into the full Maschine and edit them there</li>
</ul>
<p>I&#8217;m only sorry it&#8217;s called iMaschine. Oh, well.</p>
<p><strong>Komplete integration:</strong> As a footnote to this other news, NI notes that Maschine and Maschine Mikro each now support sound browsing and parameter mapping for instruments and effects in Komplete/Komplete Ultimate &#8211; the kind of tactile control originally in Kore, now entirely focused on Maschine.</p>
<p><strong>Bottom line:</strong> For lovers of this workstation, it sounds to me like Maschine for iOS on the bus, Maschine software on your MacBook on the plane, Mikro in the hotel room, standard Maschine in the studio. </p>
<p><a href="http://www.native-instruments.com/#/en/products/producer/maschine/">Maschine product page</a><br />
<a href="http://www.native-instruments.com/#/en/products/producer/maschine-mikro/">Maschine Mikro</a></p>
<p><a href="http://createdigitalmusic.com/files/2011/09/maschine_micro_beautyshot.jpg"><img src="http://createdigitalmusic.com/files/2011/09/maschine_micro_beautyshot-640x479.jpg" alt="" title="maschine_micro_beautyshot" width="640" height="479" class="alignnone size-large wp-image-20517" /></a></p>
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		<slash:comments>49</slash:comments>
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		<title>Yamaha&#8217;s MOX: Recession-Friendly, More Portable MOTIF Keyboards; Computer Workflows</title>
		<link>http://createdigitalmusic.com/2011/04/yamahas-mox-recession-friendly-more-portable-motif-keyboards-computer-workflows/</link>
		<comments>http://createdigitalmusic.com/2011/04/yamahas-mox-recession-friendly-more-portable-motif-keyboards-computer-workflows/#comments</comments>
		<pubDate>Wed, 06 Apr 2011 17:47:52 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[arpeggiator]]></category>
		<category><![CDATA[ASIO]]></category>
		<category><![CDATA[audio-interface]]></category>
		<category><![CDATA[Cubase]]></category>
		<category><![CDATA[keyboards]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Messe]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[motif]]></category>
		<category><![CDATA[mox]]></category>
		<category><![CDATA[mox6]]></category>
		<category><![CDATA[mox8]]></category>
		<category><![CDATA[sequencer]]></category>
		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[USB]]></category>
		<category><![CDATA[usb-audio]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[workstations]]></category>
		<category><![CDATA[Yamaha]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18022</guid>
		<description><![CDATA[While Roland this week is pushing their JP-80 and celebrating a 30-year milestone (the Jupiter-8), Yamaha has a different tack. They&#8217;re talking about the 10-year anniversary of the MOTIF workstation line, and introducing a version that&#8217;s actually easier to lift and afford. That could be friendly to the current economic tough times. But with all &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/04/yamahas-mox-recession-friendly-more-portable-motif-keyboards-computer-workflows/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/04/mox8.jpg"><img src="http://createdigitalmusic.com/files/2011/04/mox8-640x280.jpg" alt="" title="mox8" width="640" height="280" class="alignnone size-large wp-image-18031" /></a></p>
<p>While Roland this week is pushing their JP-80 and celebrating a 30-year milestone (the Jupiter-8), Yamaha has a different tack. They&#8217;re talking about the 10-year anniversary of the MOTIF workstation line, and introducing a version that&#8217;s actually easier to lift and afford. That could be friendly to the current economic tough times. But with all that people love their software synths, can Yamaha make a compelling case to the computer user, too? I put Yamaha on the spot to answer that.</p>
<p>First, here are the specs:</p>
<ul>
<li>MOTIF XS sounds, with 1,217 voices and 355 MB of waveforms. (Okay, that&#8217;s nothing to HALion&#8217;s 15 <em>GB</em> of sounds on a computer, but Yamaha promises content with &#8220;Expanded Articulation&#8221; features.)</li>
<li>Virtual Circuit Modeling and MOTIF XS synth engine, with 18 filter types.</li>
<li>256 performance patterns, 6,720 arpeggiator patterns, MOTIF XS four-part arpeggio engine.</li>
<li>USB audio/MIDI interface to record directly to a PC &#8211; 4-in, 2-out, stereo input for vocals or instruments/guitars.</li>
<li>Onboard sequencer and direct-to-sequencer recording so you can use the keyboard as a sketchpad.</li>
<li>MIDI controller functionality.</li>
</ul>
<p>None of that is terribly earth-shaking; where the MOX line is worth mentioning is on weight, size, and cost. The MOX6 weighs 15.4 pounds with 61 semi-weighted keys; the MOX8 gives you 88 Graded Hammer Standard keys in 32.6 pounds. <span id="more-18022"></span></p>
<p>MOX6: US$1199.99 MAP<br />
MOX8: US$1699.99 MAP</p>
<p>That still isn&#8217;t quite an impulse buy, but there isn&#8217;t a whole heck of a lot of competition, particularly if you want a lightweight, playable hammer-action keyboard with these kinds of features. (Roland and Kurzweil compete in the same space, but only Kurzweil I think is on the same level for pianist-friendly hammer action keybeds.)</p>
<p>In fact, if you look at it this way &#8211; a keyboard with controllers and a real Yamaha keybed that you can still lift &#8211; the MOX fills a long-quiet spot in the market.</p>
<p>Having onboard sounds is a nice backup, but for most of us who are addicted to superior-sounding soft synths, half a gig of MOTIF sounds just won&#8217;t cut it. (Side note: I really do think there&#8217;s something to the Japanese aesthetic of miniaturized sample content. I&#8217;m stunned engineers at these makers can voice these things as well as they do.)</p>
<p>So, I asked Athan Billias of Yamaha&#8217;s Pro Audio and Combo Division to tell us more about the computer workflow and keybed. It brings up features you might miss, like controller capabilities, using the sequencer and arpeggiator with other gear, and other details.</p>
<p><a href="http://createdigitalmusic.com/files/2011/04/mox6.jpg"><img src="http://createdigitalmusic.com/files/2011/04/mox6-640x498.jpg" alt="" title="mox6" width="640" height="498" class="alignnone size-large wp-image-18032" /></a></p>
<p><strong>Keybed:</strong> Yamaha&#8217;s keybeds are some of the best-liked away from actual pianos, so this comes as good news: &#8220;The Graded Hammer Standard is what we use on many of our digital pianos- the P95, etc,&#8221; says Athan. &#8220;It’s a graded hammer action that was designed to be lighter and allow for a more streamlined design than the Clavinova&#8217;s, but uses a similar mechanism.&#8221; Now, it is lighter &#8211; otherwise the keyboard would weigh more &#8211; but if portability is key, this could be a player.</p>
<p><strong>Streaming from the audio engine:</strong> With USB onboard, being able to record the internal sound bank is essential; I saw commenters elsewhere asking about this. The answer is, yes, you can: &#8220;It is a 4 in ( to the computer ) 2 out interface.  So yes, you can stream directly from the synth engine will also recording the L&#038;R analog inputs.&#8221;</p>
<p><strong>USB audio drivers:</strong> The keyboard isn&#8217;t class-compliant, says Athan, because it&#8217;s both multi-channel audio and multi-port MIDI. (I believe the latter is the issue.) You&#8217;ll need Yamaha drivers &#8211; so, no Linux / iPad.</p>
<p><strong>Computer integration:</strong> With inexpensive controller keyboards available, Yamaha has a little something to prove to convince computer users. They&#8217;re obviously thinking of that use case, as they include soft synths in the box. Here&#8217;s Athan&#8217;s argument.</p>
<blockquote><p>I think this is the coolest thing about the MOX.  So let&#8217;s talk computer integration.</p>
<p>The MOX comes with Cubase AI of course, but it also has a suite of other software.</p>
<p>YC-B3 &#8211; Yamaha Organ Modeling VST soft synth<br />
Prologue &#8211; Steinberg Virtual Analog softsynth</p>
<p>MOX VST editor &#8211; This turns the hardware into a VST so you can treat the hardware exactly like a softsynth.  Save your project, open a month later and it recalls the setting of your hardware exactly as they were when you were last working on the project.</p>
<p>Remote Editor-  The remote mode turns the MOX into a very comprehensive DAW and VST  controller.  There is an AI knob which means that rest the mouse over any parameter in Cubase and the AI knob can tweak it.   You can use the Remote Editor to select almost anything in Cubase to be controlled by buttons on the MOX.</p>
<p>You can open, select and tweak VSTs , control the EQs of audio channels, open and close the mixers and other windows and many other things.</p>
<p> However, it is not just the software.  The MOX is an audio interface  so you can play back your VSTs audio out through the MOX.   A MOX, some VSTs and a laptop are all you need ( besides a PA system) to play live.   The MOX has a DAW level control  on the front panel which is the output from your computer.</p></blockquote>
<p><strong>Sequencer / arpeggiator:</strong> Okay, actually, I find <em>this</em> potentially the coolest feature. The sequencer can record internal MIDI or external MIDI, so you can use the keyboard as a sketchpad or use it to sequence hardware. I&#8217;m not terribly familiar with the MOTIF sequencers, so I have to give this another try to see how usable it is, but it is one advantage of workstation-style keyboards &#8211; here, without all that extra cruft (and heft, and cost) you don&#8217;t need or want.</p>
<p>Also, a MIDI output switch lets you use the arpeggiator and patterns to sequence your external MIDI instruments.</p>
<p><a href="http://createdigitalmusic.com/files/2011/04/MOX6top.jpg"><img src="http://createdigitalmusic.com/files/2011/04/MOX6top-640x220.jpg" alt="" title="MOX6top" width="640" height="220" class="alignnone size-large wp-image-18030" /></a></p>
<p>Otherwise, this is effectively a MOTIF XS in the guts, just with less weight and cost. That&#8217;s, um, how I expect to celebrate my next birthday/anniversary, I hope.</p>
<p>This isn&#8217;t a review, but this looks like a contender &#8211; and I&#8217;d love to stack the Kurzweil and Yamaha offerings against each other. Cheap controllers are nice, but having a superior keybed and some useful functions and (even just as a backup) standalone sounds has some appeal, without feeling like your keyboard is trying to be another computer. </p>
<p>The only unfortunate detail is that the keyboard would share the name of nuclear fuel at a most inopportune time. Then again, if I plug it in here in New York, there&#8217;s a 30% chance I&#8217;m running off nuclear fuel, too. Think of it as short for &#8220;moxie&#8221; instead.</p>
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		</item>
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		<title>Apple Gets Into iPad Music with $5 GarageBand</title>
		<link>http://createdigitalmusic.com/2011/03/apple-gets-into-ipad-music-with-5-garageband/</link>
		<comments>http://createdigitalmusic.com/2011/03/apple-gets-into-ipad-music-with-5-garageband/#comments</comments>
		<pubDate>Wed, 02 Mar 2011 21:05:23 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[GarageBand]]></category>
		<category><![CDATA[ilife]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[ipad-2]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[studio]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[workstations]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=17130</guid>
		<description><![CDATA[For everyone who imagined something just like this, here it is. Apple is getting into mobile music production with a US$4.99 version of GarageBand that runs on iPad. It looks very impressive for a $5 app &#8211; which could be bad news for other music developers trying to set higher pricing for more serious apps. &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/03/apple-gets-into-ipad-music-with-5-garageband/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2011/03/garageband_recording1.jpg" alt="" title="garageband_recording1" width="640" height="480" class="alignnone size-full wp-image-17138" /></p>
<div class="imgcaption">For everyone who imagined something just like this, here it is.</div>
<p>Apple is getting into mobile music production with a US$4.99 version of GarageBand that runs on iPad. It looks very impressive for a $5 app &#8211; which could be bad news for other music developers trying to set higher pricing for more serious apps. On the other hand, it also validates the notion of the iPad as a music creation platform, and it leaves plenty of room for other such tools. Capabilities:</p>
<ul>
<li>Touch-capable drums, drum machines, keyboards, and synths</li>
<li>Interactive chord layouts for guitar, keyboard, bass, and drum patterns</li>
<li>Audio recorder (with some silly effects, like &#8220;chipmunk&#8221; and &#8220;monster&#8221;)</li>
<li>Guitar amps and effects &#8211; some nine amp models, ten effects</li>
</ul>
<p><del datetime="2011-03-02T21:46:55+00:00">It appears this requires the new dual-core CPU on the iPad 2.</del></p>
<p><strong>Apple tells CDM that the software is compatible with both the original iPad and the new iPad 2.</strong></p>
<p>The heart of the app, though, is a <strong>multi-track arrange window</strong> borrowed directly from desktop GarageBand. Some fancier features appear to be missing (notation may be missed, in particular, and I don&#8217;t see extras like a tempo track), but otherwise, it&#8217;s the MIDI and audio arrangement you know from the Mac. You can even take projects from the iPad into GarageBand for a mobile-to-desktop workflow. (The reverse appears not possible, which would make sense &#8211; the mobile version is a subset of the desktop version.) </p>
<p><img src="http://createdigitalmusic.com/files/2011/03/garageband_touch3.jpg" alt="" title="garageband_touch3" width="640" height="480" class="alignnone size-full wp-image-17147" /><span id="more-17130"></span></p>
<p>The instruments are impressive, too. Whereas the first GarageBand emphasized using pre-built loops, this version is actually <em>more</em> suited to a songwriter&#8217;s sketchpad: you have automatic chord generation as you previously saw only in music workstation keyboards. The 4&#215;4 drum machine, synths, and keyboards look fairly basic, but they don&#8217;t skip over basic editing features. All in all, it&#8217;s unquestionably the most we&#8217;ve seen for $5 in a mobile app. On one hand, that could make Apple&#8217;s developers nervous &#8211; but, paradoxically, I think that at $5, someone has enough pocket change left over to go buy your $5, $10, or $20 app.</p>
<p>It&#8217;s also an app that thinks through mobile workflows. You can send to iTunes, email songs, and on a Mac, open in GarageBand.</p>
<p>In fact, my only big question is how software with live instruments on a tablet is going to contend with running out of system resources. We&#8217;ll know soon; the app isn&#8217;t available as I write this, but is promised soon.</p>
<p>I&#8217;m also a bit unclear on hardware compatibility, but I&#8217;m told MIDI and audio hardware will work, which makes some sense. I&#8217;ll try to reach out to my contacts at Apple on some of these questions.</p>
<p>There&#8217;s also no question in my mind that this significantly widens the gap between iOS and everything else &#8211; notably Android. That&#8217;s a discussion best left for another post, but it&#8217;s hard for me to see any competitor making the investment in music &#8211; still a fairly limited market &#8211; that Apple has. At the same time, looking at music creation in general, the more visible software like this is &#8211; and the more successful it is, which remains to be seen &#8211; the more attention mobile music creation may get from the public and vendors alike. (Technically speaking, by the way, there&#8217;s no reason you couldn&#8217;t exploit horsepower on next-generation tablets like the Motorola Xoom. I&#8217;m sure we&#8217;ll make use of the extra cycles with libpd Pure Data patches for both platforms. But there are lots of other variables, technical and in terms of the marketplace, that make iOS friendlier than Android to commercial music development by an order of magnitude.)</p>
<p>I&#8217;m curious to hear from iPad owners, though: does GarageBand appear, on first glance, to offer tools you don&#8217;t have in other mobile workstations? Would it make you consider iPad music if you hadn&#8217;t before? </p>
<p>(And, in the meantime, we can dream of our tablet, touch-savvy tracker. I know some of you want it.)</p>
<p>Screen images courtesy of Apple.</p>
<p><a href="http://www.apple.com/ipad/from-the-app-store/garageband.html">http://www.apple.com/ipad/from-the-app-store/garageband.html</a></p>
<p><img src="http://createdigitalmusic.com/files/2011/03/garageband_touch4.jpg" alt="" title="garageband_touch4" width="640" height="480" class="alignnone size-full wp-image-17148" /></p>
<p><img src="http://createdigitalmusic.com/files/2011/03/garageband_touch2.jpg" alt="" title="garageband_touch2" width="640" height="480" class="alignnone size-full wp-image-17146" /></p>
<p><img src="http://createdigitalmusic.com/files/2011/03/garageband_touch1.jpg" alt="" title="garageband_touch1" width="640" height="480" class="alignnone size-full wp-image-17145" /></p>
<p><img src="http://createdigitalmusic.com/files/2011/03/garageband_smart1.jpg" alt="" title="garageband_smart1" width="640" height="480" class="alignnone size-full wp-image-17141" /></p>
<p><img src="http://createdigitalmusic.com/files/2011/03/garageband_recording4.jpg" alt="" title="garageband_recording4" width="640" height="480" class="alignnone size-full wp-image-17139" /></p>
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		<title>iOS Arrivals: A Serious Mobile Studio for Producers, AmpliTube for Guitarists</title>
		<link>http://createdigitalmusic.com/2010/07/ios-arrivals-a-serious-mobile-studio-for-producers-amplitube-for-guitarists/</link>
		<comments>http://createdigitalmusic.com/2010/07/ios-arrivals-a-serious-mobile-studio-for-producers-amplitube-for-guitarists/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 13:44:16 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[amplitube]]></category>
		<category><![CDATA[amps]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[IK-Multimedia]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[nanostudio]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[workstations]]></category>

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		<description><![CDATA[With previews and teasers, it&#8217;s sometimes easy to miss when useful new tools actually become available to you. Two tools this week became available, each potentially high on the utility end of the spectrum. There&#8217;s no shortage of variety in iOS music creation apps, but when people really want to get down to music making, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/07/ios-arrivals-a-serious-mobile-studio-for-producers-amplitube-for-guitarists/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="465"><param name="movie" value="http://www.youtube.com/v/Stcf_8H_qVM&amp;hl=en_US&amp;fs=1?color1=0x5d1719&amp;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Stcf_8H_qVM&amp;hl=en_US&amp;fs=1?color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="465"></embed></object></p>
<p>With previews and teasers, it&#8217;s sometimes easy to miss when useful new tools actually become available to you. Two tools this week became available, each potentially high on the utility end of the spectrum.</p>
<p>There&#8217;s no shortage of variety in iOS music creation apps, but when people really want to get down to music making, many of them want to focus on one tool, not twenty. (That&#8217;s not universal &#8211; ask <a href="http://www.richard-devine.com/">Richard Devine</a>&#8216;s screaming VST plug-in folder &#8211; but you ought to at least be able to make such a choice.) It&#8217;s therefore little surprise that there&#8217;s been a lot of buzz around NanoStudio.</p>
<p>NanoStudio incorporates a range of tools in one app. There&#8217;s a virtual analog synth, a 4&#215;4 pad for sampling and sample playback, a sequencer for notes and control, a mixer and rack of mastering effects. The emphasis is clearly on completing entire productions. In more lightweight form, it reflects some of the appeal of tools like Reason and FL Studio (particularly recalling, say, the simpler early releases of Fruity Loops). That&#8217;s not a totally new idea on iOS &#8211; Intua&#8217;s Beatmaker was an early entry for those wanting an integrated studio &#8211; but it&#8217;s an especially nice take here.</p>
<p>In control and sampling, NanoStudio looks really flexible. The virtual analog synth has extensive envelope and LFO controls, and input from X/Y controllers, pitch bend, and your iPhone accelerometer. You can even insert up for four independent synths. The sampler will work with the built in mic, it&#8217;ll bring in samples from your PC or Mac, and &#8211; best of all &#8211; you can resample from NanoStudio.</p>
<p>All in all, it looks like NanoStudio could be the more comprehensive production studio on iOS yet, without sacrificing simplicity and large, readable interfaces. You can buy it now on the App store for GBP8.99, and there&#8217;s a <a href="http://www.blipinteractive.co.uk/download.php">free trial of a development version for Windows and Mac</a> (minus the touch features) so you can see if you like it first.</p>
<p>Full details at the developer site: <a href="http://www.blipinteractive.co.uk/index.php">http://www.blipinteractive.co.uk/index.php</a>, or follow on <a href="http://twitter.com/BlipInteractive">Twitter</a></p>
<p><img src="http://createdigitalmusic.com/files/2010/07/ipadgui01.jpg" alt="" title="ipadgui01" width="580" height="435" class="alignnone size-full wp-image-12293" /></p>
<p>In other news, IK Multimedia&#8217;s AmpliTube package of virtual guitar amp/effects/tools is now available for iPad. In a basic version, it&#8217;s actually free, with three stompboxes, one amp/cabinet, and two mics. The idea is to get you hooked, and either collect additional tools via a la carte downloads, or get the full collection for US$19.99. Without external hardware, AmpliTube isn&#8217;t much use, but you can buy interfaces from IK and other vendors. (You can also use an existing class-compliant USB audio interface with the iPad.) Consensus from readers is that these mobile guitar tools would be best as on-the-go practice tools. As opposed to the iPhone, the iPad gets a big, gorgeous, readable interface. It&#8217;s still not a stage tool &#8211; not until Apple finds a way to perfect iPad input with your feet. (Hey, that may not stop someone from stripping their socks off, putting their iPod on the floor, and using this with their toes.) But as a practice tool, it&#8217;s another option.</p>
<p><a href="http://www.ikmultimedia.com/irig/moreinfo/moreinfo3.php">iRig for iPad Information</a> [IK Multimedia]</p>
<p>It&#8217;s still not shipping, but one of IK&#8217;s rivals has fleshed out their website since I covered them last; see <a href="http://agilepartners.com/apps/ampkit/">AmpKit</a>. And you will, incidentally, be able to mix and match apps and interfaces, meaning even IK fans may want to keep an eye out.</p>
<p>Previously: <a href="http://createdigitalmusic.com/2010/06/16/virtual-reality-guitar-notation-amps-and-effects-appear-on-apple-mobiles/">Virtual Reality: Guitar Notation, Amps, and Effects Appear on Apple Mobiles</a></p>
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